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User information for Troy C.

Real Name Troy C.   
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Nickname PropheT
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Signed On Jul 17, 2000, 22:20
Total Comments 2293 (Senior)
User ID 6273
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News Comments > Facepunch Announces Riftlight; Defends Rust
23. Re: Facepunch Announces Riftlight; Defends Rust Jul 28, 2014, 16:42 PropheT
Quboid wrote on Jul 28, 2014, 16:04:
I think what he meant is that Rust is funded. They have met the budget they require to finish the game and presumably did so quite some time ago. At this point, people buying Rust on Early Access are buying a product, not funding a creation. The analogy doesn't really stand up to further scrutiny, as you say.

I'm sure that's what he meant, I'm just not convinced it's actually true when it seems the same as being a late Kickstarter backer who buys into a project after it has already hit its funding goal like you point out.

When the product that you got when you originally purchased an early access game may not even resemble what you get when it's ultimately finished, I'm not sure how else to justify taking the money other than selling a promise of a later product...especially since the original product tends to cease being available as the updates progress.

Prez wrote on Jul 28, 2014, 16:09:
Actually you ARE funding Dominoes when you buy a pizza. You are supplying them revenue they need to keep operating aren't you?

Kind of depends on how you look at it, but I suppose you could definitely argue that you help purchase the components necessary to complete the pizza and then they build it for you based in part on the funds provided.

The problem to me is that if you go further to make it like gaming, you gave them the money expecting pepperoni and they give you some uncooked dough to get started, and then deliver a cookie pizza a year later after telling you their plans changed.

Rust is the game that should have had the gaming press asking real questions about Early Access, after making millions based on a product they had out and then going back to the drawing board with all the money afterward...but instead, this.
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News Comments > Facepunch Announces Riftlight; Defends Rust
16. Re: Facepunch Announces Riftlight; Defends Rust Jul 28, 2014, 13:55 PropheT
Slick wrote on Jul 28, 2014, 10:13:
you can literally never do anything right without dealing with at least a certain vocal minority shitting all over you in the gaming space. it's filled with indignant self-righteous children.

the only examples which change that dynamic are blizzard and bungie games, which people will defend with their lives. haveyou guys heard that Diablo 3 just decided to buff 2-handed weapons! PRAISE BLIZZARD AND THEIR 2.5 YEAR LAPSE OF JUDGEMENT. OR Destiny, have you guys heard that boarderlands is now in a post-apocalyptic hellscape setting, with less guns, less character progression, less co-op party members, and it's now called Destiny? PRAISE BUNGIE FOR DUPLICATING SOMETHING WE ALREADY HAVE THEN CLAIMING THAT IT'S THE MOST AMBITIOUS SHIFT IN GAMING EVER!

I love how you followed up that first sentence there with a perfect example of it in full practice with that following paragraph.

In the case of Rust, it's an Early Access game; the game isn't finished and is likely to change during development. That's part of the deal, it's what people bought.

If they don't like what's happening with it, though, that's also part of the deal. His assertion that buying an Early Access copy of a game is like buying a pizza is outright bullshit, when if I order a pizza from Domino's I'm getting as absolutely close to what I asked for as they can possibly do and a timeframe for when I will receive it. With a video game, you could be buying a pizza and a year later get something that only somewhat resembles one, or could just get an email from Domino's a few months after your pizza was supposed to be delivered telling you that they're still figuring out how to procure toppings.

It IS funding the game, because if it's just buying an unfinished work with no actual timetable for completion the entire process becomes indistinguishable from a pyramid scheme.
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Jul 24, 2014, 23:53 PropheT
Verno wrote on Jul 24, 2014, 12:51:
They promised system level game suspend/resume from standby mode. As in you can put the system into low power standby in the middle of a level then resume to exactly where you left off later on. Right now it lets you suspend/resume applications but only if the system stays in a powered on state.

They said as recently as last month that it's still coming, but apparently it's a small enough problem for me that I didn't even know the system couldn't do it yet. I think every game I've played on the system saves on the go enough that you more or less never need to lose more than a couple of minutes of progress anyway, if you even lose anything in the first place.

I might just be not playing the games that would really benefit from it, though.
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News Comments > Op Ed
26. Re: Op Ed Jul 23, 2014, 23:25 PropheT
Redmask wrote on Jul 23, 2014, 21:36:
This is a PC site so I'm not surprised. You're cherry picking to support a rant. I'm tired of reading about your bullshit problems with this board. Daily. On this site. But I put up with it, for now, because you take the good with the bad. So you can put up with a few people ranting about something that bugs them or being irrational, its the fucking internet what did you expect?

He's right, though. Pretty much every story here about console games gets a "more dumbed down stupid console shit" post even though there are quite a few people who play games they like no matter what system they wind up on.

It's the same thing on r/Games (r/Gaming is full of wacko Nintendo nuts for some reason), though. Gamefaqs is probably the dumbest gaming site on the internet, but it has a lot of spillover from PC gamers trolling console players even though it's a primarily console-oriented site.

Yeah, it's the internet and it's always had its stupid. It sure seems worse now than it used to be, though, and this article only has its audience because everyone has seen what he's talking about somewhere.
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News Comments > Dark Souls II Crown of the Sunken King DLC Released
9. Re: Dark Souls II Crown of the Sunken King DLC Released Jul 23, 2014, 00:36 PropheT
Dragon's Dogma is my favorite game, I've played through it so many times... the only thing I'd say about it is that I wouldn't recommend reading anything prior to playing through it at least once, just find your own way and don't sweat it if you miss a quest or two.

You can really powergame it hard, and most of the info out there now is for the metagame of perfecting your character, etc... just better to skip any guides and have fun with it instead, and do the powergaming later if you want to.
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News Comments > Dead Rising 3 Preorders & DLC
3. Re: Dead Rising 3 Preorders & DLC Jul 23, 2014, 00:30 PropheT
It was half off on the Steam summer sale (first day I think?), so pre-orders have been underway for a while now. I guess it's a good way to make some press for the game before it releases, though.  
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News Comments > Dragon Age Inquisition Delayed
20. Re: Dragon Age Inquisition Delayed Jul 23, 2014, 00:26 PropheT
LittleMe wrote on Jul 22, 2014, 18:37:
Icewind wrote on Jul 22, 2014, 18:16:
They need the extra few weeks to tighten up that riveting romance dialog they are so famously known for.

lol yeah with multiple dramatic dialog options.. I like what the Unbended devs said about multiple choice dialogs in their FAQ page:

Actually, those Multiple Choice Dialogue systems tend to slow down the game flow while not offering anything relevant for the game content-wise.

Well said. I don't like how DA:O is so dialog-heavy and force feeds story. Keep the soap operas on TV please.

The multiple choice dialog systems require you to have interaction and involvement in the story so that you're participating in it and actually have to pay a bit of attention instead of just clicking past it and on to the next fight.

Unbended is also an action RPG, it's not even the same kind of game as Dragon Age. They're not saying multiple-choice dialog systems in general are bad for games, they're saying it's wrong for their game.
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Jul 21, 2014, 22:03 PropheT
Destiny went from being a game I knew absolutely nothing about to a pre-purchased obsession after playing it this past weekend. I was just about to hit the level cap for the beta on my third character when the servers went down last night

I don't even usually like console shooters, but there's something really addictive about it.
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News Comments > Op Ed
5. Re: Op Ed Jul 21, 2014, 21:58 PropheT
Agent.X7 wrote on Jul 21, 2014, 21:16:
Also: Polygon - Do they publish anything that isn't ridiculous click bait?


To be fair, I think they're trying to be journalists in the vein of what 24-hour news networks are and are largely succeeding. Emotional pieces sell better than dealing in straight information, outrage generates more clicks than being thoughtful, and when there's no news to report you can always create your own using those rules.
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News Comments > Evening Safety Dance
7. Re: Evening Safety Dance Jul 17, 2014, 21:10 PropheT
wtf_man wrote on Jul 17, 2014, 15:36:
Did I call it, or what?

You're on a watch list now somewhere, you know.
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News Comments > The Elder Scrolls Online on Steam
21. Re: The Elder Scrolls Online on Steam Jul 17, 2014, 20:00 PropheT
jdreyer wrote on Jul 17, 2014, 19:41:
With an MMO, you go in with your friends, and if it doesn't work out then you've all lost a lot of money and hundreds of hours.

I have a hard time calling any game I get hundreds of hours out of a bad deal. Hell, if I got hundreds of hours out of it that's already a better deal than 90% of the games I buy.
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News Comments > Out of the Blue
30. Re: Out of the Blue Jul 16, 2014, 17:15 PropheT
mag wrote on Jul 16, 2014, 16:18:
My understanding from elsewhere is that Man-Thor gets depowered and Lady-Thor rises up and picks up Mjolnir to put the hammer down.

Yep, kind of a Beta Ray Bill situation...this isn't the first time it's happened in the comics, although last time was in the nutty comics era of the 80's.
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News Comments > Out of the Blue
13. Re: Out of the Blue Jul 16, 2014, 12:56 PropheT
Loki as a woman was the most interesting run of the Thor comic they've ever done, so kind of curious to see how this works out.  
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News Comments > Divinity: Original Sin Patch Introduces AI Personalities
13. Re: Divinity: Original Sin Patch Introduces AI Personalities Jul 16, 2014, 02:31 PropheT
Quinn wrote on Jul 16, 2014, 02:18:
Won't this be horribly annoying? Sometimes I really, really, really want to pick a certain choice like forgiving someone instead of executing them on the spot. If this AI will automatically pick the other option and I'm left with a rock-paper-scissor game against my own companion... I'd be rather frustrated when I lose.

You can set a certain personality type, so they will make decisions based on that; if you don't want to do it, though, you can still play it where you control the decision making for both characters. I haven't seen if you can change it at the End of Time customization mirror, but I assume you could if you wanted to.

I've found the dialogs to be so completely awkwardly written as it is that I think setting my other character to AI might actually liven up the experience a little by causing things that I might not otherwise do myself.
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News Comments > Op Ed
24. Re: In Defense of Horse Armor Jul 15, 2014, 18:02 PropheT
yonder wrote on Jul 15, 2014, 17:40:
Here's my main rule on DLC. You should never feel OBLIGATED to buy it, and you should never feel as if you are screwed if you don't buy it.

EA's final nail in the BioWare coffin, Mass Effect 3, had a similar Day 1 DLC. Sure, it was "extra" in theory, but you felt screwed if you didn't buy it, because (spoilers) IT WAS A DAMNED PROTHEAN (/spoilers). It wasn't like the extra characters in ME2 where, honestly, if you didn't get them, you didn't really miss much. The ME2 character DLC, while awesome, was truly EXTRA.

The extra character was a deluxe edition option, not really DLC; it was only DLC for people who bought the regular edition that wanted to upgrade after the fact. I don't see it as much of a complaint that they included something with a deluxe edition that actually made it worth getting, when most of the time it's useless stuff. He still wasn't a necessary component of the game any more than the optional character in ME2 was, he was just a more interesting character.

I would think that providing something you can purchase separately for the game that's compelling enough to make you feel like you need to have it would be a good thing, rather than 41 DLC packs that you can take or leave but might as well throw some money at.

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News Comments > Morning Consolidation
11. Re: Morning Consolidation Jul 14, 2014, 18:03 PropheT
Agent.X7 wrote on Jul 14, 2014, 16:00:
I always wonder why the hell game designers think future weapons are still going to feature revolvers. Talk about outdated tech. I mean, they're outdated NOW. Thousands of years in the future? Not to mention everything is still being operated by a hammer and firing pin? Really? No caseless ammo? No plasma rifles in the 40W range?

They're reliable, and don't suffer from the same jamming problems you can get with other firearms in dirty environments. Any way you look at it, no matter how fancy our technology gets it's always going be effective to throw objects really hard at the guy you want to hurt so bullets will always be a cheap and effective way of doing that.
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News Comments > Game Reviews
7. Re: Game Reviews Jul 10, 2014, 12:20 PropheT
InBlack wrote on Jul 10, 2014, 10:35:
Dont lose too much sleep over that. The really 'bad' sort of cancels out with the horribly 'gushing'. Hence, average scores...

The only reason this one is getting flak is because of the score. Others on metacritic reviewed the beta, which didn't even include portions of the game past Cyseal, and aren't getting any of the moaning because the scores are better.

Hell, most of the complaints about this review are because the screenshots are old and he talks about the graphics in the review, but that is what the actual game looks like at release. I disagree that there's anything wrong with how it looks, but to each his own.

The writing is average at best, the difficulty is all over the place, and once you get past those areas that were in the beta the game feels less cohesive. It's a good game, and I'm really enjoying it, but the community has decided it's the game of the moment and therefore has no faults so there's hell to be paid by anyone who says otherwise.
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News Comments > Alien Isolation Preorder Bonus Features Film Cast
14. Re: Alien Isolation Preorder Bonus Features Film Cast Jul 10, 2014, 03:36 PropheT
eRe4s3r wrote on Jul 10, 2014, 01:50:
Don't be silly.. it's a Sega game.. that Publisher will NEVER allow mods

That's probably not far off, they used an in-house engine for the game so it's unlikely that the tools will ever be available to modders.
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News Comments > Alien Isolation Preorder Bonus Features Film Cast
6. Re: Alien Isolation Preorder Bonus Features Film Cast Jul 9, 2014, 21:20 PropheT
I don't know if I trust them that this game is going to be good, but I love Alien enough that this actually makes me want to pre-order.

If the last Aliens game that I bought before really seeing a lot about it hadn't been the video game equivalent of someone kicking me in the nuts and stealing my wallet, I'd probably have done it by now anyway.
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News Comments > Firefall This Month
10. Re: Firefall This Month Jul 8, 2014, 12:31 PropheT
Fibrocyte wrote on Jul 8, 2014, 12:14:
The problem is I have several level 85 (or whatever the previous max was) level chars but since I mostly skipped MoP I'd need to grind out those 5 levels and I don't want to do that. Oh well.

You can raise them to 90 and skip it if you buy Draenor, it comes with a free character level boost so that people in your situation can come back and play with friends if they wanted to.
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2293 Comments. 115 pages. Viewing page 12.
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