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Supreme Commander 2 Pathfinding Trailer

A new Flowfield Pathfinding Trailer from Supreme Commander 2 demonstrates a new method of group pathfinding being used in Gas Powered Games' upcoming real-time strategy sequel. The clip is narrated by lead designer Chris Taylor, who shows how a new method based on "crown continuum" research conducted by the University of Washington allows groups of units to seamlessly maneuver around each other. On a related note, Chris Taylor speaks to Ars is an Ars Technica interview with the GPG boss-man, who discusses the setting of the sequel compared with the original, new units, new story elements, features like Eyefinity support, as well as his feeling that this game is a return to the feel of the Total Annihilation series. The embedded HD version of the pathfinding trailer follows.

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3. Re: Supreme Commander 2 Pathfinding Trailer Feb 27, 2010, 15:36 NKD
 
Nice. I think I'll be purchasing this one. The demo had some shortcomings, but I still found myself enjoying it overall. I can't wait to see the full game and what the community can do for it.  
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If you don't like where gaming is heading, stop giving your money to the people who are taking it in that direction.
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  1. Feb 27, 14:15 Re: Supreme Commander 2 Pathfinding Trailer Jackplug
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>> 3. Feb 27, 15:36  Re: Supreme Commander 2 Pathfinding Trailer NKD
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