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Nickname Scheherazade
Email Concealed by request - Send Mail
ICQ None given.
Homepage None given.
Signed On Feb 28, 2001, 23:01
Total Comments 179 (Novice)
User ID 9185
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News Comments > Evening Legal Briefs
4. Re: Barrett Brown sentenced to 63 months for 'merely linking to hacked material Jan 22, 2015, 20:58 Scheherazade
Cutter wrote on Jan 22, 2015, 19:27:
Wallshadows wrote on Jan 22, 2015, 18:46:
I read the story headline, does that make me an accessory? They'll never take me alive!

Sounds like where he belongs. He was an accessory to a crime, tried to cover it up, threatened people, etc. and now he treats it like it's all a big joke and that he's some sort of working class hero. The guy clearly needs psychiatric help as well as the time he received to reflect on how dumb he's been.

AFAIK he did nothing more than publicly state what he read folks in anonymous say in irc chats. (The guy is a minor journalist,writing articles in online media like the onion).

(Keep in mind that he was there checking for leaked revelations about govt connections with online industry, as it pertained to his writing)

That in turn got him branded by the mainstream media as an 'anonymous spokes person'.

Then when the FBI got on him for his 'anonymous ties' he hid his computer at his mom's place - which was his only actual "crime".

After his moms house was raided, he got all pissy and online threatened to sue the shit out of the cop he perceived to be a major part of the ordeal. (I watched that video months ago when it was in another article about him)

Somewhere along the line his writings about various online hacks got parsed by LE and they decided that therein contained links to hack info make the public hacks "more public" and he is liable (ironically, for a greater initial sentence than the actual hackers).

His defense didn't anticipate a great sentence, on account of the government failing to produce charges that were actually defined by law as crimes, short of hiding a laptop. Everyone thought time served would be his only sentence.

The crap president this sets is that now when a chain I shop at gets hacked, I have to decide if its worth the risk to look up the CC list to check if my card is on it. I might be better off not knowing and letting fraudsters use my CC if the act of finding out would transmit the CC list to my machine and make me liable for spreading the info.


This comment was edited on Jan 22, 2015, 21:15.
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News Comments > MS: Windows 10 "Best" OS Ever Created for Gamers
43. Re: MS: Windows 10 Jan 16, 2015, 12:39 Scheherazade
Lorcin wrote on Jan 16, 2015, 12:25:
Ludomancer wrote on Jan 16, 2015, 12:05:
I'd still be happily using winNT if MS just didn't let it go extinct. Someone tell me now: What's been introduced since NT that couldn't have been done so in a patch?

Well 64 bit support on the kernal might be a bit hard to patch in. Oh and which version of NT do you mean after all technically XP is Windows NT 5.1 and Windows 8.1 is NT 6.3.


In any case, there are 3 reasons why windows is best OS for gaming :

1) It's the only [non-console] OS that has a large quantity of games available for it.

2) Of all [non-console] OS', it has the most consistently high video driver performance.

3) Of all [non-console] OS', it has the simplest HID setup (m/kb, + joy, +controller, +head tracker, +whatever. The installs are either PnP, or install drivers and it 'just works').

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News Comments > Morning Legal Briefs
10. Re: Morning Legal Briefs Jan 5, 2015, 16:47 Scheherazade
Translation :

Due to the accumulating evidence that the attack was no more than lay hackers using leaked credentials from disgruntled ex employees, we decided that the best way to save face is to double-down on the propaganda and prevent further examination/discussion of the matter.

I wonder how 'leaving breadcrumbs-to-NKorea' (basic prima-facie evidence) works as a form of legal protection when hacking.

Basically, with the massive anti-NK hard-on that the government has, it's all over anything that makes NK look bad. Imagine how much the government would at this point NOT want to admit that some lulz-or-whoever asshats did it. They'd at best try to catch the perpetrators on something unrelated, but never would it blame them for the hack.


This comment was edited on Jan 5, 2015, 17:12.
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News Comments > Star Citizen Arena Commander Version 1.0 Released
67. Re: Star Citizen Arena Commander Version 1.0 Released Dec 22, 2014, 19:07 Scheherazade
nin wrote on Dec 22, 2014, 16:40:
SpectralMeat wrote on Dec 22, 2014, 16:26:
Arena Commander 1.0 Release - More of Everything (including bugs)

Wow, sounds like a mess.

As an engineer/developer, I'm not bothered or concerned about the dev progress so far, it's basically normal. The pace and response time is as expected for a couple-hundred person operation (actually, on the faster side TBH). Weekly builds of any given large program are in no better shape than this.

1.0 connection issues suck, it's unfortunate that the public version had the connection issue creep up as folks were heading out for break.

Also, there was a little bit of PEBKAC in his video (a very little).


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News Comments > Star Citizen Arena Commander Version 1.0 Released
62. Re: Star Citizen Arena Commander Version 1.0 Released Dec 22, 2014, 14:50 Scheherazade
Kosumo wrote on Dec 22, 2014, 14:43:
I call bullshit on all that Scheherazade - How can you know that is how it is going to play out? Because thats how some guy call Christ Roberts says it will be?

I have no idea why people are putting so much faith (and money) into his project - he has not release any games in over a decade.

As pointed out above, they are stuggling to even get a consistant canon (story universe) togeather, let alone making it into playable form, let alone fun.

I'm calling it, He's got no idea what the fuck is happerning, he's just marketing it away as hard as he can. Ship sales, ship ads, t shirts and even a convention (before their is even a game!) selling weapons for you ships ($18 if you want some 'rail guns' I think)

It's about a year since Arena Commander was released (maybe 10 months) and it's taken them up to this date just to patch it to what they are calling 1.0 yet still alpha. And it is only a hack of the crysis engine playing zero G fps in a small box with a few at best ships, even then it sounded like they did not know how they wanted it to play.

To think they will ever get to a point where they have a game and all these ship in anything like a balance system is a sad joke - they will nerf and buff stuff for years only to add more balance breaking ships.

One thing is for sure - This can't be worst than the Wing Commander movie directed by him (can it?)

Hu? I never said how anything would play out, I don't follow.

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News Comments > Star Citizen Arena Commander Version 1.0 Released
60. Re: Star Citizen Arena Commander Version 1.0 Released Dec 22, 2014, 14:33 Scheherazade
MoreLuckThanSkill wrote on Dec 22, 2014, 09:43:
Kevin Lowe wrote on Dec 22, 2014, 08:14:
MoreLuckThanSkill wrote on Dec 22, 2014, 06:43:
waiting for the $9.99 or less single player version.
And people wonder why niche genres die out.

Considering this game has already made like $55 Million, niche games seem to be making a huge comeback.

The Star Citizen business model discounts people like me honestly.. they are literally making millions off a small fraction of their eventual audience, all the extremely eager pre-release ship buyers are funding this game. Me buying it 6 months to a year after release at a discount just looks good on their sales totals when they go to make their next game.


I do understand your concern though, and I have supported the current crop of RPG and ARPG Indies:

Divinity: Original Sin
Wasteland 2
Grim Dawn
Pillars of Eternity

all either pre-ordered or had their Kickstarters contributed to by me, so I can understand how people who are REALLY into the old Space Sims got drawn into Star Citizen's promises. I am a fair weather Space Sim fan at best, it's been like 15-20 years since I went crazy over TIE Fighter, for example.

Kinda like MWO - funded by the hardcore fans, who were told they'd get a hardcore mech 'simulator'.

Let's hope that unlike MWO, SC doesn't switch gears and get reworked to a watered down least common denominator non-sim.

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News Comments > Star Citizen Arena Commander Version 1.0 Released
59. Re: Star Citizen Arena Commander Version 1.0 Released Dec 22, 2014, 14:12 Scheherazade
The ships are basically fundraiser swag.

The prices have nothing to do with any difficulty level of attributing them to your user account, nor do the prices scale proportionately to the usefulness of the ship.

The prices track the in-lore rarity of a ship more than its in-game power. There are nice/rate variants of weak ships that cost as much as base model variants of better ships.

300i for ~$60
350R for ~$100 (bit weaker, bit faster, not 'better' per se - but much rarer in lore. Patently NOT 2x the value of a 300i.)

Hornet for ~$100 (more guns, more health. slower - 300 series can simply run away)
Freelancer for ~$100 (better at trade - but worse at fighting. slower)
Cutlass for ~$100 (better at piracy - worse at fighting. slower. Kinda in between 300i and Freelancer.)

There are also variants of the Hornet/Freelancer/Cutlass that cost more - but like the 300i->350R, their price goes up while their utility is basically the same as the base model.

There is only 1 remaining 'jack of all trades' ship that's over ~$100, and that's the Constellation, which can be had for ~$150 for the base model.

The rest of the game's expensive ships are large and/or specialized - basically guild/org workhorses/mules that need either protection or crewing or whatever to make them useful beyond flying from A to B with something less than ideal for simply flying around.


This comment was edited on Dec 22, 2014, 14:24.
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News Comments > Morning Metaverse
2. Re: Morning Metaverse Dec 18, 2014, 16:50 Scheherazade
I don't like how ISPs shake down people who are trying to communicate.

Roku pays its ISP to send and receive traffic to their location.

Folks using Roku pay thier ISPs to send and receive traffic to their locations.

Then people's ISPs come along and say:
"You already paid us for sending and receiving data to your location - but we won't let you use your already-paid-for bandwidth until the entity you're communicating with also pays us."

Imagine paying for a phone line, and you go to call your brother, but your phone company refuses to connect you until your brother agrees to pay a subscription fee to your telco.
Folks would be incensed... but if an ISP does it, somehow it's tolerable.


This comment was edited on Dec 18, 2014, 16:57.
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News Comments > Op Ed
48. Re: Op Ed Dec 12, 2014, 14:17 Scheherazade
But that doesn't mean its makers ought to be allowed to feel comfortable dismissing its critics in the most derisory fashion imaginable.



Who the hell is this guy, and why does he think he's in a position to "allow" anything to anyone?

Seriously, F this dude.

Goddam' parasite. Seriously, this is where the world's problems come from. D-bags that want to force themselves onto other people.

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News Comments > Morning Legal Briefs
5. Re: Morning Legal Briefs Dec 11, 2014, 19:52 Scheherazade
Isn't the MPAA a private organization?

Is there any actual _enforceability_ to their private opinion?

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News Comments > Evening Legal Briefs
3. Re: Evening Legal Briefs Dec 10, 2014, 04:22 Scheherazade
I'm thinking...

If the ruling stems on the concept that the screenings are not a part of the job - then the employees shouldn't participate in the screenings since they are not part of the job.

Then when they are fired for not participating in the screenings, they should sue for wrongful termination, and then in turn get the screenings recognized as being part of the job.

Then they can return to this issue and get it sorted out.

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News Comments > Titanfall Deluxe Edition Released
5. Re: Titanfall Deluxe Edition Released Nov 20, 2014, 00:37 Scheherazade
Scottish Martial Arts wrote on Nov 19, 2014, 21:33:
So what ended up being the consensus on this game? Was it any good?

NPC swarms killed the game. Everyone I know who tried it, that was their #1 complaint.

You start playing, you feel like you're doing well, then you realize that you're killing trash mobs. Then you realize that you've gone a long while and have yet to fight another player - until you have a giant robot showdown (which is over soon enough, and it's back to NPC fest).

Literally everyone IRL I talked to that played it, had the same reaction. Sourness over the low player density, and AI clutter.

And I'm not saying that the teams weren't full. They were full.

That said, it was a well produced game. Good quality visuals, positive controls.

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News Comments > etc.
8. Re: etc. Oct 31, 2014, 14:17 Scheherazade
Some chick dev slept with a dude reviewer ... (gee, how ever did they meet?)

Screams of impropriety ensue from dozens of uninvolved sources.

Feminists and anti-feminists latch on for lack of anything better to do.

Click bait ensues.


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News Comments > Morning Metaverse
9. Re: Morning Metaverse Oct 28, 2014, 00:15 Scheherazade
I'm bugged that this stuff is removed.

I'd much rather it be put behind a censor wall where you simply ack that "yes I am an adult old enough to see big boy pictures".

I really don't need other people deciding for me what I'm fit to see or not see.
If a pic poster wishes to express himself to me or any other willing communicator, I don't appreciate someone else deciding that we shouldn't communicate.

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News Comments > Evening Interviews
2. Re: Evening Interviews Oct 24, 2014, 23:55 Scheherazade
AFAIK the planet side stuff was initially to be more simple, a-la privateer, where you just transition from room to room and talk to fixers, etc.

The full-on FPS started off as a 'maybe we'll do this' feature that they worked on in the background on a trial basis, as a sort of enhanced planet side thing.

Not wanting to over commit, they didn't release much info about it, and the team working on it was jokingly referred to as [redacted]. Then the name stuck.

The actual company, as far as anyone knows, is IIRC 'illfonic'. But since it's never been officially verified ... well, you know how that goes.

In any case, that's my impression of what's been going on FPS wise. I could be full of shit, so don't take this as fact.

Actual info will be released at the upcoming PAX Australia.

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News Comments > Star Citizen @ $58M
8. Re: Star Citizen Passes $58M Oct 15, 2014, 21:07 Scheherazade
jdreyer wrote on Oct 15, 2014, 20:31:
It would be a fascinating social experiment to see how long RSI could stretch this out without actually delivering a final product. I would be interested to know how long something like this could be continued out on pure hype before all donations ceased. My feeling is that the incoming cash will probably slow in early 2015 and would stop altogether mid-2016.

I know the conspiracy types think this is actually the case.

Practically speaking, it's likely that most of the people interested are already invested. There's only so much more they will be willing to donate before they're maxxed out.

Granted, there's the aspect of throwing more money at something to get it done, so that the money you already threw at it to get this far doesn't go to waste.

They have ~280 employees. Assuming everyone makes $75k/year, that's only ~3 years worth of funding (less with overhead). So really, given expenses, that $58 million isn't that much money (it's just 'keeping up' with today).

Keeping the income flowing is a big deal. They need to pay for 2 more years minimum, and it will likely have to come from the people who have already donated. There's a real risk of running dry.

IMO, they need to get SQ42 out the door asap, and with enough quality that it garners enough praise to bring in some fresh blood into the donor pool.

And in general, they need to get AC turned into a more strategic MOBA-esque experience that will draw in competitive players, and build some competitive credibility - inspiring more folks to join in. (note* I'm referring to teamplay with synergistic unique roles for different craft - not just a point and click circle jerk).

Personally, I've been waiting for a proper "Wing Commander Privateer + Multiplayer" game ever since the original. This is as close to it as it's gonna get. I want this thing to succeed.

BobBob wrote on Oct 15, 2014, 21:00:
Is this game as fun to play as Freelancer?

It's not at that stage yet. It's very early, and very raw.
The goal is to supersede privateer/freelancer in every regard.

Right now, they are still building out the sanbox. What a player can do, at the moment, is simply enter an arena and duke it out in what is essentially a very simple PvP shoot-em-up.


This comment was edited on Oct 15, 2014, 21:15.
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News Comments > Evening Mobilization
7. Re: Evening Mobilization Sep 10, 2014, 17:10 Scheherazade
Redmask wrote on Sep 7, 2014, 10:46:
I would argue it is still a bad product when it has that sort of design fault, especially considering you're dealing with the public on a large scale with something an automobile.

That's not how car manufacturers weighed it though. They did internal costing estimates on replacing the switch versus just settling legal cases. That's some chilling shit and to me speaks even more to a bad product because it has a bad company behind it. Who knows what hasn't been discovered yet either?

It's not really chilling, when you consider that anything has a non zero probability of going wrong.

Imagine a faulty steering rack.
1 in 10000 million chance of crash would certainly seem unreasonable to recall everything, right?
1 in 10 chance of crash would be certainly worth recalling, right?

So where do you draw the line?
One way, is to do the math and literally figure out what is actionable.
Without calculating it, you leave taking action up to some person's whim/grimace.

Driving is a naturally life threatening activity. It's not a chill time to enjoy the radio and relax. People forget that.
Never assume that your car can't fail you, or that someone else's car can't fail, or that a person can't fail.
Personally, I think people take their safety for granted, and are too quick to blame a manufacturer for what is in physical reality, an statistical inevitability - given enough time. I.E. If you live long enough, you will eventually experience your car failing. Could be in 10 lifetimes, could be today.


This comment was edited on Sep 10, 2014, 17:15.
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News Comments > Out of the Blue
28. Re: Out of the Blue Sep 9, 2014, 22:52 Scheherazade
If anyone is wondering what the whole hawking thing is about...

Here's the gist - going on my understanding.

Our universe has properties, known as 'universal constants'. Things you can call "magic numbers".
If these numbers were different, you would have entirely different subatomic particles, ergo different particles, different atoms, different behaviors of all things physical.

Subatomic particles are localized spikes in fields. When a field gets too strong, it ejects a particle, and the field strength falls down to a stable level. Similarly, subatomic particles 'die', and return their energy to their respective field. Matter is constantly appearing and disappearing out of proverbially nowhere - at scales too small for your eyes to detect, but measurable and calculable by experimentation and analysis of experimental data.

Should the universal constants ever change, matter as we know it would cease to exist, and something new would reform in its place. Particles would destabilize, reabsorb into their fields, and become re-ejected in a new alien form that corresponds to the new universal constants.

Why are they the universal constants what they are? That depends on background energy.

Empty space isn't empty. There is an energetic potential, in a number of different fields, present throughout the void.

Often we measure things in terms of differences in potential.
Your power socket has 110volts - peak to peak, between the the Vsupply and Return lines.
But, you don't know if the absolute value of each line is -1000 and -900, or 10000 and 10100.
You can only ever measure things in relative terms - in reference to something.

Universal constants depend on the absolute value of the fields - which you can't easily and directly measure.
You can slowly build up formulas that describe measurable relationships in physics, and then solve for missing items - including absolute energy levels.

There was already an estimate of the absolute energy level of space prior to the confirmation of the higgs boson. However, the higgs boson had a significance in that some formulas that were used to calculate background energy, relied on the unverified higgs boson energy level. After the confirmation of the higgs boson, the estimate of background energy became much more precise.

The new estimate peggs space as "metastable".

Unstable space immediately will perform quantum tunneling, its background energy level collapsing to a lower and more stable level, changing universal constants, and annihilating existence in that area.

Stable space will never quantum tunnel.

Metastable space has a probability of quantum tunneling to a lower energy level.
Meaning that, being in metastable space, our universe will at some point tunnel, and from a single point in space (where it happens), the previous universe will dissintegrate, with new matter reintegrating in its wake.

Essentially, a new big bang.

But we would never know, because the event horizon of such an event would be arriving at light speed. By the time we saw it, we wouldn't exist anymore to realize it.

Refer to the reg/yellow/green chart on this page :

Calculations also indicate that lower backgound energy implies lower probability of matter ejection from a given field.
That leads to a fun thought : At some point, there would be no new matter, after enough tunneling events - unless there is a stable space before that, which also contains matter. If there is not a stable space that has matter, and not knowing if the space after ours will be stable or have matter, there is always the possibility that our space has a non zero probability of being the last space ever (fun thought).

Hawking was basically saying that you could purposefully trigger a tunneling event if you really wanted to, using a collider larger than a planet - and joking that we don't have the political will to finance such a thing.

There are also interesting implications about the shape of space that stem from the sign of background energy. If it's negative, positive, or zero.


This comment was edited on Sep 9, 2014, 23:44.
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News Comments > Evening Mobilization
5. Re: Evening Mobilization Sep 6, 2014, 00:59 Scheherazade
Flatline wrote on Sep 5, 2014, 22:36:
Cutter wrote on Sep 5, 2014, 19:36:
GG may be useless outside of any practical application for law/science/medicine but it's hardly the worst product ever.

A rectal sandpaper dildo for example, would be up there for worst product ever.

How about a car whose ignition switch causes horrible accidents at high speeds? Something that kills you surely edges out google glass.

Technically, 'accidents' only happened when people hung _extremely_ heavy keychains on their keys (the kind that are a few pounds of crap), and then jerked on them in a way that turned the key to the off position.

Not really a typical situation. Extremely rare in absolute terms, albeit with millions of cars on the road, a very rare thing still amounts to a meaningful total.

Then again, all cars regularly have failures in any given system at any given time - since the probability of a failure or manufacturing defect is non zero for all parts. With millions sold, every manufacturer has a mountain of reports *in total*. Finding anomalies takes time. Even an excess of one failure does not necessitate an issue, since that excess could be followed by an unusually quiet period. Probability X does not mean that things happen at a regular [matching] rate X.

The legal arguments in that case amounted to :
A) The ignition switches provided were out of spec, hence using them was negligent.
B) All parts are out of spec, since nothing is 100% identical to a given spec. There is a margin of difference for all parts, and the determination for whether or not something is 'bad' depends on the statistical likelihood of a failure, which requires observable issues in order to take statistics on. Something that does not work at all will be immediately observed. Something that rarely does not work will take a larger dataset to make a determination, which in turn means taking more time (and to the lay person appears as a delay).

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News Comments > Morning Legal Briefs
25. Re: Morning Legal Briefs Sep 2, 2014, 14:09 Scheherazade
InBlack wrote on Sep 2, 2014, 09:55:
Holy fuck shit. Well what this kid did deserves every punishment, but are you fucking serious? So anyone can call the police, make shit up like and I quote "I just shot and killed 4 people and Im gonna kill any police to come in here" their first response is to send in a SWAT team with orders to shoot on sight????!!!

Gotta say the real story is serious police incompetence IMO. Maybe Bats will weigh in on this, but is that standard procedure? No one checks with the neighbours, no one tries looking through the windows? No police cordons outside? No one tries to PHONE the murdering madman 'allegedly' in the house????

Also that Patriot Act provision basically ignores any special rights that minors have before the law....scary fucking shit.

Police can't be bothered to act like normal people and just, you know, knock on the door, politely make contact with whoever answers, and then let the situation evolve from there.

There's a story every few months of police busting in and shooting on sight, only to find out that it wasn't even the right house. Basically, what did happen was about the best that could happen these days. Dude could be dead.


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