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Real Name Arthur Dent   
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Nickname Wowbagger_TIP
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Homepage http://
Signed On Apr 3, 2001, 22:20
Total Comments 3789 (Veteran)
User ID 9540
 
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News Comments > Diablo III Patched
50. Re: Diablo III Patched Jul 11, 2012, 01:31 Wowbagger_TIP
 
AngelicPenguin wrote on Jul 11, 2012, 01:12:
Bhruic wrote on Jul 11, 2012, 00:17:
As much as people like to claim that Diablo 2/LoD had more character customization, no one likes to talk about how their first few characters were totally useless because they put a skill point or stat point in the wrong ability or stat.

That's nothing but hyperbole. There are no characters that become completely useless because of a single skill/stat point.

Whether you believe it or not there are a multitude of builds that are successful in Diablo 3, including melee wizards, ranged barbarians... hell I've even seen people mess around with melee demon hunters to some degree of success.

And what "degree of success" are you using? How far in the game do you have to get to be "sucessful"? You can't make the claim a single skill point gone awry will make a character "totally useless", and then claim that as long as you've got "some degree of success", the character is fine.

Go look at how many viable Hell builds there are for characters in D2, then go look at how many viable Inferno builds there are for characters in D3. You'll find there are more for D2 than D3.

Well to be fair, hell in 2 is far easier than inferno in 3

Mostly because Blizz didn't bother to playtest and balance Inferno before releasing.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Diablo III Patched
48. Re: Diablo III Patched Jul 11, 2012, 00:53 Wowbagger_TIP
 
For all the defense of D3 by some here, it's still mind-boggling that they spent so much time on it and then churned out broken crap at the end with game mechanics that they apparently slapped together over the course of the last month or so before release. No wonder things are so screwed up.  
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Diablo III Patched
27. Re: Diablo III Patched Jul 10, 2012, 16:57 Wowbagger_TIP
 
eunichron wrote on Jul 10, 2012, 16:41:
Wowbagger_TIP wrote on Jul 10, 2012, 15:46:
eunichron wrote on Jul 10, 2012, 14:59:
Axis wrote on Jul 10, 2012, 13:53:
Glad I got to beta this pile of garbage. I put my money towards PoE and the devs who actually show passion for the genre.

You put your money toward a F2P game that's still in beta?

Either you're not very smart, or you're trying way too hard in your attempts at trolling.
A F2P game that's still in beta, yet still quite good, and cost 1/6 of what D3 costs to get early access. The devs there actually seem to know what they're doing, so the game will likely have a lot more longevity than D3 too.

I've been in the PoE beta for a couple weeks (no, I didn't pay to get in), and I guess I just don't see it. The skill web is a neat idea, albeit a little overwhelming, and I like that they've completely converted the economy to a barter system, negating the need for a gold treadmill/sink. The ability gem idea was cool, but the skills are just so... generic and lackluster.

It's like Diablo 3 tried to take the genre a few steps forward (whether they succeeded or failed is purely subjective), while games like PoE and TL2 are perfectly content with early 2000s design choices.
PoE is doing enough differently that it's actually interesting. Yeah, it still needs work, and they haven't added the story elements yet, but that's because it's still in beta. It's doing a lot more right, IMO, than D3, and I can definitely see it lasting longer once all the content is out. The TL1-like endgame stuff looks cool, and they even took that further by allowing you to mod and re-roll the maps. I'll grant you that D3's animations and environment interaction are better, but I think that's about all it really has going over PoE.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Diablo III Patched
17. Re: Diablo III Patched Jul 10, 2012, 15:46 Wowbagger_TIP
 
eunichron wrote on Jul 10, 2012, 14:59:
Axis wrote on Jul 10, 2012, 13:53:
Glad I got to beta this pile of garbage. I put my money towards PoE and the devs who actually show passion for the genre.

You put your money toward a F2P game that's still in beta?

Either you're not very smart, or you're trying way too hard in your attempts at trolling.
A F2P game that's still in beta, yet still quite good, and cost 1/6 of what D3 costs to get early access. The devs there actually seem to know what they're doing, so the game will likely have a lot more longevity than D3 too.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Deus Ex: Human Revolution Film Plans
24. Re: Deus Ex: Human Revolution Film Plans Jul 10, 2012, 15:43 Wowbagger_TIP
 
Seems like most game->movie projects just can't attract decent writers or directors, so they mostly end up sucking. If they can figure out some way to fix that, then maybe we'll get something worth watching.  
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Guild Wars 2 Beta Details
49. Re: Guild Wars 2 Beta Details Jul 10, 2012, 09:15 Wowbagger_TIP
 
Verno wrote on Jul 10, 2012, 09:03:
The Curse public keys are up, grab em while they're hot.
Thanks! Got one. Now just have to wait til next weekend...
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Project Copernicus Trailer
11. Re: Project Copernicus Trailer Jul 10, 2012, 09:07 Wowbagger_TIP
 
Ozmodan wrote on Jul 10, 2012, 06:37:
Steele Johnson wrote on Jul 10, 2012, 00:44:
Jerykk wrote on Jul 9, 2012, 23:52:
JohnBirshire wrote on Jul 9, 2012, 22:58:
They should have stuck to Copernicus and never bothered with Kingdom of Amalur: The Reckoning. Which, by the way, is an atrocious name. Even if it was the best game ever made, it wouldn't have broken even.

And a generic fantasy MMO would have been a success..? The MMO market is completely saturated, especially for a fantasy MMORPG. 38 Studios would have spent significantly more time and money developing Copernicus, only for it to inevitably fail and go F2P within six months. The whole reason they even created KoA was to help fund Copernicus.

No, what they should have done was stop wasting money on R.A. Salvatore and instead create a genuinely unique setting and lore, then apply it to a good, single-player RPG. There are so many unexplored settings or themes that could make for compelling RPGs. Ancient Rome, the Old West, '50s mafia, steampunk, noir, etc. But nope, they insisted on making yet another traditional fantasy game.

I agree with this. Only a dumbass company would invest in a current gen mmo, fantasy or not. The genre is done until something completely different comes along and replaces it.

I have to completely disagree with that. There is plenty of room out there to innovate, just that most of these big companies don't have the guts to try it, we just see the exact same formula over and over again.
Using the same kind of fantasy setting that has been done to death is just about the worst way to convey to people that you're trying something innovative and different.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Guild Wars 2 Beta Details
42. Re: Public Beta? Jul 9, 2012, 23:59 Wowbagger_TIP
 
Fion wrote on Jul 9, 2012, 16:02:
Ant wrote on Jul 9, 2012, 14:03:
Still no public beta?

No but I've already seen sites around the web giving out tens of thousands of keys. So just snag yourself a key and you're set. :)
Aside from Curse.com I haven't found any key givaways going on. And the Curse giveaway is giving priority to "premium" (read: paying) members. Owell. Guess I'll just wait for it to be released and see how it pans out. That actually worked out well for me with D3 and I still feel like I dodged a bullet on that one.
 
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News Comments > On Sale
7. Re: On Sale Jul 8, 2012, 23:22 Wowbagger_TIP
 
Dev wrote on Jul 8, 2012, 19:34:
xXBatmanXx wrote on Jul 8, 2012, 18:37:
Dev wrote on Jul 8, 2012, 15:58:
As well, amazon continues its sales.
Example:

THQ Action Pack (PC Download): Darksiders, Metro 2033, Nexuiz, Red Faction: Armageddon, Supreme Commander: Forged Alliance $15 at Amazon.com
A $5 off digital download off coupon on a Pre-order of: Darksiders II, Metro: Last Light, or Southpark will be included with your order

Saw that - HUGE sale for those games. That is insane.

BTW, I hear they are the steam version and that they also include DLC for at least one of the games, the red faction one.

Yeah, great price for those, but unfortunately I already have RF:A, and it wasn't nearly as good as the previous game. Also have Metro 2033, so there's really nothing that I want from the pack at this point.
 
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News Comments > On Sale
2. Re: On Sale Jul 8, 2012, 15:15 Wowbagger_TIP
 
nin wrote on Jul 8, 2012, 15:11:
Damn, wish W2 used steam there. I'm sure it'll be on sale as apart of the upcoming sale, however.

I hope so. I've been wanting to pick it up for a while now.
 
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News Comments > Molyneux's "Game" Next Month
23. Re: Molyneux's Jul 8, 2012, 00:04 Wowbagger_TIP
 
HorrorScope wrote on Jul 7, 2012, 18:24:
eRe4s3r wrote on Jul 7, 2012, 13:38:
Like people bidding on lost luggage.

At least there you could have a lucky day and find dozens of gold bars, in a game, whatever is at the end could never measure up to a real thing. Unless it is a deeply moving story....

What if it's a new car or a trip? It's not like the prize couldn't be real world, right? If he's smart he has something intriguing to pay for.

Is a car or trip really something "life-changingly important"? I think he's just up his own ass.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > etc., etc.
7. Re: Peter Mostlybull Jul 7, 2012, 13:31 Wowbagger_TIP
 
Maybe it's a life lesson about the consequences of paying for stupid shit on the Internet.  
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News Comments > Molyneux's "Game" Next Month
14. Re: Molyneux's Jul 7, 2012, 02:48 Wowbagger_TIP
 
I really don't know what this whole thing is going to prove, other than that there are a lot of mentally ill people in the world. We already know that. Peter is actually a pretty good example, now that I think about it.  
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Borderlands 2 Rewards Borderlands 1 Vets
8. Re: Borderlands 2 Rewards Borderlands 1 Vets Jul 7, 2012, 02:45 Wowbagger_TIP
 
Jerykk wrote on Jul 7, 2012, 01:13:
Wowbagger_TIP wrote on Jul 6, 2012, 22:05:
Rattlehead wrote on Jul 6, 2012, 22:03:
Most games you uninstall keep the save files in the documents folder somewhere.
I deleted mine since I wasn't planning to play again anytime soon, and if/when I do, I would start a new char. Owell, maybe I can download some save game files somewhere...

Do Borderland's save files take up an inordinate amount of space? Because if they don't, I don't really see any reason to delete them.
I occasionally go on a HD cleaning binge, and anything that resembles clutter gets wiped. Just so I don't have a million folders for ancient stuff hanging around. It's how I've learned to combat my long-standing tendency to be a digital packrat. Sacrifices must be made.

If it's as simple as just starting a new game and creating a save file, then that should be no problem. Hopefully that will work.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Borderlands 2 Rewards Borderlands 1 Vets
5. Re: Borderlands 2 Rewards Borderlands 1 Vets Jul 6, 2012, 22:05 Wowbagger_TIP
 
Rattlehead wrote on Jul 6, 2012, 22:03:
Most games you uninstall keep the save files in the documents folder somewhere.
I deleted mine since I wasn't planning to play again anytime soon, and if/when I do, I would start a new char. Owell, maybe I can download some save game files somewhere...
 
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News Comments > Op Ed
37. Re: Op Ed Jul 6, 2012, 21:18 Wowbagger_TIP
 
ASeven wrote on Jul 6, 2012, 16:23:
How about you stop putting words in my mouth and how about start reading what you reply to and stop inventing bullshit I didn't write or infer?
And by "infer" you mean "imply".
 
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News Comments > Op Ed
34. Re: Op Ed Jul 6, 2012, 14:38 Wowbagger_TIP
 
Dmitri_M wrote on Jul 6, 2012, 12:54:
That's how I feel about most of the guys saying World of Goo, Super Meat Boy and Crayon Physics equal Jagged Alliance 2, Ravenshield or Quake. I know that's a terrible comparison but it's the first thing that pops into my head when I read people claiming these small new titles are the second coming.

Some exceptions I can think of are Mount and Blade which I got a lot of value out of, hmm, maybe Frozen Synapse? I guess ArmA is indie too..Galciv?. But seeing a little indie title showing up on steam get comments sections flooded with "boy oh boy oh boy this is a return to gaming of old screw the publishers!" is laughable.

How does saying I want good high budget titles make me a hipster? I want a return to large publishers with budgets who give a damn about producing good AAA titles. I'm not arguing for the "little man" while wearing a sideways green commie hat and playing something simplistic stupid on my ipad.



Some of the kickstarter projects with their larger budgets show promise as having real depth being more than just indie platformers\puzzle games.

I actually agree with you, and that's probably why I'm so happy about the kickstarters that I've contributed to. I'm really hoping for some good games to come out of that. I like the little simple ones sometimes when I just want to kill a little time, but they don't really hold my attention like I'm hoping Wasteland 2, Shadowrun, Grim Dawn and the other KS games will.
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Max Payne 3 Double XP Weekend
6. Re: Max Payne 3 Double XP Weekend Jul 6, 2012, 14:33 Wowbagger_TIP
 
PHJF wrote on Jul 6, 2012, 13:58:
Haven't managed to slog my way through the campaign yet. Having a story-driven game is fine and all... if the story doesn't suck. All these Michael Mann cutscenes are fucking pointless.
I finished the campaign last weekend. I liked the story, and I think it still felt very much like Max Payne. I didn't even mind the cutscenes all that much, although I wish the option to skip would work more often. I kept getting the "still loading" message all the freaking time, even though cutscenes that were a few minutes long.

The only things that I really don't like are the way it constantly screws with you by switching your active weapon after a cutscene ends. I can understand it sometimes when it's about to start one of those bullet-time scenarios, but it does it all the damn time, even after it drops you into the middle of a clusterfuck.

Oh, and I want my grenades and molotovs back!
 
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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News Comments > Diablo III Hotfixes; Magic Find Debate; Endgame Woes
67. Re: Diablo III Hotfixes; Magic Find Debate; Endgame Woes Jul 6, 2012, 10:54 Wowbagger_TIP
 
Elessar wrote on Jul 6, 2012, 10:45:
I felt the same way about TL1's music too. Sounded a lot like the Tristram theme in a cartoony world. I may have to just disable the music altogether because of how unfitting it is. It's great music, just doesn't jive with the game.

Oh and btw, I think the reason they delayed TL2's release was because they were revamping the skill system based on feedback like yours from the beta. Let's hope it works out.

My concern is that they are apparently revamping the skill tree, but they don't seem to be planning to beta test those changes before release. Sounds like a recipe for disaster.
 
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News Comments > Op Ed
16. Re: Op Ed Jul 5, 2012, 23:57 Wowbagger_TIP
 
Tom wrote on Jul 5, 2012, 23:46:
Sounds like people had way overinflated expectations for this game. I got pretty much what I expected and certainly my money's worth out of it. Yeah, it's dumbed down. Yeah, the lag-susceptible online-only can be a pain. But I still had fun.

Face it folks. Big budget games are not going to build on the complexity and greatness of their predecessors. At least, as a general rule. Dumbed down, but polished with high production values is the new status quo for the higher quality big budget games. $$$ > soul
The sad thing about it is that it doesn't even really seem like a big budget game. I think that's what is so mind-boggling about it. In development for like a decade, and this is what they come up with? Something that seems like they threw the core gameplay design together over a weekend? Just sad...
 
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