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King Arthur - The Role-playing Wargame Patched

Steam News announces the release of a new patch to automatically update King Arthur - The Role-playing Wargame to version 1.04. The list of major changes is below.

  • Tourney Ground and Veteran Camp buildings - effect fixed
  • Neverending Feast Objective updated (Requires an earlier Save Game then the Quest.)
  • Faster Construction law - fixed
  • Wrath of Sir Galahad Objective fixed (non-closing bug)
  • Recruitment Camp freeze fixed
  • Banner of Deepwood and Banner of Cuchulainn - Multiplayer bug fixed
  • Sword of Taranis - Lightning spell effect fixed
  • Hero and unitkill summary fixed (at Restart Battle)
  • Non-available Knights on the Round Table - fixed
  • Sunshine and Smashing force spell duration updated
  • Hedgehog Defense skill - fixed
  • Unassailable Samhain army - fixed
  • Mercia Divided bug fixed
  • Movement point system updated
  • Magistrate building effect fixed
  • Drag& Drop option at battle spells selection

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3. Re: King Arthur - The Role-playing Wargame Patched Feb 17, 2010, 08:27 Zadig
 
I never managed to finish the demo. There was nothing overtly wrong with it, but the "Total War" games aren't my favorite thing and I wasn't interested in the fantasy setting either.

If you like the TW series and Arthurian legend, then this will be a "You got your chocolate in my peanut butter" moment.
 
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2. Re: King Arthur - The Role-playing Wargame Patched Feb 16, 2010, 20:13 Talisorn
 
I've been trying to track this down in Aus. No luck so far.  
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1. Re: King Arthur - The Role-playing Wargame Patched Feb 16, 2010, 17:58 Prez
 
Love this game. It came out of nowhere and blew me away. It's kind of like Medieval Total War meets Spellforce 2. I am sinking lots of hours into this one.  
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Prez on Soundclick
http://www.soundclick.com/bands/pagemusic.cfm?bandID=604888
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