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User information for Troy C.

Real Name Troy C.   
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Nickname PropheT
Email Concealed by request - Send Mail
ICQ None given.
Homepage http://
Signed On Jul 17, 2000, 22:20
Total Comments 2152 (Senior)
User ID 6273
User comment history
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News Comments > WildStar Launches - Free Realm Transfers
15. Re: WildStar Launches - Free Realm Transfers Jun 3, 2014, 18:49 PropheT
Steele Johnson wrote on Jun 3, 2014, 16:41:
I think due to the impending video game crash, this game will do fairly well since there aren't a whole lot of triple-A games to play these days (there's still a lot of gamers who only want to play triple-A titles).

The game will do pretty well because it's had mostly positive word of mouth, WoW is old, and the type of game this is appeals to a group of people within the MMO community that haven't had a serious entry that catered to their likes any time recently. It's coming out at a more or less perfect time to succeed.

It wasn't my cup of tea, but if FFXIV can be successful then this should be a home run... if WoW is the Yankees, then this is the Red Sox, EA's MMO's are the Cubs and FFXIV is a Tokyo League team.
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News Comments > Mortal Kombat X Announced
3. Re: Mortal Kombat X Announced Jun 2, 2014, 20:38 PropheT
I thought it looked pretty good. The animation with MK has always been kind of jerky and this trailer at least looks fairly smooth assuming it's actual gameplay.

I've never been the biggest MK fan, but MK9 was surprisingly fun and one of the only fighters I've enjoyed in recent years. If it comes with all the bells and whistles MK9 did it should be a pretty safe bet.

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News Comments > Saturday Interviews
52. Re: Saturday Interviews Jun 1, 2014, 11:54 PropheT
netnerd85 wrote on Jun 1, 2014, 08:49:
PropheT wrote on May 31, 2014, 21:14:
netnerd85 wrote on May 31, 2014, 18:42:
Sex appeal is not sexist.
Where's the sex appeal in either of those?

I was agreeing with you, actually, with the point of the image being that there's a double standard when it comes to the outrage. I'm not sure I understand your question about where's the sex appeal when they're both designed to be the perfect ideal of their respective gender.

jdreyer wrote on Jun 1, 2014, 04:41:
Can you provide some examples? Sarkeesian, for example, while being a bit over the top, doesn't seem dishonest or have hidden agendas. Everything is up front, even if some of her examples are outdated.

To put it plainly, she set out specifically to find exactly what she was looking for, so of course she's going to find it. There's nothing scientific or honest about going in with a predetermined result and then using any evidence you find to support the result you started with.

That's not to say games aren't guilty of at least some of what she's talking about, but focusing entirely on a perceived problem instead of the bigger picture is disingenuous at best.
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News Comments > Saturday Interviews
28. Re: Saturday Interviews May 31, 2014, 21:14 PropheT
netnerd85 wrote on May 31, 2014, 18:42:
Sex appeal is not sexist.
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News Comments > Rise of Nations: Extended Edition Next Month
2. Re: Rise of Nations: Extended Edition Next Month May 30, 2014, 16:13 PropheT
I loved this game, I'll definitely grab it when it comes out. Now to see if I can convince the old group to do another LAN game with it  
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News Comments > Mythic Entertainment Closed
18. Re: Mythic Entertainment Closed May 29, 2014, 23:53 PropheT
Ceribaen wrote on May 29, 2014, 23:41:
To me the biggest issue with Warhammer Online was how they did their F2P/'unlimited trial' model.

I think their complete unwillingness\inability to convert to a true F2P model with Warhammer is the the worst thing they ever did with the game. I really believe that it would have thrived if they'd given it that chance to succeed, but for whatever reason they never even seemed to really consider it.

To add to that, I tried to resub to the game a few times and just hit walls trying to get into it. I don't mean get wrapped up in it, either, I mean actually getting their account system to work and let me pay them to play... about six months before it died, and just before they announced they were shutting it down, I had been trying to get subbed to play again and couldn't because of problems with the account management site that went unresolved for long periods of time. I guess they probably knew they were shutting down by then, but still...I've never seen anything like that before.
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News Comments > Mythic Entertainment Closed
8. Re: Mythic Entertainment Closed May 29, 2014, 19:42 PropheT
atomicfro wrote on May 29, 2014, 19:20:
My friends and I loved Warhammer Online. They did a really great job with it. Guess it just wasn't most people's cup of tea.

I did too, but it was so badly mishandled and just never got the post-release attention it needed to stay alive. Still, I'd blame EA before I'd put it all on Mythic since this has happened with I don't know how many studios before them... and EA's track record with MMO's isn't exactly stellar, either.

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News Comments > Ships Ahoy - Watch Dogs; First Reviews
50. Re: Ships Ahoy - Watch Dogs; First Reviews May 27, 2014, 17:19 PropheT
Dacron wrote on May 27, 2014, 14:13:
Something fixed it self for me, runs great. Just not a very good game. Tried to be like GTA/Saints row, fell in the middle and is uninspired.

Game runs great, but yeah; it's just not that good. It's little things that are annoying to me about it, like no checkpoints during a racing trial that puts you right back at the beginning repeatedly if you fail it, or criminal intercept missions that I think you're supposed to be able to influence before they happen but have to stay so far from to actually get them started that it's just a nonsensical foot race after they've already committed the crime. You stop the crime, but since it wasn't already in progress it just counts as failed.

The hacking is clunky, the cars handle like jet skis or tanks depending on their size, the story is disjointed and they seem to just start you in the middle of it so I'm hoping it makes more sense's not one particular thing that's annoying about the game, it's the mountain of small things.
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News Comments > Sunday Safety Dance
1. Re: Sunday Safety Dance May 25, 2014, 12:55 PropheT
Seemed apparent that there was something up when there so many reports of people who "got the game early" having performance problems, graphics issues, and so on, but people who actually really had the physical game seemed to be talking about a different experience.  
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News Comments > The Elder Scrolls Online Cralorn Launches
9. Re: The Elder Scrolls Online Cralorn Launches May 23, 2014, 22:37 PropheT
HorrorScope wrote on May 23, 2014, 19:32:
Sounds like a bunch of things got nerfed, so if you weren't in early getting past it all you are too late.

The only thing I can figure that you could be talking about is the difficulty increase in VR level questing with the last patch that was confirmed as being a bug and unintended. There isn't anything that became impassible because of any nerfs.
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News Comments > Op Ed
45. Re: Op Ed May 22, 2014, 18:41 PropheT
Beamer wrote on May 22, 2014, 13:23:
Just ask yourselves if something is an improvement. You don't need to be defensive. Just ask yourself if things can be improved. If yes, why do you get so angry when people suggest these improvements?

I'd argue that it's not necessarily an improvement. Having token characters in order to meet a demographic is fairly ridiculous in TV shows, movies, books, or wherever. There doesn't -have- to be a gay, black, asian, or whatever character to improve a story if their character isn't fleshed out and written in a believable and honest way rather than just including them to have more diversity. Diversity for the sake of diversity is dishonest and isn't an improvement on the material it's forced into.

That doesn't mean I'm against more diversity in characters, but do it because it's right for the character, story, and material rather than because it appeals to a broader demographic.

For what it's worth I just disagree with you, not that I don't care what you're saying.
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News Comments > Morning Metaverse
6. Re: Morning Metaverse May 22, 2014, 13:03 PropheT
nin wrote on May 22, 2014, 10:55:
That's odd, as I got no email at all, and kept expecting to get one yesterday.

I didn't get one either. I had just changed my password within the last couple of weeks anyway, though, which should have been after the breach.
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News Comments > Op Ed
20. Re: Op Ed May 22, 2014, 12:59 PropheT
Beamer wrote on May 22, 2014, 10:25:
You guys sure love status quo.

I'd argue that the status quo is better than characters created arbitrarily just to diversify their game portfolio. The best written black character I can think of in a japanese game is Zzaz from FF13, and he's practically a walking stereotype.
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News Comments > Diablo III Legendary Anniversary Buff Becomes Permanent
18. Re: Diablo III Legendary Anniversary Buff Becomes Permanent May 22, 2014, 12:54 PropheT
Yakubs wrote on May 22, 2014, 12:08:
Legendary drop rates were already ridiculously high before this buff. Just playing a few hours here and there before I got bored with the game again netted me almost an entire stash page full of legs.

That doesn't really do you any good, though. That stash page full of legendaries will get you the materials to re-enchant the stuff you're actually wearing, but you could drop a few more pages full of them before replacing any of your gear once you're actually wearing all set/legendaries. I haven't replaced a piece of gear on my crusader in weeks, but still don't have best in slot items or a single class set piece.
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News Comments > Wasteland 2 This Summer
8. Re: Wasteland 2 This Summer May 20, 2014, 21:16 PropheT
Saboth wrote on May 20, 2014, 20:53:
But not doing the early access, or even watching many videos because I don't want to ruin the final game.

I booted it up and started it, played for about 5 minutes, and then decided to wait until it was finished. It's probably the one game that I don't kind of regret backing on Kickstarter (Divinity: OS that is).
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News Comments > Wasteland 2 This Summer
2. Re: Wasteland 2 This Summer May 20, 2014, 20:21 PropheT
Cutter wrote on May 20, 2014, 20:04:
Six months overdue, not too bad but they should open up the beta to all KS backers.

Yeah, it's a bit off-putting that I still can't play it because I only gave them something like $50 instead of $60 even though it's been on Steam for a long time now.
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News Comments > Morning Consolidation
5. Re: Gears of War can May 16, 2014, 12:32 PropheT
NetHead wrote on May 16, 2014, 10:39:
100 days work and that's what they have to show. Is it censored? Is it an inside joke? Or have they been jerking off for 100 days and pulled this blur out of their butts when asked to show something.

Could just be that it was the highest resolution the XB1 could handle running the game at by this point.
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News Comments > Into the Black
12. Re: Ford Runner 2 May 15, 2014, 20:58 PropheT
El Pit wrote on May 15, 2014, 19:18:
After seeing how Prometheus turned out, I'm a bit skeptical about Ridley Scott's prequel/sequel attempts. He seems to have lost his mojo just like Lucas and (mostly) Spielberg have.

I liked Prometheus quite a bit, but I'd argue that problems with the movie were more likely because of script issues than anything Scott did. The direction is solid, the acting is good (for the most part), thematically it's solid; its weak points mostly came as a result of script changes.

Similarly, I don't think any of the problems are with Ford; it's with casting him as a guy who's still 40 years old instead of bringing in fresh faces and new stories. You can tell a good Star Wars story without anything or anyone from the original movies involved. Same with Blade Runner. Maybe not Indiana Jones...

It seems like Hollywood has no confidence in what they're producing anymore. Without tying a big name to a project, it's not getting made; it's not that anyone really wants 70-year old Schwarzenegger as a Terminator. Same with Star Trek without Nimoy, or apparently Star Wars without Ford.

I don't know if that's because of the high cost of making the movies, or because almost everything is someone else's artistic creation that's just being re-branded and re-marketed for a new audience now instead. It makes me a bit sad and destroys any hope of anything original coming along when a franchise with a built-in fanbase guaranteed to make tens of millions almost no matter what like Star Wars won't even take chances...what are the odds that something new will.

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News Comments > Out of the Blue
18. Re: Out of the Blue May 15, 2014, 13:36 PropheT
Creston wrote on May 15, 2014, 11:50:
You're also ignoring that if you go to your State's university, you basically pay little to no tuition. If you go to your local community college, you pay no tuition at all. It's only when you want to go out of state, or go to a private university that, yeah, you have to pay huge amounts of money for your education. Whether that's justified or not, and whether those titles are worth the money being charged for them is not a discussion I want to go into.

I'm curious as to where you get this idea, because it's just not true. Any average person is taking out loans to go to an in-state university, and community college isn't far off the same cost anymore either. Those places aren't kept open by tax dollars alone and almost no one is getting their education on someone else's dime.

Costs of schooling.

The average tuition and fees at an in-state public college was $7,249, during the 2010-11 school year. Books and supplies cost an additional $1,194. Total costs of attendance at public four-year colleges will vary based on the student's living situation. Students living on campus pay $20,114 in total costs, on average, while those living off campus pay $21,665.

My wife just finished her bachelor's in January, and even though her workplace reimburses a hefty part of the costs it still wound up costing us about $9k out of pocket plus books, which even going lowest-cost possible still wound up around another $1k. It definitely wasn't anywhere near basically not paying anything at all.

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News Comments > Morning Metaverse
8. Re: Morning Metaverse May 15, 2014, 13:14 PropheT
Beamer wrote on May 15, 2014, 11:06:
Anyway, Amazon's biggest issue, in the offices at least, is that they have their "bar," and only hire people that "raise it." This means they end up with positions open for months, interviewing dozens of candidates without any meeting "the bar," and meanwhile the ones in the job are dying because there's too few of them for the amount of work.

They do that where I work, too...and then they publicly pat themselves on the back and brag about how they're doing more with less because of their great employees. I've never worked anywhere with morale as low as it is right now despite working for two tech companies that were laying people off left and right when I was there.

It's also supposedly one of the best places to work in America, if you believe the reports, so I'm solidly convinced that you'll find miserable employees practically anywhere if that's what you go looking for.
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2152 Comments. 108 pages. Viewing page 8.
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