User comment history
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| News Comments > Farming Simulator 2013 |
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| 4. |
Re: Farming Simulator 2013 |
Aug 15, 2012, 11:16 |
Shok |
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SpectralMeat wrote on Aug 15, 2012, 10:06: Seriously, who buys this game? I saw this game a few weeks ago in a book store in Ireland. Lots of farms over there |
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| News Comments > etc. |
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| 4. |
Re: etc. |
Aug 14, 2012, 21:57 |
Shok |
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| I think the last time I bought anything from Gamestop was an Everquest expansion over 10 years ago...and it was missing a CD so I had to go back and exchange it lol. |
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| News Comments > Diablo III Starter Edition |
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| 13. |
Re: Diablo III Starter Edition |
Aug 14, 2012, 21:49 |
Shok |
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| I would like to think the inevitable Diablo 3 expansion will be a terrible failure but some people just buy Blizzard games no matter what so they'll get their 5 million sales again. Sheeple... |
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| News Comments > Wargame: AirLand Battle Announced |
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| 3. |
Re: Wargame: AirLand Battle Announced |
Aug 10, 2012, 16:32 |
Shok |
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| I was into W:EE for a few weeks but it just got so tedious and finishing a mission was more of a "wow, I finally won after 4 restarts" thing instead of a "wow, that was a fun 30 minutes playing" experience. I might still get this expansion if it's reasonably priced and I can try a demo first though. |
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| News Comments > Evening Tech Bits |
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| 4. |
Re: C64 |
Aug 1, 2012, 22:06 |
Shok |
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I don't miss the stupid long loading times on my C64 disk drive watching the EA logo flashing...and that was with a fastload cartridge
Playing my first game on it, Dr. J vs. Larry Bird, was awesome though lol |
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| News Comments > Steam Top 10 |
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| 11. |
Re: Steam Top 10 |
Jul 29, 2012, 19:38 |
Shok |
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I haven't played DayZ in a while. Started playing Tribes Ascend after buying the $5 Steam sale and now I'm hooked on that |
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| News Comments > etc., etc. |
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| 1. |
Re: Peter Mostlybull |
Jul 6, 2012, 21:49 |
Shok |
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He also said what's hidden inside the cube will be "so valuable, and so life-changingly important." I'm guessing it's a golden condom...you heard it here first. |
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| News Comments > Wargame - European Escalation Free DLC |
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| 3. |
Re: Wargame - European Escalation Free DLC |
Jul 5, 2012, 14:05 |
Shok |
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I played through a few single player missions in the campaign but never multiplayer. I got a bit frustrated after the 3rd or 4th mission though and never got back to it. I'm hopeful the DLC and patch helps the difficulty. I emailed Blue patch notes the other day but he didn't post (probably since it was from an unconfirmed message board post):
http://forums.steampowered.com/forums/showthread.php?t=2783425
GAMEPLAY :
==> Adding a new map : « Mecklenburg ». ==> Adding a new game mode : « Conquest ». Seven maps will be available for this mode, including « Mecklenburg », which can be played both against humans or AI. ==> Adapting two more actual maps for the « Siege » mode : « Hold until relieved » & « None shall pass ». ==> New game lobby interface (multi & skirmish). ==> Better visibility of the number of people in the ranked games. ==> Major tuning patch (see below).
BUG FIXING :
==> Fixing a cause causing a crash when a game host leave the lobby. ==> Fixing a cause causing a crash when using custom flares. ==> Fixing some rare bugs (when a command unit of the edge of a zone is forced to move into another, when loading infantry under fire into a transport, during some solo campaign’s briefings, …). ==> Fixing a graphic bug on map « Mlada Boleslav » (solo campaign) & « Open Range » / « Duel Field » (multi). Therefore the patch’s weight …
TUNING :
• GENERIC :
=> All flamethrowers are now restricted to direct fire. It means they need a LOS on target to fire. => All flamethrowers are now able to auto fire. => Aiming time for all flamethrowers decreased.
=> Aiming time for all ATGM decreased. => Fire range for all ATGM have been increased of +175m, except for both M47 Dragon.
• PACT :
=> 23mm ammunitions loadout for the Soviet ZSU-23-4V Shilka & NVA FlaKPz Shilka decreased from 4.000 to 2.000 rounds. => Fire range of the ZSU-23-4V Shilka increased from 1.575m to 1.750m. => Accuracy of the ZSU-23-4V Shilka increased from 3 to 4.
=> Fire range of the ZSU-23-4V1 Shilka increased from 1.575m to 1.750m. => Accuracy of the ZSU-23-4V1 Shilka increased from 4 to 5.
=> Fire range of the ZSU-23-4M2 Biryusa increased from 1.575m to 1.925m.
=> Replacing the actual (NATO ) rocket pods of the MI-2URN with a correct 16-rockets S-5 57mm pod.
=> Accuracy of the FJB-40’s Strela-2 increased from 4 to 8 (on par with the SAS & Rangers’ Redeyes).
=> Accuracy of the MT-LB Strela-10 increased from 4 to 6 => Aiming time of the MT-LB Strela-10 decreased.
=> Price of the Soviet BRDM-2 Malyutka-M & NVA SPW-40P2 Malyutka-M decreased from $35 to $30. => Price of the Soviet BRDM-2 Malyutka-P & NVA SPW-40P2 Malyutka-P decreased from $45 to $40.
=> Price of the Soviet BM-21 Grad & NVA MFRW BM-21 decreased from $80 to $70. => Price of the CSLA RM-70 & NVA MFRW RM-70 decreased from $150 to $130.
=> Fire range of the obsolete 85mm gun of the Polish T-34/85M1 & NVA KPz T-34/85 decreased from 1.925 to 1.500m.
=> Fire range of the obsolete 76,2mm gun of the Soviet PT-76B & NVA SpPz PT-76B decreased from 1.925 to 1.500m. => Price of the Soviet PT-76B & NVA SpPz PT-76B decreased from 30$ to 25$.
=> Fire range of the obsolete 76,2mm gun of the Soviet PT-71 decreased from 1.925 to 1.500m. => Price of the Soviet PT-71 decreased from 35$ to 30$.
=> Fire range of the following MBT’s main gun increased from 1.925m to 2.100m : * T-62M-V * T-64A & T-64B * T-72A
=> The following ATGMs' AP value is increased : * Falanga from AP 10 to 12. * Fleyta from AP 10 to 12. * Malyutka from AP 10 to 11. * Malyutka-M from AP 10 to 11. * Malyutka-P from AP 10 to 12. * Bastion from AP 10 to 12. * Sheksna from AP 10 to 12. * Kobra from AP 11 to 13. * Svir from AP 11 to 14. * Refleks from AP 11 to 15. * Fagot from AP 10 to 11. * Konkurs from AP 10 to 12. * Konkurs-M from AP 11 to 14. * Kokon from AP 11 to 14. * Ataka V from AP 11 to 14.
• NATO :
=> Fire range of the US M109 decreased from 18.200m to 14.000m (does not affect the Bundeswehr variant). => Price of the US M109 decreased from $50 to $40 (does not affect the Bundeswehr variant).
=> Size of the British FV102 Striker changed from "Small" to "Normal". => Speed and maniability of the SwingFire increased.
=> Price of the French MILAN F2 team increased from $20 to $25.
=> Price of the German Panzergrenadiers decreased from 35$ to 30$.
=> Blindicide (German Jäger)’s caliber changed to 83mm (no gameplay effect, just a realistical change ).
=> Disponibility of the US M132 Zippo increased from 8 to 12.
=> Stabilizer of the US MBT-70 changed from "None" to "Bad".
=> Price of the German SPz 11-2 Kurz decreased from $35 to $30.
=> Speed of the British Saracen increased from 65km/h to 70km/h.
=> Price of the US V-150 90mm decreased from $50 to $45. => Speed of the British FV432 Rarden increased from 45km/h to 50km/h. => Replacing the Marder 1A3’s actual MILAN F1 with a MILAN F2.
=> Fire range of the following MBT’s main gun increased from 1.925m to 2.100m : * Leopard 1A4 & Leopard 1A5 * Chieftain Mk.10 * M1 Abrams & IPM1 Abrams * M8 AGS * AMX-30B Valorisé & AMX-30B2 * M60A3 Patton & Super M60
=> The following ATGMs' AP value is increased : * Shillelagh from AP 10 à 11. * Shillelagh-C from AP 10 à 12. * TOW from AP 10 à 12. * I-TOW from AP 11 à 14. * TOW 2 from AP 12 à 15. * HOT 1 from AP 11 à 13. * HOT 2 from AP 12 à 15. * MILAN F1 from AP 10 à 12. * MILAN F2 from AP 12 à 15. * Swingfire from AP 11 à 13. * SS-11 from AP 10 à 12. * Hellfire from AP 13 à 16. |
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| News Comments > etc., etc. |
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| 1. |
Re: etc., etc. |
Jun 28, 2012, 21:24 |
Shok |
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And if someone isn't playing SimCity Social, it means they aren't a potential customer for Diamonds, the in-game uber-currency that can turn your real money into anything from building permits to time-saving "accelerations" to the "Simoleans" needed to build most everything in the city. That's right, if you want more money in SimCity Social, you don't have to worry about calibrating your tax rate or even waiting for your existing buildings to produce more. You just have to spend real money to make fake money. P2W SimCity...you're doing something wrong EA; probably listening to Peter Moore too much.
EDIT: I thought this was the next SimCity for PC but it's a social facebook pos thingy game. oh well /shrug
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714 Comments. 36 pages. Viewing page 7.
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