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User information for Dennis

Real Name Dennis   
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Nickname Grokk
Email grokk@thehouseofgrokk.com
ICQ 36449305
Description I play Games, manage unix servers and write programs.
Homepage http://www.thehouseofgrokk.com
Signed On Aug 13, 2000, 23:56
Total Comments 148 (Novice)
User ID 6672
 
User comment history
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News Comments > Darkfall Trial
6. Re: Darkfall Trial Feb 25, 2010, 04:29 Grokk
 
$1 is far more than I'm willing to spend on a trial.

If they are seriously charging for it to stop gold spammers and the like then the game is obviously not worth playing anyway. They should implement other measures for combating that.

If they were serious about getting new players they'd lower the game price and offer a completely free trial.
 
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News Comments > Virtual Egg Hatches Almost $70K
9. Re: Virtual Egg Hatches Almost $70K Feb 5, 2010, 19:38 Grokk
 
Longswd wrote on Feb 5, 2010, 19:16:
My guess is it will spawn a single avian body topped by Heckle and Jeckle heads that will mercilessly taunt the owner for having spent $70k on it.

That would be awesome.
 
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News Comments > On Steam Exchange Rates
8. Re: On Steam Exchange Rates Jan 24, 2010, 22:33 Grokk
 
It's not just EA that does it on steam though.
There are a couple of games I simply won't buy because they have jacked up the price here in AU compared to the US price.

I'll happily pay the $50 USD price and suffer some loss on conversion, with a final price of about $60-65 AUD, but when they list games with an $80+ USD price then I simply just dont buy them.

It's a shame that some publishers force these prices onto consumers through services like steam when it's not costing the publisher anything extra at all to provide the product internationally.
Now if they're shipping boxes and paying for front of store retail posters and shit then sure a little extra is fine, but digital downloads? Forget it.
 
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News Comments > EVE Online Dominion Patched
4. Re: EVE Online Dominion Patched Jan 22, 2010, 17:52 Grokk
 
There's still enough players in EVE to make me nervous about moving a couple billion ISK worth of datacores in highsec.  
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News Comments > Steam Top Sellers
3. Re: Steam Top Sellers Jan 6, 2010, 23:53 Grokk
 
This would be because of the amazing bargains they had daily on selected games up until the 3rd.
It looks like they've had a daily top ten and then the weekly top ten as well.

Either way the output is still a mess.
 
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News Comments > Sunday Consolidation
5. Re: Sunday Consolidation Dec 27, 2009, 18:59 Grokk
 
Jerykk wrote on Dec 27, 2009, 18:17:
Or you can just play PC online and have a dedicated community create and maintain servers, resulting in games that still have active servers a decade after release. All free to players, of course.

^^ This.
 
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News Comments > TF2 Bots Beta
22. Re: TF2 Bots Beta Dec 23, 2009, 01:21 Grokk
 
I clocked up many an hour in my own custom maps with Reaper bots in Q1.

Q2 was all about the tourney maps and Gladiator bots.

I loaded up Q2 the other week and went 1v1 with a bot that I designed to be competitive with myself some 10 years ago. I got owned two ways from breakfast for the entire 45 minutes I spent playing.
 
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News Comments > EA on "Pirates As A Marketplace"
53. Re: EA on Dec 9, 2009, 06:42 Grokk
 
The thing is Zzet, the "middleman" publisher is the one who is paying the wages of the development team for the entire time they're creating that game.
When the game finally releases and doesn't sell for shit, it's the publisher who loses out. They will certainly try to place some of that burden back onto the development house as does happen with most publishers, but the reality is it's the publisher putting up the cash in the first place and it could quite possibly be the developer who is scrweing everyone over.
 
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News Comments > AvP Refused Classification In Australia
25. Re: AvP Refused Classification In Australia Dec 4, 2009, 16:32 Grokk
 
Pretty sure it's illegal to sell and illegal to import these games only. They can be purchased legally and owned legally, however getting past the not being able to sell issue is a doozy for any prospective buyers.

Steam will block (at the publishers request) access to the game from any Australian steam accounts.
I'm sure there will be a lot of copies come in from NZ but it does pretty much screw any multiplayer capability the game has.

I've already had to skip on my purchase of L4D2 given how shit the censored game was. (They made it into a soulless game with no atmosphere)

This country does a lot of things right, but we always manage to blunder anything that's going to be of note to the rest of the world.
Thanks for embarrassing me again Australia.
 
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News Comments > Mass Effect 2: The Shooter
12. Re: Mass Effect 2: The Shooter Dec 4, 2009, 08:39 Grokk
 
Im still holding out with Dragon Age, even though Im hearing good stuff about it it all reminds me of the awesome game that Baldurs Gate 2 was and yet I cant put my finger on it, but somehow I have the feeling that if I go out and buy it Ill just end up dissapointed again.

I highly recommend Dragon Age (PC).
It's backed by a relatively interesting story and the combat in the early game can really make you think.
There are some easy modes to the game, but you can just screw around with your party to make things more interesting.
It's sort of half rpg and half interactive movie.
 
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News Comments > Out of the Blue
28. Re: Out of the Blue Nov 26, 2009, 06:47 Grokk
 
I'd much prefer the xmlhttprequest type ajax calls than a "read more..." link.
You just feed the call back to a page that returns the rest of the content from the database. (Or flatfile if you prefer it really doesn't matter how it's stored)

If you're already generating the SEO pages and dumping them when the item is updated they can still be linked from the main article and made available to other sites etc..., but for people viewing the site from just the main page I'd think it's much better to have all the data available without a whole page load.
(This would actually be better for the server also, but it will cut down on advertising impressions.)


Lastly just wanted to add that ajax although it's been abuzz for a while now is really just a javascript include file and some DIV tags for an innerHtml write, tied together with a simple dynamic page serverside that generates the extra information.

There's a great tutorial that covers the basics here.
http://www.w3schools.com/ajax/default.asp
 
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News Comments > Steam Top 10
20. Re: Steam Top 10 Nov 22, 2009, 22:43 Grokk
 
So "Counter-Strike: Source" the remake of a mod from a game nearly a decade old is selling as well as the current generations 'WoW' killing mmorpg?
 
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News Comments > Borderlands Ships, AU SNAFU, Q&A
13. Re: Borderlands AU SNAFU, Q&A Oct 27, 2009, 07:07 Grokk
 
So killing people in Borderlands is just fine, but killing zombies in L4D2 is not? Mmmkay Australia is fucked up.

Some companies submit an entire RTM type version of a game for classification, others don't.
We all know what honesty bring us now don't we?
 
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News Comments > Diablo III Mana Replacement Plans & Q&A
18. Re: Evening Consolidation Oct 20, 2009, 05:41 Grokk
 
I think they should keep the old system, simply because it is so simple and is tested and proven.

If it aint broke...
 
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News Comments > Fallen Earth Status Report
10. Re: T-minus Oct 12, 2009, 07:26 Grokk
 
I've been playing for hte last 2 weeks and not had any issues at all.  
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News Comments > On Piracy and Prices
3. Re: On Piracy and Prices Jan 20, 2009, 09:53 Grokk
 
I wonder if he mentions anything about reskinning the same game that's been around for ten years, and whether that has anything to do with peoples desire to spend $50 on what some other companies would release as free DLC?

There is a whole lot more to piracy than joe average downloading anything he feels like. It seems to be that the same companies complain about it, and they're the same companies producing the same shit over and over.
People will buy full games, but most won't pay full price for horse armour.
 
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News Comments > Valve: "Pirates Are Underserved Customers"
26. Re: Valve: Jan 18, 2009, 19:12 Grokk
 
@Prez, the price for valve games in AU seems to be converted from the US price rather than having the $AU slapped in the front.
After conversion this is typically 20-30% lower than the typical price for a game here. (Store price is about $90-$100)

Some of the EA/THQ games on steam actually have the price adjusted to $AU which bumps it back up to about 5% lower than the normal store price.

I just wanted to explain that because of the fluctuating exchange prices that even when they are down (which they are for us as the moment) I can still buy Valve games on steam for less than I can in a store.
 
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News Comments > X3: Terran Conflict Patch
9. Re: X3: Terran Conflict Patch Dec 23, 2008, 20:17 Grokk
 
Yre shitting me.

I just put the game down 3 days ago to try and get back into Fallout3 so I can finish it.

Looke like everything else is on hold again for a couple of weeks
 
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News Comments > Sunday Tech Bits
2. Re: Sunday Tech Bits Dec 21, 2008, 20:47 Grokk
 
I was just playing GTAiv on my PS3 yesterday, and it doesn't look anywhere as shit as those images do. However, I did need to adjust the brightness in game, since night-time was pitch black and impossible to see anything.
I have no doubt it would look much much better on the PC, but for me it's one of those games where a reclining lounge chair just fits.

I think Gamespot is still pandering to the masses of 360 fanboys, although it was nice to see the PC gamers stand up and say "lol" to the consoles in this instance.
 
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News Comments > Microsoft's Steamy Ambitions
10. Re: Microsoft's Steamy Ambitions Nov 13, 2008, 00:01 Grokk
 
I can't see anything useful coming out of this. Everything Microsoft has done involving anything related to the internet has been grossly bloated crap.
When it comes to an interface between you and your games it needs to be tight and mostly fluff free. Steam has more or less achieved this.
Microsoft could not.
 
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148 Comments. 8 pages. Viewing page 6.
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