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Star Sentinel Tactics Announced

Fabulist Games announces Star Sentinel Tactics, a sci-fi turn-based tactics game planned for release in the first quarter of next year where the player controls a squad of United Alliance Marines, as they battle to prevent a race of bloodthirsty reptilians from launching a devastating attack on our Galaxy. A batch of Star Sentinel Tactics screenshots accompany the announcement, and here's a bit:

Star Sentinel Tactics takes the proven gameplay of turn-based tactical combat, and invigorates it with exciting new ideas like eliminating CPU turn waiting, dynamic battles and narrative-driven missions. As well as dazzling 3D graphics and line-of-sight driven by a powerful physics engine, the game offers a cast of captivating characters and creatures, and an array of explosive weaponry. Each of the 28 hand-crafted missions will offer players a unique tactical challenge, from creeping silently past patrols in a dusty desert city to providing cover for heavy assault troops as they raid an alien mothership.

As well as a compelling single player campaign, the game will ship with a full-featured suite of editing tools, which will allow players to craft their own weapons, characters, missions and even campaigns.

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5. Re: Star Sentinel Tactics Announced Oct 23, 2009, 00:14 Karnisov
 
try this, supposed to be an open source 3d tactical env xcom remake
http://ufoai.sourceforge.net/
 
"Think for yourself. Question authority."
-- Timothy Leary
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4. Re: Star Sentinel Tactics Announced Oct 22, 2009, 16:02 JoeNapalm
 
Thanks...

Another hope murdered before it even left the nest.

-Jn-
Ifriti Sophist
 
Avatar 54497
 
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3. Re: Star Sentinel Tactics Announced Oct 22, 2009, 14:15 space captain
 
Please be the modernized, spiritual successor to XCOM.

And JA. And all those other unsung heroes of turn-based squad-level tactical.

nope, not at all:

Features:
28 hand-crafted missions, requiring a wide range of tactical approaches. This is 100% pure tactical combat, with no base-building, no research trees, no resource management and no strategic planning and absolutely no random encounters.
 
Go forth, and kill!
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2. Re: Star Sentinel Tactics Announced Oct 22, 2009, 13:44 JoeNapalm
 

GAH!

Please...please be good.

Please be the modernized, spiritual successor to XCOM.

And JA. And all those other unsung heroes of turn-based squad-level tactical.

Please.

-Jn-
Ifriti Sophist
 
Avatar 54497
 
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1. Re: Star Sentinel Tactics Announced Oct 22, 2009, 12:01 Stormsinger
 
"a squad of United Alliance Marines, as they battle to prevent a race of bloodthirsty reptilians from launching a devastating attack on our Galaxy."

I'm not really sure who's at fault on this, but it drives me right up the wall every time I see such absolutely terrible writing for a game's backstory. A single -squad-, to defeat a force that's going to attack an entire -galaxy-? Just flipping ridiculous...
 
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