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User information for Just Bob

Real Name Just Bob   
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Nickname Frijoles
Email Concealed by request - Send Mail
ICQ None given.
Description Lord of the Beans
Homepage http://
Signed On Aug 15, 2000, 18:23
Total Comments 2123 (Senior)
User ID 6700
 
User comment history
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News Comments > Blizzard Takes On Gold Sellers
4. Re: Blizzard Takes On Gold Sellers Jan 28, 2011, 22:47 Frijoles
 
How do you purpose Blizzard stop phishing scams that involve a 3rd party emailing you? What I wish they had done with Cata was to give everyone a free authenticator. That'd help with the account hijacking at least.  
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News Comments > Brink in May
1. Re: Brink in May Jan 27, 2011, 11:34 Frijoles
 
Looks interesting, but I think I'll wait for reviews on this one.  
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News Comments > WAKFU Closed Beta This Month
6. Re: WAKFU Closed Beta This Month Jan 22, 2011, 00:15 Frijoles
 
Unless they've changed it in the past few months, it's single unit. You can cast pets and other things, but they move on their own. If you've played Dofus, you've played this (kind of). Wakfu is just the next iteration. The map world scrolls around now, the terrain is more interesting, UI is totally different. There are a lot of improvements, but the gameplay is still similar to Dofus.

I haven't been in for a long while since I became inactive in the beta. When I was active, it was a good lunch game. Bright, colorful, addictive. I'm glad beta is finally starting. This game has been under development for a very long time.
 
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News Comments > EVE Online Patched
3. Re: EVE Online Patched Jan 20, 2011, 00:19 Frijoles
 
My alliance is posting their pics. Very powerful editor and I'm impressed at what it can do. People are recreating real-life people in it (the evil Conan was awesome).  
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News Comments > Propaganda Games Closed
11. Re: Propaganda Games Closed Jan 20, 2011, 00:00 Frijoles
 
I loved TRON 2.0. Would like to see it show up on Steam or GoG. It'd be an instant buy.  
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News Comments > On Standalone Fallen Enchantress
6. Re: On Standalone Fallen Enchantress Jan 16, 2011, 23:05 Frijoles
 
My new plan for how to win every fight:

Create one mage. Surround it with archers:

AA
MA
AA

(wall is back-left). The enemy always targets the mages and won't be able to path to it. This causes them to skip turns. Archers kill everything without moving.

The last patch did nothing for AI that I can see.
 
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News Comments > Elemental Expansion Detailed
13. Re: Elemental Expansion Detailed Jan 11, 2011, 23:02 Frijoles
 
Jonny wrote on Jan 11, 2011, 19:21:
So has anyone played Elemental yet? Beneath the bugs is the core game any good?

I can see a good game in it, it's just not there yet. I've played for many hours, though, so I feel like I got my money out of it. I don't really know about the campaign. I sorta skipped that and just played a bunch of skirmishes against the computer. Having said that, there's two main areas of Elemental that need improvement, AI and UI.

AI
The AI is just flat out stupid as of 1.1. Someone mentioned in the previous Elemental thread that the very latest update (last week some time) was almost all AI focused, so I really hope this has improved. Before, the AI didn't have a clue what it was doing. For example, I had a map where one melee unit was injured, so I moved him behind the other melee units. The AI couldn't path to it, so it just stood there while I beat on it, skipping turns and not doing anything. You can come across a group of 10 mobs and kill them all with 2 spells, taking zero damage. The mobs don't try to run, they don't do anything but their "move to X square and attack" moves. It's like playing with a blind person.

UI
The interface is awful. Little buttons that are hard to click, miss-clicking is easy all over the place, an equipment system that is just play crap, buttons that don't even work half the time. You can create a group of heroes and go forth to adventure. You click a single unit to view it, but then you forget you're viewing him and click a square and just the one unit moves leaving the others behind. Happened to me all the frickin' time. There's no rhyme nor reason to the equipment. It's just one big list and you get to scroll through it trying to see what you just got. You won't know if anything is an upgrade unless you exit the shop and enter the equipment screen (the button, if you recall, is broken 50% of the time).

I could go on and on about the UI and it's horribleness.

The spell system, leveling system, town system.. they're not bad. Spells are a bit useless, now that I think about it (I only used like 2 spells ever). I think, however, that spells would be better if the AI was better. Maybe I'd have a reason to use the other 90% of my spells instead of just single target attack #1 vs. AoE attack #2.

Questing should just be removed from the game. It's a "go here, go there" quest system. Absolutely no use.

City building can be frustrating if you haven't played much, mainly due to food and population caps. You can hit the cap and really hose yourself, ending up in you having to destroy buildings, but at least it forces you to make decisions. But, after you get a few towns, doesn't matter much anymore. There's not enough high level unique buildings that really matter much.

There's probably a lot of stuff I forgot. However, even after all that, I did have fun playing the game. Despite the seldom crashes, shit UI, and brain dead AI, it was fun. I liked watching the landscape change. I liked utterly destroying cities because they only had a unit or two watching them.

Worth $50 that I paid? No way. Worth $10? Yeah, I think so. Will I buy an expansion? I see no reason to at this point.
 
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News Comments > Stardock: Fixing Elemental Will Eat Its Profits
24. Re: Stardock: Fixing Elemental Will Eat Its Profits Jan 11, 2011, 11:31 Frijoles
 
Good to hear. I'll give it another go. The AI in 1.1 would basically ignore your melee units (more or less) and try to go for your casters/archers. Which was stupid if you had a line of melee. You could even completely block off the unit they wanted to get to, and the attacker would just skip turns until it died. Wouldn't counter or anything, just stand there and die.  
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News Comments > Stardock: Fixing Elemental Will Eat Its Profits
22. Re: Stardock: Fixing Elemental Will Eat Its Profits Jan 11, 2011, 10:30 Frijoles
 
I played 1.1 and actually finished a game. It was fun, but still very broken. The UI has some very annoying parts. Only crashed once though (a few hours of playing). Also, the default difficulty AI is retarded. Wasn't hard at all. The only challenge was keeping my cities fed.  
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News Comments > World of Warcraft Hotfixes
5. Re: World of Warcraft Hotfixes Jan 6, 2011, 18:28 Frijoles
 
Clearly you've never seen my favors..  
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News Comments > Minecraft Nears 1 Million Sales, New Mine OS
7. Re: Minecraft Nears 1 Million Sales, New Mine OS Jan 4, 2011, 11:17 Frijoles
 
LFace wrote on Jan 4, 2011, 10:33:
Whilst I appreciate people "not getting it", I would hope that you know there is two versions - free which is lego building, and paid for which adds survivor mode which is more of a usual single player game with mobs and crafting tools and exploration etc..


OHHHhhhhhh.... I must have played the free version. I dug a few holes and then wondered, "WTF is this shit and why is it so popular?" I knew it was supposed to have crafting and fighting, but didn't see any. That's probably why.

Still don't think I'll be buying it though. Not really my type of sandbox.
 
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News Comments > Rift Collector's Edition
2. Re: Rift Collector's Edition Dec 28, 2010, 23:31 Frijoles
 
I have the beta for this. I'm too lazy to activate it though. Anyone in the beta that can offer an opinion on the game?  
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News Comments > World of Warcraft Changes and Plans
6. Re: World of Warcraft Changes and Plans Dec 28, 2010, 16:02 Frijoles
 
briktal wrote on Dec 28, 2010, 15:59:
Because every year or two they make massive changes and have to rebalance things.

Plus the last one was 1.5 months ago, and it was the largest since launch.
 
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News Comments > Steam Holiday Sale Begins
18. Re: Steam Holiday Sale Begins Dec 20, 2010, 16:27 Frijoles
 
Woo hoo! Steam xmas sale! Let's get started!

Have that.. have that one already. Bought that whole pack over Thanksgiving. Uh.. hmm.. Oh that one looks.. oh I have it already and haven't played it.

Guess I'll wait for the other daily deals.
 
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News Comments > Elemental Patched
8. Re: Elemental Patched Dec 15, 2010, 15:14 Frijoles
 
I downloaded the patch here at work, but my work machine sucks and has to play this via the cloth map mode. Think I'll try it on my home machine. The beta showed signs of improvement, but was still buggy. Hoping they fixed it (there's been about 3 or 4 patches in the beta since I tried it last).  
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News Comments > Heroes of Newerth 2.0 Launches
6. Re: Heroes of Newerth 2.0 Launches Dec 14, 2010, 17:51 Frijoles
 
WiillyWonka wrote on Dec 14, 2010, 14:19:
S2 should have done this from the beginning. Maybe then I would have stayed with the game.

Agree. I haven't played since beta due to the community. I may try it out though. I like S2.
 
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News Comments > The Settlers 7 Patch Adds New Map
7. Re: The Settlers 7 Patch Adds New Map Dec 8, 2010, 11:07 Frijoles
 
Every sale they have on this game, I check the price. I've been wanting it since it came out. I've been tempted a few times, especially when it hit $20. But my connection just plain sucks from time to time. It wouldn't be a big deal if it were only Settlers having an issue. I could play other games. But I don't want to encourage this shitty DRM, because eventually more games will have it and then no, I won't be able to play other games.

Also, not on Facebook. Twitter sucks. Google street view? Uh.. we're not talking about privacy. We're talking about a persistent internet connection.
 
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News Comments > World of Warcraft: Cataclysm Launch
22. Re: World of Warcraft: Cataclysm Launch Dec 7, 2010, 22:53 Frijoles
 
AnointedSword wrote on Dec 7, 2010, 19:14:
This game is calling my name, should I answer!? Oo

I only played the Worgen and Goblin start areas in beta. They were really fun, especially goblins. I don't think I've laughed so much at a game. A friend of mine redid all the 1-60 content last week. He said it flows better, it's easier to get around (there's like triple the flight paths), and the quests are much much better. Plus it's all phased. I'm actually looking forward to leveling up at least one or two more characters so I can see the changes.

Some of the more notable (alliance perspective):
Lights Hope Chapel has a huge wall around it now.
Similar in Westfall.
Stormwind is awesome looking.
There's actual flood damage in Westfall from the dam being destroyed.
EPL has green plants! WPL too.

I've been doing archaeology all day and so I've seen a lot of the eastern kingdom changes and it's just amazing how much they've done.

 
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News Comments > The Settlers 7 Patch Adds New Map
2. Re: The Settlers 7 Patch Adds New Map Dec 7, 2010, 22:44 Frijoles
 
I don't think so. I'm waiting for a $10 sale or the patch. Whichever comes first.  
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News Comments > Asheron's Call Patched
9. Re: Asheron's Call Patched Dec 2, 2010, 00:35 Frijoles
 
Glad to see this is still getting updates. They really need to redo the UI though. I recall getting annoyed with the movement controls after I tried it last (and I did play it at launch for a year or so).  
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2123 Comments. 107 pages. Viewing page 42.
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