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User information for Troy C.

Real Name Troy C.   
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Nickname PropheT
Email Concealed by request - Send Mail
ICQ None given.
Homepage http://
Signed On Jul 17, 2000, 22:20
Total Comments 2079 (Senior)
User ID 6273
User comment history
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News Comments > On Sale
32. Re: On Sale Jul 20, 2012, 03:33 PropheT
xXBatmanXx wrote on Jul 19, 2012, 23:37:
Was thinking about Red Faction Arma - but my friends that have it only have 3 hours max! ouch!!!!!

It's really not as bad as it got slammed for being, it's just not particularly long, replayable, well-written, or as good as its predecessors. For a cheap one and done game, like these sales really make possible to still enjoy, it's not bad.
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News Comments > Evening Metaverse
1. Re: Evening Metaverse Jul 19, 2012, 21:54 PropheT
I have Mediacom, and they've gotten significantly better on speed even just in the last few months (it shows a 25% improvement on the chart and it's believable).

I have a 20mbit connection and usually would see ~10 or so, then by March it was a horribly unstable ~15, and since the middle of May I've actually had long periods over 20mbit. Not bad at all.
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News Comments > Fortnite To Use Online DRM?
34. Re: Dumb Jul 19, 2012, 15:21 PropheT
Yakubs wrote on Jul 19, 2012, 10:51:
morose wrote on Jul 19, 2012, 10:14:
Case in point, I didn't buy Diablo III but I've had Torchlight 2 on pre-order for months.

Congrats. You've spent money and gotten nothing in return. And you won't for another 12+ months.

What's more irrational? Always-on DRM or people who pre-order video games?

How is preordering irrational? You want something, you're going to buy it when it comes out, and you often get incentives for preordering it. That sounds like a good deal to me if you already know you're going to buy it. I'm not sure I understand how getting a shitty addition to a product is similar in any way to committing to buying a game before it's on shelves, either...

Besides, they're still planning on releasing this summer, so I'm not sure where you got the 12+ months from.
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News Comments > Into the Black
2. Re: Into the Black Jul 18, 2012, 20:06 PropheT
I usually like Cracked articles, but this part of the article:

"astoundingly, nobody thought to slap that guy in the mouth until he died from a barrage of epic, reeling mouthslaps."

...really describes how I feel about whoever wrote it.

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News Comments > Op Ed
31. Re: Op Ed Jul 18, 2012, 19:55 PropheT
Darks wrote on Jul 18, 2012, 15:42:
Really Creston, so youíre telling me that when a user goes in there and totally bombs a score to Zero, thatís a justified score because the user is being a jerk and purposely bombing the score because they didnít like the game? Like Verno said, games a subjective to the persons interest and like. When someone purposely goes in and gives a game a zero that cannot be taken seriously by anyone.

Nobody cares about the user scores. There's no telling if those people even played the game they're reviewing. The article and most people are talking about the aggregate on the professional reviews.

NiteX wrote on Jul 18, 2012, 18:11:
You're not a cool kid unless you hate IGN! Or SWTOR for that matter!

Could be that there's a good reason for that.
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News Comments > Out of the Blue
11. Re: Out of the Blue Jul 18, 2012, 12:51 PropheT
Instead of sitting him down to the table to sign him, the Knicks told him to go out and get an offer and they'd match it. He went out and got an offer, and they couldn't. The Knicks could have had him and they decided to let him go, but due in part because I don't think anyone would have ever called the contract he got offered.

If the Knicks had actually sat down with him to get a contract together they could have signed him and instead they sent him out shopping around and wound up losing him...I'd blame the management there before blaming Lin.
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News Comments > Op Ed
14. Re: Op Ed Jul 18, 2012, 12:42 PropheT
Creston wrote on Jul 18, 2012, 12:18:
The sheer GALL of IGN to question Metacritic is fucking astounding. The existence of metacritic isn't ruining the game industry, IGN, it's fucking shitholes like your own websites that will sell review scores for more advertising dollars.


That's exactly what I thought.

User reviews, like nin mentioned, are basically useless. The problem is that the "professional" reviews are just user reviews hosted on a site where they'll get read.

For IGN specifically when game companies are buying the adspace that keeps them alive, putting characters into games like Chobot, and so on...

It's like reading movie reviews from Harry Knowles and taking those at face value, except 99% of the gaming press is made up of guys exactly like him instead of him being the exceptional one.
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News Comments > The Old Republic EP Leaves; Other Staff Cuts?
45. Re: The Old Republic EP Leaves; Other Staff Cuts? Jul 17, 2012, 22:57 PropheT
Sir Graves wrote on Jul 17, 2012, 22:52:
PropheT wrote on Jul 17, 2012, 15:54:
The MMO market is fine, and there's still plenty of people paying for subscriptions.
In this day and people still do that?? Who are these suckers of which you speak?

There's millions of people playing WoW, still over a million in TOR last I heard, Rift has a large playerbase, EVE has subscriptions, TERA, The Secret World, and a lot of the games people talk about being free to play have them too.

Hell, how many people have Xbox Live subscriptions? 10 million? Not a lot of difference there, either.

I realize it wasn't a serious question, but the idea that free to play is everything is like saying people only buy iPhones. They're popular as hell and all anyone talks about, but it isn't the whole market or even close to it... and most of those free to play games aren't free anyway.
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News Comments > The Old Republic EP Leaves; Other Staff Cuts?
43. Re: The Old Republic EP Leaves; Other Staff Cuts? Jul 17, 2012, 22:48 PropheT
Fion wrote on Jul 17, 2012, 17:12:
The problem with the MMOG market is the monthly fee. It encourages exclusivity as the vast majority of people don't play more than one because for one reason or another they feel they won't get their moneys worth if they cant put in dozens of hours into the game over the course of said month. While this is great for those big name MMOGs with millions of subscribers, it's deadly for the Genre as a whole.

Hopefully GW2 will push the F2P/B2P market by offering an amazing AAA game with a non p2w microtransactions system. If the game is successful, if Arenanet is able to pull in substantial amounts of money on a quarterly bases from box sales and microtransactions combined it may well push the genre towards dropping that monthly fee. Once nobody has to pay a subscription fee folks should have no problem playing multiple MMOGs and the market can expand and we can have a market with not just one or two MMOGs of any quality but potentially dozens of fantastic games to chose from.

I don't see that there's any evidence to support any of that, really.

Subscription MMO's are still alive and healthy. Old ones are still alive and healthy. Hell, even some of the best examples of free to play games out there right now still have subscriptions available...or are making more money per person off of cash shops than they were by subscription fees. People are paying to play these games, even the "free" ones. That's why everyone wants to make them anymore.

People don't have to play multiple MMO's for the market to be healthy, and it's not just the big name MMO's with millions of subscribers driving the market. Aside from WoW in North America, is there even another one here? The closest I know of is the game we're talking about here (TOR). Some of the other largest ones out there are run by Turbine, CCP, Funcom, and Trion...none of which are big-time companies or packing multi-million subscriber games. The MMO market hasn't been about one or two quality games for more than ten years, and it's arguable it was then (AC, DaoC, EQ, and UO were all around - and still are).

The push toward free to play isn't a push toward getting more people to play the games to strengthen the market as much as it's a push to get more people to spend money on microtransactions that potentially produce more revenue than subscriptions alone.
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News Comments > The Old Republic EP Leaves; Other Staff Cuts?
12. Re: The Old Republic EP Leaves; Other Staff Cuts? Jul 17, 2012, 15:54 PropheT
Carcifier wrote on Jul 17, 2012, 15:32:
The MMO market is dead. It's day has come and gone. At least in the way it currently exists. You aren't going to get people to sign up for 15 bucks a month unless it's a new game that absolutely revolutionizes the genre and blows away WOW.

SWTOR didn't even match WOW. I played it for 2 months, 1 month longer than I should have.

They're making a BIGGER mistake by not being completely F2P by this Summer. There's a lot of good RPG's out and coming out.

The MMO market is fine, and there's still plenty of people paying for subscriptions. There are more games out there and people are spread out across them, but for the most part they're all doing fine as long as they were created and are run with reasonable expectations of subscriptions.

What's absolutely crazy is to measure everything that comes out against WoW, either by player base or expectations when a game launches. It's ridiculous. No shit the game isn't doing as well as WoW; even WoW isn't doing as well as WoW if you're talking about just numbers anymore. Nothing is hitting those numbers but it always seems to be ignored that they don't have to in order to be profitable and sustainable.

TOR might be the only real exception to that, but only if the rumors of cost involved in getting it out the door are true... and even then they don't need WoW numbers to make the game sustainable on subscriptions, it just wouldn't be the cash cow EA was hoping for.

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News Comments > etc., etc.
1. Re: etc., etc. Jul 12, 2012, 22:01 PropheT
I'm not sure what this study proves. Everyone has already known for years that hardcore gamers buy less soap and deoderant than other folks.

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News Comments > Morning Metaverse
9. Re: Morning Metaverse Jul 12, 2012, 12:15 PropheT
I live in a small town, about 30 miles from a city big enough to even house a Walmart. Retail is already dead here; the internet killed it ten years ago, along with other things like not being able to price low enough to match places like Walmart in the first place even with the drive factored in.

The thing is, even in the city near here that's 100,000+ strong, you can't find a lot of things I can just get easily on Amazon. There's tons of name-brand retail stores for clothes, but if you want something different than high school kids are wearing but more wearable than the cheap ass department store stock? Amazon. Computer parts? Newegg or Amazon; there's not a small computer store that's worth a shit here...the only one that has stayed open has done it more or less by screwing people who don't know their computer well enough to not be screwed. Books? Amazon; I'd buy from the local book store, but they never stock anything I read well enough to not have to order it from their web site anyway. Electronics, DVD's, etc? There's Best Buy, although they closed the one I went to (the one where they hate you for walking in the door is still there, ~6-7 more miles away on the other side of town). I quit going there because I got sick of being shaken down like a thief every time I go out the just saw me pay for this stuff, just leave me alone and no I don't want a $2 service plan for my $5 DVD. Games? It's Best Buy or Gamestop; the Gamestop I liked closed, the one with good guys working there, but the ones where they drive pre-orders down your throat or treat you like the bastard son of satan stay open.

I understand the pain and worry about retail, but not all those places deserve to be saved just because they're local. Amazon has been more convenient to me, but what ultimately pushed me there wasn't prices and convenience but that it wasn't worth paying a dollar or two more to be treated like shit at the few local stores we have (or had, the ones who do best around here are the ones who sell on name and not service or quality).

It all comes back to local stores doing well when they offer you something you don't get online. Good service, a supported product, little hassle, or at least an atmosphere and friendliness that lets you feel like any hassle was worth it. If anything kills retail it's that those kinds of places are largely nonexistent anymore, and if the larger retailers can't compete it's because they make no attempt at service; they just sell because I'm f'ing Walmart and of course you're going here, even if you hate it.
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News Comments > Wasteland 2 to Include Original
24. Re: Wasteland 2 to Include Original Jul 10, 2012, 17:01 PropheT
Dev wrote on Jul 10, 2012, 16:54:
Panickd wrote on Jul 10, 2012, 16:34:
On another note: Why don't companie And some of those older titles its very nebulous as to who owns the IP.

I think that's the biggest problem. It seems to be a major issue with all of these old titles, and in the end I don't think the return on investment is worth the least when looking at it from a retail sales perspective, like the publishers have been until really recently.
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News Comments > id Hasn't Forgotten RAGE
31. Re: id Hasn't Forgotten RAGE Jul 6, 2012, 03:33 PropheT
theyarecomingforyou wrote on Jul 6, 2012, 00:09:
I don't get why people uninstall games. Even though I have over 500 games installed my Steam folder is only about 1.3TB - double that and it would still fit on a 3TB drive. Regardless, how much effort is it to download a game? It takes less than an hour to download 25GB on a modern connection and even if you're only on 4Mbps it's an overnight job.

There's no reason to spend the money on a 3TB drive or maintain current backups when you only use 1/3rd of the data on it (or less). I don't see any point in keeping around useless clutter that I'll never play just to say I have it, especially when I can just download it again later if for some reason I change my mind.

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News Comments > id Hasn't Forgotten RAGE
12. Re: id Hasn't Forgotten RAGE Jul 5, 2012, 21:08 PropheT
It was the most disappointing game I bought last year. I'd actually be better with them forgetting it and moving on to something new, really.  
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News Comments > Op Ed
2. Re: Op Ed Jul 5, 2012, 19:35 PropheT
xXBatmanXx wrote on Jul 5, 2012, 19:27:
What it comes down to is "how many hours have you played"? Anything over 100 hours for a new game is pretty good.

I don't disagree with you, but when it walks like an MMO and talks like an MMO I don't think they should be surprised when people start to expect MMO longevity out of it... or that they are inevitably upset when they don't get it, especially after tying in real-money purchases of items that become pointless once you have the best of them.

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News Comments > The Secret World Launches
28. Re: The Secret World Launches Jul 3, 2012, 17:21 PropheT
I didn't enjoy the beta at all, but due the dearth of game releases right now I grabbed this to try it out anyway.

I'm having fun, mixed with bugs and frustration, but fun all the same.
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News Comments > EA to "Be a 100% Digital Company, Period"
31. Re: EA to Jul 3, 2012, 00:30 PropheT
RollinThundr wrote on Jul 2, 2012, 23:12:
Maybe all the "put their games back on steam" comments. They made me chuckle.

The way I look at it, I'm a gamer, I don't care if EA puts out a game I want to play, or Valve, or Ubisoft or any other publisher. Sure I still think folks like Kotick are dicks but if Activision puts out a title I'd enjoy playing oh well.

Basically the content is whats important, not the publisher name on the box, or in the case of digital distribution on the title screen.

I think you're kind of missing the point. Valve is a developer, with their small library of games only appearing on their DD platform.

EA is a large publisher, with a much larger library of games, so only having their games available via their platform makes having multiple platforms and the issues that come with that more prevalent.

And if that works out well, Activision follows suit, and we have another exclusive platform to deal with.

When it comes down to it, people want to buy games where they want to buy them, not where they have to. How would you feel if you had to buy retail and Gamestop was the only place that carried EA's games, Walmart had Activision's, and so on? It'd suck, and be pretty stupid, but that's what's shaping up in the DD arena right now.

Add to that the problems that come with a poor platform, like if you could only get something over GFWL for example, and it's easier to understand why people might be upset. I have no problem with Origin, or if people want to buy things there, but I don't personally want to buy my stuff there and not having the option to buy it elsewhere is a horse shit deal for customers.
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News Comments > Morning Tech Bits
13. Re: Morning Tech Bits Jul 2, 2012, 19:41 PropheT
There are way too many tools that are just faster and easier to use in command line than any GUI version has provided (ipconfig and netstat being two I use every single day). Net use gives feedback and sometimes even results that you wouldn't otherwise see with a normal network share mapping in Windows.

Maybe they mention it in the article (I should read it but didn't), but the command line doesn't need to go anywhere because while it might not be mandatory for using a system, it is mandatory for fixing it and supporting it. In my experience the newer people hitting the field who don't know how to use it for support are crippled in their ability to fix a lot of otherwise simple issues.
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News Comments > TERA's $25 Horse
36. Re: TERA's $25 Horse Jun 27, 2012, 18:47 PropheT
NKD wrote on Jun 27, 2012, 12:14:
But you're actually saving yourself some money with the smokes! All those years you won't be alive are years you won't be spending money.

That actually sounds like a more sensible retirement plan than the one I'd been paying into for years when you put it that way.
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2079 Comments. 104 pages. Viewing page 39.
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