MCV has some quotes Infinity Ward community manager Robert Bowling saying developers should more actively participate in the marketing of their games. "I donít think any developer should not have control of how their game is presented or marketed or communicated. And they should take control of that a lot, lot more," he tells them. Though some PC gamers might disagree, he explains IW's hands-on approach is because of how well they understand their audience: "Not only do we know the game but we know the gamer. We know what to expect from them and what they expect from us. So it helps us guide design decisions and decisions overall, including with PR."
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2015 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 2 September 2015, 02:28.