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User information for Troy C.

Real Name Troy C.   
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Nickname PropheT
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Jul 17, 2000, 22:20
Total Comments 2166 (Senior)
User ID 6273
 
User comment history
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News Comments > Warhammer Online Ends in December
9. Re: Warhammer Online Ends in December Sep 18, 2013, 23:20 PropheT
 
Frijoles wrote on Sep 18, 2013, 22:42:
Can't believe it's been 8 years and that they held on for that long.

Probably can't believe it because it hasn't been. It came out in 2008.

atomicfro wrote on Sep 18, 2013, 22:08:
I really loved that game. First two months of release was the best open world role play pvp I've ever experienced. Unfortunately, no one resubbed and the game languished.

I loved it. Still do, honestly, but I think people have known it was going to die for a while now. Hell, I went back to try and play it again when I was really bored a couple of weeks ago and the link to the account sign in page on the launcher didn't work anymore to resub :p

I think I even posted that here a little while ago when I found out they stopped selling 6-month passes back in June.
 
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News Comments > iFruit Yields PC GTA5 Clues
11. Re: iFruit Yields PC GTA5 Clues Sep 18, 2013, 14:56 PropheT
 
This must have been from before they canceled it after the petition.

 
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News Comments > Evening Safety Dance
2. Re: Evening Safety Dance Sep 17, 2013, 21:25 PropheT
 
It's on Fox's site but it's an AP report, which means you'll see it all over the place.  
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News Comments > Diablo III Auction Houses Shutting Down Next Year
23. Re: Diablo III Auction Houses Shutting Down Next Year Sep 17, 2013, 16:12 PropheT
 
2nd_floor wrote on Sep 17, 2013, 15:21:
My thoughts too. I have not used the RMAH so I don't know why people cheer its shutdown (why was it bad?). The problem with Diablo III for me is the online requirement.

The biggest problem with the auction house is that it acted as an override for having a loot system in game that allowed you to effectively find what you would use just by playing, rather than farming for resources to go buy it from the auction house instead.

This is a pretty good move, although I'd imagine there will be a brief and furious uproar about it on Blizzard's forums. I don't know that it fixes my major gripes about the game, but it sure as hell doesn't hurt at all. I guess they got the hint when reviewers started to declare the console version the best version because of its lack of AH.
 
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News Comments > Valve Remains Bullish on Linux
13. Re: Valve Remains Bullish on Linux Sep 16, 2013, 21:59 PropheT
 
Enahs wrote on Sep 16, 2013, 20:46:
Despite the interweb people screaming how bad Win 8 is, and how doomed Microsoft is, they continue to report profit (including the Windows division). Win 8 is selling decently well, enough to be profitable, which is great considering there is no actual reason to upgrade to Win 8. And again, Win 8 added a lot of great things.

I think all the Microsoft naysayers really should look at the facts and not the hyperbole spit out about Microsoft on the internet. No they are not perfect. And yes, it is human nature to root against the big man and for the underdog. But open your eyes people!

The point that most people are trying to make is that Microsoft is vulnerable right now more than any time since 1995 to having an actual competitor capable of taking a good bite out of their market.

They just have to have someone actually do it, which is yet to materialize, unfortunately, because if no one does -and- Microsoft tanks we could actually see the real death of the platform that everyone has loved to preemptively foretell for the last ten years.
 
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News Comments > Morning Consolidation
46. Re: Morning Consolidation Sep 16, 2013, 14:59 PropheT
 
Verno wrote on Sep 16, 2013, 14:57:
xXBatmanXx wrote on Sep 16, 2013, 14:15:
I canceled and requested a refund. F them. Never will spend money on PSN again. There is no way 1 million+ people can download the game on the 17th and play it. "Day 1 Digital" is a fucking joke.

It was Rockstar's screw up though wasn't it? Day 1 Digital is exactly what it says - day 1 digital download, not a preload service. For what it's worth I've had no problems with the PSN infrastructure in the past few years and there have been several big releases. Retail still seems to be the preferred method for consoles.

Thankfully both consoles are doing the whole "play as you download" thing in the future.

I think something had been planned to allow preload but Rockstar threw a fit and made them change the release plans because of the leak that happened a month ago or so, or whenever it was.
 
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News Comments > Evening Metaverse
2. Re: Evening Metaverse Sep 14, 2013, 00:01 PropheT
 
If you read Fox News, CNN, NBC or any of the other news sites in between right now it'll become immediately apparent that gossip hasn't gone anywhere, it's just that we're calling it news now instead.  
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News Comments > BattleForge Closing After Next Month
5. Re: BattleForge Closing After Next Month Sep 7, 2013, 13:00 PropheT
 
NKD wrote on Sep 7, 2013, 11:55:
How many truly fantastic games are forever gone because they required an online infrastructure which was shut down? I can't think of even one off the top of my head. Maybe with more thought...

City of Heroes.

I'm having trouble thinking of another one, though I expect Warhammer Online is on the chopping block before too long here (and I don't know how many people would agree with me that it was great).
 
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News Comments > Morning Consolidation
20. Re: Morning Consolidation Sep 6, 2013, 13:23 PropheT
 
Verno wrote on Sep 6, 2013, 10:49:
So wait, all of that crap about how Kinect was a loss leader thing for them was pure bullshit? They aren't even losing money on the launch unit, hahaha give me a break.

Well, they said they'd break even on the console. The Reddit AMA said the Kinect cost nearly as much as the console to produce, so it's probably just marketing speak in that they'll break even on the console and sell the Kinect at a loss even though they come in the same package.
 
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News Comments > Op Ed
15. Re: Op Ed Sep 6, 2013, 13:15 PropheT
 
Cutter wrote on Sep 6, 2013, 13:06:
There is no such thing as free speech. There is protected speech. Big difference. I'll never understand the mentality of these self-entitled 'It's America so I can do whatever the fuck I want and fuck personal responsibility!' attitude. Krahulik needs a severe beating. Like a year in a hospital, major surgeries, crippled for life kind of beating. Then he might just realize there are consequences to actions.



I've got to be honest, when I see a post like that it makes me wonder why I'd ever want to be part of the same community it comes out of.
 
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News Comments > etc., etc.
7. Re: etc., etc. Sep 5, 2013, 23:27 PropheT
 
beigemore wrote on Sep 5, 2013, 23:10:
I've happily moved on to board games.

Yeah but the stories there aren't any better, unless Battleship's story just wasn't done any justice with the movie.

 
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News Comments > etc., etc.
1. Re: etc., etc. Sep 5, 2013, 20:59 PropheT
 
I really don't know anything about Hotline Miami or what was shown, but stories like that make me wonder if we'll ever see anything other than the safe and marketable stories games have now. Even gamers can't seem to agree on whether they actually want adult stories, like you get from movies or books, or not.

It's like game writers have to censor themselves right out of being able to work with the same canvas that other entertainment mediums get to use.
 
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News Comments > Into the Black
6. Re: Into the Black Sep 4, 2013, 22:39 PropheT
 
I really want to like Gravity, but the only thing I can think when I see the trailer is that it really was about time someone shot Sandra Bullock out into space.  
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News Comments > Steam Hardware Survey & Linux
12. Re: Steam Hardware Survey & Linux Sep 4, 2013, 17:38 PropheT
 
Dagnamit wrote on Sep 4, 2013, 10:11:
It's the monitor resolution numbers that are the most interesting. only 33% at 1080 seems shocking to me.

Judging by the other specs it's because of a high number of laptops being part of the system pool checked.
 
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News Comments > Op Ed
15. Re: Op Ed Sep 3, 2013, 23:17 PropheT
 
Redmask wrote on Sep 3, 2013, 22:58:
Krahulik pointlessly reopened the issue, showing all of the maturity of a 13 year old so it's hard to get mad at people for reacting appropriately.

I don't know, the argument is with someone who thinks that the only thing the creators of Child's Play have done right was to pull merchandise related to a comic they made that didn't really say what she made it out to say.

All he did was to essentially say that it was a mistake to try and talk with people who weren't actually attempting to discuss anything.

 
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News Comments > Op Ed
7. Re: Op Ed Sep 3, 2013, 22:27 PropheT
 
Wow, I think that second article sums up exactly why he said what he did in the first one.

Considering all of their success and that they're pretty much a product of the internet, maybe people are just on board with them because they're tired of everyone finding new ways to be offended by anything they can be.

I thought the original "dickwolves" comic was one of the funnier ones they did because it was a good representation of the ridiculous nature of MMO questing. It wasn't any more offensive than the fruit fucker or other stuff they've had on the site.

I don't like everything they do, and don't even get half of their comics, but part of the reason I like them is because they seem like just average real people who aren't trying to be the public face of an organization marketing and packaging itself to be sterile and PC to appeal to the largest group of customers they can find. Maybe people who are marketed to 24/7 are just relieved to find something that's not just something being sold to them as another brand name.

That rude humor is more popular than the Family Circus really shouldn't be surprising for an enterprise based on a medium where you're always two clicks from hardcore porn.

 
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News Comments > Morning Consolidation
37. Re: Morning Consolidation Sep 3, 2013, 21:13 PropheT
 
Redmask wrote on Sep 3, 2013, 19:23:
People buy Nintendo systems for Nintendo software, third party stuff is just a bonus if it exists. Nintendos problem was not bringing the Nintendo software, not the lack of COD. Their market isn't really COD users. The Wii proved that third parties will chase weak hardware if the base is there anyway so they just need to start building it with their own titles.

CoD: Ghost is coming out on the Wii U. Their market is anyone who will buy the console; they're not trying to turn away 3rd parties, but they've been unsuccessful at courting them when EA has already sworn off of Wii U development and there's rumblings of the others dropping support next year if this Christmas doesn't go well.

3rd party developers flocked to the Wii because it sold almost 3 times as many consoles as the Wii U in the same amount of time after release. There were a lot of potential customers there that aren't for the Wii U, and 3rd party support and the console's momentum died off hard when the attach rate proved to be poor enough that developers stopped going after it and stuck with the PS3 and 360.

They can't sell their consoles just as new Mario and Zelda machines, plain and simple. With no 3rd party publisher support, the system is dead in the water. Nintendo's problem isn't that they didn't bring the software, it's that no one did...and many aren't even planning to try to. The only hope they have is that their 1st party games move a lot of systems, because without the income from the 3rd parties they can't even realistically drop the price on the console as it's already selling at a loss.

Bottom line, you can't have a successful console with no 3rd party support.
 
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News Comments > Morning Consolidation
34. Re: Morning Consolidation Sep 3, 2013, 18:27 PropheT
 
Redmask wrote on Sep 3, 2013, 18:18:
The Wii U launched without system selling software, so did the 3DS and that is now kicking ass. It has nothing to do with age, that's a thinly veiled insult from a brainless twit.

The 3DS has 3rd party software support, and it has its market cornered. Those are two things that the Wii U will never have. The 3DS also launched without system selling software, but it had games in development for it. The Wii U doesn't have that, either, meaning that the problem isn't going away any time soon.
 
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News Comments > Sunday Consolidation
24. Re: Sunday Consolidation Sep 2, 2013, 16:06 PropheT
 
robdot wrote on Sep 1, 2013, 17:07:
Kinect sports sold more than, oblivion, fallout 3 , assassins creed brotherhood and revelations, borderlands, batman arkham city,etc, you guys simply don't know a fucking thing about what your talking about. Dance central sold more than call of duty 3 or mass effect. Gee, I wonder why Microsoft wants to include a kinect? Fucking duh.

The attach rate of software to Kinect sales isn't high, and those games only represent that people who have the hardware have purchased a game for it (there's your duh). Correlating the attach of the Kinect to the XB1 isn't going to mean that Kinect games will suddenly be huge sellers, that the XB1 will be more successful due to the addition of that device for casual market games, or whatever else it is you might be suggesting.

Since the newest articles I could find were from a couple of years ago, and they were all about the dismal 1:1 attach rate of games to the device, and nothing else has really released to change that since... I really think you have no idea what you're talking about, or even what the numbers you're bringing up actually mean.

Simply put, a device with a 1:1 attach rate isn't going to foster either sales or development of games and it sure as hell isn't going to do it when the casual market games that did sell on it aren't going to be a driver for $500 system sales. Publishers would have to be outright stupid to start developing for the thing knowing that core games will be driving the sales of a $500 console, and those same gamers would be stupid to buy into it when there's not a single Kinect game to date that's broken into that market.

Oh, and by the way; Dance Central 3 released about a year ago and has sold around 630,000 copies to date, or around 20% of what CoD: Ghost is likely to do the day it comes out.

 
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News Comments > Borderlands 2 Level Caps Explained
16. Re: Borderlands 2 Level Caps Explained Aug 30, 2013, 19:49 PropheT
 
Gadzooks wrote on Aug 30, 2013, 12:03:
Apparently basic math IS rocket science. Good thing they provided a chart.

On a side note... who ever thought it was so hard to make 3 friends over the interweb. /mind.... blown.

Im an introvert, and my steam friends list is huge just from playing with random people, who often later turn out to be really nice people.

Cant say I agree with someone who isnt even willing to do this, but then complains about the game being balanced around 4 people.

It's not asking much for the game to balance around a single person when playing it as a single person when it ramps up based on the number of people you add past that. It changes going one way, but not the other.

Most of the random people you get for a game are fucktards on the best of days, and in a game where loot tables aren't individualized it sucks to get loot even in some LAN-type games with only friends. As for playing with other people, no thanks. Forcing people to play with other people doesn't make them just suck it up and do it, it makes them go play something else.

 
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2166 Comments. 109 pages. Viewing page 22.
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