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Infocom Tease

The Infocom Interactive Fiction Website is online, adorned with the subtitle "Interactive Fiction revisited" (thanks Kxmode). Infocom produced some classic text based adventures in the 1980s, most notably Zork, eventually being acquired by Activision, who shut them down in 1989. The website has an image teasing what this is all about in the classic style of the old-school Infocom text adventures (except for the fact that it is a graphic, of course), reading:

>EXAMINE NEW RELEASE
IT READS: "COMING SOON"

We'd guess this has something to do with mobiles, except the lower left-hand corner of the image seems to say something about "Windows & Apple."

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24. Re: Infocom Tease Mar 8, 2010, 01:14 Total-Khaos
 
Sorry to post this late, but I have some additional information about this story. Turns out this website showing a teaser image, presumably for a Trinity sequel, has been up since July 2007. The teaser image is actually for a game called Triumvirate and it was indeed supposed to be a sequel to Trinity. Try right-clicking the teaser image and look at the name -- triumv.jpg, which is short for Triumvirate.

Anyway, we know the Infocom trademark was picked up by Omni Consumer Products LLC -- the makers of Brawndo. Again, this teaser image has been frozen here since 2007, and I seriously doubt we will ever see the release of "Triumvirate" any time soon. This particular website is registered to Oliver Oliver Klaeffling, the guy who was in a legal battle over the Infocom trademark with Omni Consumer Products LLC. Hope this answers some questions.
 
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23. Re: Infocom Tease Feb 21, 2010, 09:55 VogelAP
 
LittleMe wrote on Feb 19, 2010, 20:54:
I still have my microscopic space fleet and "Don't Panic!" button.

Yeah I had that for years until somehow the bag was opened and the fleet escaped and then proceeded to demolish several planets for a galactic bypass.
I hate when that happens.
 
-drew
www.drewvogel.com
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22. Re: Infocom Tease Feb 20, 2010, 19:42 The Magician
 
Atomic wrote on Feb 19, 2010, 11:47:
Not sure it is the case here, but I think a text adventure via SMS might be kind of cool.

Hmm. It would probably have to be relatively simple, as you'd be stuck to SMS limitations, but I don't think it would be terribly difficult to implementt...
 
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21. Re: Infocom Tease Feb 20, 2010, 02:33 ^Drag0n^
 
Infocom was the king of game inclusions long before "Collector's editions." I still have my Apple 2 H2G2. And what about those evidence dossiers in Witness and Deadline? Sadly the starcross Saucer suffered irreperable damage a few years ago :/

@PropheT: LOL...classic!

^D^
 
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"Never start a fight, but always finish it."
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20. Re: Infocom Tease Feb 19, 2010, 20:54 LittleMe
 
I still have my microscopic space fleet and "Don't Panic!" button.

Yeah I had that for years until somehow the bag was opened and the fleet escaped and then proceeded to demolish several planets for a galactic bypass.
 
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Perpetual debt is slavery.
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19. Re: Infocom Tease Feb 19, 2010, 20:00 Total-Khaos
 
If you right click the image, the name of the jpg is:

triumv.jpg

Maybe this is a play on words or something, or related to Trinity somehow. Triumv = Triumph? I dunno...
 
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18. Re: Infocom Tease Feb 19, 2010, 19:11 DedEye
 
"Want some rye? 'course you do..."

 
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17. Re: Infocom Tease Feb 19, 2010, 18:19 Sepharo
 
I still play a lot of text adventures.

I usually get back into them when the IF awards are going on.

http://www.ifcomp.org/comp09/download.html
 
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16. Re: Infocom Tease Feb 19, 2010, 17:59 RCH
 
Fond memories indeed. I remember solving the Zork III moving wall puzzle using lego from my basement.

Some of the puzzles were pure genius, I think it was Sorcerer, in which there was a time paradox, involving your older/younger self.

Games my son, will perhaps never understand.

 
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Comedy is Tragedy + Time.
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15. Re: Infocom Tease Feb 19, 2010, 16:59 VogelAP
 
I still have my microscopic space fleet and "Don't Panic!" button.  
-drew
www.drewvogel.com
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14. Re: Infocom Tease Feb 19, 2010, 16:49 Icewind
 
First Infocom game I played was "The Lurking Horror" for the C64. Me and my best friend worked on the game for months. Think it took us a four days of trial and error to figure out exactly how long to cook the chinese food for the hacker so we could get his maintenance keys. My C64 keyboard is still stained reddish/purple from the centipede that came packaged with it which I foolishly stuck it on.

I recently ran some through it again in DOSbox and while it did bring back nostalgia, it ended when I was finished.

If they are bringing them back, or making new ones, I'd like to try a few. Maybe for a couple of bucks.
 
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13. Re: Infocom Tease Feb 19, 2010, 16:37 PropheT
 
shuttleswo wrote on Feb 19, 2010, 10:15:
I really fondly remember playing wishbringer and zork on my 8088 those games had some style; wishbringer came with a funny smelling glow in the dark 'rock' that i still have.

I carried that Wishbringer rock around in my pocket for years when I was a kid
 
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12. Re: Infocom Tease Feb 19, 2010, 16:04 VogelAP
 
Dang, I loved Infocom games! I love many games created by Inform, which is a superlative interactive fiction development tool.

I hope the website mentioned in this article is worth getting excited about.
 
-drew
www.drewvogel.com
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11. Re: Infocom Tease Feb 19, 2010, 13:59 Matchstick
 
This has nothing to do with the old Infocom games, let alone the old Infocom which hasn't been a company for a couple decades.

It's some dude in Germany who wants to use the Infocom trademark for his own purposes.

References:
http://groups.google.com/group/rec.games.int-fiction/browse_frm/thread/c70919cfe9bb8e8f/fff05aa85f02d2be
http://www.trademork.com/infocom/
 
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10. Re: Infocom Tease Feb 19, 2010, 13:18 ^Drag0n^
 
I hope this means that they are releasing the classics for mobiles. I still have my original copy of Zork for the Apple 2....It was my very first game.

edit: Could it be a sequel to Trinity? The label that is obscured reminds me allot of the box art for said game...

^D^

This comment was edited on Feb 19, 2010, 13:23.
 
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"Never start a fight, but always finish it."
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9. Re: Infocom Tease Feb 19, 2010, 13:07 Kxmode
 
You are inside a house. Obvious exits are North, South, East, and Dennis.

> _
 
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8. Re: Infocom Tease Feb 19, 2010, 12:04 Hyatus
 
Microsoft and Apple both have mobile OS.  
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7. Re: Infocom Tease Feb 19, 2010, 11:47 Atomic
 
Not sure it is the case here, but I think a text adventure via SMS might be kind of cool.  
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"We don't stop playing because we grow old; we grow old because we stop playing."
-George Bernard Shaw
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6. Re: Infocom Tease Feb 19, 2010, 11:40 Bitterbug
 
If you're an Infocom fan, then check out Inform7, it's an engine for developing text adventures and it's amazing. *All* design is done by typing in plain English.

If you have a container that holds inventory you just define it by typing "Cardboard box is a container." And then you can lock it down or make it carryable, etc.

Now go forth and create!
 
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5. Re: Infocom Tease Feb 19, 2010, 10:22 MacLeod
 
Of course, the file name is triumv.jpg, so it might be called something else (Triumvirate?), but if that's the case, then someone at "new" Infocom clearly looked closely at "old" infocom's back-stock and hoped nobody noticed. :p  
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