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Mount & Blade: Warband Video Interview

A new Mount & Blade: Warband Video Interview on the YouTube hears from Taleworlds Entertainment's Armagan Yavuz, lead designer on the upcoming hack-and-slash action/RPG expansion. Armagan, whose English is much more fluent than our Turkish, goes into detail on the multiplayer modes the new expansion is adding to the game.

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5. Re: Mount & Blade: Warband Video Interview Feb 10, 2010, 17:23 Frijoles
 
I only played for about 4-6 hours or so. Did you end up taking cities over? It looked possible, but I never tried it. I just worked for whomever was nearby. The cities looked very well defended, and I was barely scraping by if I remember correctly.  
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4. Re: Mount & Blade: Warband Video Interview Feb 10, 2010, 14:25 JoeNapalm
 

Mount & Blade is forged from pure awesome.

It's primary purpose is to be a Medieval combat simulation, so saying it's kind of "combat heavy" is...well...

Yeeeah.

M&B = Awesome. Full stop.

-Jn-
Ifriti Sophist
 
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3. Re: Mount & Blade: Warband Video Interview Feb 10, 2010, 01:54 eRe4s3r
 
You should try out some of the story mods then But i agree, not sure where the stand right now mod-wise but the game is very combat heavy...

I think the game is a natural fit with multiplayer though, having such skill dependent melee, horse and ranged combat is going to be awesome ;p
 
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2. Re: Mount & Blade: Warband Video Interview Feb 10, 2010, 01:42 Wowbagger_TIP
 
I found the combat to be rather fun back when I tried this game. The problem was that there just wasn't enough game around the combat to keep it engaging. It was just a series of skirmishes and that's about it.  
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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1. Re: Mount & Blade: Warband Video Interview Feb 10, 2010, 00:01 Surf
 
What a great game this was, short, but great. Looking forward to more work like this.  
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