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User information for sauron

Real Name sauron   
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Nickname None given.
Email Concealed by request - Send Mail
ICQ None given.
Description God of death, destruction and decay. Likes fluffy kittens.
Homepage http://
Signed On Jan 15, 2001, 03:31
Total Comments 1424 (Pro)
User ID 8692
 
User comment history
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News Comments > Out of the Blue
24. Re: Climate change BS Mar 29, 2013, 08:19 sauron
 
Blue wrote on Mar 29, 2013, 08:07:
ledhead1969 wrote on Mar 29, 2013, 01:05:
http://preview.tinyurl.com/dyp9cm5

Nature.com versus investors.com. Are you sure you have properly identified the party with an agenda here?

Haha yeah. There is such a thing as a peer review process. One of the two articles went through it and was published in Nature. The other one reports a previous report bashed out on a typewriter by a member of the press with no scientific training at all.
 
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News Comments > Out of the Blue
21. Re: Out of the Blue Mar 28, 2013, 19:18 sauron
 
Thanks guys!

Will pick it up this weekend.
 
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News Comments > Out of the Blue
18. Re: Out of the Blue Mar 28, 2013, 16:28 sauron
 
Uh, so I have been working and playing GW2, and I just got around to looking at the reviews for Bioshock Infinite. Wow.

Is it really THAT good?
 
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News Comments > New Assassin's Creed and New Splinter Cell in Development
17. Re: New Assassin's Creed and New Splinter Cell in Development Mar 28, 2013, 16:15 sauron
 
Blackhawk wrote on Mar 28, 2013, 15:28:
Wow. Is there anything that Blue's News readers don't hate?

Kittens!

Except the evil fluffy ones. We do hate those.


 
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News Comments > New Assassin's Creed and New Splinter Cell in Development
9. Re: New Assassin's Creed and New Splinter Cell in Development Mar 28, 2013, 13:07 sauron
 


http://www.youtube.com/watch?v=BSmou_UglPg


^This, on both counts.
 
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Mar 20, 2013, 12:48 sauron
 
Always-on connection, and disallows used games. F*** that. Twice.  
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News Comments > Torment: Tides of Numenera Kickstarter Passes $2MM
44. Re: Torment: Tides of Numenera Kickstarter Passes $2MM Mar 8, 2013, 14:20 sauron
 
sauron wrote on Mar 8, 2013, 14:16:
Creston wrote on Mar 8, 2013, 14:05:
Mr. Tact wrote on Mar 8, 2013, 13:53:
Really? Rolleyes

I meant keep an eye on the development of the game for possible purchase...

Oh and you can pre-order on their web-site currently if you want...

I was just fucking with ya. No need to get upset.

Creston

I was checking out the Numenera book the other day as well - it looks pretty good. I'm a big fan of tabletop RPGs and have a bunch of stuff by Monte Cook already, including some of the old Planescape titles. Maybe I'll see if I can get it for a good price as part of a Torment game KS package.

And I'm sure Tact isn't offended - we're all RPG geeks here, me included.

Hmmm, seems like you can grab a pdf of the Corebook for $20, and pretty much all the game pdf's for $50. Not bad.

Physical copies are a lot more but I always read RPGs on my tablet anyhow.

[EDIT - Doh! All those deals are gone now the KS is funded. Oh well, I'll just pick up the pdf from DriveThruRPG when it sees the light of day.]
 
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News Comments > Torment: Tides of Numenera Kickstarter Passes $2MM
43. Re: Torment: Tides of Numenera Kickstarter Passes $2MM Mar 8, 2013, 14:16 sauron
 
Creston wrote on Mar 8, 2013, 14:05:
Mr. Tact wrote on Mar 8, 2013, 13:53:
Really? Rolleyes

I meant keep an eye on the development of the game for possible purchase...

Oh and you can pre-order on their web-site currently if you want...

I was just fucking with ya. No need to get upset.

Creston

I was checking out the Numenera book the other day as well - it looks pretty good. I'm a big fan of tabletop RPGs and have a bunch of stuff by Monte Cook already, including some of the old Planescape titles. Maybe I'll see if I can get it for a good price as part of a Torment game KS package.

And I'm sure Tact isn't offended - we're all RPG geeks here, me included.
 
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News Comments > Lord British Announces Shroud of the Avatar: Forsaken Virtues
15. Re: Lord British Announces Shroud of the Avatar: Forsaken Virtues Mar 8, 2013, 12:27 sauron
 
This looks to me like a UO reboot, playable solo if preferred. Not biting.  
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News Comments > Torment: Tides of Numenera Kickstarter Passes $2MM
27. Re: Torment: Tides of Numenera Kickstarter Passes $2MM Mar 8, 2013, 11:22 sauron
 
Dev wrote on Mar 8, 2013, 11:19:
Mr. Tact wrote on Mar 8, 2013, 11:15:
nin wrote on Mar 8, 2013, 10:58:
No, but I went with the all digital $125 on this one to make up for it.
I went with the $75 all digital. Highfive
They should make a deal with GoG to provide a GoG credit for the original on the higher tiers.

Torment RPGs are like pieces of spiky armor or bags of hobbit chicharron. You always have room for one more.
 
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News Comments > Torment: Tides of Numenera Kickstarter Passes $2MM
22. Re: Torment: Tides of Numenera Kickstarter Passes $2MM Mar 8, 2013, 11:13 sauron
 
nin wrote on Mar 8, 2013, 10:58:
sauron wrote on Mar 8, 2013, 10:50:
nin wrote on Mar 8, 2013, 09:39:
Mr. Tact wrote on Mar 8, 2013, 09:32:
I have to say the buzz around this has me intrigued despite having never touched the original game.

I never did, either.

You guys really never played Planescape:Torment? Are you serious? Am I dreaming?

If you didn't play it yet, head over to GOG.com and grab it. It's amazing.

Besides, if you don't I'll send the orcs round. Extra incentive!


No, but I went with the all digital $125 on this one to make up for it.


I feel like FedExing you my CDs. It really is that good.

While you wait for this one, you can play the original! It's a win-win!
 
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News Comments > Torment: Tides of Numenera Kickstarter Passes $2MM
20. Re: Torment: Tides of Numenera Kickstarter Passes $2MM Mar 8, 2013, 10:50 sauron
 
nin wrote on Mar 8, 2013, 09:39:
Mr. Tact wrote on Mar 8, 2013, 09:32:
I have to say the buzz around this has me intrigued despite having never touched the original game.

I never did, either.

You guys really never played Planescape:Torment? Are you serious? Am I dreaming?

If you didn't play it yet, head over to GOG.com and grab it. It's amazing.

Besides, if you don't I'll send the orcs round. Extra incentive!
 
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News Comments > Torment: Tides of Numenera Kickstarter Live
174. Re: Torment: Tides of Numenera Kickstarter Live Mar 8, 2013, 08:35 sauron
 
They hit 2 million overnight. Monte Cook is now in as a writer. W00t!  
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News Comments > Out of the Blue
8. Re: Out of the Blue Mar 7, 2013, 10:04 sauron
 
InBlack wrote on Mar 7, 2013, 09:26:
nin wrote on Mar 7, 2013, 09:16:
Boo.

Got that right. Disappointing...


I second that. Or third. Or...whatever, its not good news.

Fourthed, although I can't believe Skyfall made 1.1bn. It was good, but not THAT good. Javier Bardem was a great villain though.

A friend of ours who lives in London is best pals with Naomie Harris. Apparently she is super nice in addition to all the hotness. Good to see her success.
 
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News Comments > Torment: Tides of Numenera Kickstarter Live
133. Re: Torment: Tides of Numenera Kickstarter Live Mar 6, 2013, 20:12 sauron
 
Dev wrote on Mar 6, 2013, 18:14:
3 posts of great stuff

Just wanted to give props after reading your posts on this page.

Great stuff, very interesting, thanks! Keep it coming!
 
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News Comments > Torment: Tides of Numenera Kickstarter Live
112. Re: Torment: Tides of Numenera Kickstarter Live Mar 6, 2013, 17:55 sauron
 
Flatline wrote on Mar 6, 2013, 17:18:
Dev wrote on Mar 6, 2013, 17:06:
polygon interview
http://www.rockpapershotgun.com/2013/01/09/planescape-torment-sequel/

A couple good interviews. Here's some tidbits:

InXile believes it has learned a critical lesson from its crowdfunding success. The creative leads at InXile believe that the traditional publisher/developer model of funding video games is broken, and the developer is staking its future on that claim.

and
RPS – Can you talk about why Wizards of the Coast were resistant to licensing Planescape again?

Fargo: We asked and were rebuffed. In reality we didn’t push very hard on licensing it as the team was excited to work with Monte on Numenera and they felt that there would be less creative restriction. And WotC has been pretty silent on this space for some time. Neither Feargus nor I was able to get a Baldur’s Gate 3 project going.

RPS – Did you meet any resistance when seeking the Torment name?

Fargo: I patiently waited for someone to do something with a Torment concept but nothing happened. After many years the rights expired and allowed me to step in and put together a great team to make another title of its kind. We will improve on the mechanics and deliver a deep narrative story that is deserving of the name Torment.

So apparently the torment trademark was expired which is how they can use that, but they don't have IP from wizards.
And they've tried to do BG3.

Wizards of the Coast is driving D&D into an unmarked grave. It went from 20 million active players at the height of 3rd edition to like 2 million active players according to a court document a few years back at the "height" of 4th edition. Now they're cranking out 5th ed, which is supposed to be this "universal" edition. The beta was fucking terrible. First beta test had material like the cleric who was better at finding and disabling traps than the thief.

But the heads of D&D don't *like* the old settings. Hell, they basically shit-canned *dragonlance*, which kind of boggles the mind. Nobody's willing to even mention Planescape, so it doesn't surprise me that they couldn't get rights to develop in the planescape setting. WOTC and Mearls probably would see a planescape revisit to be harmful to their intention to make D&D Next (what a horrible name) "successful" again.

This is spot on. WotC really don't have a clue. All the smart tabletop RPG players are playing ANYTHING other than 'official' D&D right now. The 4th edition is awful - so bad it makes 3rd edition look like a masterpiece (which it isn't).

I'd love to see the Planescape setting revived but WotC will never do it (or anything else remotely interesting). They just produce retreads of the standard, safe settings over and over again, with worse rules each time. Bankruptcy beckons and it's really very sad.

I currently play 1st edition with my kids, in a Pathfinder world setting. Simple rules, fast and easy, lots of atmosphere. The focus on the game, the story, the atmosphere and their imagination, not math. Much better. They really enjoy it.
 
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News Comments > Torment: Tides of Numenera Kickstarter Live
77. Re: Torment: Tides of Numenera Kickstarter Live Mar 6, 2013, 15:48 sauron
 
Creston wrote on Mar 6, 2013, 15:25:
The pledged amount is literally updating faster than I can hit F5. LOL.

Creston

I did a little math. Right now it's funding at the rate of $100,000 every 50 minutes. That's $2,000 per minute, or $33 per second.

They just hit a million dollars in under 7 hours. Never seen anything like it.
 
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News Comments > Torment: Tides of Numenera Kickstarter Live
60. Re: Torment: Tides of Numenera Kickstarter Live Mar 6, 2013, 15:01 sauron
 
sauron wrote on Mar 6, 2013, 14:54:
John wrote on Mar 6, 2013, 14:37:
Wow, they're going to need to post stretch goals the first day!

$886,000 as of now. They're going to need stretch goals in about 10 minutes.

It was 6 minutes, in fact. Target achieved!

And I'm in for 20 smackers. W00t.
 
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News Comments > Torment: Tides of Numenera Kickstarter Live
56. Re: Torment: Tides of Numenera Kickstarter Live Mar 6, 2013, 14:54 sauron
 
John wrote on Mar 6, 2013, 14:37:
Wow, they're going to need to post stretch goals the first day!

$886,000 as of now. They're going to need stretch goals in about 10 minutes.
 
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News Comments > Torment: Tides of Numenera Kickstarter Live
33. Re: Torment: Tides of Numenera Kickstarter Live Mar 6, 2013, 14:02 sauron
 
nin wrote on Mar 6, 2013, 13:58:
sauron wrote on Mar 6, 2013, 13:47:
nin wrote on Mar 6, 2013, 13:30:
Sho wrote on Mar 6, 2013, 13:25:
I think that would set a new record actually - Double Fine Adventure needed 8 hours to reach their goal (which was just 400k).

It looks like Shadowrun made under 500K on day 1, and Wasteland 2 was right around 500K, according to kicktraq. Looks like Project Eternity made roughly 750K?


They're at $770,000 already and it's not even 2pm. Wow.


They need to put up a livestream, with their current reactions.



Haha, that would be awesome!

I think it probably went from hope, to surprise, to elation, to worry that they are going to need a LOT of stretch goals, to despair as they realize they are NEVER going to be able to deliver on the hopes and dreams of hundreds of thousands of gamers.

The entire human condition in 6 hours or less.
 
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1424 Comments. 72 pages. Viewing page 5.
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