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| [Jan 13, 2010, 1:28 pm ET] - Share - Viewing Comments |
A BioShock 2 article on Kotaku hears from BioShock 2 creative director Jordan Thomas about a couple of ways the gameplay in the underwater shooter sequel departs from the original game. One of the areas being changed is vita-chambers, which can be turned off in the sequel, and as Jordan explains, the vita-chamber exploits from the first BioShock are mitigated by the little sisters healing some of their big daddies' health while you are being reanimated. They also discuss how it will be impossible to backtrack to areas after they are completed, which Jordon confesses is more due to technical limitations than a design decision: "We came down to having to choose between supporting backtracking and much more interesting, readable features ...and decided to invest in things we thought people would actually notice. We also got some knock-on benefits like shorter loading times because of the way the memory was structured once backtracking was no longer an issue." He also explains how any unresolved little sister/big daddy conflicts will not be lost due to lack of backtracking, as they will be added to subsequent levels. Thanks nin.
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| 6. |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Jan 13, 2010, 13:35 |
elefunk |
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Jesus christ people, this has nothing to do with technical limitations of the hardware, otherwise Bioshock wouldn't have done it.
Some of you guys have no concept of the difficulty actually required in creating a game. Enabling backtracking requires a ridiculous amount of level design and technical work to implement, without much benefit.
"Nothing wrong with backtracking", you say? Bullshit. Backtracking, as 2K reasonably explains, was barely ever actually used by people playing the game, yet was immensely expensive to implement because of the level design, gameplay, scripting, and other considerations.
I'd much rather them focus on improving the game in other areas that actually affect things people actually do then spend all this time and effort implementing something that their own research shows people barely ever used. |
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Jan 13, 12:46 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Creston |
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Jan 13, 12:56 |
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Overon |
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Jan 13, 13:16 |
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Creston |
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Jan 13, 13:35 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
elefunk |
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Jan 13, 15:54 |
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Ratty |
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Jan 13, 16:12 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
elefunk |
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Jan 13, 16:23 |
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PHJF |
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Jan 13, 18:13 |
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Ray Marden |
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Jan 13, 12:59 |
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Acleacius |
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Jan 13, 13:09 |
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Verno |
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Jan 13, 13:38 |
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Riker |
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Jan 13, 13:43 |
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Creston |
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Jan 13, 13:48 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
elefunk |
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Jan 13, 13:51 |
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Aganazer |
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Jan 13, 20:58 |
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Mashiki Amiketo |
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Jan 14, 19:22 |
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Roachmojo |
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Jan 13, 14:02 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Verno |
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Jan 13, 14:13 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
elefunk |
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Jan 13, 14:15 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
nin |
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Jan 13, 14:17 |
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Creston |
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Jan 13, 14:23 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Verno |
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Jan 13, 14:23 |
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Creston |
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Jan 13, 14:26 |
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Dr. D. Schreber |
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Jan 13, 14:59 |
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Drayth |
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Jan 13, 15:25 |
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dubfanatic |
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Jan 13, 16:23 |
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Drayth |
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Jan 13, 16:28 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Verno |
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Jan 13, 17:00 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
elefunk |
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Jan 13, 17:27 |
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Icewind |
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Jan 13, 17:04 |
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dryden555 |
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Jan 13, 17:22 |
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PHJF |
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Jan 14, 08:51 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Verno |
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Jan 13, 21:32 |
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Silicon Avatar |
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Jan 13, 21:46 |
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Sepharo |
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Jan 13, 22:46 |
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Scottish Martial Arts |
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Jan 14, 00:41 |
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Creston |
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Jan 14, 08:00 |
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Drayth |
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Jan 14, 10:15 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Zadig |
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Jan 14, 10:28 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Verno |
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Jan 14, 12:02 |
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Wowbagger_TIP |
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Jan 14, 14:18 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Verno |
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Jan 14, 23:46 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Zadig |
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Jan 15, 08:57 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Verno |
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Jan 15, 14:08 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Prez |
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Jan 15, 21:12 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Zadig |
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Jan 16, 05:30 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Jerykk |
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Jan 16, 00:37 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
The PC Warrior |
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Jan 16, 11:07 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
The PC Warrior |
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Jan 17, 09:28 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Zadig |
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Jan 18, 06:49 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
The PC Warrior |
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Jan 18, 16:07 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Zadig |
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Jan 19, 09:31 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Verno |
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Jan 19, 14:13 |
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dryden555 |
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Jan 19, 15:19 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Verno |
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Jan 20, 14:11 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
dryden555 |
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Jan 20, 21:57 |
Re: On BioShock 2 Vita-Chambers and Backtracking |
Zadig |
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