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Nickname Scheherazade
Email Concealed by request - Send Mail
ICQ 4189579
Description
Homepage None given.
Signed On Feb 28, 2001, 23:01
Total Comments 152 (Novice)
User ID 9185
 
User comment history
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News Comments > Out of the Blue
35. Re: Out of the Blue Jul 16, 2014, 21:26 Scheherazade
 
Tumbler wrote on Jul 16, 2014, 12:09:
If anyone else was curious the Model 3 Tesla, $35k approx, should be able to drive 200+ miles.

Based on googling it you get about 3 miles per kilowatt hour. So a "full tank" should cost 66 KW/H's approx. For me that ranges between $0.13 and $0.33 depending on when the charge happens. Smart Meters!

Assuming that can be all $0.13 that is $8.58 per tank. I'm paying approx $70 a tank in my minivan which get 20 mpg. So on average I'm paying about $40 per "tank" if it were equal to the tesla.

Not sure how big that car is, I have 3 kids and the extra room in that minivan is necessary but cutting my costs by 75% on commutes would be nice! (plus no more stopping at gas stations!)

I drive about 320 miles a week commuting. Currently that is approx $70. If I could do it in the Model 3 that is $13.86.

The proposed mileage tax is making more sense if you consider how much revenue they lose from each driver who goes all electric. Looking at a quick gas tax breakdown in CA that is $0.82 in taxes on each gallon of gas.

I daily drive a gas guzzler, short distance.

Replacing fuel tax with mileage tax would be great for me.

-scheherazade
 
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News Comments > Morning Tech Bits
12. Re: Morning Tech Bits Jul 14, 2014, 16:45 Scheherazade
 
Panickd wrote on Jul 14, 2014, 13:57:
What is it that they say about Democracy? It's the worst form of government, except for all the others.

Which Democracy?

*Actual* democracy? (the one that exists nowhere on earth)
Or the electoral oligarchy that we generally brand as "democracy"?

-scheherazade
 
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News Comments > Morning Legal Briefs
8. Re: Morning Legal Briefs Jul 11, 2014, 13:13 Scheherazade
 
So it's onerous to NOT install deep packet inspection hardware to segregate traffic based on content, and NOT install hardware to QOS/firewall traffic from targeted parties?

Man, I never thought sitting around NOT doing things would be so onerous.

-scheherazade
 
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News Comments > Morning Mobilization
8. Re: Morning Mobilization Jul 8, 2014, 18:08 Scheherazade
 
It's fun to extrapolate these kinds of changes into an unchecked future :

Eventually, all jobs will be replaced by robots.

...

And no one will have any money to buy the things the robots are making.

So the factory owners will be making stuff for each other.
Everyone else will be in the stone age.





It's similar situation to wages.
It's good for a company's bottom line to pay their workers less.
It's bad for a company's bottom line for other companies to pay their workers less.

-scheherazade
 
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News Comments > Morning Metaverse
2. Re: Morning Metaverse Jul 8, 2014, 14:14 Scheherazade
 
WaltC wrote on Jul 8, 2014, 12:31:
Typical much ado about nothing sensationalism...copper landlines are passe' if not obsolete...anyone who would want to stay on copper needs his head examined as wired digital phone service is far better. Also, under the old POTS regulations, the phone companies can charge much more for the same services you typically pay nothing extra for with digital service--why anyone would want to stay on copper is a complete mystery. I imagine at the bottom of this we'll find some bottom-feeding attorney, no doubt.


I like copper lines.

They sound good, and they work when the power is out.

If I could have copper lines, like my parents do, I totally would.

-scheherazade

 
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News Comments > Ships Ahoy - Z
5. Re: Ships Ahoy - Z Jul 4, 2014, 14:06 Scheherazade
 
Ludomancer wrote on Jul 4, 2014, 11:55:
It looks like GOG has corrected the page to say Single Player only.

I think in that era, it was difficult to even get TCP/IP connections in a game (Warcraft 2 didn't have one until its re-release several years later). It was probably IPX only or something. If it did have LAN that is a little surprising they'd take it out, but who knows the difficulty they faced in updating it for modern machines...

I never played the game because I was always turned off by the box art.

Warcraft 2 had IPX multiplayer from release.
I played it multiplayer over seripx on BBS' (BBS IPX emulator).

The internet was rather flaky back then, and IPX over IP wasn't too popular.
Some games did it, AFAIK Mechwarrior2 did? Or maybe that was IP over dial-up. Can't remember.

The re-released battle net edition (Warcraft 2 BNE) added IP multiplayer, and I think you're right about them nixing IPX multiplayer in BNE.

I actually wish BNE still worked over modern battle net, since I'd love to play it. Still my favorite warcraft.
I'd play the original war2 if I could (with whoever else wants to, over an IPX emulator), but I can only find my BNE disk, not the original.

-scheherazade
 
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News Comments > Morning Legal Briefs
16. Re: Morning Legal Briefs Jun 26, 2014, 10:32 Scheherazade
 
harlock wrote on Jun 25, 2014, 21:24:
Scheherazade wrote on Jun 25, 2014, 18:52:
Basically, my thought was that if it's not obstructing their ability to do business (take payment, deliver service), then it can't be obstruction of business.

it is obstructing the delivery of their service

hacks disrupt the service they are providing

you really dont understand that? sorry cant help you there

Customers are able to connect to the servers, synch game state, and operate their client. The delivery is complete.

The actions of other players are a different subject.
Not that they are irrelevant... merely irrelevant to the narrow scope of only delivering a service.

Hackers may not be participating in the default gameplay, but they aren't ddos'ing.

I'd rather they be banned, than have another legal definition be stretched to a new context, just to momentarily satiate the angry/upset. The consequences in the long term are worse for all of us.

e.g. Want to goto jail for using a BS name or BS email in a registration page? (Which is something everyone should be doing if they don't want something like a hacked forum to have info usable at your bank website (name, login email)) Because that's the kind of crap that happens when laws are extended into the internet domain.

-scheherazade
 
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News Comments > Titanfall Patch Incoming
4. Re: Titanfall Patch Incoming Jun 26, 2014, 10:10 Scheherazade
 
Patch the player count, and toss the LoL trash mobs, and maybe the game will have a chance for a 2nd wind.

-scheherazade
 
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News Comments > Morning Legal Briefs
12. Re: Morning Legal Briefs Jun 25, 2014, 18:52 Scheherazade
 
harlock wrote on Jun 25, 2014, 17:59:
Scheherazade wrote on Jun 25, 2014, 16:19:
"Obstruction of Business"
Because... what? It leaves people with a bad impression?

no because it obstructs their business model of p2w

you are under the mistaken assumption that someone hearing a statement of opinion is the same thing as them having firsthand experience of hacked gameplay - and its not at all.. people hear other idiots running their mouths all the time, it does not remotely equate to someone getting cheated themselves

its a valid argument, who knows how it will litigate tho

I don't completely follow, as you didn't explicitly state the assumption you think I'm making.

I suppose my post wasn't that clear either.
I had in mind that 'gameplay experience is not business', as 'business' would imply financial transactions and/or delivery of goods/services.

The only business impact would be if what players experience leaves them with a bad impression, and subsequently less money is made.
However, no one is under any obligation to provide other players with a positive experience, regardless of the use of cheats.

There is also a lot of grey area.
If you make someone rage quit because you use an aimbot, should that be a crime?
If you made someone rate quit because your aim is as good as an aimbot, should that be a crime too?
The two situations are indistinguishable to all other players. If one is good enough to prosecute, why not the other?

That's not even that far fetched of an example. Years ago I used to play with CPL guys nightly. We would join servers together and practice apart from normal players.
We could join any normal server and get vote kicked for hacking within minutes. Some people would be livid at us.

Basically, my thought was that if it's not obstructing their ability to do business (take payment, deliver service), then it can't be obstruction of business.

-scheherazade

 
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News Comments > Morning Legal Briefs
7. Re: Morning Legal Briefs Jun 25, 2014, 16:19 Scheherazade
 
"Obstruction of Business"
Because... what? It leaves people with a bad impression?

So, say you said : "X game sucks", would you then also be in trouble? (creating a bad impression)

Seems like this kind of charge should be limited to... you know, actual obstruction of the business.
(i.e. Blockading their business entrance, cutting their internet connection, etc. Things that block the business' communication/transaction ability - physical or electronic.)

-scheherazade
 
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News Comments > Elite: Dangerous Premium Beta Begins
44. Re: Elite: Dangerous Premium Beta Begins May 30, 2014, 13:31 Scheherazade
 
Cabezone wrote on May 30, 2014, 13:05:
Scheherazade wrote on May 30, 2014, 11:46:
Cutter wrote on May 30, 2014, 09:42:
Do I really need to spell out that I'm not talking about a handful of rabid space game fanboys who'll give their eye teeth for a space game, but the vast majority of "normal" people. I don't know if you guys are multi-millionaires or live at home with your parents but for most of us with real life commitments and debts, then yes $150+ for a game is completely fucking absurd. As was discussed last night, even $60 is considered too much by most these days. Most people aren't even looking at games until they're hitting $30 and under.


If you're throwing 'majority' into the mix, then it's worth mentioning that the median U.S. income [per individual] is ~26k per year - which in many urban areas isn't even enough to live on.
So yeah, most people can't spend $150 on a game. Most can't spend $10 on game.

But let's also consider folks that say, went to college for STEM or law, and got a job before the slow down hit (still a lot of people). Or folks that were bright enough to run and successfully market their own business (self employed - still a lot of people).
Assuming they weren't stupid enough to load up on debt, to them, dropping $150 once in a blue moon on game isn't even worth a second thought.

Basically, what is or isn't a lot of money is relative.
What was it that Niel DeGrasse Tyson said? Him passing up a dime on the ground because it's not worth his effort to bend over for it, is like Bill Gates passing up 45k.

And yeah, things can change very quickly, for anyone.

-scheherazade


You can't use a countrywide median income and then say it's nto enough to live on in urban areas. You'd need the median income for that specific area for it to mean anything.

Median individual income is 46k per person and 72k per household in San Francisco county.

Hence using 'many' (not 'all').
In any case, local economy cuts both ways.
You make more, and you pay more - since real estate is priced to match regional incomes.

My buddy paid $1600/month for rent in NYC, split with 3 other people.
$6400 total per month, for a rather shitty apartment crammed full of people. An individual would have to be paid around 110k per year just to make rent and nothing else.

-scheherazade
 
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News Comments > Elite: Dangerous Premium Beta Begins
29. Re: Elite: Dangerous Premium Beta Begins May 30, 2014, 11:46 Scheherazade
 
Cutter wrote on May 30, 2014, 09:42:
Do I really need to spell out that I'm not talking about a handful of rabid space game fanboys who'll give their eye teeth for a space game, but the vast majority of "normal" people. I don't know if you guys are multi-millionaires or live at home with your parents but for most of us with real life commitments and debts, then yes $150+ for a game is completely fucking absurd. As was discussed last night, even $60 is considered too much by most these days. Most people aren't even looking at games until they're hitting $30 and under.


If you're throwing 'majority' into the mix, then it's worth mentioning that the median U.S. income [per individual] is ~26k per year - which in many urban areas isn't even enough to live on.
So yeah, most people can't spend $150 on a game. Most can't spend $10 on game.

But let's also consider folks that say, went to college for STEM or law, and got a job before the slow down hit (still a lot of people). Or folks that were bright enough to run and successfully market their own business (self employed - still a lot of people).
Assuming they weren't stupid enough to load up on debt, to them, dropping $150 once in a blue moon on game isn't even worth a second thought.

Basically, what is or isn't a lot of money is relative.
What was it that Niel DeGrasse Tyson said? Him passing up a dime on the ground because it's not worth his effort to bend over for it, is like Bill Gates passing up 45k.

And yeah, things can change very quickly, for anyone.

-scheherazade

 
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News Comments > AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS
18. Re: AMD Calls Out NVIDIA; Former NVIDIA Dev Calls BS May 27, 2014, 14:53 Scheherazade
 
Shineyguy wrote on May 27, 2014, 13:00:
No, it was deprecated BECAUSE it was released in 2003 while Vista released in 2006.

Computer wise, deprecation is :
When a provider no longer wishes to support a particular interface, and moves on to a new interface, and lets everyone know that the old interface will no longer be updated, and may at some point be removed entirely.
The act of letting people know, is the deprecation per se.

Simply being old does not necessitate being deprecated.

The 8P8C/RJ45 connector has been around since 1975, and you still have that plug on the back of your machine. It's not deprecated.

In contrast, AGP was new in 1996, and was deprecated in 2004.
Hence forth new AGP boards designed+made after 2004 were using already deprecated tech from the day they were designed.

-scheherazade

This comment was edited on May 27, 2014, 14:59.
 
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News Comments > Morning Legal Briefs
6. Re: Morning Legal Briefs May 20, 2014, 19:18 Scheherazade
 
Cutter wrote on May 20, 2014, 12:58:
Yeah, but there isn't a single company anywhere that promises those speeds. They always, and only, say..."up to X Mbps". So if you're on their lower tier pricing plan they'll just shunt all the traffic on to that and you're fucked sans lube. Complain and they'll happily inform you that you can pay for their "premium" service.

"Up to X speed internet" has to be defined as "will make best effort attempt to deliver X bandwidth to all inter-networked addresses, with no deliberate reductions of bandwidth below that of the subscribed rate."

Otherwise, they can sell dial-up with "up to 1 exabyte per second!, WOW, such speed. Very fast." (eyeroll).

-scheherazade
 
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News Comments > Wolfenstein: The New Order Shipped, Reviewed
48. Re: Wolfenstein: The New Order Shipped, Reviewed May 20, 2014, 17:06 Scheherazade
 
Agent.X7 wrote on May 20, 2014, 14:30:
MindStalker3 wrote on May 20, 2014, 12:10:
Agent.X7 wrote on May 20, 2014, 10:58:
InBlack wrote on May 20, 2014, 10:56:
After Rage, anything on that engine is a no buy for me.
What did it have sex with your mother? Not the best engine in the world, but what's your particular issue to it?

You asinine comment aside, iDtech 5 is a piece of shit engine. The "megatextures" take up ridiculous amounts of hard drive space and look horrible unless it is distant scenery. Textures pop-in because of the way the engine streams. Rage, for all the hype about megatextures, looked awful. The textures were muddy and low rez like they were from a decade ago.

I never had texture pop-in issues.
I had to see it on youtube clips.
Then again, my drive setup is on the fast side of things, and on-demand loaded games are generally seamless for me.

I was bothered by losing the ability to stare at textures up close and see the improvement over previous gen.
But then again, once I got to playing the game, I never stared that close anymore, so it didn't really matter.

My gripe with the game wasn't technical.
It was that Rage was 'fallout without the compelling universe', or 'borderlands without the co-op'.

-scheherazade


 
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News Comments > Titanfall Patch Adds "Extreme" Frame Rate Support
27. Re: Titanfall Patch Adds May 14, 2014, 13:05 Scheherazade
 
Quboid wrote on May 13, 2014, 19:53:
Thanks scheherazade. They're cheaper than I thought. Which has better image quality? There seems to be quite a few variants of the Qnix one, not all are 120hz.

This might not make sense but: is there any advantage to 120hz over 90hz other than the obvious? An extra 30hz probably won't matter to me as I'm fine with a 60hz monitor and a slow response time. I'm wondering if, as 120hz is a multiple of 60hz, there is better software compatibility or any advantage like that. I don't mean adding an extra frame like some TVs do, that's silliness.

The Catleap has nicer coluors.
The Qnix has better darks.

You need a variant with dual link DVI.

Note that the original Catleaps that went high hz were the ones with a "2B" serial number. Later ones did not go 120hz.

120hz.net sells special Catleaps that are made to the old 2B spec.
Overlordcomputer.com branched off of 120hz.net, and started selling its own Catleap variant under the Overlord title.

Also, driver version matters. I haven't messed with it in a while (as mine works, so why would I), but back when I was getting these, you needed to patch drivers to allow the refresh rates.
- nVidia initially worked, then they got wind of it and capped the hz, then later they released an unlocked driver again.
- ATI worked up to around 90 or so, and needed a patch to go higher.
I have NO IDEA if this is still the case or not.

What hz it gets is up to the individual monitor. Some go to 150+, some tweak-out just hitting 90.

My Qnix initially maxed out at 119hz. Then some time later, I tried 120 again, and it would accept it. It actually improved with time.

You can use any hz that works, there is no technical issue with odd numbers.

-scheherazade

This comment was edited on May 14, 2014, 13:20.
 
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News Comments > Titanfall Patch Adds "Extreme" Frame Rate Support
24. Re: Titanfall Patch Adds May 13, 2014, 18:51 Scheherazade
 
Re: Quboid, HoSpanky

I use two kinds.
A) Yamakasi Catleap Q270 "2B"
B) Qnix 2710

Both do 1440p@120hz.
Both are variants of IPS, but with different marketing names. eg. S-IPS,PLS.


I also have some high speed asus TN displays at 1080p (with lightboost).
All in all, I prefer the 1440p@120hz ips displays, and I keep my 1080p asus displays as backups and/or occasional laptop monitors.

-scheherazade
 
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News Comments > Titanfall Patch Adds "Extreme" Frame Rate Support
20. Re: Titanfall Patch Adds May 13, 2014, 14:25 Scheherazade
 
I use 2560x1440 @ 120hz. (ips)

It's kind of the best of both worlds. Happy with it.

I know IPS has a tad more pixel latency, but I'll spare that 4ms or so for the nicer colours. I'm getting old anyways, it's not like I can FPS like I used to (not like it matters, since action [i.e. quake/ut] FPS games are a relic of the past too).

-scheherazade
 
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News Comments > ZeniMax vs. Oculus and Carmack on VR Tech
28. Re: ZeniMax vs. Oculus and Carmack on VR Tech May 1, 2014, 17:19 Scheherazade
 
I was (and still am to an extent) excited about OR.

It wasn't just a cool concept.
It was enthusiast hardware made by hardware enthusiasts.
Outside of the usual focus groups and quarterly profit schedules, etc.

I thought it was in poor taste to convert crowd sourced value into buyout revenue.
Particularly when those donating money were in large part happy to be doing so to get a product while circumventing the usual compromises that come with investment capital red tape and strings attached.

This move, an attempt to drain some of that mountain of cash gained from selling out, tickles me.

I hope OR succeeds. And I also hope ZeniMax manages to take a sizable portion of that capital - ideally enough to make the sellouts ponder whether it was all worth it.

-scheherazade
 
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News Comments > Star Citizen Gameplay Trailers
66. Re: Star Citizen Gameplay Trailers Apr 12, 2014, 00:26 Scheherazade
 
[VG]Reagle wrote on Apr 11, 2014, 23:03:
Kosumo wrote on Apr 11, 2014, 20:45:
Why did no publisher want to work with Chris Roberts? Don't keep me in suspense I want to hear a detractor's opinion because I only see the fanboys.

Well I am not a publisher but will give you my view on why none picked up this project.

First and forth most, I'd say his track record of games released in the pass decade - none, zip, zero.

He talks big, with dreams that any fanboi would love but where the rubber hits the road and it's time to make the software he does not seem to be able to manage the project relistical with feature/future creep taking over and ever changing goal post. Publishers (most) can see this and provide disapline for projects that are getting off track/becoming bloated.

Also his vision does not make ecconomic sense, he is aiming that high that most/alot of gamers will not have the gear to play the game as intended which is a big turn off to publisher who would like to see a project at lest make back it's cost. The money he has got so far is not how much the game would make if it was release, the 41 million is for promise and dreams which I don't think will be delivered on.

I don't think he is scamming anyone, I just think he is not relistic with what he is doing and I don't think it will end well - as this PAX East showing demonstrated - anyone who see that as a good revel is drowning in kool-aid.

So, on that matter, I would say this would have been a better game had he stuck to his origanal goal of the Squrdern 42 and finish and released that first, then move on to bigger things (his persisteant MMO like world, Start Citizen) or if he had team up with a publisher and let them have managed the project but I'd suspect he is a dreamer with a ego that thinks he can make it all happen, of which I doubt.

Also, if all you see is the opinions of fanboys, I suggest you look harder cos their are many who doubt what he is doing.

I have to get ready for work, but if I had more time (maybe later) I would get into how much is wrong with getting people to pay for virtual items in an unmade game.

The post above and my copy and paste view on Star Citizen are exactly he same. The only difference is Kosumo is more mature and a better writer. Good post though.

AFAIK CR is doing this as 'his baby', not necessarily to pay the bills.

Remember, the guy has plenty of his own money, and doesn't need to do anything to live out the rest of his life in significant comfort.

The limitations provided by a publisher are exactly why a publisher can't be a part of what is essentially a very commercialized 'hobbyist' project.

There's a saying : don't judge a fish by its ability to climb a tree.
Some people just want to make something cool in their time, not maximize their income/value.

I personally know folks with tens of thousands of dollars worth of [things like] C&C machines in their basement, that they use for making whatever tickles their fancy. If the machines pay for themselves in time, then that's just a bonus.

-scheherazade
 
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152 Comments. 8 pages. Viewing page 1.
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