Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Jason

Real Name Jason   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname .Drifter
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Jan 20, 2001, 09:41
Total Comments 474 (Amateur)
User ID 8752
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 ] Older >


News Comments > On The Secret World's F2P Potential
17. Re: On The Secret World's F2P Potential Sep 18, 2012, 03:50 .Drifter
 
saluk wrote on Sep 17, 2012, 13:43:
My problem with p2p is less a matter of how much I am spending, and more a psychological matter. Look at the last week of my GW2 time. I barely played, I've been busy with work etc. I may be a bit busy to play much this week too. Right now, I am still loving the game every time I play it, but I'm NOT playing often enough to really justify paying every month. Towards the end of the month, I would have to evaluate whether I want to keep paying for something I'm not really using.

On the other hand, I've filled up my character slots. At any point in the next few weeks I might decide to make a new character and buy some slots. While I am putting money in the cash shop anyway, I might buy some other things just for fun. I can justify that a lot easier than I can paying money for a game I'm not spending that many hours on.

The secret world was fun for the first month, but I unsubbed. I didn't unsub because I wasn't having fun, I unsubbed because I wasn't playing. If I want to play again next month, which I might, I will have to consider whether it's worth the hassle to reactivate on the off chance that I play for a day and get distracted away from it again.

Wow, this is pretty much my feeling with MMORPG's now.
 
Reply Quote Edit Delete Report
 
News Comments > Borderlands 2 Launch Trailer
30. Re: Borderlands 2 Launch Trailer Sep 18, 2012, 03:34 .Drifter
 
SpectralMeat wrote on Sep 17, 2012, 10:17:
Looking forward to play this game, got it preloaded.
So did I, but . . . for what seems like every, single, solitary preload I've done in the past month, the preload will not install.
It's either IO error, unspecified error, or once something else that I can't remember. And it only happens on games that preload.
NEVER on the release version.
Only . . . preloads.
I'm about to the point that the next time it asks if I want it to preload I'm saying no. Or at least stopping the preload before it finishes.
 
Reply Quote Edit Delete Report
 
News Comments > Steamships Ahoy - FTL: Faster Than Light
38. Re: Steamships Ahoy - FTL: Faster Than Light Sep 15, 2012, 21:44 .Drifter
 
Jerykk wrote on Sep 15, 2012, 04:50:
.net_Drifter wrote on Sep 15, 2012, 04:08:
Lol, last version of the beta gave me a crypt.win32 virus warning in NOD32, I send it to eset and they verify a false positive.
Game is updated again on steam for release . . .
CRYPT.WIN32 virus warning again . . .
Apparently something they're doing is giving Nod32 fits . . .

Heuristic scans are inherently unreliable. If a game is on Steam, I seriously doubt it has any viruses. I'm pretty sure Valve at least runs a virus scan before uploading anything to their servers.

Yeah, I figured it was a false positive again, just find it amusing that this is the only game that's done this on steam on this computer.

As for the game itself, really digging it. For a measly 10 bucks for the kickstarter, I got a steam key, a GoG key, and a DRM free download of the windows/apple/linux versions. Now THAT is cool.
If these guys do another kickstarter, I'm going to toss more than 10 bucks their way next time.
 
Reply Quote Edit Delete Report
 
News Comments > Steamships Ahoy - FTL: Faster Than Light
20. Re: Steamships Ahoy - FTL: Faster Than Light Sep 15, 2012, 04:08 .Drifter
 
Lol, last version of the beta gave me a crypt.win32 virus warning in NOD32, I send it to eset and they verify a false positive.
Game is updated again on steam for release . . .
CRYPT.WIN32 virus warning again . . .
Apparently something they're doing is giving Nod32 fits . . .
 
Reply Quote Edit Delete Report
 
News Comments > Evening Mobilization
13. Re: Evening Mobilization Sep 13, 2012, 03:07 .Drifter
 
I saw the new, all black iphone5 (at least it looks all black in the image) and my first though was "wow, looks like a couple of android phones I've seen from HTC and Samsung."
Oh crap, they're confused the consumer, I might have seen it and bought it instead of an android.
Guess anyone who made an all black android phone first has to sue them now for stealing their design.
 
Reply Quote Edit Delete Report
 
News Comments > End of Nations Beta Event
20. Re: End of Nations Beta Event Sep 11, 2012, 05:52 .Drifter
 
So . . . FTL just updated on Steam about an hour ago . . . Nod32 says the exe is infected with Crypt.win32 virus. Wow, hope it's just a false positive.  
Reply Quote Edit Delete Report
 
News Comments > Marvel Heroes Beta Next Month
14. Re: Marvel Heroes Beta Next Month Sep 10, 2012, 05:17 .Drifter
 
Hyatus wrote on Sep 9, 2012, 23:39:
Ozmodan wrote on Sep 9, 2012, 19:26:
wish them luck, but I do not think they are going to have much success with this game. City of Heros just got canceled. Not a lot of market for a hero game.

It should have been cancelled forever ago. It's just the predecessor to Champions and I'm sure the latter has had more recent developer content from Cryptic than the former.

If this is really just a Marvel Ultimate Alliance-style MMO, I'm okay with that. MUA1/2, X-Men Legends 1/2 were really fun and sure, I'd prefer sequels to those games instead of an MMO, but this could be a fun romp for a little while.

Considering the fact that Cryptic pretty much sold CoH to NC Soft, who then took former Cryptic developers who left Cryptic and formed Paragon studios to develop content for CoH . . . yeah, Cryptic sure has put more development effort in to Champions . . .
 
Reply Quote Edit Delete Report
 
News Comments > Saturday Consolidation
3. Re: Saturday Consolidation Sep 9, 2012, 22:23 .Drifter
 
They've been patching the 360 and PC version semi regularly, though.  
Reply Quote Edit Delete Report
 
News Comments > End of Nations Beta Event
13. Re: FTL? Sep 8, 2012, 12:56 .Drifter
 
Ant wrote on Sep 8, 2012, 10:55:
Tumbler wrote on Sep 8, 2012, 10:29:
.net_Drifter wrote on Sep 8, 2012, 03:04:
Tumbler wrote on Sep 7, 2012, 21:59:
Hmm, guess I'll boot this up. Good thing I updated...wait...600mb download needed.

Okay, back to FTL!

So far, I'm really liking FTL.
It has this retro, C64/Amiga feel to me, and the game will beat you down in a heartbeat.

I'm LOVING FTL. I really hope this is an amazing runaway success for the guy. It's so simple to play but there is so much to see and do. The achievements he picked to unlock other ships were perfect. I just unlocked the lvl 2 rock ship and holy cow that thing is fun. IT'S DOESN'T HAVE ANY WEAK SPOTS, IT'S A ROCK!!!

Uh, what's FTL?
You don't know what FTL is?
It's a rather awesome game, funded by a kickstarter. The guy(s) making it were even nice enough to include the 10.00 backers in early beta access before release.
Here's their site:
http://www.ftlgame.com/
 
Reply Quote Edit Delete Report
 
News Comments > End of Nations Beta Event
9. Re: End of Nations Beta Event Sep 8, 2012, 03:04 .Drifter
 
Tumbler wrote on Sep 7, 2012, 21:59:
Hmm, guess I'll boot this up. Good thing I updated...wait...600mb download needed.

Okay, back to FTL!

So far, I'm really liking FTL.
It has this retro, C64/Amiga feel to me, and the game will beat you down in a heartbeat.
 
Reply Quote Edit Delete Report
 
News Comments > Guild Wars 2 Status Report
10. Re: Guild Wars 2 Status Report Sep 2, 2012, 15:35 .Drifter
 
I'm enjoying the game now more than beta.
I'd enjoy it a lot more though if it would quit friggin' lagging all the time . . .
Heck, about the only time it doesn't lag is when I'm in the Queue to join the main server, which is why, lately, I keep hitting "Return to end of Queue" since that's about the only way I can play.
 
Reply Quote Edit Delete Report
 
News Comments > World of Warcraft Patched
26. Re: World of Warcraft Patched Aug 30, 2012, 05:07 .Drifter
 
They apparently screwed up the launcher for the 64-bit client. Won't run it, gives a "critical file failed to launch" error, but you can directly launch the client from the game folder.
Not even the beta has this issue, lol.
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
52. Re: Steam Top 10 Aug 27, 2012, 03:52 .Drifter
 
wtf_man wrote on Aug 26, 2012, 23:23:
jacobvandy wrote on Aug 26, 2012, 22:58:
KB/M is not some messiah of control schemes that excels in every application. In fact, a lot of times it sucks balls. The beauty of PC is its flexibility. Rational PC gamers use the best tool for the job, which for some things happens to be a gamepad. To insist otherwise makes you sound like a shill, yourself.

Yo, Einstein, look up the word shill.

The only reason KB/M sucks balls in any game is because the retarded developer either didn't know how to make a decent control scheme for it, or didn't bother (because it's a fucking port). That said... the KB/M is the native "control" for the PC. If one is not going to put the effort in making their application work with the native control of the platform in question... then they shouldn't bother at all. Suggesting we all go out and buy a non-native peripheral, just to play a game on a preferred platform, is asinine.

Supporting additional peripherals is a plus. Not supporting the native input devices to a given platform is inexcusable, if you are trying to sell something for that platform.

My Commodore 128 came with a port that a joystick could plug into. I played Last Ninja, Pirates, and a myriad of other games with the joystick.
My Amiga 500 came with a port a joystick could plug into. I played Sword of Sodan, Impossible Mission 2, Test Drive 2, and many other games with it.
My PC has a USB port, and there are several joysticks/gamepads/flight sticks/steering wheels that can attach to that USB port.
I'm not even going to try to list all the games I've played with a flight stick or gamepad on my PC.
Joysticks, gamepads, and control devices of a similar nature have been native to PC's for years, and given the choice between a gamepad and keyboard for a racing game, I'd go with the gamepad any day. Why? Throttle and steering is better on a gamepad, since it's not "all or nothing" like it is on a keyboard. I don't much care for steering wheels in racing games, oddly enough, since I can't control the car as well as with a gamepad.
And Mechwarrior 3 was a hell of a lot more fun with a flight stick than with a mouse and keyboard.
 
Reply Quote Edit Delete Report
 
News Comments > Torchlight II Release Date Announcement Next Week
35. Re: Torchlight II Release Date Announcement Next Week Aug 26, 2012, 01:09 .Drifter
 
eunichron wrote on Aug 26, 2012, 00:19:

Just look at GW2 for instance, people are loving it, it's getting rave reviews all over the place. I'm loving it. Yet it is absolutely nothing like GW1, but you don't see anyone complaining that it's not GW1, or that it's "traitorous". That's just fucking ridiculous to think that every sequel should be exactly the same as its predecessor.

No one is complaining? No one? Seriously?
I've actually seen several complaints, even some here on Blues, about it being so different from GW1.
Granted, I didn't really like GW1 that much, but I will admit I have enjoyed what I've played of GW2, so this change certainly doesn't bother me.
But to say that you don't see anyone complaining isn't quite true.
 
Reply Quote Edit Delete Report
 
News Comments > Torchlight II Release Date Announcement Next Week
19. Re: Torchlight II Release Date Announcement Next Week Aug 25, 2012, 21:08 .Drifter
 
dj LiTh wrote on Aug 25, 2012, 17:50:
nin wrote on Aug 25, 2012, 16:36:
Julio wrote on Aug 25, 2012, 16:31:
Here's to hoping that this game is much better than TL1 and D3.

Topping D3 won't be hard. TL1 wasn't perfect, but it was fun, and I hope 2 is even better.


I'd actually be very surprised if TL2 was better than D3 even in its current state seeing how sorry TL1 was

I spent more time playing, and had more fun, with Torchlight in the first two weeks after it came out than I have had with Diablo III since release. Now, admittedly, most of this could be due to the fact that I didn't have to log into some server to play Torchlight, as opposed to D3 where I did, and for the first two weeks, and about two weeks more, I was consistently and frequently going over 1K ping, which pretty much rendered the game unplayable. In fact, the only way I could get ping low enough to play was by switching from the American servers to the European ones, which stayed rather consistently at 200 ping, give or take.
Given my experience with D3, I'd go with it being the sorry game.
(Starting to wonder about my auto correct, it's making some strange choices lately)
 
Reply Quote Edit Delete Report
 
News Comments > Guild Wars 2 Head Start Begins
21. Re: Guild Wars 2 Head Start Begins Aug 25, 2012, 21:02 .Drifter
 
Got off work last night, went to see if the servers were up, and not only were they up, but all the servers with good names were full.
In fact, I seem to remember there being three with light, one medium, a few heavies, and several full ones. And thus was just a bit after midnight central, if I remember right. And I might not, as I worked late on Friday.
 
Reply Quote Edit Delete Report
 
News Comments > Rebellion Sues Stardock and Ironclad Over Rebellion
27. Re: Rebellion Sues Stardock and Ironclad Over Rebellion Aug 17, 2012, 01:48 .Drifter
 
Heck, Stardock and Ironclad Games ought to sue Rebellion for lost sales, stating that because people confused the name with theirs, and they refused to buy Sins.  
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
22. Re: Steam Top 10 Aug 13, 2012, 00:47 .Drifter
 
Kaldon wrote on Aug 12, 2012, 16:36:
DO NOT BUY Legends of Pegasus, the game is alpha quality at best, its not even beta quality, nowhere remotely close to release quality. in the 83 minutes I've managed to play I stopped counting after 18 show stopping bugs, i experienced 10 crashes. The game won't save, when you do manage to get it to save the file gets corrupt and when you try to load a save game you cant get the load screen to even come up. Save yourself the heartache, money, and irritation AVOID Legends of Pegasus at all costs.

You know, I have yet to read anything positive about the game.
Well, unless you count the "positively awful" comments.
 
Reply Quote Edit Delete Report
 
News Comments > Heavy Gear Returning
8. Re: Heavy Gear Returning Aug 9, 2012, 01:15 .Drifter
 
sauron wrote on Aug 8, 2012, 21:11:
HG1 was freaking great, but for some reason I never got into the sequel. If they get a remake right, there are a lot of fans out there.

It's a similar situation to Mechwarrior or maybe Tribes, although the current iteration of the latter seems to have hit the nail on the head and the fans love it. Hard to do though.


I also loved the first HG, but not the second. It just felt too different from the first.
That and the fact that the mechs felt more fragile than HG1.
I also vaguely seem to remember my legs getting damaged a lot too, but I might be thinking of another game.
The space combat in multi for HG2 was pretty fun though, at least for a while.

I just wish they'd released the final patch for HG1 officially. They invited a bunch of us to beta it, made you fax in a non disclosure agreement, then sent you a link to a "secret website" where we posted a laundry list of stuff to tweak . . . which was ignored for months, it seemed like, with no interaction from the people making the patch. Then suddenly, poof, no patch.
 
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - PROTOTYPE 2
12. Re: Ships Ahoy - PROTOTYPE 2 Jul 25, 2012, 01:19 .Drifter
 
Bought the first game, regretted it after.
First off, had a bit of a volume issue, pumped up the volume that was ok.
Second issue was the mouse. I had a Microsoft sidewinder, game had a known issue with that mouse in that if it was plugged, in on certain computer configurations, when you launched the game, then the game ran like crap. Unplug the mouse, or disable HID usb devices, and it ran OK.
Rare final issue was that it randomly locked up or crashed.

I will say though, that after disabling HID devices in device manager, unplugging my mouse, jacking my speakers up pretty high, closing every single program running in task manager, and managing to get the game to run without crashing . . . it was kinda fun.
Absolutely no PC support what so ever for the first one though.
I do not not expect any for the second, especially since the developer is DOA, and most especially because it's published by Activision.
 
Reply Quote Edit Delete Report
 
474 Comments. 24 pages. Viewing page 7.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 ] Older >


footer

Blue's News logo