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On Importing ME2 Saves Into ME3

Why You May Not Be Able To Import Your Mass Effect 2 Save To ME 3 on GameInformer.com has a cautionary tale on the topic of importing Mass Effect 2 saved games into the eventual Mass Effect 3. Here's your warning: "Let me begin this news story by noting that there's some information in this post that some may consider to be a spoiler for Mass Effect 2. It's information that BioWare has been pretty open about, but nonetheless: You have been warned."

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23. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 18:19 peteham
 
Something tells me they are more along with ME3 than they would like us to know....hmmmmm
God I hope so. Can't wait for the next chapter! Most fun I've had with a game in ages. You may think I'm crazy for saying this, but in some ways I actually enjoyed ME2 more than Dragon Age, even.

The ONLY random death so far that seems to occur for people is that Mordin sometimes randomly dies in the final battle. I'm pretty sure that's just a bug. You can get around it by having him escort the crew members back to the ship.
His death guarding the door may be happening randomly but it also makes sense to send the doc back with the injured. Somewhat strained logic, but even so
 
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22. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 13:41 Creston
 
Riker wrote on Feb 6, 2010, 01:11:
I'm a bit disappointed by this, only because it's not a very smart solution. "Yeah, we'll let you die, but that won't fly for ME3, so everything you've done with your character will be for nothing in that case." Don't get me wrong; I'm glad that Shepard is alive for ME3.

I was quite disappointed in ME2 by having some of my team members die, seemingly randomly. To hear that certain things could've been done in the game to prevent that is really annoying. It's another poor design choice, akin to punishing the player for guessing the wrong number between 1 and 10. Don't punish the player if they can't reasonably predict the consequences of their actions or inaction; that's as bad as forced failure and invisible walls.


Every single one of these deaths can be avoided. The game TELLS you you should deal with your team members' distractions. (ie, their loyalty missions.)

Joker and several other people TELL YOU you should upgrade the Normandy.

As for the selections in the final mission, you need to *gasp* think about them a little. The first time I played it, I thought Zaeed would be a good choice as a squad leader, seeing as how he founded the Blue Suns. Obviously I was wrong, and he and Legion died because of it. That's not random, that's me making a wrong decision.

The ONLY random death so far that seems to occur for people is that Mordin sometimes randomly dies in the final battle. I'm pretty sure that's just a bug. You can get around it by having him escort the crew members back to the ship.

So there's really no "random" deaths, and there sure as hell is no "bad design decision."
The final mission is absolutely awesome. It puts consequences to your actions in the game.

Creston
 
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21. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 13:34 Keilun
 
Linksil wrote on Feb 6, 2010, 12:41:
The two problems I have with redoing scenes to get the best outcome is that's just not how I play RPGS. Also sometimes it auto saves over the quick save after you finish a major scene. Having to go into the menu and save before EVERY dialog is just a game kill to me.

Actually to be clear, it doesn't overwrite your quick save after you finish a major scene. Rather, Quick Load will choose to load whichever is the most recent between Auto Save and Quick Save. If you want to load to the Quick Save, sometimes you need to perform an explicit load if your Auto Save is more recent.
 
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20. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 13:33 Grumpy Sod
 
Acleacius wrote on Feb 6, 2010, 10:31:
Hell a big problem I see with what they did wrong is why the hell are we level 50 out of one play of the game. What are we going to be level 100 when we complete ME3, wtf? That doesn't seem a little odd, why do we need to have so many damn levels?

Does Bioware think this is a AoC game or something with a level 70 cap on the first release?

Have you even played ME1 followed by 2? It doesn't sound like it. Our level 60 chars from the first one started again at level 1 this time round. I don't see anyone else confused or whining about it.
 
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19. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 12:41 Linksil
 
The two problems I have with redoing scenes to get the best outcome is that's just not how I play RPGS. Also sometimes it auto saves over the quick save after you finish a major scene. Having to go into the menu and save before EVERY dialog is just a game kill to me.  
Munching On: Warframe, Final Fantasy 6, Tales of Xallia, Saints Row 4.
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18. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 12:15 xXBatmanXx
 
? Releasing information abut how to do something for the NEXT game when THIS game JUST came out?

Something tells me they are more along with ME3 than they would like us to know....hmmmmm
 
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17. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 12:06 Jonny
 
Acleacius wrote on Feb 6, 2010, 10:31:
"What kind of work are we looking at?"
Sure about that? Why would they need Shepard's voice actor if he was dead for ME3? Dream sequence? Well maybe, but not likely, what would be the point?

The point being that for most people Shepard will be alive and well in ME3? It would be too much work to have both a Shepard alive and a Shepard dead line in ME3, not that it's impossible to have any game set in the ME universe without Shepard.
 
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16. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 10:31 Acleacius
 
I think they actually did say it was Shepard's trilogy.
Hehe, well ok, if you say so.

"What kind of work are we looking at?"
Sure about that? Why would they need Shepard's voice actor if he was dead for ME3? Dream sequence? Well maybe, but not likely, what would be the point?

Think about the trilogy and the universe, I hate to break it to you but one of the big reasons you don't get to keep player the same character for 20, 30 or 100 games in RPGs is becasue SOME gamers have trouble relating to the need to start over from scratch STAT wise for new games. They piss and moan about I LOST ALL MY STATS oh and voice actors die in RL like everyone else too, so nothing last forever, sorry.

Developers are making the universe to exist beyond the original characters, at least that's my guess. Hell a big problem I see with what they did wrong is why the hell are we level 50 out of one play of the game. What are we going to be level 100 when we complete ME3, wtf? That doesn't seem a little odd, why do we need to have so many damn levels?

Does Bioware think this is a AoC game or something with a level 70 cap on the first release?

This comment was edited on Feb 6, 2010, 10:34.
 
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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15. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 09:04 NKD
 
Jonny wrote on Feb 6, 2010, 08:39:
This is hardly a surprise, you can just imagine the design meeting...

Yeah. A decision of that magnitude would pretty much force them to make two games. All to accommodate a decision that you pretty much have to intentionally fail at the game to make happen.
 
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If you don't like where gaming is heading, stop giving your money to the people who are taking it in that direction.
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14. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 08:58 Fion
 
Personally I wouldn't mind if they killed Shepard.

I want to play a Salarian!
 
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13. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 08:39 Jonny
 
This is hardly a surprise, you can just imagine the design meeting...

"Well... it's possible if you totally ignore the rest of the game and head straight for the end that Shepard could die. Shall we incorporate this into Mass Effect 3?"

"What kind of work are we looking at?"

"We'd need two different voice actors, we'd need to record all of the players lines for Shepard and a new Character, we'd then need to record all the lines in the game that use the words Commander and Shepard twice, rewrite any and all logs that refer to him, we'd need to write and record new dialogue introducing the new character as well as a separate start to the game, and then we'd need to go over the game with a fine tooth comb to make sure we don't mix any of these things up. At a minimum."

"No."

I was quite disappointed in ME2 by having some of my team members die, seemingly randomly. To hear that certain things could've been done in the game to prevent that is really annoying. It's another poor design choice, akin to punishing the player for guessing the wrong number between 1 and 10. Don't punish the player if they can't reasonably predict the consequences of their actions or inaction; that's as bad as forced failure and invisible walls.

Nearly all of it could be reasonably predicted. Get everyone loyal, get all the upgrades, choose a tech specialist when asked, choose a competent leader when asked, choose a powerful biotic when asked and everyone will make it through. The only fuck you they've incorporated is the other choice, where the necessary nature of the person you send back isn't described, but if it isn't a certain someone he nearly always gets killed in the last stand.

This comment was edited on Feb 6, 2010, 08:51.
 
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12. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 08:13 briktal
 
Acleacius wrote on Feb 6, 2010, 03:09:
You're dumb. <3
Probably.....defiantly.

Just seem like the story could continue, without Shepard. Maybe not, does it really have to be a Specter now, I mean since there are humans on the council and they can build these ships now, so couldn't a new PC with a different story take over?

I gathered they designed this universe to continue for many, many games and yes I did realize this story was a trilogy, it just never said (at least I saw) it was Shepard's trilogy.

I think they actually did say it was Shepard's trilogy. Maybe when talking about the importing, maybe it was talking about other games in the ME universe after ME3, I'm not sure. But I'm pretty sure they said those words before.
 
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11. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 03:15 ForgedReality
 
Acleacius wrote on Feb 6, 2010, 03:09:
You're dumb. <3
Probably.....defiantly.
Did you mean defiantly, or definitely?

Just seem like the story could continue, without Shepard. Maybe not, does it really have to be a Specter now, I mean since there are humans on the council and they can build these ships now, so couldn't a new PC with a different story take over?

I gathered they designed this universe to continue for many, many games and yes I did realize this story was a trilogy, it just never said (at least I saw) it was Shepard's trilogy.
Okay, fair enough. But really, can you see them thinking it would be a good idea to piss off a huge number of their audience who came to like Shepard? Can you imagine how many forums would be filled with "OMFG I AM NOT BUYING THIS GAME! IT SUXXXXXXXX!!111!1!1! BRING SHEPARD BACK YOU STUPID DOODIE HEADS!!!!1111"
 
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10. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 03:09 Acleacius
 
You're dumb. <3
Probably.....defiantly.

Just seem like the story could continue, without Shepard. Maybe not, does it really have to be a Specter now, I mean since there are humans on the council and they can build these ships now, so couldn't a new PC with a different story take over?

I gathered they designed this universe to continue for many, many games and yes I did realize this story was a trilogy, it just never said (at least I saw) it was Shepard's trilogy.

This comment was edited on Feb 6, 2010, 03:12.
 
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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9. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 02:41 ForgedReality
 
Riker wrote on Feb 6, 2010, 01:11:
I was quite disappointed in ME2 by having some of my team members die, seemingly randomly. To hear that certain things could've been done in the game to prevent that is really annoying. It's another poor design choice, akin to punishing the player for guessing the wrong number between 1 and 10. Don't punish the player if they can't reasonably predict the consequences of their actions or inaction; that's as bad as forced failure and invisible walls.
How is it hard to reload your save from before the battle and do it until nobody dies? o.O

It's to be expected. Up until that point, you'd been redoing parts to get the best result anyway right? YOU HAVEN'T? Well no wonder....

Acleacius wrote on Feb 6, 2010, 00:02:
I get the impression Bioware intended to kill off Shepard in ME2 but there was so much backlash about not being able to use saves from the previous ME games, they changed the story.
Why would they do that? It was ALWAYS planned to be a trilogy. Why would they have you come back for the third as a different character? You're dumb. <3

This comment was edited on Feb 6, 2010, 02:50.
 
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8. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 01:11 Riker
 
I'm a bit disappointed by this, only because it's not a very smart solution. "Yeah, we'll let you die, but that won't fly for ME3, so everything you've done with your character will be for nothing in that case." Don't get me wrong; I'm glad that Shepard is alive for ME3.

I was quite disappointed in ME2 by having some of my team members die, seemingly randomly. To hear that certain things could've been done in the game to prevent that is really annoying. It's another poor design choice, akin to punishing the player for guessing the wrong number between 1 and 10. Don't punish the player if they can't reasonably predict the consequences of their actions or inaction; that's as bad as forced failure and invisible walls.

This comment was edited on Feb 6, 2010, 01:14.
 
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7. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 00:23 Dr. D. Schreber
 
They've said this exact same thing in multiple interviews before launch. Game Informer doesn't research its topics all that much, I'd wager.  
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6. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 00:09 Creston
 
eRe4s3r wrote on Feb 5, 2010, 22:59:
To die in ME2 is akin to doing all the team gathering but no upgrades, and no talking to anyone on board, and make all the wrong decisions possible in the end mission.

Or short, if someone actually managed to die (not on purpose for the "lets see what happens" effect) in ME2 then that would be.. very, very ..weird. So weird in fact, that he probably doesn't care about ME3 anyway

Actually, if you gather the entire team, Shepard can't even die because there's too many team members to kill off. You can only actively kill off 9(*) members, and Shepard won't die unless the entire team is dead.


(*) (secret text)
3 if you don't upgrade your ship. Jack dies from the Occulus firing on the Normandy. Tali dies from the collissions in the debris field, after a core overload. Thane dies when you take on the Collector ship without upgraded cannons.

1 can die if you send in the wrong tech specialist, take too long to open the valves, OR have the wrong team leader for the support team. (this happened to me my first time. Legion took a missile to the head, and FUCK, it bothered me. Loved that scene. )

1 can die when you select a wrong team leader for the second fireteam.

1 can die if you select the wrong biotic specialist. (cruel death too, gets taken away by the Swarm.)

2 can die if they're unloyal after you beat the Reaper. The falling debris will kill them.

1 can die, seemingly randomly, from the "hold the line" stand at the end. Mordin tends to die here for a lot of people.

If you have team members left after that, Shepard will still make it. If you don't, then Joker has to try to haul you aboard the ship after you jump, which he can't, and so you plummet to your death.


You actively have to WORK at having everyone die.

This entire article is just plain stupid. "Hurrr, you can't import a save if Commander Shepard is dead!"
No really? Wow, THANKS Game'Informer'. Rolleyes

Creston
 
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5. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 00:06 NKD
 
Acleacius wrote on Feb 6, 2010, 00:02:
I get the impression Bioware intended to kill off Shepard in ME2 but there was so much backlash about not being able to use saves from the previous ME games, they changed the story.

Uh....
 
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If you don't like where gaming is heading, stop giving your money to the people who are taking it in that direction.
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4. Re: On Importing ME2 Saves Into ME3 Feb 6, 2010, 00:02 Acleacius
 
I get the impression Bioware intended to kill off Shepard in ME2 but there was so much backlash about not being able to use saves from the previous ME games, they changed the story.  
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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