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User information for Arthur Dent

Real Name Arthur Dent   
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Nickname Wowbagger_TIP
Email Concealed by request - Send Mail
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Homepage http://
Signed On Apr 3, 2001, 22:20
Total Comments 3577 (Veteran)
User ID 9540
 
User comment history
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News Comments > RAGE Patched
68. Re: RAGE Patched Oct 10, 2011, 08:26 Wowbagger_TIP
 
Kastagir wrote on Oct 10, 2011, 03:03:
Mad Max RW wrote on Oct 9, 2011, 23:56:
I reverted back to the unpatched Rage.exe when I discovered they locked almost all of the console command values. The game is so much better with my custom config disabling health regen, better accuracy for bad guys, faster run/walk speed, infinite and faster sprint, no stupid highlighting objects and things you interact with, some other tweaks, oh and also this:

Inside the Wellspring Bar:
Before
After

Wellspring mayor's office:
Before
After

Call me crazy, but I think the "after" screens are better. The Wellspring Bar seems too awash with light in the "before" shot. The darker scenes are more convincing.

The "after" shots definitely look better. I wasn't sure if the original poster thought they did or not.
 
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News Comments > King's Bounty: Warriors of the North Announced
5. Re: King's Bounty: Warriors of the North Announced Oct 6, 2011, 11:51 Wowbagger_TIP
 
Alamar wrote on Oct 6, 2011, 11:42:
Kythlyn wrote on Oct 6, 2011, 11:29:
I just started playing this series. The Legend seems like an enourmous game. If the sequel, expansion and now this 2nd sequel are as big, oh man... that's a lot of King's Bounty. The question is, will the gameplay remain interesting throughout?

I can't speak for everyone, and this example isn't even necesarily indicative of anything but my sometimes typical long term play sessions...

If you're still with me, I'm merely trying to say, I picked up the KB 3 pack on steam (likely the summer sale), and got about 20-25 hours in, and moved on to other stuff... I keep wanting to go back, but when I try, I forget where I am, and I don't want to restart just to get a sense of placement...

-Alamar

Same thing happened to me. I forget where everything is, where I'm going, what I should do next, etc. It's a good game, but it's long and hard to play straight through. Knowing all the other games that are coming out soon that would distract me for quite a while (mainly Skyrim), I definitely wouldn't start playing now. Maybe a good game for a slow time of year.
 
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News Comments > Syndicate FPS Trailer
39. Re: Syndicate FPS Trailer Sep 30, 2011, 00:51 Wowbagger_TIP
 
I dunno. This just doesn't look all that great. Seems pretty gimmicky. Some obvious persuadertron areas, basic run-n-gun gameplay with scripted events. A few weapon options that may or may not also end up being very situational gimmicks. I just don't see anything that looks very interesting. The gameplay actually reminded me a lot of Bulletstorm. That was probably due to the kinds of guns and all the sliding and kicking.

I still think it was a bullshit move to call this Syndicate, but I'm willing to let the game live or die based on its gameplay. I'm gonna need to see a lot more to convince me that it'll be worth buying.
 
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News Comments > Ships Ahoy - Fate of the World: Tipping Point
2. Re: Ships Ahoy - Fate of the World: Tipping Point Sep 29, 2011, 22:53 Wowbagger_TIP
 
Shouldn't a game set "within a realistic world" use, I dunno, realism? Looking at their scenarios they're more going for the ultra-PC tripe from the disgraced East Anglica research unit.

Oh well, science isn't all that important when there's money to be made...just wish the world didn't have to support these credentialed yet ignorant folks.
I can understand all the words, but I have no idea what you're going on about...
 
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News Comments > New XCOM "Adheres to the Tenets" of X-COM (By Changing Everything)
42. Re: New XCOM Sep 26, 2011, 12:40 Wowbagger_TIP
 
rlknight66 wrote on Sep 23, 2011, 07:35:
Jivaro wrote on Sep 22, 2011, 15:37:
You never played the original games and you criticize people for being angry about this severe change in gameplay mechanics and perspective?

I'm just critical of fanboys who feel like the developers OWE them something, really - if you don't like the game, don't buy it. It's not like and X-COM fps has never been done before (x-com enforcer) which I believe also radically changed gameplay mechanics as well as in a time line separate to that established by the first four games.

So, yea, people who are all like "ZOOOMGZZZZ!!! WTF IS 2K DOING TO MY BELOVED FRANCISE?!?!?!" kind of leave me scratching my head.
How is X-COM Enforcer an argument in favor of doing an X-COM FPS? Seems like it would be a really good argument against it. Second, if you haven't played the originals, then you have no clue how incredibly NOT an X-COM game this is. So your opinion is just baseless. There's just no reason to use the X-COM license for this kind of crap, other than pure greed. This game seems to have next to nothing to do with X-COM. Like I said before, it's Shadowrun all over again.
 
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News Comments > Saturday Previews
4. Re: Saturday Previews Sep 25, 2011, 15:48 Wowbagger_TIP
 
CommunistHamster wrote on Sep 25, 2011, 07:49:
I thought FC2 could have been a great game, but was hamstrung by bad design decisions. I have absolutely no desire to play FC2 ever again but FC3 looks like it might be somewhat good. Not day-1 good, but maybe day-30
Pretty much agree. It had a lot of potential. Can't understand how they managed to fuck it up so badly that I quit halfway through and never wanted to play it again.
 
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News Comments > Morning Safety Dance
3. Re: Morning Safety Dance Sep 21, 2011, 13:56 Wowbagger_TIP
 
What really grinds me is how they hide it in the T&C paper that NO ONE ever reads and is very difficult to read or understand.
They're generally pretty easy to understand. They usually amount to, "We can do anything we want, and you agree not to sue us."
 
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News Comments > Dragon Age II Mark of the Assassin DLC Next Month
21. Re: Dragon Age II Mark of the Assassin DLC Next Month Sep 16, 2011, 19:57 Wowbagger_TIP
 
DAO for example sill had those 20 second loads where DA2 got it down to 3 seconds. How much the putrid bioware engine needs to load, that is a big deal to us. That's part of the fluid statement.
I'd much rather have 20-second loads in a good game that I want to play vs. 3-second loads in a game that I have no desire to play. DA2 got just about everything important about an RPG wrong. No way I'm paying for that.
 
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News Comments > Tribes: Ascend Delayed Until Next Year; Closed Beta Nears
24. Re: Tribes: Ascend Delayed Until Next Year; Closed Beta Nears Sep 16, 2011, 12:27 Wowbagger_TIP
 
Overon wrote on Sep 16, 2011, 11:09:
Jerykk I agree with everything you said. But you need to define what you mean by "CoD demographic" because you seem to be using it a perjorative term.
Isn't it?
 
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News Comments > Max Payne 3 Trailer
34. Re: Max Payne 3 Trailer Sep 15, 2011, 00:04 Wowbagger_TIP
 
reisub wrote on Sep 14, 2011, 20:14:
Ray Marden wrote on Sep 14, 2011, 18:11:
He looks way too aged as well.
To be fair, he aged a fair bit from 1 to 2 so that makes a bit of sense. I wonder if he'll risk breaking his hip every time he dives to the floor in MP4 though.
Nothin' a bottle of painkillers won't fix right up!
 
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News Comments > Morning Consolidation
62. Re: Morning Consolidation Sep 13, 2011, 17:36 Wowbagger_TIP
 
If used games were just player-to-player they'd be mostly ignored, because it wouldn't be someone making more money off of them than the people that made them.
Without GameStop, there'd just be a dozen other game trading/reselling services splitting the profits. It wouldn't change the overall desire that people have to buy/sell/trade used games. As long as some companies are willing to create ways to satisfy that desire, they will make money from it. That's just how the market works. Until they implement something along the lines of Steam for consoles, that's the way it will be.
 
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News Comments > Morning Consolidation
59. Re: Morning Consolidation Sep 13, 2011, 12:15 Wowbagger_TIP
 
Beamer wrote on Sep 12, 2011, 23:25:
yonder wrote on Sep 12, 2011, 20:40:
Beamer wrote on Sep 12, 2011, 12:37:
As far as used games, it's a used physical device.

It isn't really, though.
A game is code. The CD either works or it doesn't. There's very little value lost in a transfer of ownership.
A book is a physical item. It is defined by being a physical item. It is also an intimate item, as people tend to read in bed. Do you want to bring something with someone else's hair, snot, coffee stains, etc into bed? No, so used books drop drastically in value.
Cars are physical devices that get significant wear-and-tear, most of which isn't evident from an economically-viable glance. Plus someone has been farting in the driver's seat for years and possibly doing worse in the back seat. The value drastically drops.
Not to mention things like cars and houses, which have enormous used markets, cost so much that most could not buy a new one without selling an old one (in fact, many can never buy a new one, period, and would never without financing - how many Americans ever have over $20k in their savings account?)

Games, though? A used game sells at GameStop for 10% off at most. A $60 game sells for $5 off. A $20 game sells for $2 off. What other product holds value like this used? And games tend to be cheap, with the price falling even quicker. You save very little
buying used and often would save more if you just waited 6 months.

There's one obvious, glaring hole in your logic. If there was only *ONE* retail store that sold used books, you'd better believe they'd cost quite a bit more. You don't have to buy used games at GS. Ever been to a yard sale? Ebay? Swap.com? Buying a game from a yard sale for 15 bucks gets you a cheaper game and gets the re-seller more money in his (/her) pocket.

And the hole in your logic is that those sales are inconsequential. They are a tiny fraction of used sales.

If GameStop did not exist you would not see this war being waged by publishers and developers. But it does, and they can look at the 10k and see how many billions GameStop is making instead of them. They can see the GameStop CEO getting rich despite adding next to nothing to the industry.
GameStop may give them an easy target, but with plenty of other online and offline ways to sell and trade games, I don't see how it would change anything. GameStop going away would only help these other venues, and several of them would probably take its place. I fucking hate GameStop because they completely rip you off, and I would never buy or sell anything there, and I think others are morons for doing so. Sooner or later some other service(s) will take a big bite out of them, unless...

Panickd wrote on Sep 12, 2011, 12:16:
Sadly the next generation of consoles will probably take care of his (and other whiny ass developer/publisher's) problems with second hand gaming by removing the physical media aspect of it altogether. I'd be shocked if the next PS or Xbox has any media beyond a built in hard disk with, maybe, some sort of removable flash card support. It's an all download future folks. As Steam has done for the PC so the console makers will do unto their audience as well.

Well, this seems entirely possible, and even likely. I would be fine with it though. I'll just do the same thing I do now. Wait for sales and buy things when I feel they're worth it. There are damn few games that I feel are worth $60. Maybe one or two a year, at most. I have an XBox that I barely touch aside from using it for Last.fm. I buy pretty much all my games on sale from Steam or other places that let me activate on Steam. If they didn't have those ridiculous sales all the time, I probably wouldn't buy very many games at all. As it stands now, I've bought dozens of games that I haven't even played. Some of them I may never play. They still got some money out of me though. I guess that says something for that model.

 
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News Comments > Why the Syndicate Remake is a First-Person Shooter
76. Re: Why the Syndicate Remake is a First-Person Shooter Sep 13, 2011, 11:48 Wowbagger_TIP
 
The SNES Shadowrun game was great overall, but I did like the Matrix part of the Genesis game better. If someone could have combined the two, it would have been amazing.

Shadowrun could be made into all sorts of games, I completely don't understand why it hasn't been. The one recent attempt was so ridiculously lousy that I think whoever is in charge of that IP now must have no imagination whatsoever.
 
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News Comments > Why the Syndicate Remake is a First-Person Shooter
37. Re: Why the Syndicate Remake is a First-Person Shooter Sep 12, 2011, 23:43 Wowbagger_TIP
 
Neither of those can pay for Starbreeze. And yeah, they can hire a cheaper staff, but would you rather a cheap EA staff make a new Syndicate game or would you rather a hungry indie make a Syndicate-inspired game?
I'll take option A. Whatever StarBreeze manages to create here, it isn't going to be anything at all like Syndicate. About as close as they're going to get is having a Persuadatron and a dystopian setting. All because some jackass at EA wanted to "exploit the Syndicate brand".

Syndicate wasn't about the agents doing the damage. It was about using the agents to carry out your missions, and building up your resources to take on more difficult missions while trying to preserve those agent assets that you'd sunk so much time and money into. It was about finding fun and interesting ways to kill people and blow shit up. About planning a precision assault or an absolute massacre, whatever gets the job done.

Whatever they make, it'll just end up dragging down the Syndicate name, just like Shadowrun did. Now when people think of Shadowrun, they remember that crappy game from Microsoft that flopped.
 
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News Comments > Syndicate FPS Confirmed for Next year
24. Re: Syndicate FPS Confirmed for Next year Sep 12, 2011, 11:37 Wowbagger_TIP
 
Fucking assbags, this is just like Shadowrun. We all heard a new Shadowrun was in the works and geeks everywhere got serious mahogany untill we saw what they did with it. Trading on the name alone only serves to destroy an otherwise valuable IP.
Yeah, this is pretty much what I was thinking of too. Taking the name and raping the game. The Shadowrun designers should be shot for what they did. I'm afraid this might follow that same path.
 
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News Comments > GameStop to Offer Compensation for DX:HR OnLive Coupon Removal
18. Re: GameStop to Offer Compensation for DX:HR OnLive Coupon Removal Aug 26, 2011, 20:31 Wowbagger_TIP
 
I don't understand why anyone buys anything at Gamestop. I really don't get it. I also find it amusing that they actually think that anyone had trust or confidence in them to begin with.  
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News Comments > Square "Respects the Right of GameStop" to Remove OnLive Coupons
39. Re: Square Aug 25, 2011, 21:50 Wowbagger_TIP
 
Square is retarded for saying that GS can alter the product as they see fit. Whoever said that should be fired immediately. That said, anybody that shops at GameStop deserves what they get.  
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News Comments > Shoot Many Robots Ubisoft Deal, Trailer
2. Re: Shoot Many Robots Ubisoft Deal, Trailer Aug 22, 2011, 23:42 Wowbagger_TIP
 
Well that's different. I like the style. Need to find out more about the gameplay. The vid got me interested though, so mission accomplished there.  
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News Comments > From Dust DRM to Change
13. Re: From Dust DRM to Change Aug 22, 2011, 22:20 Wowbagger_TIP
 
From what I've read so far, it sounds like it's a really lousy port anyway, so I don't really have any desire to play it, even without the DRM.  
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News Comments > From Dust DRM Dust Up - Refunds Offered? [Updated]
42. Re: From Dust DRM Dust Up - Refunds Offered? [Updated] Aug 20, 2011, 23:18 Wowbagger_TIP
 
We've been looking at new homes lately and I have yet to see one wired for RJ45. Even the upgraded-to-hell-and-back model homes haven't had that. They do sometimes come pre-wired for surround-sound systems.  
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3577 Comments. 179 pages. Viewing page 42.
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