There's a reason Marvel shitcanned them. They don't know how to make good games. They're not bad, but they're not really good either, just sort of meh
Marvel was canceled because Microsoft hired in a replacement to run their games division, he took a look at the contract between Microsoft and Marvel, decided it wasn't sweet enough for Microsoft, and tried to renegotiate with Marvel.
Marvel flipped them the bird, they both walked away from the project, and Cryptic scrambled to find some cash to turn MUO into CO...mainly by selling City of Heroes to NCSoft and later by selling themselves to Atari.
One can't help but think that if MUO had show more promise that both Microsoft and Marvel would have worked harder to reach some kind of compromise, but it was still very early in development at that point in time.
Whether you liked CoH or not, it is unarguably a successful and well regarded MMO, and Cryptic was responsible for that success from conception, through development, and into for the first 3 years of live support.
This comment was edited on Jul 28, 2009, 21:26.