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User information for Jason

Real Name Jason   
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Nickname .Drifter
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Jan 20, 2001, 09:41
Total Comments 459 (Amateur)
User ID 8752
 
User comment history
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News Comments > The Cost of SiN
27. Re: No subject Aug 12, 2006, 02:13 .Drifter
 
Second, why wouldn't they just automagically upload the time it took? They are idiots.

Oh, upload stats without the user being able to stop it? But, but, but...
THAT'S SPYING!!! OH NO!!! THEY'RE STEALING MY COMPUTER INFO!!!

 
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News Comments > The Cost of SiN
17. Re: Was Not Impressed Aug 11, 2006, 01:12 .Drifter
 
Well they had to lower the price to sell more copies because their game is not very good at all. I expected it to be better.

Gotta love comments like this.
First, several people gripe about how high priced the game was. Now that the price has been cut, like some people asked for, no thanks for the devs for listening, just slams about the price cut being due to a bad game. Ritual did say, at the start, they would gauge response to the first game, and episodic content in general, and use it to base price and content on that response. Which is more than I can say for Valve, at least.

 
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News Comments > WoW Class Crossovers
9. Re: A bit crap, really Jul 21, 2006, 23:12 .Drifter
 
What I've always wondered are why there are no human druids. Seeing as how human druids would only make sense. Seeing as how they made stonehinge and all.

This comment was edited on Jul 21, 23:12.
 
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News Comments > Prey-Loads
33. Re: Sham Jul 3, 2006, 19:35 .Drifter
 
Something else people seem to be overlooking is that even with digital distribution, in store sells are still a higher percentage of the overall sales. If a publisher were to sell cheaper online, stores would feel ripped off, and if they felt ripped off they would be less likely to sell the next game the publisher/developer put out due to the store price being undercut. Thus, overall sales would drop more than by making store price and online download price the same and having some customers complain.

A silly example would be the old rock group Roxette. Remember them? Several huge hits, main song from pretty woman, etc.
Well, they inked a deal with Burger King to sell almost their whole latest tape at a greatly reduced price, as opposed to full price instore. Stores became so mad they pulled it off shelves and refused to sell it. End result? Roxette is pretty much history. Now, that might not be the only contributing factor, but it's a pretty decent comparison.

 
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News Comments > Darkstar One Demo
40. Re: Same ol Jul 2, 2006, 00:43 .Drifter
 
Ah, Sentinel Worlds 1: Future Magic.
Man, I LOVED that game. They kind of did a rip off with the characters though. I mean seriously, the sigourney weaver clone, and the arnold clone, lol.
Anyways, I waited years for Sentinel Worlds 2 (and sequels) and never got them.
Only Hard Nova, which seemed to be in the same universe, but wasn't quite as good.
Anyways, didn't Karl Buiter's also make EOS? Loved that one too. Sad that he's no longer making space (added for clarity) games though.

This comment was edited on Jul 2, 00:50.
 
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News Comments > F.E.A.R. Patch
8. Re: ... Jun 30, 2006, 01:53 .Drifter
 
Is this the patch that makes people stop asking "Is this the patch that..."

 
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News Comments > Prey Demo
44. Re: No subject Jun 22, 2006, 04:25 .Drifter
 
Enjoyable demo, had fun playing it.
Now, if only more developers/publishers would do this. Put out a demo before the game that is. Since that's how it's supposed to go, you try the demo, like the game, buy the game, unlike too many other games where they put the demo out well after release.

 
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News Comments > Prey Demo
22. Re: mirror Jun 22, 2006, 01:29 .Drifter
 
Got if off Fileplanet in about 30 minutes. About to install and try it out, hehe.

 
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News Comments > Ships Ahoy - Half-Life 2: Episode One
32. Re: No subject Jun 1, 2006, 21:00 .Drifter
 
Yeah, I agree that the longer = better mentality is wrong. Want proof? Just watch pretty much any Kevin Costner movie, his attitude is longer is better, and tell me afterwards if you still think longer is better.

 
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News Comments > Vampire: The Masquerade - Bloodlines Patch
18. Re: Okay, but seriously May 24, 2006, 00:28 .Drifter
 
I'm thinking of picking this up some day when it drops to 20.

Try walmart, I got it there for 19.98 about 2 weeks back.

 
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News Comments > SiN Episodes: Emergence Patch
39. Re: sigh May 18, 2006, 23:57 .Drifter
 
The pitiful reply of a sucker.
POINT A: You purchased the game & you are defending your purchase. But you are misrepresenting yourself.
POINT B: SiN:Episodes = a total of 9 planned episodes. Translation $180.

SUCKER!!!!!

LOL!

POINT A: (gotta type in all caps to show it's important)
Did I purchase the game? Hmm? Hmm? Where's the receipt?
POINT B: $180 total? Possibly. But they already said they might lower the price on future episodes based on feedback, so unless you have a crystal ball it's a little early to quote final costs.

ASDF!!! (just to have something else in caps)

 
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News Comments > SiN Episodes: Emergence Patch
9. Re: sigh May 18, 2006, 01:36 .Drifter
 
No funnier than people paying 50+ for a game full game, that isn't any longer.

 
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News Comments > Ships Ahoy - X-Men: The Official Game
8. Re: The official game? May 17, 2006, 04:42 .Drifter
 
Something I've been curious about, seeing as how the Xbox 360 and PS3 have HDTV level graphics, will this mean better looking PC ports?
I mean, the biggest complaints I've read about PC ports were:
1. Crappy, console level textures
2. Crappy, console level graphic and model detail

So, considering the games will have to look better due to being on HDTV's, will the PC ports actually start to resemble PC games? If so, and if the price stays 20 to 30 bucks cheaper than console (for some titles at least) I'm all for that.

 
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News Comments > Gold - Rogue Trooper
5. Re: No subject May 17, 2006, 01:04 .Drifter
 
Heck, I beat Rogue Trooper around 8 years ago. On my Amiga. With the game being a British import.

 
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News Comments > Steam Update
13. Re: No subject May 7, 2006, 01:14 .Drifter
 
But why learn to do something when it's so much more fun to complain about it?

 
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News Comments > Eragon Announced
21. Re: Hollywood Band Wagon Apr 19, 2006, 03:04 .Drifter
 
Personally, I'd rather see the magic kingdom of landover books turned into a movie before any ot the shannara books. Magic Kingdom: For Sale/Sold. Man, I'd love to see that one.

 
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News Comments > SiN Episodes Times Nine
26. Re: The personal challenge system is a b Apr 6, 2006, 02:10 .Drifter
 
While detailed stats tracking is a good thing, the "personal challenge system" is an awful idea. With static skill/difficulty levels truely accurate comparisons between different players are possible. Two players who complete the same game on the same difficulty level will have accomplished the same goal. However, if the difficulty of the game varies during the game based upon the gameplay on the player as this "personal challenge system" is described, then it is impossible for players to accurately compare themselves and their accomplishments in the game to one another because the gameplay experience was not the uniform due to the varying difficulty levels. The difficulty of a single-player game should be set at a fixed, defined level so that the player will know what he accomplished when he completes the game.

Ahem, directly from Ritualistic, the main fan site...

Of note in the video is Levelord explaining that the oft-mentioned Dynamic Difficulty System can be manually overridden by the player by the use of two sliders in the game options. One manually adjusts the difficulty while the other adjusts the threshold where the system will kick in and alter the difficulty based on your performance.

Also, I'm guessing that skill/challenge level is going to be a way to measure yourself agains others also.
This comment was edited on Apr 6, 02:15.
 
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News Comments > Evening Q&As
1. Shawn? Apr 3, 2006, 23:56 .Drifter
 
the man behind Shawn of the Dead: "I'm

Uh, shouldn't that be Shaun?

 
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News Comments > Tomb Raider: Legend Demo
15. Re: No subject Apr 1, 2006, 02:27 .Drifter
 
Well, seeing as how this was by the guys and gals who made the LoK series, I was expecting something good.
Now they just need to start on the next Kain game, lol.


This comment was edited on Apr 1, 02:28.
 
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News Comments > SiN Episodes: Emergence Delayed
11. Re: No subject Mar 28, 2006, 02:17 .Drifter
 
SiN (almost a decade ago.) Blair Witch. Heavy Metal. Star Trek. The shittier version of CS:CZ.

Well, there were several games they helped out on, but didn't program. Such as Legacy of Kain: Defiance.

The Kain series, that's a game I wish would get another sequel.

 
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459 Comments. 23 pages. Viewing page 19.
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