Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Redding, CA 06/22
Tampa, FL 06/26
Tampa, FL 10/04

Regularly scheduled events

User information for Troy C.

Real Name Troy C.   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname PropheT
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Jul 17, 2000, 22:20
Total Comments 1602 (Pro)
User ID 6273
 
User comment history
< Newer [ 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 ] Older >


News Comments > Saturday Safety Dance
4. Re: Saturday Safety Dance Feb 27, 2011, 12:21 PropheT
 
Charlie_Six wrote on Feb 26, 2011, 16:13:
The guy watched the game play of all the RE games o_O


Yeah...he didn't play them, he just watched them on youtube? No wonder he's so angry, his controller wouldn't do anything.
 
Reply Quote Edit Delete Report
 
News Comments > On PC Bulletstorm
29. Re: On PC Bulletstorm Feb 24, 2011, 02:05 PropheT
 
FiLTHY_SNiPER wrote on Feb 24, 2011, 00:00:
This game holds your hand like your a triple ADHD toddler.
Jesus Christ, I KNOW I need to kick that object out of the way, don't tell me every single friggn time.
Also, there are invisible walls everywhere. It might as well be an on-rails shooter.

Oh, and YOU CAN'T JUMP.

I.... don't even understand... why would... ah forget it.

You can turn those notifications off, you know.

And you don't need to jump. There's no reason to. It's not that big of a deal. It doesn't take away from the game.

And there are no invisible walls, unless you're talking about it not letting you walk off of a cliff?

There's really not much to bitch about here unless people are looking for things to bitch about. It's a game, and it's fun. Good enough for me.

 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
12. Re: Op Ed Feb 23, 2011, 16:17 PropheT
 
Sencho wrote on Feb 23, 2011, 13:06:
Ah yes, the old anecdotal 'X # of my friends do this thus it must be universally true.'

Sadly, most of the downturn right now is the normal post January lull that occurs every year in WoW. It was there last year, it was there before. And it'll be there again. To portray something that's an established trend as some new insight is rather sad in the end.

Since they don't release numbers, and when they do it includes inflated Asian regions for subs, anecdotal evidence is the best anyone has...and when that's echoed everywhere that this is discussed right now, it isn't a leap in logic to guess that people are quitting.

The expansion came out in December. If that's not enough to stem a January downturn, what would be...assuming it were even true that there was a downturn in January, a middle of winter month where everyone is still inside? The downturn months are in the summer, not the middle of the winter, and always have been.

 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
3. Re: Op Ed Feb 23, 2011, 12:19 PropheT
 
Dirwulf wrote on Feb 23, 2011, 11:48:
This article is a complete waste of time. Blizzard has been doing hotfixes for years. He is talking out his ass. He says the game was unfinished? No, Blizzard is ALWAYS tweaking their games for various balance issues. They are perfectionists. We need more developers like them.

Except he's right. Of the ten or so people I know in real life that played WoW when the expansion came out, only one is still playing it and some of them were hardcore 3+ hour a day players that have been at it for years. They boned things with the expansion and have been rapid fire tweaking things to try and get it right; that should raise a red flag by itself to most people.
 
Reply Quote Edit Delete Report
 
News Comments > Bulletstorm Released, DLC Plans
18. Re: Bulletstorm Released, DLC Plans Feb 22, 2011, 16:08 PropheT
 
necrosis wrote on Feb 22, 2011, 15:49:
The game is already taking a blasting: http://www.metacritic.com/game/pc/bulletstorm

...it's averaging an 88 there. Your definition of blasting must be different than most.

The game is crazy fun. The dialog is borderline retarded and they swear like they're 14 and just found out they could, but the game is a hell of a lot of fun to play.

GFWL wasn't an issue here. I barely even noticed it since it was already installed on my system from other games...it signed me in automatically, and I was playing without messing with anything but a few video options that you have to do with any game you buy.

 
Reply Quote Edit Delete Report
 
News Comments > More Mass Effect 2 DLC?
3. Re: More Mass Effect 2 DLC? Feb 21, 2011, 22:18 PropheT
 
If this is really the story of the DLC, I'm disappointed as hell.

ME2 did nothing to advance the story from the original, so to tacking on the actual story progression of the series as DLC is about as lame an approach as any I could think of.
 
Reply Quote Edit Delete Report
 
News Comments > Quote of the Day
17. Re: Quote of the Day Feb 19, 2011, 12:30 PropheT
 
Jerykk wrote on Feb 19, 2011, 08:32:
Agreed. That's what Wright is talking about. Planescape Torment had a great story, yes, but that was because of the writing more than the gameplay. It's easy to list games that had good stories but very hard to list games that had good stories that stemmed from the gameplay rather than the writing. In the end, if you're judging a story based primarily on linear forms like writing, non-interactive mediums are better suited to storytelling. Games are better suited to emergent storytelling where the stories are born from the gameplay experience rather than cinematics or dialogue.

I'm not sure I could disagree with you more. If it's easier to list games that have good stories than stories that stemmed from gameplay, then I don't know how you could argue that games are better suited for the latter when the former has created a more lasting and memorable experience for more people.

KOTOR had a great story, for example. The primary details of the story are fixed, and aren't changeable. The gameplay serves to bring you into that story, make you a part of it, and when it's revealed that you were Darth Revan all along it has impact because your actions throughout the game gave you a personal stake in the story; it's not that the main character was Darth Revan, it's that YOU were. It's a strong story with effective story mechanics and it wouldn't have been possible to get the same effect if it were an open ended experience. I don't remember a damn thing about the gameplay, or what lightsabers did or how I barely won a fight... but I remember when I found out who I was, and I remember my relationship with the other characters long after playing through that game. That's storytelling.

Without a story being told, the gameplay experience has no context. There's no foothold to give the player meaning to their actions. Some people enjoy just playing a game; they don't care why Pac Man eats dots, they don't care that their Sim is faceless and neutral, and they don't care why they're shooting all those things. For me, personally, I need the reason and the context that story gives to the game to want to continue; it's why I prefer RPG's over shooters, and have never really enjoyed a single game that Wright has made.


 
Reply Quote Edit Delete Report
 
News Comments > Quote of the Day
9. Re: Quote of the Day Feb 19, 2011, 01:47 PropheT
 
A story is the message and feelings associated with its telling, not just the things that happen in it. Video games are the perfect medium for telling stories, because the things that happen give the person the story is being told to a personal stake in its outcome rather than just a passive window to someone else's essay on a series of events.

 
Reply Quote Edit Delete Report
 
News Comments > RIFT Beta Opens, Tweet Your Friends
5. Re: RIFT Beta Opens, Tweet Your Friends Feb 16, 2011, 01:38 PropheT
 
Cutter wrote on Feb 15, 2011, 21:39:
Nope, played WoW, EQ, et al. and you've played Rift. I'll go through it all one of these days when the client is $5 or it's F2P which won't be long.

For a game you don't like you sure make it a point to post in every single news story about it that you can find. Just move on already :p
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
8. Re: Op Ed Feb 15, 2011, 12:43 PropheT
 
Considering the quality problems of Black Ops combined with a leveling aspect of the multiplayer, they've already made less reasons to continually jump to the new titles and start over doing the exact same thing as they come out. There isn't going to be any major innovation or change to the series when you're pumping them out rather than just releasing them when there's something new to offer, and while that alone won't kill the series it makes it a hell of a lot easier for something else to come in with a new bag of tricks and steal away the people playing it.
 
Reply Quote Edit Delete Report
 
News Comments > Crytek Responds to Crysis 2 Leak
53. Re: Crytek responds to Crysis 2 Leak Feb 12, 2011, 18:26 PropheT
 
scorpius wrote on Feb 12, 2011, 18:21:
That still doesn't discount the fact that the leak itself is not the fault of the pirates, but the company and it's flawed security policies themselves.

That's a legitimate contender for the most asinine thing I've ever read here.

Someone steals your stuff, it's your fault for not locking it up better? You seriously don't think the fault lies with the person who stole it?
 
Reply Quote Edit Delete Report
 
News Comments > Evening Safety Dance
1. Re: Evening Safety Dance Feb 10, 2011, 21:46 PropheT
 
I don't think anybody needs to explain what she meant, just why she's allowed to make completely fabricated allegations like that without any sort of citation to back it up. She's stupid for saying it, but the problem here isn't her as much as with Fox for continually running this stuff in an attempt to create news rather than report it.  
Reply Quote Edit Delete Report
 
News Comments > Op Ed
4. Re: Op Ed Feb 10, 2011, 12:40 PropheT
 
I personally think there's more of a problem with misogynist offended by proxy men who are upset only because they think they should be, who also can't seem to understand that female characters can be sexy and capable at the same time. I don't remember playing any games without chiseled well-muscled men in them, either.

The default Shepard in ME2 is modeled after a male model, ffs. Miranda is genetically engineered eye candy; ogling her is a story point in that conversing with her you can learn that she's more than that, and Bioware uses the visual design of the game over time to teach the player to look further at the character. It might also be worth mentioning that the actress that Miranda is designed after isn't really any different in the TV show she's known for, either.

 
Reply Quote Edit Delete Report
 
News Comments > The Dark Eye License for DEMONICON
3. Re: The Dark Eye License for DEMONICON Feb 10, 2011, 01:17 PropheT
 
space captain wrote on Feb 9, 2011, 23:44:
werent the two drakensang games released in the US? it uses the dark eye system, and i played the english version - its not bad

The first was, although I don't recall seeing the sequel anywhere. I liked the first game, too, I agree that it wasn't bad.
 
Reply Quote Edit Delete Report
 
News Comments > Another Raven/Bond Indication
9. Re: Another Raven/Bond Indication Feb 9, 2011, 16:21 PropheT
 
baltar wrote on Feb 9, 2011, 12:56:
At a time where we need good devs, where have you gone raven???

Why are they a bad dev just because they're making licensed IP games? The games they've released have been good, even if they're not your cup of tea.
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
8. Re: Out of the Blue Feb 9, 2011, 12:55 PropheT
 
Win7 actually does the same thing with updates itself these days, although probably not to the same degree.  
Reply Quote Edit Delete Report
 
News Comments > Op Ed
34. Re: Dickwolves Feb 8, 2011, 19:17 PropheT
 
Beamer wrote on Feb 8, 2011, 18:56:
If you're in a bar and making a cancer joke and suddenly hear crying, turn around and see the bald-headed kid nearby looking at you and sobbing, do you scream "it's a joke, get over it!" Or do you apologize, feel like an idiot for a while, and get on with your life?

You don't understand the difference between going into a bar and overhearing a joke that offends you, and going to a web site of your own free will and being offended by the crude humor that they've used on that same site for years?

Cutter wrote on Feb 8, 2011, 18:44:
As for assholes like Mike Krahulik

http://www.childsplaycharity.org/

Oh yeah, what an asshole. What has he ever done for anyone.

 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
15. Re: Op Ed Feb 8, 2011, 15:12 PropheT
 
Silicon Avatar wrote on Feb 8, 2011, 14:23:
I can't decide whether PA's numbers were down and they decided to make a controversy to cash in, or they just got too big for their britches and started liking the smell of their own farts.

Either way their handling of the dickwolf thing was unprofessional and remains so. Penny Arcade ain't Penn and Teller - not even close.

It's a strip with a number of things that could have started this controversy long, long before this one ever came about.

The sticker to me is that the Dickwolves comic that people got excited about actually made a pretty good point about questing in MMO's; it was relevant to the topic and insightful. The entire problem was that the player in this situation in any given MMO would be unable to prevent the atrocity rather than prevent it because, hey, they already hit their quota for that quest and the game design doesn't allow them to actually do anything about it beyond the number already designed into the game.

Did you even read the strip? I'm still a little baffled as to how people even were offended by it given the context that PA has had for years before it was released.
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
9. Re: Op Ed Feb 8, 2011, 12:55 PropheT
 
What about Fruit Fucker shirts, are they still ok? I mean, he rapes oranges. That happened to my uncle.  
Reply Quote Edit Delete Report
 
News Comments > Rift Open Beta Event Next Week
6. Re: Rift Open Beta Event Next Week Feb 7, 2011, 16:12 PropheT
 
AnointedSword wrote on Feb 7, 2011, 14:33:
It plays more like Warhammer: online... If you call the graphics good when you see models moonwalk or slide rather than walk, you are way too easily pleased. We can try to deny peoples opinions by projecting what someone else thinks upon them, but there opinions are still of value for people with an open mind.

If you don't like the game that's perfectly fine, it won't be for everyone.

But plain and simple, there are no moonwalking or sliding or animation problems. The game plays fluidly and animations are excellent; they've improved dramatically from beta 3 to beta 5 (the most recent) and are at the very least on par with anything else out there.

I love the Rifts, because of them I've never once been bored playing this. PvP warfronts are reminiscent of Warhammer, but that's a good thing to me; Warhammer's problems were never that its PvP was bad. It has everything, and it all gels well.

To each his own I suppose, but I love playing this game and unlike anything else in the last five years it's ready for release. I personally haven't enjoyed an MMO like this since EQ was new, it's awesome.

 
Reply Quote Edit Delete Report
 
1602 Comments. 81 pages. Viewing page 33.
< Newer [ 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 ] Older >


footer

.. ..

Blue's News logo