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User information for Arthur Dent

Real Name Arthur Dent   
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Nickname Wowbagger_TIP
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Homepage http://
Signed On Apr 3, 2001, 22:20
Total Comments 3843 (Veteran)
User ID 9540
 
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News Comments > Diablo III Launch: Error 37 Gains Infamy
82. Re: Diablo III Launch: Error 37 Gains Infamy May 16, 2012, 16:14 Wowbagger_TIP
 
Quinn wrote on May 16, 2012, 14:37:
Mr. Tact wrote on May 16, 2012, 10:42:
TheEmissary wrote on May 16, 2012, 01:52:
This isn't an MMO for crying out loud.
Actually, this is a MMO. That's how they built it, that's how they are marketing it. THAT is the problem.

Hit the nail on the head with that comment. I wrote almost literally the same on their facebook page this afternoon.
Yeah, they made an MMO that most folks just want to play by themselves or with a couple buddies. Then to add insult to injury, they decide to blow off having the resources to let you play it. Way to go Bliz. But, as it's been pointed out, people buy their shit anyway.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Diablo III Launch: Error 37 Gains Infamy
76. Re: Diablo III Launch: Error 37 Gains Infamy May 16, 2012, 14:02 Wowbagger_TIP
 
On a happier note, Grim Dawn just passed $400K today

http://www.kickstarter.com/projects/crateentertainment/grim-dawn
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Diablo III Launch: Error 37 Gains Infamy
72. Re: Diablo III Launch: Error 37 Gains Infamy May 16, 2012, 11:01 Wowbagger_TIP
 
MisterBenn wrote on May 15, 2012, 22:20:
Prez wrote on May 15, 2012, 21:51:
I'm still stunned Blue actually used the "arrow to the knee" line after his comment. UGH!

In fairness he referred to the phenomenon, he didn't use it.

With all the new dungeon crawlers coming out I will definitely be buying one of them... but which? D3 is out, the previous videos I saw showed very little new and exciting, and there is already a growing collection of feedback along the same lines. Also looking for single player I hate the online DRM so that makes the decision even easier.

I love the skill web and graphic style of Path of Exile but I understand it's currently crude in places. I'm not the biggest fan of the cartoon style of Torchlight 2 and I agree with TB that the tech tree seems dated now, but hearing him rave about the main combat mechanics being so satisfying I think that's probably out on top at the moment...

It is as least a health time for these games, competition breeds quality!
At least PoE is still in beta. They've been doing stress-test weekends lately. The devs are responsive and communicate with players a lot both in the forums and in the game. They tend to fix issues pretty quickly as well. Asked for a minimap, we got a minimap. Asked for better UI features for leveling skills, got them like a week later. Still has some issues, but at least they are still testing and trying to prevent these issues from impacting players. Will probably be playing this (and Warlock) until TL2 comes out.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Ships Ahoy - Diablo III
248. Re: Ships Ahoy - Diablo III May 16, 2012, 09:09 Wowbagger_TIP
 
Krovven wrote on May 16, 2012, 04:50:
Wowbagger_TIP wrote on May 16, 2012, 03:05:
Not trolling, just a good ol' fashioned "told ya so" to all those fanboys who were blaming all the issues during the open stress test weekend on the fact that it was beta and a stress test, and claiming that everything would be fine at release. You know who you are.

Having to deal with losing progress in a single-player game because some server puked or your net connection got screwy for a minute is just really really stupid.

And do you know what caused the outages? Most likely hardware failure. You can test and test and test...something will always fail and have to be replaced. Or, simply bugs. If the final boss isn't giving loot, you think that's worth them taking the servers down to do maintenance? Or should people that kill the final boss continue to get nothing?
Someone's in denial... but then, you live there.

Krovven wrote on May 16, 2012, 04:50:
There is no lost progress. You start from the last checkpoint, which they are frequent, just like most other games. As usual the idiots that didn't buy the game are talking out of their ass.
Getting dropped before you get to the next checkpoint is most certainly lost progress. The difference between D3 and a regular offline single-player game is, of course, the number of issues that can cause you to lose progress is multiplied greatly when you have to have a constant connection to a server which must never fail in any way, rather than just relying on your own system.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Ships Ahoy - Diablo III
239. Re: Ships Ahoy - Diablo III May 16, 2012, 03:05 Wowbagger_TIP
 
Bhruic wrote on May 16, 2012, 00:20:
As long as they had "internet connection required", and "no guaruntee of server availability", they're almost certainly fine.
I'm pretty sure "no guarantee of server availability" wasn't a bullet-point on the box. If you don't know about it at the time of purchase, then you should certainly be offered a refund.

Zanthar wrote on May 15, 2012, 17:39:
I can live with the server downtime if it stops all the damn cheating and duping in the previous games. Only time will tell if that's the case though.
An offline mode where characters can never go online would have had no effect on the security of the online game. It would, however, have allowed people to play the game they paid 60 bucks for.

Krovven wrote on May 15, 2012, 17:12:
MadBoris wrote on May 15, 2012, 16:53:
What may be stranger still, is that there is still a horde of Blizz fanboys still actively dismissing issues on the D3 boards, aggressively at those that bring up the obvious. It's like a blind cult.

Then there is polar opposite folks that are bitching and trolling the boards when they didn't even buy the game. You balance each other out.
Not trolling, just a good ol' fashioned "told ya so" to all those fanboys who were blaming all the issues during the open stress test weekend on the fact that it was beta and a stress test, and claiming that everything would be fine at release. You know who you are.

Having to deal with losing progress in a single-player game because some server puked or your net connection got screwy for a minute is just really really stupid.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Diablo III Starter Edition & Guest Pass Details
38. Re: Diablo III Starter Edition & Guest Pass Details May 15, 2012, 03:26 Wowbagger_TIP
 
jacobvandy wrote on May 15, 2012, 03:20:
No, you cannot connect to even play single-player... That's why everyone is so pissed. I've been trying to get on for 15 minutes now, you get past the 'Servers busy' message if you keep trying, but then it takes forever trying to 'Retrieve hero list' (of which I have none, BTW), and eventually times out.

Yeah, awesome idea to not create offline single-player. But people will buy it anyway, so who cares, right? I'm just gonna wait for TL2 and Grim Dawn.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Diablo III Starter Edition & Guest Pass Details
34. Re: Diablo III Starter Edition & Guest Pass Details May 15, 2012, 02:27 Wowbagger_TIP
 
AnointedSword wrote on May 15, 2012, 02:19:
Wowbagger_TIP wrote on May 15, 2012, 01:18:
1AngryGamer wrote on May 15, 2012, 01:00:
This starter edition is perfect for idiots like Blues News readers that arent sure if this will be a good game

As near as I can tell, the starter edition is exactly what we played in the beta. How is it supposed to change anyone's mind?

Not everyone are diehard gamers! Most do not play betas...Rock on people!
Yeah, but he was talking about Bluesnews readers, and most of them do play betas, and likely a lot more than usual played this one in particular.
 
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News Comments > Diablo III Starter Edition & Guest Pass Details
30. Re: Diablo III Starter Edition & Guest Pass Details May 15, 2012, 01:18 Wowbagger_TIP
 
1AngryGamer wrote on May 15, 2012, 01:00:
This starter edition is perfect for idiots like Blues News readers that arent sure if this will be a good game

As near as I can tell, the starter edition is exactly what we played in the beta. How is it supposed to change anyone's mind?
 
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News Comments > Binary Domain Demo
1. Re: Binary Domain Demo May 12, 2012, 11:28 Wowbagger_TIP
 
Tried the demo a week or so ago. TERRIBLE console port. The menus are seriously screwy and nothing works as it should on PC. The gameplay is typical cover-shooter fare. This thing is crap and I would never pay them a dime for it.  
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News Comments > Op Ed
75. Re: Op Ed May 10, 2012, 13:45 Wowbagger_TIP
 
Jerykk wrote on May 9, 2012, 01:59:
The fact that they're also releasing this for Vita is the reason I didn't donate. Console development is expensive, especially when you don't have a publisher. In fact, can you even release a game on Vita without a publisher? Highly questionable stuff.

Then there's the fact that the Vita and PC have completely different control schemes and hardware capabilities. If other multiplatform development is any indication, the game will be designed for Vita and then ported to PC. I'm not kickstarting a port.

My thoughts exactly. The game sounds like it could be cool, but I have no confidence in them being able to deliver a good PC experience and I couldn't care less about Vita.
 
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News Comments > Grim Dawn Funded
21. Re: Grim Dawn Funded May 9, 2012, 13:11 Wowbagger_TIP
 
Creston wrote on May 9, 2012, 12:33:
Wowbagger_TIP wrote on May 9, 2012, 04:51:
Any way you slice it, these guys weren't responsible for the decisions about whether to fix bugs post-release or not. Laying blame there seems kind of ridiculous.

Point in case. Keep letting devs get away with this kind of shit, and you'll keep getting buggy games. And again, it's not THAT much to ask for a dev to fix a MAJOR gamebreaking bug like this, even if the publisher doesn't pay them for it. Bruno whatever had enough money to work on a new game for two-three years out of his own pocket, but he couldn't afford the... what? A week? Two weeks? to fix this bug?

You want to know why games on the PC are generally released in such a terrible state? Because gamers keep putting up with it and happily buy whatever next bug-ridden game comes out from the same developer.

/shrug.

Creston
If you have some evidence that these guys actually had any say in the matter, then you may have at least some validity to your reasoning. Doesn't seem to me that they would have been involved in that decision, and couldn't have made the decision themselves. So holding them accountable is taking action against the wrong people. I don't see how it would send a message to other devs either unless there is clear understanding that these guys were directly involved in the decisions that lead to your retribution against them. I'm not seeing it.
 
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News Comments > Grim Dawn Funded
15. Re: Grim Dawn Funded May 9, 2012, 04:51 Wowbagger_TIP
 
Any way you slice it, these guys weren't responsible for the decisions about whether to fix bugs post-release or not. Laying blame there seems kind of ridiculous.

I'm chipping in on this one, just because the mechanics they've described sound interesting, and they've already got the game basically built, aside from needing to add a lot more content to fill it out.
 
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News Comments > Diablo III Interview
53. Re: Diablo III Interview May 7, 2012, 16:21 Wowbagger_TIP
 
ASeven wrote on May 7, 2012, 14:50:
In other, better news...

Grim Dawn fully funded just now!

Awesome. I haven't bought into that one yet. Guess I was waiting around for the Wasteland 2 and Shadowrun Returns ones to finish. Gonna get in now though. Hope they can raise a lot more and add more content.
 
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News Comments > Company of Heroes 2 Announced
19. Re: Company of Heroes 2 Announced May 7, 2012, 15:21 Wowbagger_TIP
 
Yosemite Sam wrote on May 7, 2012, 14:40:
Nice, keep the same formula, be nice to be able to zoom out more and definatly got to have the same kind of chatter, that was one great thing about CoH... jesus conrad tie your fucking laces ... course having quit the hardware cold war years ago I prolly wont even be able to run it.
Building a gaming rig is cheap these days, especially if you aren't concerned with running the latest FPS games with all options maxed out at 100+fps.
 
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News Comments > Diablo III Interview
9. Re: Diablo III Interview May 7, 2012, 10:47 Wowbagger_TIP
 
Wallshadows wrote on May 7, 2012, 10:39:
From what I recall, the reason there is no offline mode is due to the fact that most of the items, if not all, are stored server side to prevent the wide-spread duping found in D2 and D1 where the information was stored locally. Could you imagine the RMAH with Diablo 2 duping?

Another ruststorm could come and wipe out all the duped items or items disappear after you leave the game and those who bought in to them will be calling for heads to roll while the seller cashes out.

It makes sense to me and if it actually makes a dupe-free market then I think this design will impress more people than turn away.
If you keep offline chars offline, there is no problem with this. That's what post 5 was talking about.
 
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News Comments > Diablo III Interview
8. Re: Diablo III Interview May 7, 2012, 10:46 Wowbagger_TIP
 
deqer wrote on May 7, 2012, 10:32:
"and why they will not incorporate an 'offline mode."

Really? Because all I got from this interview was the same bullshit they've been feeding us before? I thought this interview would have a REAL answer. "Security", and "People angry for not knowing about online mode, and cant bring their character online." are not real answers; that's the same bullshit from before.

It's bullshit because the solution to THAT is quite simple. If it's called "Offline", wouldn't that be the slightest clue to the player that they will be offline? And wouldn't a simple hazard-themed popup warning message resolve that issue? The solution is so simple.
Exactly. Their reasons are absolutely bullshit. They are concerned about people being angry that they can't bring their offline chars online, but not about all the things about being online-only that make people angry? Yeah, bullshit.
 
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News Comments > Steam Top 10
32. Re: Steam Top 10 May 7, 2012, 03:25 Wowbagger_TIP
 
HorrorScope wrote on May 7, 2012, 01:55:
Official site if you bought T2 there that gets you into the Neverwinter beta. But well beyond that, what is the big hurry to preorder a game with no ship date? It wasn't like is was on sale.
Where is that deal? I didn't see it on the TL2 site.
 
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News Comments > Steam Top 10
27. Re: Steam Top 10 May 6, 2012, 19:18 Wowbagger_TIP
 
Played the demo. Sniper V2 pretty much sucks. What kind of sniper game has you basically killing everything that moves in the entire map in order to win? That's just dumb.

Oh, and I'm in agreement that the pre-order incentive for TL2 sucks. I already have TL1. Why do I need another copy?
 
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News Comments > Saints Row 3 Standalone Expansion Plans
37. Re: Saints Row 3 Standalone Expansion Plans May 5, 2012, 00:34 Wowbagger_TIP
 
NKD wrote on May 4, 2012, 23:27:
Jerykk wrote on May 4, 2012, 22:55:
However the discussion was whether SR3 ran at 30FPS or 60

The discussion was whether or not the game was properly optimized for ATI cards, which it isn't. You managed to get a decent framerate through brute force (Crossfire 6870s) but you shouldn't need to. Not for a port of a console game designed for 6-year-old hardware. If you have an Nvidia card, you get better performance with weaker hardware. And that's the whole problem. The game should run just as well on ATI cards as it does on Nvidia cards but that's not the case.

Sadly that's why I don't bother with ATI anymore. If it's not a driver problem, it's a lazy developer problem. Over the last 15 years that I've owned 3d graphics cards, Nvidia has consistently given me the fewest problems. If things change at some point, I'll reconsider, but slightly better performance in a couple of games isn't worth the uncertainty.

I don't know that it makes much difference. Over the last several years I've heard a lot of complaining about Nvidia cards too. I've had both Geforce and Radeon cards over the years, and aside from one card that stopped being able to handle anything but regular 2d desktop stuff, I haven't had any real problems.
 
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News Comments > Saints Row 3 Standalone Expansion Plans
27. Re: Saints Row 3 Standalone Expansion Plans May 4, 2012, 11:06 Wowbagger_TIP
 
Jerykk wrote on May 4, 2012, 01:57:
By "ran fine," do you mean you got a constant 60 FPS?
I didn't monitor it or anything, but that's because it played smoothly for me. I'm sure I didn't have the settings jacked all the way up or anything, but it seemed fine to me.

As for the game itself, I like the humor and I'm glad they decided to just roll with the over-the-top parody thing. It works. It's fun. I hope they survive to make SR4.
 
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3843 Comments. 193 pages. Viewing page 43.
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