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Op Ed

The Houston Chronicle - Racism in video games? The new norm? Thanks GamePolitics.
One of the games that comes to mind is "Left 4 Dead 2." Though the game isn't out yet, it's already causing an uproar. Set in New Orleans, players will have to fight their way through hordes of zombies - with several of them who appear to be African-Americans. When I saw the first trailer for the game, all I could think about was Hurricane Katrina and the aftermath. Setting the game in a city that was scene of dead, bloated bodies floating by so soon afterward was a bad call, IMHO. The city has had enough to deal with -- Valve, you should have spared them, even if it's just a video game.

Sessler's Soapbox - Indie Games Are Important.
The Sess wanted to explain why he thinks games coming from independent developers are so important for the industry and gamers alike. If you bring more creative voices to the table, everyone else has to match their game and be just as innovative, creative and interesting as the other guy. So press play and find out what Adam has to say on the subject.

IncGamers - WoW is Killing Itself.
Essentially, the problem is that WoW has gone off the track. The game gained popularity because it appealed to normal gamers, willing to devote a few hours a day running dungeons and completing quests in a game they really enjoyed. However, WoW has evolved. The game is now catering to a small minority of so-called 'hardcore' players - according to one developers' research, these make up less than 5% of the overall population. The WoW developers have repeatedly discussed the fact that the hardcore players experience is the best, most challenging content in the game; have more skills than 'casual' players, and therefore receive the best rewards. Even normal, average players now accept these ideas as fact.

IncGamers - WoW Is Not Killing Itself.
In Wrath of the Lich King, Blizzard really went to town and introduced 10 man raids alongside 25 man ones. When this announcement was made at the WWI in Paris last year the cheer from the crowd was deafening. Bleeding edge guilds certainly weren't happy with losing their exclusive access to the hardest encounters in WoW, but this change meant the majority of level cap players would finally get the chance to see end game content.

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18. Re: Op Ed Jul 16, 2009, 15:39 Krovven
 
A casual player is not going to see the end of Ulduar; they aren't even going to see all of Naxxramas or Malygos unless they have more hardcore people to run them through it.

Nobody is saying they should. But in the past, and with other MMO's high end content only has 1 setting...Raid at X number of players. There was no Normal & Heroic modes. You couldn't do part of the dungeon as a 5 or 10 man group instead of the 25 man, etc, etc. There are also plenty of various ways to get gear that would help those players get geared well enough to eventually go on those raids should they choose to.

The high end raid content and dedication required for that is still there. There is just a much softer curve and defining line for the casual player to get there over a long period of time, or at least to prevent them from being cut off from a huge chunk of that content.

ie: Everquest, Planes of Power, when it was first released, succeeded in royally screwing any form of casual player from accessing 75% or more of the expansion content unless they were in a raiding guild. Hell even many raiding guilds found themselves cut off from the content because there was no such thing as instances and they had to race far more advanced guilds for the same content (due to individual player flags [keys] being required to move forward in the content).

WoW raiders that haven't played older MMO's don't know what hardcore is. 4 hours is hardcore in WoW? Shit, some EQ raid content when it was first released took guilds running 60 to 100 players 8+ hours each. Hell Vex Thall took weeks and weeks of guild raids to get key parts to make the Vex Thall key, then it was a 2 day raid to fight to the end of the dungeon...until they started getting better gear of course.

Long and short is...WoW raid/group content is VERY accessible to casual players.

 
Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Jul 16, 09:30 Re: Op Ed space captain
  2. Jul 16, 09:56  Re: Op Ed Bob
  5. Jul 16, 11:08   Re: Op Ed Darks
  6. Jul 16, 12:03    Re: Op Ed Will W
  3. Jul 16, 10:23 Re: Op Ed space captain
  4. Jul 16, 10:25 WoW is Killing Itself eunichron
  8. Jul 16, 12:36  Re: WoW is Killing Itself Kxmode
  14. Jul 16, 14:35  Re: WoW is Killing Itself Fang
  16. Jul 16, 15:04  Re: WoW is Killing Itself Krovven
  7. Jul 16, 12:30 Re: Op Ed Ruffiana
  9. Jul 16, 12:45  Re: Op Ed space captain
  10. Jul 16, 13:03   Re: Op Ed Elf Shot The Food
  11. Jul 16, 13:14   Re: Op Ed Burrito of Peace
  17. Jul 16, 15:37    Re: Op Ed space captain
  20. Jul 16, 15:54     Re: Op Ed Masa
  23. Jul 16, 16:32      Re: Op Ed Burrito of Peace
  22. Jul 16, 16:30     Re: Op Ed Burrito of Peace
  26. Jul 16, 17:00      Re: Op Ed space captain
  27. Jul 16, 17:57       Re: Op Ed Cutter
  12. Jul 16, 13:40 Re: Op Ed PropheT
  13. Jul 16, 14:29  Re: Racism in video games DG
  15. Jul 16, 14:48  Re: Op Ed eunichron
>> 18. Jul 16, 15:39  Re: Op Ed Krovven
  19. Jul 16, 15:50 Re: Op Ed WinterMadness
  21. Jul 16, 16:15  Re: Op Ed Krovven
  24. Jul 16, 16:38 Re: Op Ed WinterMadness
  25. Jul 16, 16:45 Re: Evening Consolidation HellSlayer
  28. Jul 16, 18:31  Re: Evening Consolidation Kxmode


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