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User information for Troy C.

Real Name Troy C.   
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Nickname PropheT
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Jul 17, 2000, 22:20
Total Comments 2184 (Senior)
User ID 6273
 
User comment history
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News Comments > Evening Consolidation
35. Re: Evening Consolidation Feb 20, 2013, 22:07 PropheT
 
Looks good to me, but there'll need to be more info to know for sure if it's a winner. Microsoft's follow-up to it is going to be interesting, at least.

The controller looks better than the rumor-mill ones that have been floating around, too. I'm still curious about any backward compatibility it might have and other things that'll make it worth jumping on it as soon as it comes out...I didn't see anything that'd make me not buy it, at least.
 
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News Comments > etc., etc.
2. Re: etc., etc. Feb 19, 2013, 23:17 PropheT
 
netnerd85 wrote on Feb 19, 2013, 23:02:
He also disses video games. Hard.
Really? I fail to see it. He's just dribbling shit about the good old days.

Yeah, pretty much.

Years ago someone told me that 1,200 high school kids were given a survey. A question was posed to them: Have you ever been to a stand-alone record shop? The number of kids that answered "yes" was... zero.

Zero? How could that be possible? Then I got realistic and thought to myself, "Can you blame them?" How can record shops (or any shop for that matter) compete with Netflix, TiVo, video games that take months to complete, cable, texting, the Internet, etc. etc?

Well, that might be because they don't exist anymore more in a lot of places. There's 0 in my area; every single music shop is gone, the last one that I was aware of disappearing more than 5 years ago. The only places to buy music around here are department stores and Best Buy's dwindling collection.

That was the lead in to his mouse clicks have no soul thing, anyway, along with a blurb against e-books for taking human interaction out of buying reading material. It's not that he's wrong; I hate my cell phone because of the removal of interaction that it has bred, for instance, but it's idealistic in a way that ignores the reality that what he's talking about may as well be drive-in move theaters and American Bandstand.
 
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News Comments > Morning Metaverse
9. Re: Morning Metaverse Feb 19, 2013, 12:45 PropheT
 
Best Buy has already killed Best Buy for good as far as I'm concerned. The only reason to go there was the showroom items like TV's; just stopping in for a cable or adapter or computer part is either an exercise in frustration or bad judgment when they want $35 for a $5 HDMI cable or something similar.

Or when I was installing a hard drive for a friend at work and needed another molex to SATA power connector and they drug out their geek squad guys to insist that such a thing didn't exist, when most of the retail box hard drives they stock on their shelves and charge people to install come with one.

I really used to like them but I just don't go there anymore.

Hotmail going away could suck. I hope I can change the sites I have that email address registered to without any trouble. Hopefully I don't lose all my email there with another conversion like when Microsoft took over in 98 or whatever it was.
 
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News Comments > Op Ed
24. Re: Op Ed Feb 19, 2013, 12:30 PropheT
 
Yesterday's quote still strikes me as one of the most stupid comments to roll out of the game industry in a while, and I guess it shouldn't surprise me that a site chose to defend it. The problem with the Ars quote (as listed here) is that those sales of Call of Duty don't reinforce the point unless a good chunk of those 400,000 PC players are playing CoD on a controller.

If "Losing the FPS market" means not selling as many copies on PC, then PC is losing every genre's market except maybe RTS games and MMO's I'd imagine. KBM players aren't becoming less and less relevant, it's just a contrast between people playing on a given console; based on the same data used to argue the point, are we going to say that the PS3 controller is less relevant than the 360 controller because CoD sold way more copies on the 360? Or, more like the original quote, because the Xbox-exclusive Halo did? It's idiotic.

 
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News Comments > New WHQL-certified GeForce Drivers
12. Re: New WHQL-certified GeForce Drivers Feb 19, 2013, 02:47 PropheT
 
Atomic wrote on Feb 18, 2013, 20:06:
So far, I've been unable to use anything newer than 296.10 on my PC. If I try, any game I run goes to black screen, and I have to reboot. I think it has something to do with over-scanning the display, but I can't figure it out. Very frustrating.

Go into the Nvidia control panel, click on change resolution, hit Customize, and uncheck the box for "enable resolutions not exposed by the display" and see if that helps. If the monitor/TV you're on is reporting correctly that should prevent it from doing anything like overscanning, but your problem sounds more like a VPU reset issue (driver stops responding) if it happened even after a fresh Windows install.

Would probably need more information for anything more than that (3D, HDMI/DVI, Card type, SLI or no, etc.).
 
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News Comments > Bungie on PC Destiny Possibilities and How Nobody Wants to Play with Mouse/KB
14. Re: Bungie on PC Destiny Possibilities and How Nobody Wants to Play with Mouse/KB Feb 18, 2013, 20:47 PropheT
 
"We did a bunch of ambitious things on Halo deliberately to reach out to people," Jones told them. "We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game -- almost heretical things to first-person shooters at the time. We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo 'cause nobody wants to."

You know, after pointing those out, those are pretty much the worst things about every shooter using that formula in the last 10 years.

As far as no one wanting to play with a mouse and keyboard, that's just idiotic. "You cannot possibly be serious" is about the only thing I can come up with as a response. Playing shooters with a controller is an exercise in frustration to anyone who's used to the more precise controls offered with a keyboard/mouse... it's something you use if there's no better option, not because it's the best solution out there. Especially coming from a guy whose games were Xbox/Xbox360 exclusives, no shit they didn't want keyboard/mouse. It wasn't even an option for them to choose; that's like being told to choose between Navy Seals or Jedi when going to fight terrorists in Afghanistan. You're a little limited by the 2nd option given that little problem where they don't actually exist.

 
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News Comments > Morning Tech Bits
8. Re: Morning Tech Bits Feb 18, 2013, 12:53 PropheT
 
Beamer wrote on Feb 18, 2013, 11:34:
I hit it all the time in presentations and Excel, plus I use some Excel and PowerPoint add-ons that exist solely for it.

Yeah, and unfortunately that's enough to seriously derail it in a business setting. I've set a few people at work, who didn't have another option at the time, up with OO, but Excel/Powerpoint incompatibility issues are so common that it's impossible to use as a full replacement.

 
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News Comments > Steam Top 10
16. Re: Steam Top 10 Feb 17, 2013, 23:58 PropheT
 
Creston wrote on Feb 17, 2013, 22:25:
Even so, Dawnguard isn't anywhere near Dragonborn's coolness. Dragonborn is fantastic.

I think I actually liked Dawnguard better. I did enjoy Dragonborn, but the main story was over too fast for my taste and from start to finish it was never all that clear as to why I was even doing it. I think I just expected more backstory to be revealed and either it wasn't or I missed it somehow.

Still worth the trip, though, I'm glad I went back to Skyrim to play it.
 
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News Comments > Morning Metaverse
14. Re: Morning Metaverse Feb 15, 2013, 12:44 PropheT
 
I'm not really sure what the guy in the article is talking about. I use Chrome on a 2560x1440 display and just testing it I opened 25 tabs and could still see the titles on all of them... it condenses the tabs, it doesn't just make them disappear or anything.

If your computer can't handle 25 tabs in your browser you probably need a new system, too, or more RAM than you had in 2002.
 
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News Comments > Evening Legal Briefs
1. Re: Evening Legal Briefs Feb 15, 2013, 00:50 PropheT
 
There is no way that he's never heard of that use of the term "chubby" before. They were saying it in R-rated comedies 30 years ago.  
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News Comments > Evening Consolidation
4. Re: Evening Consolidation Feb 15, 2013, 00:48 PropheT
 
mag wrote on Feb 14, 2013, 21:57:
Still better than the 360 ones!

The 360 triggers are just about perfect.

So is the offset stick design that I see they didn't go with on the PS4 controller again.
 
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News Comments > Aliens: Colonial Marines Patched
71. Re: Aliens: Colonial Marines Patched Feb 13, 2013, 21:01 PropheT
 
Zyrxil wrote on Feb 13, 2013, 12:16:
PropheT wrote on Feb 13, 2013, 12:10:
siapnar wrote on Feb 13, 2013, 11:39:
Anyway, different strokes for different folks.

I'm sure some people love this Aliens game.

I don't know. I like almost every game I play, and I've even had a little bit of fun with this one, but it really is as bad as people are saying it is.

I'd still ignore the game reviews for it, even though I wouldn't recommend the game to anyone. I've only looked at a handful of reviews, but most were similar to the RPS review where he starts off by noting how the game has been savaged by reviews. What kind of reviewer reads what people think of a game before they play it and review it? Not that it made him/her wrong in this case, but still.

Why would you interpret that as him having read what others had said before he played it? He was just acknowledging all the other negative press that had been released before his was published. He certainly played his own early review copy before all the other reviews hit yesterday.

I didn't see this until now since I was bored and reading the thread, but...why wouldn't you take it that way?

"As you’ve probably already heard, Aliens: Colonial Marines is terrible. Properly terrible. "

As in, you've seen the reviews of how bad this is, here's my review of how bad this is...which comes back to my point that it's a little odd to me to read what the press is saying about a game prior to writing a review for it. "John’s spent the day ploughing through Aliens: Colonial Marines, so he can tell you wot he thinks:" doesn't smack to me of an earlier review copy played prior to any other discussion on the subject, either, but who knows.

Like I said, in any event he's not necessarily wrong about the game in the review.

Resident Evil 6 had the same thing going on, like Twitter conversations between reviewers as they reviewed the game. It's not just that I'm imagining that there's some kind of reviewer consensus thing that goes on, it's pretty well documented at this point.

 
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News Comments > PC Brütal Legend Nears
7. Re: PC Brütal Legend Nears Feb 13, 2013, 17:06 PropheT
 
There's a soundtrack edition of the game, although it doesn't really say what the soundtrack comes with... I can't imagine it's the entire thing, since the game's soundtrack is huge and probably worth more than the cost of the game itself.

I liked this game a lot, but it's weird that it's coming out now. It's so old that I sold my original copy and re-bought it when I found it for $10 in a bargain bin a year ago.
 
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News Comments > System Shock 2 on GOG.com Tomorrow
13. Re: System Shock 2 on GOG.com Tomorrow Feb 13, 2013, 12:14 PropheT
 
I love this game, but for some reason when going back to it years later it made me so motion sick to play it that I couldn't last 5 minutes without wanting to hurl. I'm still tempted to try it again anyway :p  
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News Comments > Aliens: Colonial Marines Patched
21. Re: Aliens: Colonial Marines Patched Feb 13, 2013, 12:10 PropheT
 
siapnar wrote on Feb 13, 2013, 11:39:
Anyway, different strokes for different folks.

I'm sure some people love this Aliens game.

I don't know. I like almost every game I play, and I've even had a little bit of fun with this one, but it really is as bad as people are saying it is.

I'd still ignore the game reviews for it, even though I wouldn't recommend the game to anyone. I've only looked at a handful of reviews, but most were similar to the RPS review where he starts off by noting how the game has been savaged by reviews. What kind of reviewer reads what people think of a game before they play it and review it? Not that it made him/her wrong in this case, but still.
 
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News Comments > Op Ed
6. Re: Op Ed Feb 13, 2013, 01:20 PropheT
 
netnerd85 wrote on Feb 12, 2013, 22:33:
The conceit of many video games these days is that you can get away with bad writing and preposterous narrative choices simply because it’s a game.
As opposed to what? the old days? Yeah, Pong had such a twist at the end, didn't see it coming.

Games are meant to be fun, first and foremost. Part of this includes having a ridiculous storyline that is over the top and enjoyable through humour.

Want deep?, go watch an Opera. Otherwise, SUCK IT DOWN!

As opposed to the old days where story wasn't really a consideration and generally wasn't even included. Games these days HAVE a story, it's just more often than not a good one with any real work or consideration put into it.

Games are meant to be fun, but so are movies. They don't have to be ridiculous and over the top to be fun any more than every movie needs to be a B-movie to be enjoyable. Fun for me tends to require that I get involved into the goings-on of the game as much as enjoying its unique method of pressing buttons to receive rewards; after 30+ years of gaming with no dramatic change outside of graphics, it's rare that anything feels all the special or new unless there's a story to get wrapped up in in the process.

I know not everyone is that way, but there's different games for different people. The one constant seems to be exactly what they're talking about in this article, at least in one respect, in that even the best games have a story that's "good for games" and very few that hold up on their own in any way.
 
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News Comments > Ships Ahoy - Aliens: Colonial Marines
125. Re: Ships Ahoy - Aliens: Colonial Marines Feb 12, 2013, 23:17 PropheT
 
NegaDeath wrote on Feb 12, 2013, 19:04:
I would love to see a game more in the style of the first or third movies. No badass marines armed to the teeth, no swarming enemies easy to dispatch. One enemy stalking you, you have little (or no) weapons. Evade, outsmart and escape. Amnesia with the Aliens license basically.

But that's a harder sell to all the "bro's" out there.

Again with the "bro's" thing. Making a game based on the movie Aliens, a film that came out in 1986, isn't exactly pitching to the CoD crowd. I don't think people wanting a good Aliens game with lots of marines and guns and aliens is a dudebro thing just because a lot of people would like it. There's a reason why so many games have ripped off something from Aliens over the years.

I love Alien as much (probably more than , actually) the next guy. But in a game, you have to give real consequences. If you blow the alien out of the goddamn airlock instead of getting Dallas eaten halfway through the game, you only have half a game. I don't know if anyone else here ever played the old Alien PC game from the land of long ago, but technology just allows a lot prettier version of what that game did way back then; all it did was have you flail against impossibility until you eventually take the same route off the Nostromo that Ripley did in the movie.

 
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News Comments > etc., etc.
5. Re: etc., etc. Feb 12, 2013, 22:40 PropheT
 
Agent.X7 wrote on Feb 12, 2013, 21:50:
But then they did Demigod and Space Siege and that was all she wrote.

What was wrong with Demigod? I thought it was pretty decent.

Besides, didn't they get something like $500k on the kickstarter before it was canceled? That isn't exactly something to sneeze at, I just think their expectation of $1.1m was a little unreasonable. I mean, Child's Play raised $5 million last year; they were asking for a solid 20% of what helping little kids with cancer was able to raise from gamers last year, and then they're upset that it didn't happen. The thing about successful kickstarters so far is that they didn't shoot for $1.1 million, they shot for something real and then were ecstatic when the results shot to that unreal point.
 
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News Comments > Ships Ahoy - Aliens: Colonial Marines
76. Re: Ships Ahoy - Aliens: Colonial Marines Feb 12, 2013, 14:40 PropheT
 
I played it for a little bit, and, wow. If anybody is nostalgic for games from around 15 years ago, here's a new game that's just like ones that came out 15 years ago.

Enemies spawning out of the walls, running at you in a stilted upright animation like they were enemies from DOOM, everything. This would probably have been pretty well received if it came out around the same time as Halo. The first one.

It's definitely bad, though, and impossible to recommend to anyone for full price. Still, I'd be lying if I said I wasn't having some fun with it...there's a little enjoy there, if you can get past it being made by a developer where I'm not sure they've touched a shooter since Goldeneye.
 
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News Comments > Tomb Raider Trailer
11. Re: More Big Picture Details Feb 12, 2013, 02:02 PropheT
 
Jerykk wrote on Feb 11, 2013, 23:28:
So much focus on combat. The TR series has always been known for platforming and puzzles, not combat, so why is this one focusing on combat and dumbing down the platforming and puzzle-solving? Oh, right, gotta appeal to the CoD demographic.

I'm hoping the game sells poorly so that Square and CD reassess this new direction.

Did you watch past the first 2 minutes of the video?

Besides, at this point in gaming...how many different key combination, move this block to that spot, push this wheel, discover this symbol combination puzzles, or whatever other content that passes for a "puzzle" in a game, actually gives you even the slightest pause anymore?

Tomb Raider games have always had a pretty good mix of combat and exploration. Really, other than the first and Anniversary (which I'm not sure counts, then) they've all had a lot of combat in them or replaced certain combat elements with puzzles that were just QTE's that I don't think anyone really enjoyed a great deal.

Being a little more combat focused does two things; 1, it gives more replayability to a game, since very few puzzles are genuinely fun the second time around, and 2 it gives them a chance to implement upgrades to your character as you play, giving you a carrot to chase while you explore or gain achievements or whatever else throughout the game. It's also worth noting that the way games are made these days means that if this direction doesn't sell, the franchise is probably shelved...not remade into a different vision, one that I argue never really existed in the first place, based on past games. If a game this big doesn't sell the studio dies, there's stories about it happening posted here almost daily.

Also, complaining about dumbing games down for the CoD kiddies is really becoming the gaming forum equivalent of shaking your fist at those damn kids on your lawn. It's just silly.

 
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2184 Comments. 110 pages. Viewing page 34.
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