Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Daniel Speed

Real Name Daniel Speed   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Nexus
Email dan@the-nexus.co.uk
ICQ None given.
Description
Homepage http://
Signed On Aug 20, 2000, 13:27
Total Comments 449 (Amateur)
User ID 6775
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 ] Older >


News Comments > Morning Metaverse
6. Re: Morning Metaverse Jul 14, 2011, 13:24 Nexus
 
What about 64bit IE?  
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Jimmy's Vendetta for Mafia II
18. Re: Ships Ahoy - Jimmy's Vendetta for Mafia II Sep 7, 2010, 17:38 Nexus
 
$0.02: If your game is lacking in enough gunfights, you shouldn't then sell that at a DLC practically right after the game comes out  
Reply Quote Edit Delete Report
 
News Comments > R.U.S.E. Drops Ubisoft DRM
5. Re: R.U.S.E. Drops Ubisoft DRM Aug 11, 2010, 19:07 Nexus
 
I'll get the credit card then.  
Reply Quote Edit Delete Report
 
News Comments > StarCraft Match Fixing Indictments
4. Re: StarCraft Match Fixing Indictments May 17, 2010, 18:59 Nexus
 
$6 grand? That doesn't seem like much for throwing a professional match...  
Reply Quote Edit Delete Report
 
News Comments > R.U.S.E. in U.S. on June 8 & U.K. June 4
6. Re: R.U.S.E. in U.S. on June 8 & U.K. June 4 Mar 10, 2010, 13:09 Nexus
 
Is the DRM in the beta? I really wanted to buy and play this game till they announced that. (Still do, but won't)  
Reply Quote Edit Delete Report
 
News Comments > Splinter Cell: Conviction Specifications
5. Re: Splinter Cell: Conviction Specifications Feb 27, 2010, 04:09 Nexus
 
I want it, but I won't get it. Maybe a friend will get it on the 360 and I can borrow it.  
Reply Quote Edit Delete Report
 
News Comments > Op Ed
5. Re: Op Ed Feb 5, 2010, 13:28 Nexus
 
I sure wish Microsoft could think of stuff like the Natal.  
Reply Quote Edit Delete Report
 
News Comments > Mass Effect 2 and MAG Midnight Madness
11. Re: Mass Effect 2 and MAG Midnight Madness Jan 22, 2010, 17:01 Nexus
 
I was trying to find a review of MAG anywhere, but there doesn't seem to be a single one... Are they holding all reviews till people start reviewing retail copies?  
Reply Quote Edit Delete Report
 
News Comments > Why Shooters Need Dedicated Servers
10. Re: Why Shooters Need Dedicated Servers Jan 5, 2010, 12:47 Nexus
 
Every time that I end up as the host, everyone shouts at me to quit.

Obviously IWNet works far better than just having a reliable dedicated host, so it's been a great idea to reinvent the wheel and then throw out the original design.
 
Reply Quote Edit Delete Report
 
News Comments > MW2 "Army" is Large
2. Re: MW2 "Army" is Large Dec 4, 2009, 14:27 Nexus
 
I was in a server where there was a helicoper overhead, aimbotting at everyone that spawned. I can't see that happening in dedicated armies.

 
Reply Quote Edit Delete Report
 
News Comments > MW2 Multiplayer: Listen Servers with 18 Player Limit
22. Re: MW2 MP: 18 Player Limit Nov 4, 2009, 18:00 Nexus
 
It can totally burn if the online MP for the PC dries up in the first few weeks.  
Reply Quote Edit Delete Report
 
News Comments > Asheron's Call Anniversary
11. Re: Asheron's Call Anniversary Nov 2, 2009, 17:02 Nexus
 
I remember discovering a portal hub at the bottom of a dungeon during beta (after waiting a few levels so that I'd survive the drop).

Still the best moment of exploration I've ever had in a game...
 
Reply Quote Edit Delete Report
 
News Comments > First Borderlands DLC Announced
31. Re: First Borderlands DLC Announced Oct 16, 2009, 04:19 Nexus
 
They should at least have the dignity to let the game come out and deal with any bugs before announcing paid DLC.  
Reply Quote Edit Delete Report
 
News Comments > Gratuitous Space Battles Trailer
5. Re: Gratuitous Space Battles Trailer Oct 1, 2009, 13:50 Nexus
 
Is this going to be on steam? Being able to guy it through steam turns this from a "very tempted" to "instant buy" for me.  
Reply Quote Edit Delete Report
 
News Comments > Real Warfare: 1242 Announced
2. Re: Real Warfare: 1242 Announced Sep 14, 2009, 12:55 Nexus
 
Hmm. Convenient XX42 date, or cynical play off the Battlefield branding?  
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - Wolfenstein
8. Re: Ships Ahoy - Wolfenstein Aug 18, 2009, 13:41 Nexus
 
I'm starting to feel vaguely offended when games that I'm passingly interested in aren't on steam.  
Reply Quote Edit Delete Report
 
News Comments > Ships Ahoy - PC Mirror's Edge
12. Re: Ships Ahoy - PC Mirror's Edge Jan 13, 2009, 18:35 Nexus
 
I bought it reduced for the 360 (not second hand), mostly because I really want them to make a sequel for a game with a concept as cool as this.

Replayability is pretty terrible (really? a parkour game [about freedom of movement] where I can't make my own races or anything?) and a few of those single player levels have fiendishly bad level design where you're being shot and have no idea where to go. On the other hand, I enjoyed most of the game a lot. The least enjoyable bits always seemed to coincide with bits where you were almost forced to brave the fighting system.

800 points for more Time Trial maps is a complete no-sale for me though. It seems like DICE are completely misunderstanding how people's (or just my) perception of the value of a short single player game with rudimentary multiplayer is changing (imo). Save $10 a few times and you can buy L4D on Steam, which is almost infinitely more replayable and fun to play with friends... or more songs for rockband.

PS. stop requiring an email address and EA account for frikkin time trials, when I have an XBLA account and that should be plenty. I found that really annoying, and it almost stopped me trying that feature completely.
 
Reply Quote Edit Delete Report
 
News Comments > Champ Manager Piracy; Price Cut Solution?
14. Re: Didn't exactly work for World of Goo Jan 5, 2009, 14:41 Nexus
 
You can't bemoan the fact that people make $30 million+ games on one hand, and not care that WoG made more than a satisfactory return on investment when they're one developer that doesn't.

If you want people to make more good games that aren't $30 million 'blockbusters', then there has to be an economic incentive for people to do so, and breaking even isn't it.

I'm all for smaller, cheaper, games with high production quality, but that means that companies making games like that need to see a good profit, which means people need to stop pirating the shit out of them and pay them for their effort, especially when they do all the "right" things.
 
Reply Quote Edit Delete Report
 
News Comments > Champ Manager Piracy; Price Cut Solution?
11. Re: Didn't exactly work for World of Goo Jan 5, 2009, 13:59 Nexus
 
So 2DBoy don't deserve a profit?  
Reply Quote Edit Delete Report
 
News Comments > Champ Manager Piracy; Price Cut Solution?
7. Didn't exactly work for World of Goo Jan 5, 2009, 13:24 Nexus
 
If an awesome game, with a demo, online sales, a low price and no DRM gets pirated as much as World of Goo did, why would they think that slashing their prices would work?

Clearly, a lot of people who pirate games expect something for nothing, and that's pretty darn hard to complete against unless you're selling a service that requires online updates.
 
Reply Quote Edit Delete Report
 
449 Comments. 23 pages. Viewing page 1.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 ] Older >


footer

Blue's News logo