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Galactic Command Online; 3000AD's "Last Game"

The Galactic Command Online website now heralds the coming of Galactic Command Online, the MMOG that 3000AD started teasing at the beginning of this month. The game will follow 3000AD's focus on space and planetary combat, and it is said to be "due to be released between Q4/2010 and Q1/2011," offering both a microtransaction-supported subscription-free mode as well as premium subscriptions. 3000AD also tells us this is intended as their last game, not because they are leaving the game business, but that they foresee supporting this over the years going forward with expansions and other updates. The website offers some pre-alpha screenshots and a pre-alpha video trailer along with an extensive FAQ covering various aspects of the project. Here's the bulleted feature list:

    • Seamless space and planetary game worlds with the ability to travel between space and planets seamlessly.
    • Real time twitch (no dice rolling) based action gameplay.
    • Trading and exploration are complimentary and not a primary focus of gameplay.
    • Twelve player races and eight careers to choose.
    • Short career path with each career having the ability to reach a high rank rapidly and without an endless grind.
    • A vast number of player controlled crafts including capital ships (carriers, cruisers, transports), fighters, vehicles etc.
    • Basic and intuitive trading model with ability to trade with NPC units, space stations, planetary bases and other players.
    • Player fleet owned space stations, planetary bases and cities.
    • Ability to build a variety of assets based on career and rank. No complex crafting.
    • Space flight combat action as well as first person, aerial and vehicle combat action on planets.
    • Full 3D cockpit/bridge interface for all player controlled assets.
    • Over 100+ player controlled space and planetary assets ranging from planetary vehicles to massive battleships.
    • First and third person perspective gameplay.
    • Ability to exist in first person mode inside stations.
    • Ability to exist in first person mode inside capital ships (carriers, cruisers, transports) supported via add-on expansion module.
    • Supports a variety of controllers including mouse, joystick, analog gamepads, XB360 Controller For Windows etc.

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158 Replies. 8 pages. Viewing page 1.
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158. Re: 3000AD's Oct 23, 2009, 19:18 Toxic_Metal
 
*Posts in epic thread*

rope-a-dope is SO Derek Smart. I mean, just look at the grammar use and posting style. So obvious.

Derek... you FAIL
 
* * * * * *
Their freedom was taken away as they crashed . . .
-- "So Long, and thanks for all the fish..."
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157. Re: 3000AD's Oct 22, 2009, 20:26 Burrito of Peace
 
Cure Cancer, damn it!  
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156. Re: 3000AD's Oct 22, 2009, 00:41 Kxmode
 
i guess this thread will never break the 200 mark. ah well.

Yeah. No cure for cancer.
 
Avatar 18786
 
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155. Re: Game Reviews Oct 20, 2009, 07:51 BobBob
 
Erm, nevermind.

This comment was edited on Oct 20, 2009, 07:59.
 
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154. Re: 3000AD's "Last Game" Oct 20, 2009, 06:43 zirik
 
i guess this thread will never break the 200 mark. ah well.  
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153. Re: 3000AD's Oct 20, 2009, 00:28 Old_Geezer
 
I don't know about transitions being "done right", as it does seem a tad non-eventful -moving at the enormous speed that craft must have been moving in order to get from space to ground in so short a time (even if the planet is tiny), you'd think there would be massive amounts of turbulence-induced vibrations, or perhaps some plasma effects from air colliding with the craft being super-heated. However, relatively speaking, everything else is certainly done right -the objects look realistic, specifically, the texture imagery is pleasing to the eye compared to the colors-for-the-sake-of-colors in Smart's game, and the planet actually looks like a planet with ground detail that...well, with ground detail. In short, the scenery in this video, while nothing spectacular by any means, is vastly superior to Galactic Command. From a gameplay point of view, who knows?

This comment was edited on Oct 20, 2009, 00:29.
 
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152. Re: 3000AD's Oct 19, 2009, 14:26 Krael
 
Here's a Youtube video of seamless transitions done right. This is a game in development called 'Infinity: Quest for Earth'

http://www.youtube.com/watch?v=fp8WOCuR_pQ

I REALLY REALLY want to get into this beta
 
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151. Re: 3000AD's "Last Game" Oct 19, 2009, 00:16 wasrad
 
also.....in that video where exactly is the space/atmosphere transistion?


one moment its in space in front of a not so great looking earth model, next second its in the atmosphere.
 
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150. Re: 3000AD's Oct 19, 2009, 00:12 wasrad
 
oops doulbe post cuz it wouldnt refresh(posting in chrome)  
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149. Re: 3000AD's "Last Game" Oct 19, 2009, 00:10 wasrad
 
I say Rope a dope is dsmart because who would want to completely ruin their career and reputation by working for dsmart?

lol

this stuff is epic.
 
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148. Re: 3000AD's "Last Game" Oct 19, 2009, 00:05 wasrad
 
who the hell would want to work for dsmart?

Who would want to have that on their resume?

Who is darkman?
 
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147. Re: 3000AD's "Last Game" Oct 18, 2009, 19:32 Hump
 
How were things in the "Old Days"?? I've been posting in the comments since '99 and they seem the same to me. Whatever  
Avatar 10137
 
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
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146. Re: 3000AD's Oct 17, 2009, 19:27 Kosumo
 
I think I have said my piece so I shall just go back to lurking and it is not likely that anyone at 3000AD will post here again until things change and the forum returns to being how it was in the old days.

Yes, well, I often wonder about people who are always looking for the "old days", although this does make some logic coming form a person who has worked at 3000AD.

NEWS FLASH - Old days are yesterdays news, coming tomorrow, New days!

A base drive that as server me well is to always remember that things are always gonna change, be dynamic.

Thought 33 years of life, I have yet to ever see a thing return to the old days!

This does you well as a life lesson, times of depression will past, the future is full of unexpected changes.
 
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145. Re: Game Reviews Oct 17, 2009, 08:44 Burrito of Peace
 
Why couldn't Derek's game be like X3?

Because then they wouldn't be Battlecruiser. By that I mean they would be fun, enjoyable games from a developer that listens to its fanbase.
 
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144. Re: Game Reviews Oct 17, 2009, 07:41 zirik
 
the cosmos would implode if derek declares himself the winner of his own flame war.  
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143. Re: Game Reviews Oct 17, 2009, 06:34 Kxmode
 
Would the cosmos implode if Derek Smart started a flame war with his anon account? I wonder. Thinking  
Avatar 18786
 
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142. Re: Game Reviews Oct 17, 2009, 05:05 Prez
 
That's right. YOU could be Derek Smart, cleverly starting his own flame war.  
Avatar 17185
 
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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141. Re: Game Reviews Oct 17, 2009, 04:48 BobBob
 
Blue should consider banning Derek Smart or at least his smurfs, developer or not. rope-a-dope is a smurf of Derek Smart -- it is him. Being a developer doesn't mean you should be able to get away with insults and flaming people under anon accounts.

Dear Blue,

I really wouldn't believe that Smart even has a 'team' of people who post. Do they all live at his house / office and work there? Is there a list of staff that work for his company? Why doesn't this person identify himself via his real name and prove he's an employee? Why does he express himself exactly like Derek Smart?

Just some questions to consider when there is a claim that it isn't Smart writing.

Anyone can claim they are anyone on the Internet.

This comment was edited on Oct 17, 2009, 05:25.
 
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140. Re: 3000AD's Oct 17, 2009, 03:53 Kxmode
 
Why couldn't Derek's game be like X3?  
Avatar 18786
 
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139. Re: 3000AD's Oct 17, 2009, 03:40 Kxmode
 
So what's it like working for the Supreme Commander? Is he actually a charming guy in real life? Does the job pay well or do you work on commision?

It's like we finished reading a really long book and started reading the sequel!

This comment was edited on Oct 17, 2009, 04:28.
 
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158 Replies. 8 pages. Viewing page 1.
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