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User information for Tei

Real Name Tei   
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Nickname None given.
Email Concealed by request
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Description
Homepage http://
Signed On Mar 30, 2001, 02:18
Total Comments 248 (Novice)
User ID 9493
 
User comment history
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News Comments > Tech Bits
6. Tweak Me! Apr 27, 2002, 04:00 Tei
 
The only powertoy I need is TweakUI so I can shut off annoying dialogs. The others change things that should not be changed.

 
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News Comments > The Sum Of All Fears Announced
5. Re: Hmm. Apr 25, 2002, 19:51 Tei
 
This one'll sink like a lead Zeppelin

The Game or The Movie? Or do you mean both

 
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News Comments > Infogrames Gets Shiny
12. Re: No subject Apr 25, 2002, 17:17 Tei
 
Shiny has yet to release late

Uh, no... Messiah came out ~2 years later was originally intended. It never lived up to Perry's promise of being revolutionary engine, he was pimping Messiah almost as badly as Romero pimped Daikatana. And while Messiah didn't flop as badly as Daikatana, I guess Perry learned his lesson because we haven't heard anything about Matrix.

 
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News Comments > Half-Life 1109, Counter-Strike 1004 Out
14. Re: No subject Apr 24, 2002, 23:50 Tei
 
Nice one, Mahn.

I remember when Sierra cancelled the Mac version of Half-life 2 (or was it 3?) years ago because they said they wouldn't be able to support it like the PC version. That did make any sense then, when HL was still young, but I see what they meant by that now.

 
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News Comments > Ships Ahoy: Tac Ops
3. Re: No subject Apr 23, 2002, 20:36 Tei
 
Hopefully by the end of the week.

 
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News Comments > EverQuest 2 Teasers?
3. Re: www.nektulos.com teaser text Apr 23, 2002, 09:19 Tei
 
EVERQUEST 2: SURVIVOR

Join a world of magic and wonder as mages, elves and huunters learn to work together to survive 33 days the wild forests of Nektulos!

"Well I'm getting kind of sick of the way that dwarf Quilos just sit around on their (censored) while us mages have to do all the work around here..."

"Zek'rath, my brother. let's form an alliance and vote out Neko the barbarian. He ate all my food last week, and he smells kind of funny..."

etc, etc...


 
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News Comments > Grand Theft Auto III Q&As
66. More for everyone. Apr 23, 2002, 01:01 Tei
 
Well, I'm glad noone wants the game anymore because of a lack of mp. That just leaves more hookers for me.


 
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News Comments > New Qtracker
2. Re: Is that pine? Apr 21, 2002, 14:44 Tei
 
You just can't good scents from FPS server browsers these days.

 
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News Comments > New Tom Clancy Game?
1. No subject Apr 17, 2002, 21:30 Tei
 
Cool move with the platoon getting that screenie. Undeniable proof!

 
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News Comments > New LucasArts Flight Sim
1. No subject Apr 17, 2002, 16:09 Tei
 
Wow, Totally & Lucasarts back together again... and its not an X-Wing sequel! oooh. Maybe they'll squeeze Indiana Jones in there somewhere.

 
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News Comments > Mac RtCW Gold
1. Ya know... Apr 15, 2002, 14:02 Tei
 
If it wasn't for Westlake Interactive / Aspyr Media, the most fun Mac users would get these days would be applying filters in Photoshop. Ooooh look at the pretty effects! oooh!

 
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News Comments > Mace Griffin: Bounty Hunter Q&As
2. Re: Merv Griffin? Apr 14, 2002, 03:18 Tei
 
Somehow putting "Mace" & "Bounty Hunter" in this title always makes me think of Star Wars

Merv Griffin? I hate to ask what he hunts...

 
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News Comments > New GameSpy 3D
23. Re: No subject Apr 10, 2002, 13:44 Tei
 
Whats the main difference between Gamespy 3D and Gamespy Arcade?

It should be noted that Arcade has a HELLUVA lot more ads than gamespy3d, but they're both over the hill and under the weight of a corporate takeover...

 
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News Comments > Elite Force II Announced, First Shots
29. Re: Classic Trek Apr 4, 2002, 18:12 Tei
 
It's cheesy, dusty, and overacted

Yeah, but it was FUN

"Jim, his brain is GONE!"

 
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News Comments > Elite Force II Announced, First Shots
28. Re: No subject Apr 4, 2002, 18:10 Tei
 
When I mean 'classic' Trek, I mean James T. Kirk and company

Though I would love to see an Original Series game, at this point nobody at Activision seems to care about that series. It's a shame, really I would love to see a game take place in the post-Star Trek VI timeline. I think one of the main reasons is there is so much more material to work with in the TNG universe, and more people love TNG than TOS.

 
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News Comments > Elite Force II Q&A
9. Re: No subject Apr 4, 2002, 17:55 Tei
 
Well, at least they'll explain what the happened when Voyager was caught in that borg sphere (One of the 2 weirdest things in the season finale's abrupt ending), though I'm sure all the people ranting about 'canon trek' won't take it at face value.

 
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News Comments > Shoot to Kill: Colombian Crackdown
63. Re: columbine Apr 4, 2002, 02:23 Tei
 
Add me to the list of people who thought that headline said Columbine instead of Colombia, which makes me wonder how long it will be before someone makes a game out of it.

 
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News Comments > Raven Q&As
3. Re: Copy Protection Apr 2, 2002, 13:51 Tei
 
The word going around is that no lucasarts game has ever had copy protection. I don't what the reasoning behind this is, maybe lucasarts is paranoid about copy protected cds not working on computers but that still doesn't explain why there's no Q3 style serial number. Maybe they just have really small support group and don't want to to hit with a bunch of e-mails saying: My cd-key isn't working!!

 
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News Comments > Out of the Blue
45. No subject Apr 2, 2002, 13:43 Tei
 
When Blue's went offline it really screwed me up, since it's set up as my home page. So when it didn't load I assumed there was something wrong with my net connection and started trying to fix it! I figured 10 minutes later it wasn't my net connection, but by Sunday I started to worry that I would never see that blue page again....

 
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News Comments > Starfleet Command III Announced
3. Re: Interesting Mar 22, 2002, 17:57 Tei
 
Thank god its being developped by Taldren again, so there are no worries in it being just a cash-in! Too bad though, it doesn't seem as if Activision is interested in exploring the Original Series much, just TNG, TNG, Voayger, TNG...

 
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248 Comments. 13 pages. Viewing page 11.
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