Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Just Bob

Real Name Just Bob   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Frijoles
Email Concealed by request - Send Mail
ICQ None given.
Description Lord of the Beans
Homepage http://
Signed On Aug 15, 2000, 18:23
Total Comments 2096 (Senior)
User ID 6700
 
User comment history
< Newer [ 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 ] Older >


News Comments > A Valley Without Wind 2 Announced; Free for Owners of Original
8. Re: A Valley Without Wind 2 Announced; Free for Owners of Original Oct 1, 2012, 23:24 Frijoles
 
yuastnav wrote on Oct 1, 2012, 18:36:
All NPCs that lived in the settlments had a number of action points per turn and you could order them to either go explore a cave and bring back other NPCs or make them build stuff or just chop up wood and what not.

I liked this idea in theory, but hated the implementation of it. The happiness thing (I think it was) didn't work out very well IMO. My guys were always pissed. I understand building the special buildings to improve that, but I never really bothered. I didn't get that really figured out until just before I quit playing due to some other big game coming out. Took a lot of forum reading to make any sense of various parts of the game.

Still, I was very addicted for several hours.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > A Valley Without Wind 2 Announced; Free for Owners of Original
4. Re: A Valley Without Wind 2 Announced; Free for Owners of Original Oct 1, 2012, 15:24 Frijoles
 
Flatline wrote on Oct 1, 2012, 15:17:
In my 90 minutes or so I built... ZERO buildings. I didn't even collect half the resources to build *one* building.

Not to defend it (the game did have a lot of issues), but buildings actually dropped as loot. You could build your own, but they were crazy expensive. If you didn't take the time to figure out the map system, and I can't blame you for not doing so, then you'd miss a lot of special loot. The map system was interesting once I figured it out, but it was still a huge mess and very unfriendly to use.

I put about 6 hours in to the game, which was enough to build a few things, get some specialists, and upgrade some spells. It was really repetitive, the mobs made no sense to me (you're fighting a weird energy ball thing?), and I couldn't really see the point (push back the wind, I guess).

I'll look at #2, but I really hope it's cleaned up a fair amount.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > A Valley Without Wind 2 Announced; Free for Owners of Original
2. Re: A Valley Without Wind 2 Announced; Free for Owners of Original Oct 1, 2012, 15:08 Frijoles
 
Dunno how it worked in beta, but there's still some building in release (or there was a month ago). It's more like, "Build a wind farm so you can go over here" .. "Build a farm so you can get more people" .. I never really used it much because it felt a bit tacked on. I like the concept though.  
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Borderlands 3 Mentioned
6. Re: Borderlands 3 Mentioned Oct 1, 2012, 10:44 Frijoles
 
I'd like to see some sidekicking.. unless it already has it. Bring the gun damage down/up to the damage range of your buddy. All my friends are about 10 - 15 levels higher than me at this point.  
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Gearbox Working on Fixing Your Badass in Borderlands 2
1. Re: Gearbox Working on Fixing Your Badass in Borderlands 2 Sep 25, 2012, 20:52 Frijoles
 
So I had no idea about these badass ranks and wondered what it was. I finally stumbled in to it a couple of nights ago. I was happy to have many points to spend.  
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > World of Warcraft: Mists of Pandaria Launches
31. Re: World of Warcraft: Mists of Pandaria Launches Sep 25, 2012, 12:57 Frijoles
 


There's an ignore feature somewhere on Blues isn't there?

This comment was edited on Sep 25, 2012, 18:29.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > World of Warcraft: Mists of Pandaria Launches
23. Re: World of Warcraft: Mists of Pandaria Launches Sep 25, 2012, 11:29 Frijoles
 
Tim Collins wrote on Sep 25, 2012, 10:26:
This is the kind of game that people are embarrassed to play nowdays

I'm happy to be playing again. I'm doing pet battles while the mass of people move out of the new areas. I needed a break from GW2 anyway.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Game Reviews
13. Re: Game Reviews Sep 23, 2012, 01:38 Frijoles
 
eRe4s3r wrote on Sep 22, 2012, 22:55:
Imo, a rogue like should not be easily winnable

Nor should it be over in a couple of hours. I enjoyed FTL, but it had flaws. I hated the pursuing rebels (although there is a mod to remove that). I can understand they didn't want you to get too strong, but it just feels like a lame mechanic. I also ended my first game at the final boss with my shit starter weapons. I thought, "This is the end?" .. and it was.

It was worth the $10 price, though. Fun for a short period of time. Just no desire to return to it though.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Anno 2070 Patch
12. Re: Guild Wars 2 Launches Sep 18, 2012, 11:18 Frijoles
 
This game has a massive meta-game on top of it, so I can't see them patching out the online requirement. You basically get votes depending on what you do in the game. The votes help guide the overall game somehow. I never made it far enough to get in to that, though.

The game itself is very similar to Dawn of Discovery. Kind of similar to Settlers. It's a resource management game, spread out over islands. So you have to set up shipping routes for goods. Personally I didn't care much for the game, but I just get bored with that type of gameplay. It was a pretty game though. Worth $25 (with 50% coupon)? Not to me. Just couldn't hold my interest.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Borderlands 2 Ships - Review Roundup
10. Re: Borderlands 2 Ships - Review Roundup Sep 18, 2012, 11:13 Frijoles
 
I don't care much for the inventory interface. Seems like a chore to compare items (click weapon, push 'e', mouse over other weapons, repeat for everything). They also could have expanded it to 2 or 3 columns wide instead of one long column that requires scrolling.

Game itself is fun, though. It's weird going from uber-powerful character in Borderlands 1, someone with huge shield, recharging health, unlimited ammo.. to this new char with none of that.

Also, Claptrap is awesome.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Metro 2033 Film Plans
4. Re: Metro 2033 Film Plans Sep 14, 2012, 11:48 Frijoles
 
Spoiler question:


It's been a while since I played the game, but they didn't really do much with the ghosts outside of that one tunnel, did they? I think that was probably my favorite segment of the game. My memory is a bit fuzzy. Did they explain that in more detail somewhere in the game or was it just the initial time when you met the guy who guided you through?


I need to replay 2033 it seems. Great game.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Guild Wars 2 Patched
9. Re: Guild Wars 2 Patched Sep 14, 2012, 11:40 Frijoles
 
Castle lord, bodyguards, and capture point for Stonemist Castle moved to the first floor.

Odd change. I wonder why they moved the Lord. I rather enjoyed having to fight up to the second floor. Defending was also a lot of fun due to the ramps.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Legend of Grimrock Beta Editor on Steam
2. Re: Legend of Grimrock Beta Editor on Steam Sep 12, 2012, 12:13 Frijoles
 
Kinda late, IMO. It would have been good to have on release, but dunno if I'd go back now. I guess if something really great came out.  
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > First Steam Greenlight Selections
3. Re: First Steam Greenlight Selections Sep 11, 2012, 15:55 Frijoles
 
I think I voted down a bunch of these.  
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Guild Wars 2 Patch Notes
16. Re: Guild Wars 2 Patch Notes Sep 9, 2012, 23:01 Frijoles
 
Darks wrote on Sep 9, 2012, 22:06:
No, this is still stupid. You still have to put those items in the bank tab from the resourse tab. So whatís the fricking difference if you still have to move them from one section to the other? NONE!!! Itís still a task to do it. Lame!!!

Maybe I'm confused, but I know I saw a lot of recipes with a count on them and I had no crafting items in my inventory. It was definitely pulling them from somewhere else. In which case, I'm confused by what you mean. I'll have to double-check.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Guild Wars 2 Patch Notes
7. Re: Guild Wars 2 Patch Notes Sep 9, 2012, 16:42 Frijoles
 
Players can now do the production portion of crafting without having to pull the resources from their bank.

THANK GOD. Glad to see they're working on getting discovery to work the same way.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
7. Re: Op Ed Sep 7, 2012, 23:25 Frijoles
 
Also, I read that games can still get distribution through Steam using the old method of reaching out to Valve (or Valve reaching out to developers). The $100 just speeds that process along if your game isn't the hottest game-of-the-week on social media.  
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Guild Wars 2 Password Attacks
12. Re: Guild Wars 2 Password Attacks Sep 7, 2012, 23:22 Frijoles
 
Divinity's Reach is a good example of mind-blowing graphics. Absolutely stunning how alive they made that city feel. If you lower the graphics all the way to the bottom, it does look meh. But on full, there's no MMO that compares to it IMO. It'd do well even in a single-player contest of graphics.  
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > XCOM: Enemy Unknown Preorders; System Specs
1. Re: XCOM: Enemy Unknown Preorders; System Specs Sep 7, 2012, 09:42 Frijoles
 
I _really_ don't want to see these fucking "unlocks" in pre-purchases depending on how many people preorder it. It makes sense with Kickstarter... they have more money to add more to the game. But on a pre-purchase? Fuck right off and die.  
Avatar 6700
 
Reply Quote Edit Delete Report
 
News Comments > Steam Greenlight Adding Listing Fee
7. Re: Steam Greenlight Adding Listing Fee Sep 5, 2012, 12:17 Frijoles
 
I tried out the new listing features this morning. I like it a lot more. It doesn't tell me there are 700+ to review, it just gives me a small list of 10. And you can set which type of games you'd like to review. After you do 10, you can queue up more if you like. They've also added some text to the thumbs-down to indicate "would you buy this on steam". Makes it easier for me to say no.

And very happy with the fee. There was so much crap it wasn't worth looking at. Now we can hopefully stick to real games.
 
Avatar 6700
 
Reply Quote Edit Delete Report
 
2096 Comments. 105 pages. Viewing page 19.
< Newer [ 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 ] Older >


footer

Blue's News logo