7 Replies. 1 pages. Viewing page 1.
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| 7. |
Re: Shattered Horizon: Moonrise Rises |
Feb 18, 2010, 00:19 |
Beaner |
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| Yes ASJD yet another World War shooter is out there for you to play. The rest of us will enjoy something new and different. Shattered Horizons is a cool game released with very little content. With more content and maps this game has great potential. |
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| 6. |
Re: Shattered Horizon: Moonrise Rises |
Feb 17, 2010, 00:28 |
ASJD |
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Dr.Hamstring wrote on Feb 16, 2010, 19:18: Oh, there is depth in the tactics and teamwork unlike halo(which is just for little boys anyway).
The movement alone is takes awhile to learn, clamping to surfaces ect. Not to mention thinking in 3d. They added tutorials now which will help new ppl.
This game will grow into something great i believe. It did really need these maps which will help a lot.
Everyone should try it, it is something very different from anything else out there.
Well see, you're an idiot then, if you think Halo is 'just for little boys'. There is no depth in tactics or teamwork, it's a game of 'see person first, start shooting' and that's it.
But I wouldn't expect idiots to see past graphics. |
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| 5. |
Re: Shattered Horizon: Moonrise Rises |
Feb 16, 2010, 19:18 |
Dr.Hamstring |
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Oh, there is depth in the tactics and teamwork unlike halo(which is just for little boys anyway).
The movement alone is takes awhile to learn, clamping to surfaces ect. Not to mention thinking in 3d. They added tutorials now which will help new ppl.
This game will grow into something great i believe. It did really need these maps which will help a lot.
Everyone should try it, it is something very different from anything else out there.
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| 4. |
Re: Shattered Horizon: Moonrise Rises |
Feb 16, 2010, 17:26 |
LittleMe |
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It's a shame because it's a really good game but they limited their audience so much with the high requirements for a game that honestly, I don't think benefits from them in any significant way. Probably lowered development costs. Another reason might be that the game was, iirc, more of a test to see if Futuremark could or wanted to enter the game dev business so they really didn't mind if it didn't sell exceedingly well. |
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| Political freedom can only be preceded by economic freedom which is preceded by monetary freedom. |
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| 3. |
Re: Shattered Horizon: Moonrise Rises |
Feb 16, 2010, 16:50 |
ASJD |
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The requirements limited the community, but even moreso the super shallow and simple gameplay did. Most people (well, at least those who have been playing games for a while and don't limit themselves to a very narrow amount of games) found the game very boring even in beta.
There is a small amount of people that seemed to think the game had more to it than it did (I even heard one fool saying it had more depth than Halo), but that won't fool many people for long. |
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| 2. |
Re: Shattered Horizon: Moonrise Rises |
Feb 16, 2010, 16:06 |
Frijoles |
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| I bought it during the Steam xmas sales. I joined a game and it crashed, so I had to redo my configurations again. After about 30 seconds, the server kicked me out for having a high ping (I kinda wonder if Steam was updating something). I haven't been back. I have a lot of other games to keep me busy, but I do hope to return. |
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| 1. |
Re: Shattered Horizon: Moonrise Rises |
Feb 16, 2010, 14:58 |
Parallax Abstraction |
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| I hope this brings some players back. I really enjoy this game but there has never been a large population playing it and it has only dwindled over time. It's a shame because it's a really good game but they limited their audience so much with the high requirements for a game that honestly, I don't think benefits from them in any significant way. |
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