18 Replies. 1 pages. Viewing page 1.
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| 18. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 22, 2009, 03:49 |
InBlack |
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Yay for Croteam! I hope iD takes note and Doom4 is more like the original Serious Sam (Read Doom1 and 2)
Yay for wishfull thinking! |
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| I have a nifty blue line! |
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| 17. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 22, 2009, 00:59 |
webname |
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The invisible unpassable barriers really turned me off, i guess they where due to consolites. It just didnt feel the same, something was lost somewhere. But ill look at the follow up as long as coop persists and drm can be worked around I own all 3. We prefer the first 2. |
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| 16. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 23:17 |
Prez |
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Serious Sam 2 was too watered down as compared to the first. The levels were smaller, and there was a paucity of enemies as compared to the first. Remember in the first edition how you circle-strafed and back-pedaled for what seemed like forever while killing a billion enemies? And how you were physically almost out of breath by the time you killed your last enemy? These were the things that made Serious Sam such a visceral joy, and they were sorely under-represented in the sequel.
This comment was edited on Jul 21, 2009, 23:17. |
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| 15. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 21:37 |
Sphinx |
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What about SS2 turned people off so much? I played both, they both got extremely boring quick in single player, but were a blast in coop. What about SS2 was so much worse than SS1? Correct. If someone says they didn't like Serious Sam the first thing you must ask is "Did you play co-op?" If their answer is no then by law you are allowed to 1. Punch them in gut 2. Ignore their opinion.
Serious Sam is the Diablo 2 of FPSes. It's a great LAN party game to play with friends while drinking heavily and eating really unhealthy snacks. Of course most gamers probably do the drinking heavily part without the friends already, but if you've moved out of your mom's basement maybe you too can find some friends. |
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| 14. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 21:33 |
Sphinx |
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| If you quit Painkiller half way then you missed some crazy level design and enemies. Go try it again. |
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| 13. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 15:01 |
Flatline |
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Yes, it is. Painkiller had gritty, dark and very, very gothic graphics ... and it was such a blast to play this fast and hilarious shooter. Really? I never got into it. I played through half the game and lost interest. To me, the dark, gothic setting was what killed it for me.
Serious Sam was always about killing metric assloads of bad guys in a kinetic, crazy, hyper setting. The action itself is cartoony, so why not match the gameplay with a sympathetic art aesthetic. |
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| 12. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 14:52 |
Elf Shot The Food |
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| The second one also had much smaller levels and the enemy "waves" were a lot smaller too. |
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| 11. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 14:23 |
nin |
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What about SS2 was so much worse than SS1? The controls, I hear. |
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 10. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 14:22 |
Creston |
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Serious Sam 2 was a serious misstep - how could Croteam screw the Serious Sam formula up so badly?
What about SS2 turned people off so much? I played both, they both got extremely boring quick in single player, but were a blast in coop. What about SS2 was so much worse than SS1?
Creston |
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| 9. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 13:40 |
Kajetan |
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Well, whatever they call the graphics, "cartoony", or "realistic", is irrelevant. Yes, it is. Painkiller had gritty, dark and very, very gothic graphics ... and it was such a blast to play this fast and hilarious shooter. Like DN3D, Blood, SS, like Doom or Hexen. Just simple, mindless and so much fun. |
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| 8. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 13:23 |
Bucky |
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Serious Sam 2 was a serious misstep - how could Croteam screw the Serious Sam formula up so badly? Consolitis. |
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| 7. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 12:49 |
Prez |
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| Well, whatever they call the graphics, "cartoony", or "realistic", is irrelevant. This series lives or dies on its gameplay, so they better worry less about the graphics and more about making the third entry more like the First Edition. Serious Sam 2 was a serious misstep - how could Croteam screw the Serious Sam formula up so badly? |
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| 6. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 12:36 |
Veinman |
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| I welcome a realistic look but also hope they keep the levels bright. It's nice to be able to see things for a change. |
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| 5. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 12:06 |
Kxmode |
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| Screenshots or it's not true! |
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| 4. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 11:55 |
Bucky |
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| As long as it plays like Serious Sam (Both parts) and not SS2 I'm happy. I can still remember the feeling the Serious Sam 2 demo gave me--it was not pleasant. |
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| 3. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 11:52 |
Aero |
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Yeah, I guess I could really go both ways on that. I'd say the first was cartoony. Not in a cel shaded kind of way, but it had really bright colors, and just sort of a cartoony feel to it. I thought it went well with the whole over-the-top theme.
I don't know that I would want a cel shaded look, but a dark 'gritty' look doesn't sound appealing either. |
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| 2. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 11:48 |
Reactor |
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| It sounds good to me. I don't recall thinking the graphics in Sam 1 were cartoony (although I'm sure they were, to some degree). |
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| 1. |
Re: Serious Sam 3 Gets Serious Graphics |
Jul 21, 2009, 11:41 |
Aero |
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| I'm really not sure that this is a good thing. I guess I'd have to see it. |
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18 Replies. 1 pages. Viewing page 1.
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