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User information for Dennis

Real Name Dennis   
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Nickname Grokk
Email grokk@thehouseofgrokk.com
ICQ 36449305
Description I play Games, manage unix servers and write programs.
Homepage http://www.thehouseofgrokk.com
Signed On Aug 13, 2000, 23:56
Total Comments 188 (Novice)
User ID 6672
 
User comment history
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News Comments > Evening Mobilization
3. Re: Evening Mobilization Mar 26, 2015, 01:50 Grokk
 
Didn't we have foldable phones like a decade or more ago?

I mean... they didn't bend right in the middle of the screen like the advanced apple tech of today, but otherwise they were folded up to fit nicely into your pocket.
 
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News Comments > Cities: Skylines Soars
29. Re: Cities: Skylines Soars Mar 13, 2015, 22:13 Grokk
 
Just picked this up last night. Brilliant game, which had me getting to bed just after 0400.

I'm madly impressed that they've built this on the Unity engine as well. I've worked with Unity a bit, but this is well beyond what I thought it was capable of. Both in performance and how they've fit it to the genre.
 
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News Comments > Diablo III CDR Changes to End Perma-Immunity
15. Re: Diablo III CDR Changes to End Perma-Immunity Mar 4, 2015, 18:46 Grokk
 
Oh look, it's Blizzard and the Balance hammer again!
Surprise fucking surprise.
 
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News Comments > Call of Duty: Advanced Warfare Havoc DLC Released - Paid Supply Drops Inbound
3. Re: Call of Duty: Advanced Warfare Havoc DLC Released - Paid Supply Drops Inbound Mar 3, 2015, 20:57 Grokk
 
Quboid wrote on Mar 3, 2015, 20:54:
So they looked at the stink H1Z1 caused and thought "yep, we need some of that"? Oh CoD, you do look tired.

Perhaps they'll make it so that only the person calling the air drop can open the crate!! Emergent Gameplay at its finest!
 
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News Comments > Syndicate Free on Origin
2. Re: Syndicate Free on Origin Mar 3, 2015, 20:49 Grokk
 
Illumin wrote on Mar 3, 2015, 20:38:
This game was so epic back in 1993 I couldn't believe you could set trees on fire during a gun fight lol was mind blowing back then.


Absolutely epic indeed.

The depth of the game for the time was amazing, and once you eventually got up to miniguns it was an absolute blast.
For the style of the game, I didn't play anything that even came close for years.

I'm afraid I won't be playing this however. With the original running at what? max 640/480 or thereabouts? my eyes would bleed spinning it up on a 2560/1440 monitor.
The game would need some serious reworking for my tastes.
 
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News Comments > Pay for WoW Game Time with Game Gold
26. Re: Pay for WoW Game Time with Game Gold Mar 2, 2015, 21:28 Grokk
 

I just want to say that Eve does this so much better already.

Reading about the "quoted price" makes me think they'll be using the same method as the way the price of gold was set in the D3 auction house.
Group that with there only being a single data store for the "Tokens" and all servers using that price structure, and it makes sense the you get a quoted value once your item sells.


Either way, it's not nearly enough to make me go back to the game.
 
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News Comments > Dragon Age: Inquisition Patch 5 Will Add Party Storage; Mouselook
4. Re: Dragon Age: Inquisition Patch 5 Will Add Party Storage; Mouselook Mar 2, 2015, 21:13 Grokk
 
I'm just about ready to play this now.

Still can't figure out why I bothered to purchase it at release though.
 
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News Comments > RPG Character Transfer System
2. Re: RPG Character Transfer System Mar 2, 2015, 21:10 Grokk
 
nin wrote on Mar 2, 2015, 19:33:
This could be cool, if it worked out right. Also cool that it'll with with two of my KS right off the bat...


This is quite an interesting idea to be honest. There are so many games that use the same basic configuration for stats, somewhere along the lines of D&D that it could work out quite well.


Even if all it supports is the actual creation stats of a character coming out of one game and into another, you save a lot of time rebuilding the perfect character for a new game.
An export from an endgame character to an import for a new game would be a little messy and somewhat cheaty I suspect.
 
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News Comments > DX12: 900% FPS Increase Over DX11 Claimed
21. Re: DX12: 900% FPS Increase Over DX11 Claimed Feb 18, 2015, 20:47 Grokk
 
This is all great, but it's not going to help make Minecraft run any better is it?


Seriously though, buying a native 1440p 27" monitor was the best and worst thing I've ever done.
I gave up tinkering and shit long ago, so I don't have the time or patience to piss about with SLI/X-Fire anymore. I just want something that can feed a decent framerate to the monitor, and for developers to get rid of all the speed blur shit and the like.

Dropping half a $G on a card should let me play last years games at a decent rate, one would think.
 
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News Comments > Evening Legal Briefs
2. Re: Evening Legal Briefs Feb 12, 2015, 22:54 Grokk
 
garrywong wrote on Feb 12, 2015, 20:15:
Wait, it was EVER legal to post nude pictures of someone without their explicit consent? Wut?

Well I'm sure it was always fine if you never got caught, but I'd be surprised if most countries didn't have some law to stop the average joe from posting anything explicit, let alone that of someone else.

Would it not just come under something like "public exposure" or the like?


Either way, I'm glad the gub'mint is trying to do something in this matter.
 
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Feb 9, 2015, 20:46 Grokk
 
I was unpleasantly surprised to discover that multiplayer on the PS4 required an active PSN subscription.

After getting rid of GTAV and my PS3, I got the game for PS4 only to discover that I couldn't play multiplayer without the subscription.
Very disappointing to say the least.

I'm nowhere near active enough on the console to warrant a monthly/yearly subscription.
 
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News Comments > Evening Crowdfunding Roundup
2. Re: Evening Crowdfunding Roundup Feb 9, 2015, 20:42 Grokk
 
I was pointed to this yesterday and I was thinking the same thing about how much they're asking. For what they seem to want to do, I'd say they've underestimated how much they're going to need.

It does look very interesting however. Though I'd like a lot more information on the actual "game" than they've noted at this point.
 
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News Comments > Hearthstone Undertaker Card Nerf
3. Re: Hearthstone Undertaker Card Nerf Jan 28, 2015, 18:30 Grokk
 
It seems all I ever hear from Blizzard nowadays is balance.
They spend way too much time trying to balance stuff, that anything else takes forever and a day to arrive.

They'd be better off pushing out more content, that effectively overwrites the unbalanced stuff with newer items/objects.

Just look at the mess that WoW is with gear. The iLevel is so far above the actual player level it's insane. They've reworked everything so many times that there's nothing left to be overpowered. Everything is more or less the same thing.

In the end, the min-maxers will figure out which item/object/character/race whatever is best and everyone will flock to it. Sometime down the track it gets nerfed, everyone complains and the cycle continues.
 
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News Comments > Hatred Earns Steam Greenlight
17. Re: Hatred Earns Steam Greenlight Dec 30, 2014, 12:29 Grokk
 
Cutter wrote on Dec 30, 2014, 11:50:
Way to skip taking any responsibility for your actions. Pandering to the lowest common denominator for a buck in the name of "freedom" is always the arguement of the immoral. What next? An Auschwitz simulator where you get to stuff children into ovens for shits and giggles?

After playing Payday2 for the last couple of hours, I'm not quite sure where you're coming from.
Shooting an endless number of law abiding citizens and the police/swat and the like trying to protect them and their assets.
Honestly how is going on a rampage any different. I mean, just look at games like Carmageddon.

There are already many many games where killing innocent people is the majority of the gameplay. What does one more matter?

As for an Auschwitz simulator, I think it would be boring to play personally. However, a full fledged Nazi propaganda and war sim where you can partake in the atrocities of WW2 would be fine by me.
Perhaps you could steal enough scientists for Germany, so they can build a bomb to drop on a million Japanese women and children rather than waiting for the Americans to do it.
 
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News Comments > Hatred Earns Steam Greenlight
16. Re: Hatred Earns Steam Greenlight Dec 30, 2014, 12:19 Grokk
 
walrus1 wrote on Dec 30, 2014, 10:42:
great more fire to fuel the all video games are evil and needlessly violent crowd. Great job STEAM.

Yeah, blame steam. The platform used by millions of people for a lot of things other than this game.
How about you try pointing your finger at the developers instead, since it's their idea and such.
 
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News Comments > Sunday Consolidation
1. Re: Sunday Consolidation Nov 17, 2014, 02:12 Grokk
 


"Happy 13th Birthday, Xbox -- Microsoft's video game brand is a teenager"

Hey look, the console is the same age as the people that play it!!
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
183. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 17, 2014, 02:10 Grokk
 

Jackplug wrote on Nov 17, 2014, 01:56:
Always online wtf! Then again, it would be massively pirated if this wasn't changed. He really should of done this at the beginning, not at the end.


I get that the developers want to make some cash when the game goes live and on sale, but for what it's worth, didn't the kickstarter actually pay for the development?

I'm not saying piracy is a good idea since the game should technically have made back the investment cost, but using piracy as a reason for adding always online DRM for a kickstarter game is pretty weak.
 
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News Comments > Refunds Demanded as Elite: Dangerous Offline Mode Scrapped
181. Re: Refunds Demanded as Elite: Dangerous Offline Mode Scrapped Nov 17, 2014, 02:06 Grokk
 

Disclaimer! I didn't bother reading all the comments.

This did however make me think of another single player game that accidently went online only a little while back. Man.. the rage that; that inspired in people was madness.
I don't get why anyone else would do the same after the fallout from the previous one.

Earlier today I was on the verge of grabbing another pair of 27" monitors and a nice stick to play this game with. At the moment though, I'm holding back until this shitstorm blows over.

The last video I watched about this game had assloads of disconnects which would frustrate me to no end. (Yes I know it's beta, I also know it happens to games when they're live).

Soo many games with login issues nowadays. D3 is a prime example.
It's just bullshit.

They should scrap the online thing, allow updates via a web service type API for the people that want to use it, and be done with it.
 
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News Comments > Evening Consolidation
2. Re: Evening Consolidation Nov 13, 2014, 18:30 Grokk
 
Perhaps they managed to triple the sales from the previous week?

Then again, are they even talking about actual sales, or just how many have been pushed out to retail to hopefully be sold in the run up to xmas, and if so, what is that in relation to? Is it the previous quarters output, the last 12 months?

Sounds like a bit if hype to get people onto the bandwagon, which will hopefully actually see the sales increase.


"OMG!! Everyone is getting one of these, you better get yours quick too before they all sell out!!"

 
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News Comments > EVE Online Deploys Phoebe
2. Re: EVE Online Deploys Phoebe Nov 4, 2014, 19:54 Grokk
 
This is a completely different game to the one I started playing in 2008.
With the new development cycle, pushing updates out every 6 weeks or so, things are moving quite quickly. It's great to see that they can push out small patches like these which do enhance the game greatly.

I must admit though, the new UI changes with all of your bookmarks showing up on screen can be overwhelming. It does offer more visually when you need to align to something though. Seeing where a bookmark is and being able to select it is quite brilliant.

Will be interesting to see how the changes to jump range actually affect things though. There was a lot of cyno activity yesterday, which I assume was people moving their ships back home again.
 
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188 Comments. 10 pages. Viewing page 1.
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