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Pripyat Calls on DX11

DirectX 11 What to expect on the AMD at Play Blog discusses the upcoming version of Microsoft's Direct X gaming API. In addition to technical details, the article also reveals that support for DX11 is snowballing, as the slate of games to use the API has now tripled (to three). In addition to the already announced DX11 support in DiRT 2, they also list GSC Game World's upcoming S.T.A.L.K.E.R: Call of Pripyat and EA's already released BattleForge as DirectX 11 games. Thanks Big Download.

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36. Re: Pripyat Calls on DX11 Sep 11, 2009, 23:03 Burrito of Peace
 
Sure there are better cars now. My Mazda 3 is a fantastic car, it would beat a 67 Mustang Fastback hands down in pretty much every category you could think of. But I can't powerslide my Mazda 3 through a 120 degree turn at 60mph while my tires are smoking.

Then you're doing it wrong. I've done that in my Focus! All it takes is getting that right point between control and getting the car just unbalanced enough to start the slide.

A) Beautiful.

We can disagree and chalk it up as a matter of taste. While the 1970 Boss 302 was a nice looking car, I reserve "beautiful" for Jaguar D Types, Ferrari's coachwork by Pinanfarina, DeTomaso's Pantera, Porsche's 550, the original Ford GT (Thanks, Lola!), etc. Cars that are still used as inspirations today, not merely warmed over re-hashes by their respective companies looking to cash in on nostalgia (Looking at you here, Ford, in as much as I love you).

B) Absolutely fucking FUN to drive.

Yeesh, no. The lack of any sort of real handling, skinny ass 14" tires and drum brakes do not equal "fun" in my book. I had more of a blast in my 1995 Mustang GT convertible than I ever did in the convertible GT-500 I restored with my dad that turned in to my first car. Nothing says awesome like having more power than the GT-500 with the ability to slide around the corner smoothly and responsively and actually be able to stop in a quarter of the distance. I'm probably a bit younger than you, Creston, but I'm definitely not a tuner boy. You can get all that power and seat-of-the-pants driving in a more modern car that's lighter, faster and far more even tempered.

Back to SS, though, I think there HAVE been games that have brought it all together. Thief, as Surf mentioned, is definitely one. Even as a kid, SS never "scared" me. Star Control II, to me, is another example of a game that brought it all together and did it right. I'll put Bioshock forward as a modern example of a game that got it all right in all the categories you've mentioned. Silent Hunter is a sim that's also a modern example. It definitely gives you that feeling of "Fuck, there's a Jap destroyer overhead and I hear splashes. I have shit myself and I'm fairly sure we're fucked."

In the racing genre, GT Legends brought it home too. As I said, I think rose colored glass inspired by nostalgia prevent a lot of people from seeing the modern equivalents simply because they aren't exactly, down to the typo on page 11 in the manual, direct copies of past products.

I absolutely want Microsoft and game devs to push hard on DX 11 and I want a shit ton more people to use it. I want more power in the hands to make these worlds come alive. Historically, without these kinds of pushes, you would have never had real advances that you probably take for granted today. Advances like dedicated multichannel audio in your PC, 3D graphics (thanks 3Dfx!), monitors with high resolutions that we can run two or more simultaneously, huge capacity hard drives, game oriented peripherals (Mice, keyboard, etc) and much more. Someone has to take that first step and say "This is the new standard." I'm rather platform agnostic but I think MS doesn't get nearly the credit it deserves for creating the standard upon which all the games you, I and we so dearly love ran on. Remember DOS? Remember creating custom boot floppy disks for each game you wanted to play? Remember spending fucking HOURS trying to make the perfect boot disk for Ultima 7?

I do...and I am happy as Hell that those days are long gone.
 
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    Date Subject Author
  1. Sep 11, 11:41 Re: Pripyat Calls on DX11 Thindove
  2. Sep 11, 11:52  Re: Pripyat Calls on DX11 Caveman
  3. Sep 11, 11:56  Re: Pripyat Calls on DX11 LittleMe
  8. Sep 11, 13:01   Re: Pripyat Calls on DX11 Thindove
  4. Sep 11, 12:11 Re: Pripyat Calls on DX11 raVen
  6. Sep 11, 12:24  Re: Pripyat Calls on DX11 Alamar
  5. Sep 11, 12:22 Re: Pripyat Calls on DX11 Acleacius
  7. Sep 11, 12:46 Re: Pripyat Calls on DX11 Bumpy
  9. Sep 11, 13:09 Re: Pripyat Calls on DX11 Surf
  10. Sep 11, 13:21  Re: Pripyat Calls on DX11 raVen
  12. Sep 11, 13:38  Re: Pripyat Calls on DX11 Thindove
  14. Sep 11, 14:04   Re: Pripyat Calls on DX11 Beamer
  18. Sep 11, 14:24  Re: Pripyat Calls on DX11 Creston
  20. Sep 11, 14:44   Re: Pripyat Calls on DX11 Thindove
  21. Sep 11, 14:49    Re: Pripyat Calls on DX11 Prez
  11. Sep 11, 13:29 Re: Pripyat Calls on DX11 theyarecomingforyou
  13. Sep 11, 14:02 Re: Pripyat Calls on DX11 Rhialto
  15. Sep 11, 14:13 Re: Pripyat Calls on DX11 Surf
  16. Sep 11, 14:16  Re: Pripyat Calls on DX11 Joss
  19. Sep 11, 14:25   Re: Pripyat Calls on DX11 Rhialto
  22. Sep 11, 14:54  Re: Pripyat Calls on DX11 Beamer
  17. Sep 11, 14:22 Re: Pripyat Calls on DX11 Creston
  23. Sep 11, 16:08 Re: Pripyat Calls on DX11 Surf
  25. Sep 11, 17:26  Re: Pripyat Calls on DX11 Creston
  28. Sep 11, 20:09   Re: Pripyat Calls on DX11 toranaga
  29. Sep 11, 21:01    Re: Pripyat Calls on DX11 swaaye
  33. Sep 11, 22:12     Re: Pripyat Calls on DX11 Creston
  24. Sep 11, 16:58 Re: Pripyat Calls on DX11 Dr. D. Schreber
  26. Sep 11, 19:17 Re: Pripyat Calls on DX11 Bone43
  27. Sep 11, 19:47 Re: Pripyat Calls on DX11 Blatz
  30. Sep 11, 21:21 Re: Pripyat Calls on DX11 Surf
  31. Sep 11, 21:40  Re: Pripyat Calls on DX11 Burrito of Peace
  34. Sep 11, 22:17   Re: Pripyat Calls on DX11 Creston
>> 36. Sep 11, 23:03    Re: Pripyat Calls on DX11 Burrito of Peace
  45. Sep 12, 03:15     Re: Pripyat Calls on DX11 Creston
  32. Sep 11, 22:07  Re: Pripyat Calls on DX11 Creston
  35. Sep 11, 22:57 Re: Pripyat Calls on DX11 DangerDog
  37. Sep 11, 23:16 Re: Pripyat Calls on DX11 Dev
  38. Sep 11, 23:18  Re: Pripyat Calls on DX11 Burrito of Peace
  39. Sep 11, 23:19 Re: Pripyat Calls on DX11 Dev
  40. Sep 11, 23:43  Re: Pripyat Calls on DX11 Burrito of Peace
  41. Sep 12, 00:43 Re: Pripyat Calls on DX11 Silicon Avatar
  42. Sep 12, 01:47  Re: Pripyat Calls on DX11 swaaye
  43. Sep 12, 01:57 Re: Pripyat Calls on DX11 theyarecomingforyou
  44. Sep 12, 02:41 Re: Pripyat Calls on DX11 Surf
  46. Sep 14, 09:11 Re: Pripyat Calls on DX11 Verno
  47. Sep 14, 22:41  Re: Pripyat Calls on DX11 swaaye
  48. Sep 15, 10:04 Re: Pripyat Calls on DX11 Verno


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