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ATI AvP Hotfix

ATI support now offers a new version 10.2 hotfix for their Catalyst reference drivers to address an issue causing the game to hang after applying DirectX 11 from within the game when playing under the Radeon HD 4700 and 4800 series accelerators. Thanks Big Download.

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7. Re: ATI AvP Hotfix Feb 26, 2010, 12:57 swaaye
 
JaguarUSF wrote on Feb 26, 2010, 11:14:
The options are to run AvP in DX 9 or DX 11; there is no DX 10 option, so if you want DX 10 you just run the DX 11 executable and stuff you can't handle get turned off automatically.

The game seems mostly like a DX9 title with DX11 added for the hype wagon. Since DX10 introduced the fallback mechanism and DX11 has it too, we get some sort of DX10 support automatically it seems. But they ignored the fact that DX10.x can do some of those "DX11 effects". Like MSAA, for ex.

The newer STALKER games had devs that cared more it seems. Call of Pripyat can run almost everything on a DX10.1 card. You just lose some shadows and tessellation, but you still get a lot of extras over DX9 including MSAA and alpha test AA.
 
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    Date Subject Author
  1. Feb 25, 22:20 Re: ATI AvP Hotfix Icewind
  2. Feb 25, 22:52 Re: ATI AvP Hotfix Wallshadows
  3. Feb 26, 08:38  Re: ATI AvP Hotfix Eldaron Imotholin
  4. Feb 26, 10:14 Re: ATI AvP Hotfix vacs
  5. Feb 26, 10:46 Re: ATI AvP Hotfix Verno
  6. Feb 26, 11:14 Re: ATI AvP Hotfix JaguarUSF
>> 7. Feb 26, 12:57  Re: ATI AvP Hotfix swaaye
  8. Mar 29, 23:54   Re: ATI AvP Hotfix Shataan


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