89 Replies. 5 pages. Viewing page 1.
< Newer [ 1 2 3 4 5 ] Older >
 |
| 89. |
Re: No RAGE Ded. Server? |
Nov 13, 2009, 15:36 |
nin |
|
|
You two need a live podcast. And a motel room. |
|
|
 |
|
 |
|
 |
|
RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
|
|
|
|
| |
 |
| 88. |
Re: No RAGE Ded. Server? |
Nov 12, 2009, 19:07 |
Sepharo |
|
|
| You two need a live podcast. |
|
 |
 |
|
 |
|
 |
|
| [I'm not trolling I'm just] tossing stuff like that in there only to get your panties all bunched up. -TrollinThundr |
|
|
|
|
| |
 |
| 87. |
Re: No RAGE Ded. Server? |
Nov 12, 2009, 08:57 |
Verno |
|
|
Yes, it is. It's me saying "Yes, that's why we see so many of them... oh wait, no we don't." There's a significant difference between "many" and "any." I never said we don't see any JRPGs, I just said that we don't see that many compared to the more popular genres these days. Coward. "wait no we dont" means exactly what we both know it does.
Similarly, we still see JRPGs, most of which are low-budget Wii/PS2/DS affairs. There are a few big-budget ones that get released every so often and all of them fail to sell a million units. FF is the exception because it's a 20-year-old franchise with a huge fanbase. It sells because of its name. Again for the umpteenth time, this is the way it's ALWAYS been. Not to mention 90% of the games I listed aren't low quality titles nor are they on the DS.
History shows that new franchises in PC-centric genres have been far more successful than new franchises in console-centric genres. You're assuming those genres are PC-centric in the first place which is flawed. Those genres are console-centric now, as in developed for consoles and ported to the PC later(if at all). They came from the PC originally years and years ago but no longer belong to you. Sorry but that's the truth.
I'm saying that their popularity has greatly declined since the 90's, whereas the PC-centric genres of shooters and western RPGs have grown substantially in popularity. For some reason you take this as some kind of insult. I'm not insulted, it's just a stupid argument. The same jRPG situation exists that has for many years now. Fighting games are in practically the same boat as well. In your rush to judgment you forgot that games take a lot more money and time to produce these days which knocks out the smaller players and greatly increases time to market. Why else do you think we're just now seeing a Final Fantasy title next year for next-gen systems?
I referred to VGChartz You referred to a site known for having no factual basis for reporting data that refuses to disclose sources and has been caught faking data by Wired.com. Why even argue with that? It stands on it's own in credibility. I don't even need to prove an arbitrary number in the first place, can you prove jRPGs all used to sell above a million units ten years ago? No because they didnt. You're saying things are changing and I'm saying everything is basically the same as it's always been.
Are you completely retarded? How do sales not represent popularity? I'm seriously baffled. I think you must be trolling at this point because I know you're not this dense. Sales represent popularity in their respective genres, not directly compared to a completely different genre. You're comparing apples and oranges which is what I've been saying the entire time. Mass Effect probably sold shit all in Japan but that doesn't make Tales of Vesperia more popular than it. There are lot of cultural and genre preference divides in the universe that you seem to be ignoring in your rush to argue. Popularity is not a measurable statistic.
I think the problem is that you apparently have no reading comprehension. I think the problem is that you cannot decide what your point is. You just tried to sum up your point but it broke into a fucking 6 point breakdown with direct contradictions. Seriously, you don't even understand yourself, there is no problem with my reading comprehension.
Oh guys this genre is dead. Wait no I said its just not popular. ok well it sells more than my genre but thats just because its old! wait mine sells more but only in certain territorities! wait i need to think and type up a 6 bullet point affair to sum up my own jumbled thoughts. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
 |
| 86. |
Re: No RAGE Ded. Server? |
Nov 12, 2009, 00:18 |
Jerykk |
|
|
That's you in reference to jRPGs. Yes, it is. It's me saying "Yes, that's why we see so many of them... oh wait, no we don't." There's a significant difference between "many" and "any." I never said we don't see any JRPGs, I just said that we don't see that many compared to the more popular genres these days.
The presence of numerous non-FF titles that are brought to market every year does however. Not really. Look at the adventure game genre. Technically, there are tons of adventure games coming out of Europe these days. However, the genre itself is perceived as largely dead. Why? Because no publisher is willing to invest a lot of money into it. Similarly, we still see JRPGs, most of which are low-budget Wii/PS2/DS affairs. There are a few big-budget ones that get released every so often and all of them fail to sell a million units. FF is the exception because it's a 20-year-old franchise with a huge fanbase. It sells because of its name.
Introducing new franchises period is a risky proposition, just ask EA who tried last year. Introducing a new franchise in a popular genre is far less risky than introducing it in a niche genre. This is why we see almost no big-budget fighting games outside of the established franchises that have been around for about 15 years. History shows that new franchises in PC-centric genres have been far more successful than new franchises in console-centric genres. Mass Effect, Fable, Oblivion and Fallout (new to console audiences), Call of Duty, Gears of War, Halo, etc... all huge hits. Can you list any new JRPGs, fighting games, beat'em-ups or platformers have achieved the same success?
I have no clue where this sudden "shooters and RPGs are all that exists and is popular in the universe!" attitude comes from but coming from a niche opinion holder like yourself, it's especially amusing. I have no clue where you come up with these ridiculously incorrect interpretations of what I'm saying. I'm not saying that JRPGs, fighting games, platformers and beat'em-ups don't exist anymore. I'm saying that their popularity has greatly declined since the 90's, whereas the PC-centric genres of shooters and western RPGs have grown substantially in popularity. For some reason you take this as some kind of insult.
I disproved your claim and now you just want a chart? A chart alone isn't an argument. When did you ever disprove my claim? You haven't provided a single piece of evidence to support your argument. Not one. You said that a bunch of recent JRPGs have sold a million units but you never cited any source for these numbers. I referred to VGChartz since you provided nothing, then you got all defensive and tried to discredit the site. Hey, that's fine, good job. You still haven't proven that those games sold a million units. Until you do that, we'll just have to rely on VGChartz' numbers and those numbers support my argument.
Sales really have nothing to do with the discussion, you're just shifting the goalposts again. Are you completely retarded? How do sales not represent popularity? I'm seriously baffled. I think you must be trolling at this point because I know you're not this dense.
Mass Effect didn't sell as much as Final Fantasy 12, does that make Mass Effect less popular in North America? Final Fantasy is a 22-year-old franchise. Mass Effect is a two-year-old franchise. Mass Effect sold over a million units, as did Fallout 3, Oblivion, Fable 1&2, KOTOR, etc. How many non-FF JRPGs have sold over a million units in the past 6 years? Unless you can prove otherwise (with actual evidence), Western RPGs consistently sell better than JRPGs.
Sales alone do not mean one genre is suddenly dead because X game in Y genre sold more units than it. When did I ever say that JRPGs are dead? I said that we don't see as many JRPGs as we used to in the 90's and that western RPGs consistently sell better unless the JRPG has "Final Fantasy" in the title.
Your own logic and points don't support eachother. I think the problem is that you apparently have no reading comprehension. When I present a point you don't like, you just say I'm shifting goalposts or some bullshit like that, even though my argument has been consistent throughout this thread. I'll make it easy, here's my argument:
1) PC-centric genres are far more popular than console-centric genres these days. 2) JRPGs, beat-em'ups, platformers and fighting games are not as consistently successful as shooters and western RPGs. 3) Games belonging to established franchises like Final Fantasy and Street Fighter sell well because of their name. Their success is not representative of their genres as a whole. 4) We see very few big-budget games outside of the established franchises because those genres aren't that popular anymore. The market simply can't sustain them because people only consistently buy the games belonging to the big franchises. Conversely, we see a lot of games in the shooter genre because the market is huge.
My argument is NOT:
1) JRPGs, platformers, fighting games and beat'em-ups don't exist anymore. 2) JRPGs, platformers, fighting games and beat'em-ups suck.
Unfortunately, it seems like you keep interpreting my argument as such. I don't really care why you think shooters and western RPGs sell better. I don't really care if you love JRPGs and fighting games. Those things are completely irrelevant to this argument. The fact of the matter is that the PC-centric genres of shooters and western RPGs (and yes, they are PC-centric because they were born on the PC and the PC still has the most examples of them) are more consistently popular now than the console-centric genres JRPGs, fighting games, beat'em-ups and platformers.
This comment was edited on Nov 12, 2009, 00:23. |
|
 |
|
|
|
|
|
| |
 |
| 85. |
Re: No RAGE Ded. Server? |
Nov 11, 2009, 09:41 |
Verno |
|
|
It would have to be a sequel, we've done this many times |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
 |
| 84. |
Re: No RAGE Ded. Server? |
Nov 11, 2009, 09:18 |
Tin |
|
|
Capcom just registered the trademark "Verno vs Jerykk", a new fighter coming 2010 for XBox360, PS3 and PC. |
|
|
|
|
|
|
|
| |
 |
| 83. |
Re: No RAGE Ded. Server? |
Nov 11, 2009, 08:45 |
Verno |
|
|
) I'm pretty sure I never said that JRPGs aren't around anymore. Please point out where I did. Sure, right here:
Yes, that's why we see so many of them... oh wait, no we don't. That's you in reference to jRPGs.
2) The success of Final Fantasy doesn't prove that the market for JRPGs is strong. The presence of numerous non-FF titles that are brought to market every year does however. You argued below the lack of platformers is indicative of an unhealthy market. Now you're saying that's not the case with jRPGs even though above I quoted you saying there are no jRPGs.
New JRPG series tend to fail. Yeah, I'll trust your opinion on the console market which you are so knowledgeable about. Wait no I wont. Introducing new franchises period is a risky proposition, just ask EA who tried last year. Why do you think we live in a world of sequels?
Diversify? Where is the diversity in the fighting genre? Seriously, how many new fighting series have we seen in the past decade? As in it's not smart for Capcom to simply release Street Fighter and nothing else because resting on your laurels doesn't have a great history in the gaming industry. Fighting games are a popular genre but they're not going to appeal to everyone. Shooters have a wider appeal right now but that doesn't mean shooters are the only genre in the universe. I have no clue where this sudden "shooters and RPGs are all that exists and is popular in the universe!" attitude comes from but coming from a niche opinion holder like yourself, it's especially amusing.
Feel free to list all the JRPGs from the past 8 years. And then list how many sold at least a million units. Don't forget to actually provide a source for your numbers. Yeah hang on champ, I'll go take five hours and do that because you matter that much. I disproved your claim and now you just want a chart? A chart alone isn't an argument.
So sales aren't representative of popularity? Really? That's news to me. And here I thought shooters were a popular genre. Sales really have nothing to do with the discussion, you're just shifting the goalposts again. Mass Effect didn't sell as much as Final Fantasy 12, does that make Mass Effect less popular in North America? No probably not because Final Fantasy is a worldwide franchise whereas Mass Effect is more recognized in North America due to advertising concentration and other factors.
Sales alone do not mean one genre is suddenly dead because X game in Y genre sold more units than it. That's a stupid argument and I expected better from you.
Hopefully one day you will gain the ability to formulate a sound argument and support it with actual fact. Why even bother? Your arguments are self-defeating half the time. Your own logic and points don't support eachother. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
 |
| 82. |
Re: No RAGE Ded. Server? |
Nov 11, 2009, 00:02 |
Jerykk |
|
|
You said jRPGs weren't around anymore, now you're shifting the goalposts and making it about popularity. Two problems with your claim:
1) I'm pretty sure I never said that JRPGs aren't around anymore. Please point out where I did. 2) The success of Final Fantasy doesn't prove that the market for JRPGs is strong. FF is a 20+ year old, highly recognized franchise and it sells because of that. This is also why Mario games sell. When only the highly established franchises in a particular genre sell well, that suggests that the genre isn't exactly thriving. If a publisher doesn't own one of those franchises, they likely won't bother trying to compete. Conversely, we see lots of new series in more popular genres like shooters. Halo, Gears of War, Call of Duty... none of these have been around since the 80's but they still achieve great success. As such, publishers are much more willing to make shooters. That = thriving genre.
Given that most of the companies localizing and releasing jRPGs are largely the same as two decades ago then no sorry. What? I'm not even sure if that was supposed to be a rebuttal as it had nothing to do with the quote you referenced. New JRPG series tend to fail. You still haven't presented any evidence to support your claim that they've all sold millions. Blue Dragon, Lost Odyssey, Tales of Vesperia, Valkyrie Chronicles... none sold a million units which is a pretty big loss considering how expensive they are to make. If you have actual numbers to contradict this, please share.
It's not something localized to one specific genre or culture of players, people all around the world are playing more types of videogames than in the past. Hardly. As you said yourself, many genres have died. Other genres have grown considerably smaller since the 90's. The general demographic for shooters typically doesn't play strategy or adventure games.
Publishers diversify a lot more than they used to for one, it's not enough to just bank on Street Fighter every year because people are fickle and you can only churn out so many sequels. Diversify? Where is the diversity in the fighting genre? Seriously, how many new fighting series have we seen in the past decade? And how many have spawned numerous sequels? The most recent one was BlazBlue and that didn't exactly set the sales charts on fire. The only big-budget fighters still around are the ones belonging to series that have been around for over a decade. How about beat'em-ups? We have Ninja Gaiden and Devil May Cry and more recently Bayonetta. That's about it for big-budget beat'em-ups. And JRPGs? We see some from heavily established franchises and we see new series on occasion, though they never catch on.
Sorry, you don't get to play pick and choose with timelines on one hand then say "oh but where are all the jRPGs/etc this year?" on the other. Feel free to list all the JRPGs from the past 8 years. And then list how many sold at least a million units. Don't forget to actually provide a source for your numbers.
You purposely ignored everything I said about how platformers largely belong to a younger audience which plays them on a different platform. Oh, my bad, I forgot that only mature, discerning adults play 360 and PS3... oh wait, no they don't. Platformers like Mario 64 appealed to all age groups and they were often too challenging for young, casual gamers. Hey, here's a newsflash for you: Gaming wasn't limited to kids in the 90's. There were lots of young adults (apparently the primary demographic of 360 and PS3) that played them too.
But hey, let's pretend your logic isn't completely flawed. You say that platformers are prospering on the Wii and handhelds? Really? Okay, how many non-Mario platformers sell well? And don't bother saying "Oh yeah?! Mario alone proves that platformers are still hugely popular!" I've already explained why the success of particular games in a highly established franchise bears little relevance to the health of a whole genre. MS Flight Sim always sold well but the rest of the flight sims sold like crap which is why the genre is so very small.
And that has nothing to do with genres not being popular or viable simply because you don't play them personally. So sales aren't representative of popularity? Really? That's news to me. And here I thought shooters were a popular genre.
Don't make the assumption that everyone else is you, a common problem for you on this site as we've seen frequently. Don't take everything so personally. I'm not insulting fighting games, beat'em-ups, platformers or JRPGs. Nothing of the sort. I'm simply stating the facts. These genres were a lot more popular in the 90's than they are now, while PC-centric genres like shooters and western RPGs are far more popular now than they were in the 90's.
Except for the part where hes right considering consoles existed just fine, created their own genres and thrived before ever getting involved with PC developers. You haven't addressed that at all and can't really do so which is I suspect you continue to misdirect the issue to popularity and other nonsense that wasn't even part of the discussion initially. In the past, yes. Consoles were fine on their own. But the current industry is influenced far more heavily by PC gaming. Let's look at the 90's: Fighting games, platformers, beat'em-ups and JRPGs were the most popular genres. If PC gaming had never existed, would those genres still be equally (or more) popular today? History says otherwise. Genres become stale and stagnate over time. Without the influence of PC gaming, there would have been nothing to reinvigorate console gaming. Console gamers would still be playing fighting games, platformers, beat'em-ups and JRPGs, though I suspect there would be far fewer gamers than we see today.
The fact is many PC developers moved to the console market and brought their habits, preferences and franchises with them. Exactly. If PC gaming didn't exist, these PC developers wouldn't have been around to begin with and they wouldn't have migrated to the console market and brought their ideas with them. It's really amazing that you can't seem to comprehend this very obvious fact.
Then it looks like I just gained some new powers because read above. Hopefully one day you will gain the ability to formulate a sound argument and support it with actual fact. Like sales figures for games you claimed sold a million copies.
This comment was edited on Nov 11, 2009, 00:06. |
|
 |
|
|
|
|
|
| |
 |
| 81. |
Re: No RAGE Ded. Server? |
Nov 10, 2009, 13:17 |
Verno |
|
|
Those are two of the most established franchises out there. They've been around since the Nintendo and represent the exception that proves the rule. How many new JRPG series sell millions? I don't know offhand but you don't seem to either so I'm not sure what exactly your point is here. You said jRPGs weren't around anymore, now you're shifting the goalposts and making it about popularity. If we're going by popularity alone then jRPGs are still more popular, sorry but you don't get to discount titles because they aren't convenient for your argument.
So basically, you have two series that sell because of their name. And you admit that the rest of JRPGs are nowhere near as successful. Doesn't this support my position? Western RPGs are more consistently successful than JRPGs, barring the two huge JRPG franchises that have been around for over two decades. Given that most of the companies localizing and releasing jRPGs are largely the same as two decades ago then no sorry.
Exactly. And they want to sell games to the western market because that market is considerably larger than the Japanese market. In the past, Japanese publishers would only publish and develop Japanese games. Now it's growingly increasingly to common for them to reach out to the western audience by publishing western games and using western developers. This trend is only growing. You ignore the part where the same thing occurred with western audiences and eastern influence. It's not something localized to one specific genre or culture of players, people all around the world are playing more types of videogames than in the past. That's the entire industry experiencing growth.
Historically, they generally sold better than they do now. Your whole argument essentially rests on three highly-established franchises. New fighting franchises traditionally don't do all that well and as such, publishers don't think it's worth trying to compete. That = unhealthy market. Again no, because you refuse to apply that argument to the PC as well. Lack of memes doesn't prove anything when sales are still healthy. Publishers diversify a lot more than they used to for one, it's not enough to just bank on Street Fighter every year because people are fickle and you can only churn out so many sequels.
Clones? I don't know about that. I do know that an unprecedented amount of western RPGs are making their ways to consoles, though. Risen, Divinity 2, Venetica, Dragon Age, Oblivion, Fallout 3, Mass Effect, etc. 10 years ago, the genre had essentially no presence on consoles, whereas fighting games were prominent. These days, it's the exact opposite. You're pretty dense if you can't see that. Amusingly enough you're referring to a huge range of time including titles like Oblivion in your summary but don't apply that same principle to everything else. Sorry, you don't get to play pick and choose with timelines on one hand then say "oh but where are all the jRPGs/etc this year?" on the other.
Hell, it's pretty rare for even established platformer franchises to see new entries these days. Why? Because the genre isn't as popular as it used to be, which is what I've been saying this whole argument. You purposely ignored everything I said about how platformers largely belong to a younger audience which plays them on a different platform. The lack of Donkey Kong Country on the 360 is not indicative of a dead genre. Somehow I doubt you were playing RPGs when you were 8 but you grew up and your taste in games changed, you were no longer satisfied with beating up Ryu and having Mario jump down pipes. Amazing how that works.
And other PC genres have transitioned entirely to consoles where they consistently sell better than console-centric genres, proving my correct point entirely. And that has nothing to do with genres not being popular or viable simply because you don't play them personally. You don't play jRPGs and don't follow them, fair enough. Don't make the assumption that everyone else is you, a common problem for you on this site as we've seen frequently. I don't like music games but the genre isn't dead because I don't play Rock Band.
If you'd actually read the thread, you'd see that this is what Beamer said: Consoles will survive quite fine without PCs, much like they always have. Considering that the console market is dominated by former PC developers and traditional PC genres and that publishers have little faith in traditional console genres like fighting games and platformers, I'd say that claim (as well as yours) has been proven patently false. Except for the part where hes right considering consoles existed just fine, created their own genres and thrived before ever getting involved with PC developers. You haven't addressed that at all and can't really do so which is I suspect you continue to misdirect the issue to popularity and other nonsense that wasn't even part of the discussion initially.
The fact is many PC developers moved to the console market and brought their habits, preferences and franchises with them. That doesn't mean the console market needs it to survive, it was doing so long before they ever got involved and by your own admission has always sold more games and made more money than the PC market.
To prove me wrong, you'd have to change reality. Then it looks like I just gained some new powers because read above.
This comment was edited on Nov 10, 2009, 13:22. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
 |
| 80. |
Re: No RAGE Ded. Server? |
Nov 10, 2009, 12:52 |
Jerykk |
|
|
Simply adding Dragon Warrior and Final Fantasy would probably kill every other franchise combination you can invent (thanks for pointing that out PCW). Those are two of the most established franchises out there. They've been around since the Nintendo and represent the exception that proves the rule. How many new JRPG series sell millions?
None of the data referenced jives with what google turns up. Fair enough. So, show me all the sales figures where the games you mentioned all sold over a million. If you can't do that, you don't have much of an argument.
For the past 15 years there have been two large JRPG franchises and many many others that are nowhere near as big. So basically, you have two series that sell because of their name. And you admit that the rest of JRPGs are nowhere near as successful. Doesn't this support my position? Western RPGs are more consistently successful than JRPGs, barring the two huge JRPG franchises that have been around for over two decades.
Newsflash, that's how the industry works. If you want to sell a game to a western market, it makes sense to use a western developer. Exactly. And they want to sell games to the western market because that market is considerably larger than the Japanese market. In the past, Japanese publishers would only publish and develop Japanese games. Now it's growingly increasingly to common for them to reach out to the western audience by publishing western games and using western developers. This trend is only growing.
You're assuming all fighting games ever sold well in the first place when historically no they didnt. Historically, they generally sold better than they do now. Your whole argument essentially rests on three highly-established franchises. New fighting franchises traditionally don't do all that well and as such, publishers don't think it's worth trying to compete. That = unhealthy market.
How many western rpg clones did we see this year? Clones? I don't know about that. I do know that an unprecedented amount of western RPGs are making their ways to consoles, though. Risen, Divinity 2, Venetica, Dragon Age, Oblivion, Fallout 3, Mass Effect, etc. 10 years ago, the genre had essentially no presence on consoles, whereas fighting games were prominent. These days, it's the exact opposite. You're pretty dense if you can't see that.
It's like arguing PC gaming is dead is because space sims aren't around anymore. No, it's like arguing that space sims are dead because publishers have no faith in the genre. We still see a few low-budget space sims here and there (or MMOs) but you won't see a publisher funding a big-budget, single-player space sim anytime soon. Kinda like you won't see a publisher fund a new, big-budget fighting game that doesn't belong to an established franchise. Or a new, big-budget platformer that doesn't belong to an established franchise. Hell, it's pretty rare for even established platformer franchises to see new entries these days. Why? Because the genre isn't as popular as it used to be, which is what I've been saying this whole argument.
History lesson: no one gives a shit where something was born. Logic lesson: This isn't about giving a shit. It's about fact. Beamer claimed that console gaming and PC gaming have never had anything to do with each other and that console gaming would be completely unaffected if PC gaming didn't exist. This is obviously not true. Sorry if this offends your delicate sensibilities or something.
Entire PC genres have died out in the past ten years and yet the console market keeps moving on, disproving your retarded point entirely. And other PC genres have transitioned entirely to consoles where they consistently sell better than console-centric genres, proving my correct point entirely.
Too bad no one made that claim and that's not what this entire debate has been about. If you'd actually read the thread, you'd see that this is what Beamer said: Consoles will survive quite fine without PCs, much like they always have. Considering that the console market is dominated by former PC developers and traditional PC genres and that publishers have little faith in traditional console genres like fighting games and platformers, I'd say that claim (as well as yours) has been proven patently false.
You made false claims about genres you don't even play and were proven ignorant, that's what this is about. To prove me wrong, you'd have to change reality. |
|
 |
|
|
|
|
|
| |
 |
| 79. |
Re: No RAGE Ded. Server? |
Nov 10, 2009, 09:04 |
Verno |
|
|
You don't need to be psychic to make a reasonable prediction based on fact and logic. The western market is significantly larger than the Japanese market. As a result, western genres like shooters and RPGs typically outsell eastern genres by a fair margin. Shooters and RPGs aren't the same genre, so stop lumping them together. Western RPGs do not outsell eastern RPGs, period. Simply adding Dragon Warrior and Final Fantasy would probably kill every other franchise combination you can invent (thanks for pointing that out PCW). Shooters have never been big in Japan so I have no clue what you're on about there. The Japanese like many things Americans do not and vice versa, there are cultures other than your own out there.
Source?
Oh, what the hell, I'll do the research for you on VGChartz. Yeah great champ, using the site that literally has been caught multiple times making up it's figures. They quite literally take guesses and claim to have "retail partners" who they refuse to name. You've truly hit the bottom of the barrel when you're quoting VGChartz, that is some Gametrailers forum shit right there.
None of the data referenced jives with what google turns up. Tales of Vesperia for example did 207,000 copies in a single day and has sold well enough to warrant a PS3 port with entirely new content. But that's besides the point, you asked where all of the JRPGs where. I pointed them out. Then suddenly you shift the goalposts as you are so prone to do making it about popularity. How about FFXIII next year? What's going to be the excuse when that sales juggernaut crushes Dragon Age next year? JRPGs aren't dead, they simply appeal to different people.
For the past 15 years there have been two large JRPG franchises and many many others that are nowhere near as big. Oh look, that's how it is right now too.
Right, right, my mistake. That's why Capcom outsourced Bionic Commando to GRIN. And why Konami has outsourced the last three Silent Hill games to western developers. And why Square is outsourcing Front Mission Evolved to a western developer. And why Resident Evil 4/5 have been turned into shooters, the most popular genre in western markets. And why Castlevania: Lords of Shadow is being outsourced to western developers and being turned into a God of War clone. And why Square published Order of War, a PC RTS for the western market. So the hundreds of games that do get produced in Japan every just get entirely ignored so you can make an imaginary point about a series of random events occurring over years? Newsflash, that's how the industry works. If you want to sell a game to a western market, it makes sense to use a western developer. You'll notice Capcom didn't bring in a western developer for every single one of its projects, something you failed to mention. Nor did they announce closures of all non-US offices. Not to mention I didn't realize there was suddenly a label and claim on every single genre in the first place. US devs are free to make JRPGs if they want. Thanks to the internet most of the old boundaries are in your head.
Yes, all three of them. Street Fighter, Soul Caliber, Tekken and... oh, that's it? How many other fighting games are there? Logic time: The reason why developers around the world no longer pump out fighting games like they did in the 90's is because the genre simply isn't as popular as it once was. If you think that fact is retarded, I'm not sure what to say. Denial? Now you're just being purposely dense for the sake of argument. You're assuming all fighting games ever sold well in the first place when historically no they didnt. There were big franchises that sold well that continue to sell well to this day, most of the memes are gone. Is your argument literally that fucking lame that you are claiming that fighters are dead because there are not 20 no-name clones a year? Are you REALLY going there? That's fucking sad, even for you. How many western rpg clones did we see this year? Whoops genres dead guys, time to move on.
"Like" Ratchet and Clank? I don't play platformers, I was naming the only one I've played for myself. I doubt you do either so I have no clue why you're arguing about it. It's like arguing PC gaming is dead is because space sims aren't around anymore. Platformers were a popular genre in the early to 90's but an entire generation of gamer got older. They remain popular on systems mainly appealing to younger players - the Wii, the DS and the PSP. They still exist, still sell and I still barely play them because I'm no longer 10 years old. I hate to say "Duh" here but really, use your head.
*facepalm*
Way to miss the point, Vernie. History lesson: Shooters were born on the PC. If PC gaming never existed, there likely wouldn't be any shooters. Way to miss the point, Jery. History lesson: no one gives a shit where something was born. Shooters belong to consoles now. Developers went there. No one cares what you think is yours or not, you don't make these games and bring them to market. Buck up kid. Entire PC genres have died out in the past ten years and yet the console market keeps moving on, disproving your retarded point entirely.
Therefore, shooters wouldn't be popular on consoles because shooters wouldn't exist. The biggest console developers all have PC roots. If there was no PC gaming, they probably would never have even entered the business. Yeah, you can tell that story to your grandchildren while you're complaining about those young whippersnappers who stole your genres while you were busy explaining "HEY GUYS THEYRE OURS".
To claim that the current state of console gaming hasn't been hugely influenced by PC gaming is downright retarded. Too bad no one made that claim and that's not what this entire debate has been about. You made false claims about genres you don't even play and were proven ignorant, that's what this is about. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
 |
| 78. |
Re: No RAGE Ded. Server? |
Nov 10, 2009, 07:24 |
The PC Warrior |
|
|
| the last final fantasy game probably sold more than every western rpg combined. |
|
|
|
|
|
|
|
| |
 |
| 77. |
Re: No RAGE Ded. Server? |
Nov 10, 2009, 02:31 |
Jerykk |
|
|
Yeah hang on let me pull out a calculator and predict the future. You don't need to be psychic to make a reasonable prediction based on fact and logic. The western market is significantly larger than the Japanese market. As a result, western genres like shooters and RPGs typically outsell eastern genres by a fair margin.
Almost every title in my list sold over a million copies by the way. Source?
Oh, what the hell, I'll do the research for you on VGChartz.
Tales of Vesperia: 0.76M. Lost Odyssey: 0.81M. Eternal Sonata: 0.38M. White Knight Chronicles: 0.36M. Star Ocean 4: 0.56M. Valkyria Chronicles: 0.57M
Wow, look at all those games selling over a million units. Right, I think we've established that you talk an amazing an amount of shit. Now let's look at western RPG sales:
Oblivion: 3.9M (PC not included) Fallout 3: 4.28M (PC not included) Mass Effect: 2.08M (PC not included) Fable 2: 3.22M. Fable: 2.59M (PC not included) KOTOR: 2.01M (PC not included) KOTOR2: 1.33M (PC not included)
Hey, look at that. All of those sold over a million.
No, Western publishers are focused on the western market *gasp*. Which is the way it's always been. Companies like Atlus, Square-Enix and so have always localized and brought titles over to NA/EU. Your lack of console knowledge is showing, might want to cover that up. Right, right, my mistake. That's why Capcom outsourced Bionic Commando to GRIN. And why Konami has outsourced the last three Silent Hill games to western developers. And why Square is outsourcing Front Mission Evolved to a western developer. And why Resident Evil 4/5 have been turned into shooters, the most popular genre in western markets. And why Castlevania: Lords of Shadow is being outsourced to western developers and being turned into a God of War clone. And why Square published Order of War, a PC RTS for the western market. And why Namco published Warhammer: Mark of Chaos, a PC RTS for the western market. And why Sega outsourced Golden Axe: Beast Rider to a western developer. And why Sega is publishing many western games, like Condemned and Alpha Protocol. And why Namco outsourced the new Splatterhouse to a western developer.
But hey, eastern developers obviously aren't focusing on the western market at all. Nope, no trend here...
Your lack of basic knowledge is showing, might want to cover that up.
Your entire comment is retarded, all of the big fighting franchises are alive and still selling quite well. Yes, all three of them. Street Fighter, Soul Caliber, Tekken and... oh, that's it? How many other fighting games are there? Logic time: The reason why developers around the world no longer pump out fighting games like they did in the 90's is because the genre simply isn't as popular as it once was. If you think that fact is retarded, I'm not sure what to say. Denial?
Platformers have moved to the Wii mostly, there are still big name ones left like Ratchet and Clank as I already mentioned but you were too intent on making a point even though there is no evidence to support you. "Like" Ratchet and Clank? How many other big-budget platformers can you name? Better yet, how many can you name that don't belong to established franchises? Hey, remember Banjo-Kazooie? You know, that franchise that sold well enough in the 90's to spawn two games on the N64 and several spinoffs for handhelds? Yeah, the last sequel on 360 bombed despite receiving good reviews. Sorry, have to lay the logic down on you again: Platformers aren't as popular as they once were which is why publishers don't want to invest a lot of money into them. This is why we see so few big-budget platformers. As for evidence? My evidence is the obvious lack of big-budget platformers. What's your evidence? Oh wait, you don't have any other than Ratchet & Clank.
Lack of publisher faith = genre doesn't sell that well. This is why we don't see big-budget space sims, mech sims, adventure games, etc. There may be countless adventure games coming out of Europe but they are all low-budget affairs, kinda like straight-to-video films. So cheap to make that you are bound to make a profit if you pump out enough. The few adventure games we see from western developers are also low-budget and episodic. Again, lack of publisher faith.
I'm sorry if the truth hurts but it's pretty damn obvious that console-centric genres aren't nearly as popular now as they were in the 90's. They've been replaced with traditionally PC-centric genres like shooters and RPGs which sell many, many more units.
There are no PC-centric genres anymore, consoles have taken them from you. *facepalm*
Way to miss the point, Vernie. History lesson: Shooters were born on the PC. If PC gaming never existed, there likely wouldn't be any shooters. Therefore, shooters wouldn't be popular on consoles because shooters wouldn't exist. The biggest console developers all have PC roots. If there was no PC gaming, they probably would never have even entered the business. To claim that the current state of console gaming hasn't been hugely influenced by PC gaming is downright retarded.
This comment was edited on Nov 10, 2009, 02:59. |
|
 |
|
|
|
|
|
| |
 |
| 76. |
Re: No RAGE Ded. Server? |
Nov 9, 2009, 08:42 |
Verno |
|
|
How many of those are coming to the US? How many will sell at least a million? All of them. In terms of sales who knows? What a stupid question. Yeah hang on let me pull out a calculator and predict the future.
Conversely, let's look at the rising popularity of western RPGs: Oblivion, Fable 1&2, Fallout 3, Mass Effect, KOTOR... all sold well over a million copies. Yeah, must be great arguing against future titles by bringing up some that over 8 years old Almost every title in my list sold over a million copies by the way.
n increasing number of PC-centric RPGs are also coming to consoles... Dragon Age, Risen, Divinity 2, Venetica, etc. You can argue that JRPGs are still popular in Japan but the fact is that Japan is a very small market and it is growing increasingly irrelevant these days.
Publishers are all focused on the western market and the western market loves shooters and western RPGs, two genres pioneered by the PC. No, Western publishers are focused on the western market *gasp*. Which is the way it's always been. Companies like Atlus, Square-Enix and so have always localized and brought titles over to NA/EU. Your lack of console knowledge is showing, might want to cover that up.
What does quality have to do with anything? We get dozens of shooters a year and maybe a couple are decent. That doesn't change the fact that they are more popular than fighting games. Your entire comment is retarded, all of the big fighting franchises are alive and still selling quite well. You don't even seem to have a point here, you're just arguing for the sake of doing so. Yes surely the genre is doomed because we aren't awash in 50 no-name meme titles Great point there champ.
Ah, so now we're counting budget titles. Let me rephrase: How many publishers are willing to invest large amounts of money into platformers? How many high profile platformers do we see a year? Conversely, how many shooters do we see? How profitable are the platformers compared to the shooters? Platformers have moved to the Wii mostly, there are still big name ones left like Ratchet and Clank as I already mentioned but you were too intent on making a point even though there is no evidence to support you. Genres aren't static entities that never change, even your fabled Western RPG genre has changed significantly in the past decade. It's like arguing that Mario is dead because he isn't for sale on the 360
And that PC-centric genres like shooters aren't more prominent and profitable than console-centric genres like beat-em-ups and platformers? There are no PC-centric genres anymore, consoles have taken them from you. You cling to MMO and RTS, that's all you have realistically. You can't even call those genres yours anymore. Don't blame me, I didn't do it. Stick to talking about the PC, you can't argue intelligently about consoles because you don't know anything about them.
This comment was edited on Nov 9, 2009, 08:48. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
 |
| 75. |
Re: Game Reviews |
Nov 8, 2009, 02:39 |
BobBob |
|
|
| The future of PC gaming is indie and open source. |
|
|
|
|
|
|
|
| |
 |
| 74. |
Re: No RAGE Ded. Server? |
Nov 7, 2009, 22:38 |
Ledge |
|
|
"PC gaming will always exist"
.. i hope your right.
|
|
|
|
|
|
|
|
| |
 |
| 73. |
Re: No RAGE Ded. Server? |
Nov 7, 2009, 04:49 |
Jerykk |
|
|
Here's whats coming up next year alone:
Agarest - Generation of War (PS3 next week JPN) Final Fantasy Crystal Chronicles (Wii Q4 2009) Super Robot War Neo (Wii JP Q4 2009) Star Ocean 4 FSE (PS3 Q1 2010) White Knight Chronicles 2 (PS3 Q3 2010) Final Fantasy 13 (PS3/360 Q1 2010) Resonance of Fate (PS3/360 Q2 2010) Atelier (PS3 Q3 2010 JPN, Q4 NA) 3D Dot Hero (PS3 ?? 2010) How many of those are coming to the US? How many will sell at least a million? Conversely, let's look at the rising popularity of western RPGs: Oblivion, Fable 1&2, Fallout 3, Mass Effect, KOTOR... all sold well over a million copies. An increasing number of PC-centric RPGs are also coming to consoles... Dragon Age, Risen, Divinity 2, Venetica, etc. You can argue that JRPGs are still popular in Japan but the fact is that Japan is a very small market and it is growing increasingly irrelevant these days. Publishers are all focused on the western market and the western market loves shooters and western RPGs, two genres pioneered by the PC.
When were there ever 10 great quality fighting games per year? There have always been what, 3-4 great fighting franchises period, all of them still running. (even shitty old Mortal Kombat has a next gen title) What does quality have to do with anything? We get dozens of shooters a year and maybe a couple are decent. That doesn't change the fact that they are more popular than fighting games.
Fact 1: There were tons of fighting games in the 90's. Fact 2: Fighting games are a traditional console genre. Fact 3: There are very few fighting games being made these days because they simply don't sell as well as PC-centric genres like shooters.
A metric shit ton? The Wii alone must have like 30 platformers, not to mention the Ratchet & Clank games and so on. You don't play consoles so you don't see that much of that genre has moved onto XBLA and PSN nowadays. Ah, so now we're counting budget titles. Let me rephrase: How many publishers are willing to invest large amounts of money into platformers? How many high profile platformers do we see a year? Conversely, how many shooters do we see? How profitable are the platformers compared to the shooters?
There are plenty of them. Shooters are certainly the most popular genre at the moment but that's like saying there were no RPGs ten years ago just because a lot of people were playing Quake 2. Plenty? Really? How many came out this year for PS3 and 360? If this were the 90's, you'd be right. Hell, beat-em-ups were the most prominent genre. These days, not so much.
Are you honestly trying to argue that the current gaming market isn't primarily influenced by PC gaming? And that PC-centric genres like shooters aren't more prominent and profitable than console-centric genres like beat-em-ups and platformers? And that the majority of big console developers used to be PC developers? And that the most popular console (excluding casual/non-gamers) is made by a PC company and has PC hardware? If PC gaming never existed, console gaming would be completely different today. |
|
 |
|
|
|
|
|
| |
 |
| 72. |
Re: No RAGE Ded. Server? |
Nov 6, 2009, 16:35 |
Mostly_Harmless |
|
|
You know why I still use an 8800GTX? Because there isn't a fucking game available that needs anything more powerful. Ditto here, I have been saving up for a new PC and as soon as the news hit about MW2, Flashpoint 2 and AVP not having dedi servers, I went out and spent the cash on a new HD TV instead. Reading about Rage has only reinforced the fact that I made the right decision. |
|
|
|
|
|
|
|
| |
 |
| 71. |
Re: No RAGE Ded. Server? |
Nov 6, 2009, 14:36 |
Verno |
|
|
| Yeah that's pretty much how I feel Prez. There are a ton of great console games and when I want to play them, I'll do it over on that side of the fence. I really don't need developers to tell me what is best for me on the PC. The whole reason I play multiplayer games on the PC is for dedicated server communities. When I want matchmaking, I'll go it on the platform where it actually works (PC matchmaking is inherently broken imho). |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
 |
| 70. |
Re: No RAGE Ded. Server? |
Nov 6, 2009, 14:10 |
Prez |
|
|
Consoles have cannibalized PC gaming into total stagnation. Out of everything thrown around in this thread, this I can easily and whole-heartedly agree with.
As a PC gamer, I don't feel entitled to anything, but I know what I like, and I know what I don't like. I'm not going to be forced into buying into the crap I don't like simply because a developer doesn't know or doesn't care about how to handle the PC market.
Okay fine - I've heard it a dozen times - the PC market isn't numero uno anymore. Super. Makes no difference to me. I'm not just going to change my gaming habits to suit the increasingly fickle motives of software developers, regardless of the logic involved. As it stands, there are plenty of companies making the obvious case that with a little time an effort, the PC market can be viable and profitable. I've got absolutely no interest in companies who don't care about the PC market. |
|
 |
|
|
|
|
|
| |
89 Replies. 5 pages. Viewing page 1.
< Newer [ 1 2 3 4 5 ] Older >
|
|