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Real Name Arthur Dent   
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Nickname Wowbagger_TIP
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Homepage http://
Signed On Apr 3, 2001, 22:20
Total Comments 3791 (Veteran)
User ID 9540
 
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News Comments > Torchlight II Stress Test This Weekend
65. Re: Torchlight II Stress Test This Weekend May 18, 2012, 14:58 Wowbagger_TIP
 
Apparently the TL2 login servers are stressed out at the moment :-/

Mission accomplished!
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Morning Consolidation
4. Re: Morning Consolidation May 18, 2012, 14:01 Wowbagger_TIP
 
Rhett wrote on May 18, 2012, 13:03:
Damnit, Lionhead! Quit making garbage and give us another Black & White!
Black & White was like a tech demo. They forgot to add a game!
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Torchlight II Stress Test This Weekend
59. Re: Torchlight II Stress Test This Weekend May 18, 2012, 13:41 Wowbagger_TIP
 
xXBatmanXx wrote on May 18, 2012, 13:22:
Hay, someone who has BETA time already in TL2, or after this weekend, let me know if the game is still "zoomed in"? The only thing that bothered me about TL was the mega zoom in feel of the game. I don't like being so close, and like to see around a lot more. Didn't matter what resolution you put the game into, it was still really zoomed in (TL1).

Already got my pre-order in for TL2.

D3, TL2, Grim Dawn.
Going to be a kickass summer!

10 hours left on Grim Dawn kickstarter too. Looks like they might even hit $500K. It's like an ARPG Renaissance right now...

http://www.kickstarter.com/projects/crateentertainment/grim-dawn

Oh, and TL2 stress test should be starting in about 5 minutes??

This comment was edited on May 18, 2012, 13:56.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Torchlight II Stress Test This Weekend
15. Re: Torchlight II Stress Test This Weekend May 18, 2012, 10:56 Wowbagger_TIP
 
deqer wrote on May 18, 2012, 10:49:
"more beta codes to those who have already made their Runic Games Account."

and create an account on the runicgames forums and link it to your runic games account using link button in runic games account page.

it was mentioned that people should link their accounts for increased chances of receiving a key.

my runicgames account was created 2 weeks ago, but soon as i linked it to my runicgames forum account(2 days ago), I got beta key right away.

nin wrote on May 18, 2012, 10:18:
Dear god, my mouse won't be able to take all the abuse from this clicking...

kjasdaksdhasldhasdklj

Created and linked my account last weekend. Still no beta key
 
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News Comments > Two Borderlands 2 CEs Announced
46. Re: Two Borderlands 2 CEs Announced May 18, 2012, 03:53 Wowbagger_TIP
 
Teddy wrote on May 18, 2012, 02:26:
Wowbagger_TIP wrote on May 17, 2012, 23:55:
Teddy wrote on May 17, 2012, 20:43:
RailWizard wrote on May 17, 2012, 19:56:
That's some nice backwards logic there since I'm the one with the money, and therefore, the reason said companies exist in the first place.

No, sir. The reason said companies exist is for people who are willing to SPEND the money. So either you bitch and buy anyways, making your opinion void, or you bitch and don't buy, making you a non-customer for said companies, and thus irrelevant to them.
So by your logic we should either praise and buy every piece of shit that publishers shovel to us, or we're irrelevant? Wow. That's just beyond retarded.

And what part of that can you refute, exactly? If you bitch about their decisions but still buy their products, then they don't need to bother changing. If you don't buy their products, then you're not a customer. Businesses are generally interested in acquiring customers, hence they MIGHT care, but once they've deemed your demands will cost them more money than they'll make from the few ranting internet lunatics like yourself, then you are for all intents and purposes, irrelevant.

It's really very simple. If what you want will cost them money instead of make them money (and it will)
And let me stop your self-righteous ranting right there. You've not presented the slightest bit of evidence that wanting a complete game in the box when we buy it will cost them money rather than making them money. Companies have made great profits for many many years now doing just that.

Teddy wrote on May 18, 2012, 02:26:
, then they don't give a flying fuck what you want, and frankly, neither do I.
And I care about what you or they think, why? I'm not buying their crap if it's not a product that I want. If they don't want my money, then they've figure out exactly how not to get it. Most companies want my money and behave in reasonable ways in order to get it. Like selling me a product that I want without a bunch of strings or caveats or other bullshit along with it.

Teddy wrote on May 18, 2012, 02:26:
For every one of you that rants inanely about free DLC provided with pre-orders, there's 10 more people thinking, "Hey, I should pre-order that game to get the DLC for free. Was going to buy it anyways."
And what ridiculous internet post would be complete without statistics pulled directly from the ass? And it's not just "free DLC" with pre-orders. It's the fact that you can't even get all the content in one box because they've decided that different vendors get different stuff in their boxes.

I'm not going to buy into that sort of crap. I'll buy from those that don't do it, or at best I'll wait until their games are on sale with all of the content for half the price. If that's how they want to make money, fine, they can make their money off of others that are dumb enough to buy into it. If you want to talk numbers, the idiots of this world certainly vastly outnumber the non-idiots. I'll hang onto my money until they offer a product that I actually want. I'm not jumping through their hoops or paying for something sight unseen just because they want me to. I'll leave that to the idiots.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Two Borderlands 2 CEs Announced
41. Re: Two Borderlands 2 CEs Announced May 17, 2012, 23:55 Wowbagger_TIP
 
Teddy wrote on May 17, 2012, 20:43:
RailWizard wrote on May 17, 2012, 19:56:
That's some nice backwards logic there since I'm the one with the money, and therefore, the reason said companies exist in the first place.

No, sir. The reason said companies exist is for people who are willing to SPEND the money. So either you bitch and buy anyways, making your opinion void, or you bitch and don't buy, making you a non-customer for said companies, and thus irrelevant to them.
So by your logic we should either praise and buy every piece of shit that publishers shovel to us, or we're irrelevant? Wow. That's just beyond retarded.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Morning Tech Bits
4. Re: Morning Tech Bits May 17, 2012, 11:08 Wowbagger_TIP
 
InBlack wrote on May 17, 2012, 10:51:
At least two of my friends bought new graphics cards (and one of them a new monitor) because of Diablo3.

Never underestimate the power of the dark side

New graphics cards for D3? Amazing...
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Ghost Recon: Future Soldier Prequel Movie
9. Re: Ghost Recon: Future Soldier Prequel Movie May 16, 2012, 18:04 Wowbagger_TIP
 
Kinda sad that the marketing budget for these games is probably at least twice the development budget.

That said, it was a pretty sweet short film. This is how action films should be done Get these guys a budget to do a full movie like this and I'm there.

This comment was edited on May 16, 2012, 18:23.
 
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News Comments > Diablo III Launch: Error 37 Gains Infamy
82. Re: Diablo III Launch: Error 37 Gains Infamy May 16, 2012, 16:14 Wowbagger_TIP
 
Quinn wrote on May 16, 2012, 14:37:
Mr. Tact wrote on May 16, 2012, 10:42:
TheEmissary wrote on May 16, 2012, 01:52:
This isn't an MMO for crying out loud.
Actually, this is a MMO. That's how they built it, that's how they are marketing it. THAT is the problem.

Hit the nail on the head with that comment. I wrote almost literally the same on their facebook page this afternoon.
Yeah, they made an MMO that most folks just want to play by themselves or with a couple buddies. Then to add insult to injury, they decide to blow off having the resources to let you play it. Way to go Bliz. But, as it's been pointed out, people buy their shit anyway.
 
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News Comments > Diablo III Launch: Error 37 Gains Infamy
76. Re: Diablo III Launch: Error 37 Gains Infamy May 16, 2012, 14:02 Wowbagger_TIP
 
On a happier note, Grim Dawn just passed $400K today

http://www.kickstarter.com/projects/crateentertainment/grim-dawn
 
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News Comments > Diablo III Launch: Error 37 Gains Infamy
72. Re: Diablo III Launch: Error 37 Gains Infamy May 16, 2012, 11:01 Wowbagger_TIP
 
MisterBenn wrote on May 15, 2012, 22:20:
Prez wrote on May 15, 2012, 21:51:
I'm still stunned Blue actually used the "arrow to the knee" line after his comment. UGH!

In fairness he referred to the phenomenon, he didn't use it.

With all the new dungeon crawlers coming out I will definitely be buying one of them... but which? D3 is out, the previous videos I saw showed very little new and exciting, and there is already a growing collection of feedback along the same lines. Also looking for single player I hate the online DRM so that makes the decision even easier.

I love the skill web and graphic style of Path of Exile but I understand it's currently crude in places. I'm not the biggest fan of the cartoon style of Torchlight 2 and I agree with TB that the tech tree seems dated now, but hearing him rave about the main combat mechanics being so satisfying I think that's probably out on top at the moment...

It is as least a health time for these games, competition breeds quality!
At least PoE is still in beta. They've been doing stress-test weekends lately. The devs are responsive and communicate with players a lot both in the forums and in the game. They tend to fix issues pretty quickly as well. Asked for a minimap, we got a minimap. Asked for better UI features for leveling skills, got them like a week later. Still has some issues, but at least they are still testing and trying to prevent these issues from impacting players. Will probably be playing this (and Warlock) until TL2 comes out.
 
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News Comments > Ships Ahoy - Diablo III
248. Re: Ships Ahoy - Diablo III May 16, 2012, 09:09 Wowbagger_TIP
 
Krovven wrote on May 16, 2012, 04:50:
Wowbagger_TIP wrote on May 16, 2012, 03:05:
Not trolling, just a good ol' fashioned "told ya so" to all those fanboys who were blaming all the issues during the open stress test weekend on the fact that it was beta and a stress test, and claiming that everything would be fine at release. You know who you are.

Having to deal with losing progress in a single-player game because some server puked or your net connection got screwy for a minute is just really really stupid.

And do you know what caused the outages? Most likely hardware failure. You can test and test and test...something will always fail and have to be replaced. Or, simply bugs. If the final boss isn't giving loot, you think that's worth them taking the servers down to do maintenance? Or should people that kill the final boss continue to get nothing?
Someone's in denial... but then, you live there.

Krovven wrote on May 16, 2012, 04:50:
There is no lost progress. You start from the last checkpoint, which they are frequent, just like most other games. As usual the idiots that didn't buy the game are talking out of their ass.
Getting dropped before you get to the next checkpoint is most certainly lost progress. The difference between D3 and a regular offline single-player game is, of course, the number of issues that can cause you to lose progress is multiplied greatly when you have to have a constant connection to a server which must never fail in any way, rather than just relying on your own system.
 
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News Comments > Ships Ahoy - Diablo III
239. Re: Ships Ahoy - Diablo III May 16, 2012, 03:05 Wowbagger_TIP
 
Bhruic wrote on May 16, 2012, 00:20:
As long as they had "internet connection required", and "no guaruntee of server availability", they're almost certainly fine.
I'm pretty sure "no guarantee of server availability" wasn't a bullet-point on the box. If you don't know about it at the time of purchase, then you should certainly be offered a refund.

Zanthar wrote on May 15, 2012, 17:39:
I can live with the server downtime if it stops all the damn cheating and duping in the previous games. Only time will tell if that's the case though.
An offline mode where characters can never go online would have had no effect on the security of the online game. It would, however, have allowed people to play the game they paid 60 bucks for.

Krovven wrote on May 15, 2012, 17:12:
MadBoris wrote on May 15, 2012, 16:53:
What may be stranger still, is that there is still a horde of Blizz fanboys still actively dismissing issues on the D3 boards, aggressively at those that bring up the obvious. It's like a blind cult.

Then there is polar opposite folks that are bitching and trolling the boards when they didn't even buy the game. You balance each other out.
Not trolling, just a good ol' fashioned "told ya so" to all those fanboys who were blaming all the issues during the open stress test weekend on the fact that it was beta and a stress test, and claiming that everything would be fine at release. You know who you are.

Having to deal with losing progress in a single-player game because some server puked or your net connection got screwy for a minute is just really really stupid.
 
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News Comments > Diablo III Starter Edition & Guest Pass Details
38. Re: Diablo III Starter Edition & Guest Pass Details May 15, 2012, 03:26 Wowbagger_TIP
 
jacobvandy wrote on May 15, 2012, 03:20:
No, you cannot connect to even play single-player... That's why everyone is so pissed. I've been trying to get on for 15 minutes now, you get past the 'Servers busy' message if you keep trying, but then it takes forever trying to 'Retrieve hero list' (of which I have none, BTW), and eventually times out.

Yeah, awesome idea to not create offline single-player. But people will buy it anyway, so who cares, right? I'm just gonna wait for TL2 and Grim Dawn.
 
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News Comments > Diablo III Starter Edition & Guest Pass Details
34. Re: Diablo III Starter Edition & Guest Pass Details May 15, 2012, 02:27 Wowbagger_TIP
 
AnointedSword wrote on May 15, 2012, 02:19:
Wowbagger_TIP wrote on May 15, 2012, 01:18:
1AngryGamer wrote on May 15, 2012, 01:00:
This starter edition is perfect for idiots like Blues News readers that arent sure if this will be a good game

As near as I can tell, the starter edition is exactly what we played in the beta. How is it supposed to change anyone's mind?

Not everyone are diehard gamers! Most do not play betas...Rock on people!
Yeah, but he was talking about Bluesnews readers, and most of them do play betas, and likely a lot more than usual played this one in particular.
 
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News Comments > Diablo III Starter Edition & Guest Pass Details
30. Re: Diablo III Starter Edition & Guest Pass Details May 15, 2012, 01:18 Wowbagger_TIP
 
1AngryGamer wrote on May 15, 2012, 01:00:
This starter edition is perfect for idiots like Blues News readers that arent sure if this will be a good game

As near as I can tell, the starter edition is exactly what we played in the beta. How is it supposed to change anyone's mind?
 
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News Comments > Binary Domain Demo
1. Re: Binary Domain Demo May 12, 2012, 11:28 Wowbagger_TIP
 
Tried the demo a week or so ago. TERRIBLE console port. The menus are seriously screwy and nothing works as it should on PC. The gameplay is typical cover-shooter fare. This thing is crap and I would never pay them a dime for it.  
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News Comments > Op Ed
75. Re: Op Ed May 10, 2012, 13:45 Wowbagger_TIP
 
Jerykk wrote on May 9, 2012, 01:59:
The fact that they're also releasing this for Vita is the reason I didn't donate. Console development is expensive, especially when you don't have a publisher. In fact, can you even release a game on Vita without a publisher? Highly questionable stuff.

Then there's the fact that the Vita and PC have completely different control schemes and hardware capabilities. If other multiplatform development is any indication, the game will be designed for Vita and then ported to PC. I'm not kickstarting a port.

My thoughts exactly. The game sounds like it could be cool, but I have no confidence in them being able to deliver a good PC experience and I couldn't care less about Vita.
 
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News Comments > Grim Dawn Funded
21. Re: Grim Dawn Funded May 9, 2012, 13:11 Wowbagger_TIP
 
Creston wrote on May 9, 2012, 12:33:
Wowbagger_TIP wrote on May 9, 2012, 04:51:
Any way you slice it, these guys weren't responsible for the decisions about whether to fix bugs post-release or not. Laying blame there seems kind of ridiculous.

Point in case. Keep letting devs get away with this kind of shit, and you'll keep getting buggy games. And again, it's not THAT much to ask for a dev to fix a MAJOR gamebreaking bug like this, even if the publisher doesn't pay them for it. Bruno whatever had enough money to work on a new game for two-three years out of his own pocket, but he couldn't afford the... what? A week? Two weeks? to fix this bug?

You want to know why games on the PC are generally released in such a terrible state? Because gamers keep putting up with it and happily buy whatever next bug-ridden game comes out from the same developer.

/shrug.

Creston
If you have some evidence that these guys actually had any say in the matter, then you may have at least some validity to your reasoning. Doesn't seem to me that they would have been involved in that decision, and couldn't have made the decision themselves. So holding them accountable is taking action against the wrong people. I don't see how it would send a message to other devs either unless there is clear understanding that these guys were directly involved in the decisions that lead to your retribution against them. I'm not seeing it.
 
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News Comments > Grim Dawn Funded
15. Re: Grim Dawn Funded May 9, 2012, 04:51 Wowbagger_TIP
 
Any way you slice it, these guys weren't responsible for the decisions about whether to fix bugs post-release or not. Laying blame there seems kind of ridiculous.

I'm chipping in on this one, just because the mechanics they've described sound interesting, and they've already got the game basically built, aside from needing to add a lot more content to fill it out.
 
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