7 Replies. 1 pages. Viewing page 1.
< Newer [ 1 ] Older >
 |
| 7. |
Re: etc. |
Sep 20, 2009, 12:28 |
space captain |
|
|
please send me a massage heh, no doubt |
|
|
|
|
|
|
|
| |
 |
| 6. |
Re: etc. |
Sep 20, 2009, 06:19 |
eRe4s3r |
|
|
Text based of course!
Seriously, as a 3d-modeler i gotta say, thats not exactly the kind of graphical stuff a indy game dev needs! And as a guy doing commissions heres a hint, don't ask Indy Devs to consider you for cooperation in making a game. Get a BANK account, get a loan, make your own game. (Yes, that part was easier before the recession). Or, put your info on the freelance places and wait till someone hires you
Indy Devs have a real problem nowadays because banks don't finance the project anymore unless its got rock solid return chances. Lucky the guy that finds an investor. The funny part is - The Game Industry will feel this recession only in 1-3 years, because all the projects finishing now already had solid financing before the loan crisis started. But new projects will probably not be experiments or new IP's for a while.. |
|
 |
|
|
|
|
|
| |
 |
| 5. |
Re: etc. |
Sep 20, 2009, 03:18 |
Jerykk |
|
|
| "Artistic first person"? As opposed to..? |
|
 |
|
|
|
|
|
| |
 |
| 4. |
Re: etc. |
Sep 19, 2009, 19:16 |
PHJF |
|
|
| CliffyB =/= Cliffski |
|
 |
|
|
|
|
|
| |
 |
| 3. |
Re: etc. |
Sep 19, 2009, 18:59 |
ldonyo |
|
|
| CliffyB has always reminded me of John Romero, especially in the attitude department. As for pulling hardware requirements out of his nether regions, I thought that's where he talked from in the first place. |
|
|
|
|
|
|
|
| |
 |
| 2. |
Re: etc. |
Sep 19, 2009, 18:16 |
space captain |
|
|
check out this comment from his "about cliff" page.. priceless:
Hi Cliff … Your name is similar to Cliff Burton, a man of Metallica .. peace man .. When I look to your web site, I think “oh.. a game designer, oneman, like me..”. Cliff. I am a graphic game designer. When I bought my Amiga 500 computer and see “Shadow of the Beast” game on that, (That was the first Freak), I start graphic design/programming. After Amiga , on PC, I focused on graphic. Lots of softwares and lots of games. So I want to working with you in graphic design and ask help to guide me how can I start programming for game. I know python but, because I am a January born person (!), I need a Master to guide me. Here is my web site: http://www.wispobish.com/kataxco/index-home-emperor-katax.html and if you type `Emperor Katax` on any search engine, you find lots of profiles from me. Also I have many ideas about game story and game genres. My favorite style is Strategy and Artistic First Person (F.E.A.R, XIII, Ghost Recon and Unreal 2). Cliff for many years we work alone and have a wealth of experiences. Did you remember Soldier of Fortune 1 .. Did you remember Lemmings? … Did you play Dune or Dune based story ? .. Cliff I`m so interested to work in this case and I believe we can do a miracle .. Please send me a massage. Cool . |
|
|
|
|
|
|
|
| |
 |
| 1. |
Re: etc. |
Sep 19, 2009, 15:08 |
Krovven |
|
|
WE (the devs) HAVE NO IDEA. WE MAKE IT UP...You might be thinking that this means it’s just me making it up, and that big publishers have 100 different PC’s and they can be scientific about it. I call bullshit. Wow what a load of bullshit. I mean, ya maybe you, as an indie developer make it up, but don't try and speak for the rest of the industry.
I've worked for EA. They have an IT QA department that works very hard at testing hardware configs and determining the actual system requirements, along with maintaining the testers and department heads computers. I'd imagine the companies in the rest of the industry have a similar setup.
From first-hand experience, I call BULLSHIT on your bullshit. Get a clue before you write an editorial you know fuck all about except for your own personal shortcomings. |
|
|
|
|
|
|
|
| |
7 Replies. 1 pages. Viewing page 1.
< Newer [ 1 ] Older >
|
|