StarCraft II LAN Still a Possibility

It's possible StarCraft II will have a workaround to allow play on a Local Area Network following the uproar over previous indications that Blizzard's RTS sequel will not include LAN support. Kotaku brought this up with Rob Pardo, and he seemed amused at the idea that people will still consider this an issue when the game is released, indicating that in cases where no 'net connection is available, there may still be ways to play: "There's a few legitimate cases that we're going to try and address over time. Location-based tournaments, or let's say I'm in a dorm with a firewall or something like that, hopefully there's a way to determine that and maybe start a peer-to-peer game." Likewise, Shacknews raised the possibility in a conversation with Battle.net developer Greg Canessa work on a solution to support low latency/high bandwidth situations where they asked if such a solution could provide "pseudo-LAN" support with Battle.Net authentication for local games: "Something like that," he told them. "Maintaining a connection with Battle.net, I don't know if it's once or periodically, but then also having a peer-to-peer connection between players to facilitate a very low-ping, high-bandwidth connection.. those are the things that we're working on." They also confirm with Jay Wilson that Diablo III will deal with LANs the same way StarCraft II does, so it should support any such programming created for StarCraft II.
View : : :
33.
 
Re: StarCraft II LAN Still a Possibility
Aug 24, 2009, 08:24
33.
Re: StarCraft II LAN Still a Possibility Aug 24, 2009, 08:24
Aug 24, 2009, 08:24
 
>No. People weren't expecting it to be twice the shooter but to simply
>live up to the expectations of the genre and it failed. It had none of
>the atmosphere or narrative of games like Half-Life 2 / Bioshock

Crysis is one of the best FPS ever. I'd rate it along side the original System Shock, DOOM, Half-Life 2, STALKER and Far Cry as true classics of the FPS genre.

Crysis pretty much had everything. Great FPS combat bits, awesome vehicle action (the tank battle was the best I have ever seen on PC, even going back to M1 Tank Platoon), great performance for what the engine was doing (a $80-90 graphic card can play it at 30fps on DX9 high level) and sufficiently varied and open gameplay for the most part yet a narrative focus (an average one though) to create pacing and dramatic moments. The vehicles required different tactics, and even that VTOL flight vehicle (which I badmouthed quite a bit in the beginning) worked great once I figured out that it's a slightly mobile gunnery platform rather than a dog-fighting capable one.

I played it on hard difficulty level and found the AI to be serviceable for most parts.

Awesome game.
Date
Subject
Author
1.
Aug 23, 2009Aug 23 2009
2.
Aug 23, 2009Aug 23 2009
4.
Aug 23, 2009Aug 23 2009
3.
Aug 23, 2009Aug 23 2009
5.
Aug 23, 2009Aug 23 2009
7.
Aug 23, 2009Aug 23 2009
8.
Aug 23, 2009Aug 23 2009
12.
Aug 23, 2009Aug 23 2009
9.
Aug 23, 2009Aug 23 2009
10.
Aug 23, 2009Aug 23 2009
14.
Aug 23, 2009Aug 23 2009
15.
Aug 23, 2009Aug 23 2009
17.
Aug 23, 2009Aug 23 2009
11.
Aug 23, 2009Aug 23 2009
13.
Aug 23, 2009Aug 23 2009
18.
Aug 23, 2009Aug 23 2009
19.
Aug 23, 2009Aug 23 2009
20.
Aug 23, 2009Aug 23 2009
21.
Aug 23, 2009Aug 23 2009
22.
Aug 23, 2009Aug 23 2009
 33.
Aug 24, 2009Aug 24 2009
 Re: StarCraft II LAN Still a Possibility
34.
Aug 24, 2009Aug 24 2009
36.
Aug 24, 2009Aug 24 2009
38.
Aug 24, 2009Aug 24 2009
48.
Aug 24, 2009Aug 24 2009
39.
Aug 24, 2009Aug 24 2009
40.
Aug 24, 2009Aug 24 2009
42.
Aug 24, 2009Aug 24 2009
41.
Aug 24, 2009Aug 24 2009
24.
Aug 24, 2009Aug 24 2009
26.
Aug 24, 2009Aug 24 2009
29.
Aug 24, 2009Aug 24 2009
30.
Aug 24, 2009Aug 24 2009
32.
Aug 24, 2009Aug 24 2009
50.
Aug 24, 2009Aug 24 2009
35.
Aug 24, 2009Aug 24 2009
37.
Aug 24, 2009Aug 24 2009
43.
Aug 24, 2009Aug 24 2009
44.
Aug 24, 2009Aug 24 2009
46.
Aug 24, 2009Aug 24 2009
47.
Aug 24, 2009Aug 24 2009
49.
Aug 24, 2009Aug 24 2009
52.
Aug 25, 2009Aug 25 2009
53.
Aug 25, 2009Aug 25 2009
54.
Aug 27, 2009Aug 27 2009
55.
Aug 27, 2009Aug 27 2009
56.
Sep 5, 2009Sep 5 2009
45.
Aug 24, 2009Aug 24 2009
51.
Aug 25, 2009Aug 25 2009