19 Replies. 1 pages. Viewing page 1.
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| 19. |
Re: The Old Republic Movies |
Sep 9, 2009, 15:30 |
StingingVelvet |
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I'm not sure. Everything they made after KotoR was much more action-oriented and far less reliant on stats. Dragon Age is a return to the more traditional RPG formula and it was designed for the PC. Coincidence? Perhaps. Console gamers are perceived as being more casual with shorter attention spans, which is why there's a growing trend of genres becoming more action-oriented. PC gamers, on the other hand, are typically viewed in the opposite light: longer attention span, more hardcore, etc. When you design an RPG for the PC, you get Dragon Age. When you design an RPG for a console, you get Mass Effect. You have to wonder how much of that is publisher miscnception though. As said, KotOR sold well and was very popular on Xbox, so why couldn't another game like it do the same? Maybe they assumed the Star Wars license was all that kept people playing when they realized it was turn-based. Look at Final Fantasy though... turn-based up the wahzoo.
In short, while I know there are trends to each, console gaming and PC gaming, I think a lot of these conceptions are simple publishers assuming things and hoping for the biggest sales pot.
As for Mass Effect, I don't consider it "console retarded" just because it was a console game first and foremost. I took retarded to mean it was so console it was bad... ME was not that at all, in my opinion. |
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| 18. |
Re: The Old Republic Movies |
Sep 9, 2009, 02:10 |
Jerykk |
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Jerykk's Rules:
No game can mix genres and be considered a PC game. If you're making a shooter and add RPG elements, you're noobing it up for the console auto-aim tards. If you're making an RPG and add shooter elements, you're dumbing down the character progression for the console shoot-em-up tards.
No game can be a PC game unless the PC version was both released first, and is clearly superior.
PC games sell less than half the copies of console games, but deserve twice the development time.
Developers who started developing for the PC are therefore beholden to PC gamers the rest of their professional lives and should go out of their way to cater to an under-selling platform.
I could go on for hours listing Jerykk's Rules of PC Games. A lot of those aren't even rules. In any case, I have only one rule: A PC game isn't consolized if it was designed for the PC. Pretty simple, really. Ports = inherently consolized because they were designed for consoles.
On a side note, wtf? What does a hybrid game have to do with consolization? Two of my favorite games, Deus Ex and SS2 (PC games btw) were hybrids. Some of the best games are hybrids. That has nothing to do with consolization. Mass Effect was a console game that was ported to PC. This is a fact. It's also a fact that the game was 90% shooter, 10% RPG. There really wasn't much role-playing in the game aside from choosing to be a nice guy or an ass. You can't be stealthy, you can't talk your way through most situations, there's no real melee, you can't pickpocket or steal, you can't interact with most NPCs, there are only two choices with long-term consequences (immediately obvious ones and one of the choices is completely illogical). It's just not much of an RPG. Now, if ME2 and 3 do reveal consequences for choices made in the first game, it'll be more of an RPG.
KotOR was a massive success on Xbox, you think they were afraid another game like it wouldn't sell? I'm not sure. Everything they made after KotoR was much more action-oriented and far less reliant on stats. Dragon Age is a return to the more traditional RPG formula and it was designed for the PC. Coincidence? Perhaps. Console gamers are perceived as being more casual with shorter attention spans, which is why there's a growing trend of genres becoming more action-oriented. PC gamers, on the other hand, are typically viewed in the opposite light: longer attention span, more hardcore, etc. When you design an RPG for the PC, you get Dragon Age. When you design an RPG for a console, you get Mass Effect.
This comment was edited on Sep 9, 2009, 02:17. |
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| 17. |
Re: The Old Republic Movies |
Sep 8, 2009, 19:33 |
swaaye |
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I thought Mass Effect's only significant differences from KOTOR were the realtime combat and the vehicle driving (no the KOTOR races don't count). ME even has similar issues as KOTOR such as stupid loot (worse than KOTOR tho), useless money and traders, intense linearity, emptiness of the world when u are done with the quests. The combat in ME is massively more enjoyable though aside from the super buggy AI teammates. Shit, even the plot is rather similar.
I really liked KOTOR a lot back in its time, but now I can barely stand how linear the game is. After thinking about it a lot over the years and playing lots of other games, I've become rather critical of it.
Frankly I don't think Bioware's games from KOTOR onward are very good. I didn't play their older stuff. KOTOR2, for ex, really showed signs of being much better than Bioware's original before it fell apart courtesy of a 13 month dev time.
Personally I think sandbox style RPGs/shooters are the best genre out there today and wish more companies would try to do their own thing there. Fuck MMOs.
This comment was edited on Sep 8, 2009, 19:41. |
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| 16. |
Re: The Old Republic Movies |
Sep 8, 2009, 15:14 |
NKD |
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We have shooters on the PC too, they actually originated here... why does the fact they chose to make a shooter/RPG hybrid mean it was "console retarded"? Unless it fits into one of Jerykk's strict "This is a PC game" categories, it is console crap.
Jerykk's Rules:
No game can mix genres and be considered a PC game. If you're making a shooter and add RPG elements, you're noobing it up for the console auto-aim tards. If you're making an RPG and add shooter elements, you're dumbing down the character progression for the console shoot-em-up tards.
No game can be a PC game unless the PC version was both released first, and is clearly superior.
PC games sell less than half the copies of console games, but deserve twice the development time.
Developers who started developing for the PC are therefore beholden to PC gamers the rest of their professional lives and should go out of their way to cater to an under-selling platform.
I could go on for hours listing Jerykk's Rules of PC Games.
This comment was edited on Sep 8, 2009, 15:16. |
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| If you don't like where gaming is heading, stop giving your money to the people who are taking it in that direction. |
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| 15. |
Re: The Old Republic Movies |
Sep 8, 2009, 08:31 |
InBlack |
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Catering to a bigger audience and a reduction of development costs, those two reasons are music to the ears of EA suits....
Thats is why Mass Effect why simplified.
Or to put it simply for you SingingVelvet. The reason is: MO MONEY! |
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| I have a nifty blue line! |
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| 14. |
Re: The Old Republic Movies |
Sep 8, 2009, 05:53 |
StingingVelvet |
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I agree with KotoR being the least console retarded but Mass Effect? ME was 90% shooter, 10% RPG Yes, but that was the intention. We have shooters on the PC too, they actually originated here... why does the fact they chose to make a shooter/RPG hybrid mean it was "console retarded"?
KotOR was a massive success on Xbox, you think they were afraid another game like it wouldn't sell? |
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| 13. |
Re: The Old Republic Movies |
Sep 8, 2009, 03:20 |
Muscular Beaver |
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The only "console retarded" game they made was Jade Empire, in my opinion. KotOR and Mass Effect are both excellent and had excellent PC ports. When people dont notice that its a dumbed down console port on extremely obvious games like this, its a good sign that there are already far too many dumbed down console ports.
This comment was edited on Sep 8, 2009, 03:21. |
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Oh that is so lame... You will PAY for your use of inappropriate dialogue! - Mojo Jojo |
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| 12. |
Re: The Old Republic Movies |
Sep 8, 2009, 02:44 |
Acleacius |
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Still though it had all the signs of console based design right? Low resolution, poor control schemes, small levels and AI has issues when its based on limited console memory, just to name a few. Sure ME was shooter but aren't there other shooters on consoles, not real sure myself as I never play consoles? But if shooters are limited to PC then I guess that makes ME a weird hybird.
Still, I could have sworn it was common knowledge Bioware focused on console for ME first. I even remember one of the writers mentioning ME was going to be the last console first Bioware game, but that was before riccitiello date raped Dr. Ray and Dr. Greg. |
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| Should any political party attempt to abolish social security, unemployment insurance, and eliminate labor laws and farm programs, you would not hear of that party again in our political history.....and they are stupid. Dwight D. Eisenhower |
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| 11. |
Re: The Old Republic Movies |
Sep 8, 2009, 02:19 |
Jerykk |
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| I agree with KotoR being the least console retarded but Mass Effect? ME was 90% shooter, 10% RPG. |
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| 10. |
Re: The Old Republic Movies |
Sep 8, 2009, 00:27 |
StingingVelvet |
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I am going to try it, yet since Bioware has gone console retarded in the last 4 games or so, it's hard not to be concerned and very skeptical. The only "console retarded" game they made was Jade Empire, in my opinion. KotOR and Mass Effect are both excellent and had excellent PC ports. |
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| 9. |
Re: The Old Republic Movies |
Sep 7, 2009, 23:48 |
Acleacius |
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| I am going to try it, yet since Bioware has gone console retarded in the last 4 games or so, it's hard not to be concerned and very skeptical. |
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| Should any political party attempt to abolish social security, unemployment insurance, and eliminate labor laws and farm programs, you would not hear of that party again in our political history.....and they are stupid. Dwight D. Eisenhower |
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| 8. |
Re: The Old Republic Movies |
Sep 7, 2009, 21:44 |
strich |
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| God bless Lance and his wonderful voice. |
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| I don't believe in a lot of things, but I do believe in duct tape. |
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| 7. |
Re: The Old Republic Movies |
Sep 7, 2009, 17:48 |
Creston |
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And lastly yes, Star Wars is pretty gay.
Hand over your man-card and quit the Internet. Now!
Creston |
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| 6. |
Re: The Old Republic Movies |
Sep 7, 2009, 16:45 |
wtf_man |
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I'm referring more to major game breaking bugs that don't get fixed for a year or more, in most MMOs.... not the game being totally bug free - that's impossible.
WoW and Lotro are good examples of "relatively bug free after launch pains". Yeah they still have bugs... but not a ton of Show Stoppers like AoC (Although I also liked the melee combat in that game), WAR, Vanguard, etc.
This comment was edited on Sep 7, 2009, 16:46. |
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| 5. |
Re: The Old Republic Movies |
Sep 7, 2009, 16:31 |
Fion |
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The combat looks decent, at least the saber play. The gun play needs more work, but the game is still in Alpha so I'm sure it will.
I'd have to disagree that D&DO has all that great a combat. I'd put AoC at the top by a long shot (the melee combat anyway) with probably CoH second just for the games combat and teaming fun factor.
On topic, I am pretty hyped. I wanted Coruscant in SWG for 'years' before the NGE (at which time I left.) I'm glad to see it's gonna be in ToR. It still doesn't make ToR my 'most' anticipated MMOG to come in the next few years, (that would be The Secret World) but it helps. |
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| 4. |
Re: The Old Republic Movies |
Sep 7, 2009, 16:09 |
Caveman |
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There is no such thing as a non-buggy MMO anymore, it's physically impossible to have a bug-free launch these days, I think most MMO gamers accepted the fact that there games will be buggy for about a year or so after launch.
The closest thing I have seen to a non-buggy MMO was Lord of the Rings Online. It was insane the amount of polish Turbine put into that game. The only major bug I remember was the boss in one of the 6 man raids was almost unbeatable because he would cast a shadow spell that unless you didnt' have a potion buff equiped, would kill you right away, so what would happen is he would cast it twice in a row, so the potion would still be cooling down. I forgot the name of it, but it was the lesser being of the Balrog. |
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| 3. |
Re: The Old Republic Movies |
Sep 7, 2009, 16:08 |
Cutter |
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Whilst the game looks good visually - as one would expect for a new MOG - the combat still looks awfully bland. This is the one area where DDO excels over every other MOG, and every other MOG should adopt that more dynamic - read: fun - style of combat. Make-a-sandwich combat is passe.
And don't expect much different, yes it'll have all the courier quests the same as every other MOG, and no, nothing you do will really change the world around you, yes it will be buggy as every other huge game is. The only novel thing about it is the voicework. Whilst that's real groovy and all, we'll see if all that time and money would have been better served going into real content production.
And lastly yes, Star Wars is pretty gay. |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 2. |
Re: The Old Republic Movies |
Sep 7, 2009, 15:12 |
wtf_man |
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Again, I'm not that much of a Star Wars fan... but...
Oh, please don't be buggy... please don't be buggy... please don't be buggy!!!
If they manage to make the game with ZERO "Kill 10 Womprats and bring back 10 Womprat tails" mundane-task-quests, and have it polished to the point of no real game-breaking bugs... this game will frickin' rock! |
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| 1. |
Re: The Old Republic Movies |
Sep 7, 2009, 13:09 |
Fion |
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CORUSCANT!!!!!!!!
WOOOOOOOOO!!!!! |
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19 Replies. 1 pages. Viewing page 1.
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