User information for Brian J. Audette

Real Name
Brian J. Audette
Nickname
Lord Dakushna
Email
Concealed by request - Send Mail
Description
Lord Dakushna
-------------------------
Project Lead, A Line in The Sand (an NWN Campaign)
http://www.whitetowergames.com/riftworld

Supporter

Signed On
July 14, 2000
Total Posts
36 (Suspect)
User ID
6217
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
36 Comments. 2 pages. Viewing page 1.
Newer [  1  2  ] Older
4.
 
sweet
Feb 10, 2007, 00:35
4.
sweet Feb 10, 2007, 00:35
Feb 10, 2007, 00:35
 
let's get a M.U.L.E. MMO while we're at it
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
28.
 
Sin...Episode...?
Jan 25, 2007, 08:02
28.
Sin...Episode...? Jan 25, 2007, 08:02
Jan 25, 2007, 08:02
 
Episodic content really doesn't work if you don't release an episode more than once a year...

I'm sure the Ritual versions of Bejeweled, and Sudoku will be amazing though! Everyone knows that casual games is where the real innovation happens!


This comment was edited on Jan 25, 08:03.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
19.
 
No subject
Jul 31, 2006, 17:34
19.
No subject Jul 31, 2006, 17:34
Jul 31, 2006, 17:34
 
So essentially they are turning down the noise level on E3. Where before it was event where the biggest booths and the most extravagent presentation drew the crowds it's now going to be a more level playing field. While the little guys will still have to compete with the big ego's and reputations of companies like EA, they won't be drowned out for not having the flashiest display. Honestly it sounds like it E3 is going to be the press version of the Game Developer's Conference. In light of all this I would wholly expect a lot more focus, both for fans and companies looking to "wow" audiences, to be placed on events like PAX. People want access to preview materials and companies want to generate hands on buzz in the community and press. The Penny Arcade Expo is going to end up as the perfect venue for such things...assuming they're willing to shoulder the burden.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
4.
 
more constructive
Nov 29, 2005, 20:26
4.
more constructive Nov 29, 2005, 20:26
Nov 29, 2005, 20:26
 
On an more constructive note, now might be a good time to get in touch with your state senators and let them know how you feel about this issue in an intelligent and rational manner. http://www.senate.gov/
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
3.
 
time better spent
Nov 29, 2005, 20:24
3.
time better spent Nov 29, 2005, 20:24
Nov 29, 2005, 20:24
 
Gee you'd think that lawmakers would have better things to do with their time, but I guess since the economy is flourishing, we're not at war with anyone, and there haven't been any major natural disasters to clean up after that this kind of thing is a good use of valuable senate time.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
10.
 
Ship Dates vs Shelf Dates
Jun 22, 2005, 10:55
10.
Ship Dates vs Shelf Dates Jun 22, 2005, 10:55
Jun 22, 2005, 10:55
 
I'm an Assistant Manager with EB Games and let me try and clarify some things for everyone. Most games are sent out for "Next Day" shipping so when you see a "Ship Date" for a game it means that UPS will get it to us the next day. Sometimes EB splurges and gets "Same Day" shipping on a title but they only same day ship to one store in a district which means the shipment gets there by 2 or 3 then someone from each store has to pick up their copies and depending on the area get back to their store by 5 or so.

The titles that are same day shipped have everything to do with the amount of preorders received and the amount of copies available from the publisher. If the demand outweighs the extra cost of same day shipping EB will pay it in hopes of generating an extra day of decent New Release sales. The only PC games in recent memory to have same day shipping were Doom 3 and Half Life 2, both of those having an average of 40-80 preorders per store. BF2 probably had about 6-10 preorders max in my store.

So in conclusion, unless it's a huge title you are not going to see it in stores on the day it ships. And for gods sake when you call the store and ask if it's there anyway don't argue with the person there and say "but the internet says it out today" we make fun of people like that.


This comment was edited on Jun 22, 10:59.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
2.
 
Well this sucks
Apr 18, 2005, 10:44
2.
Well this sucks Apr 18, 2005, 10:44
Apr 18, 2005, 10:44
 
Well this sucks. Of course we don't yet know the intentions of GameStop for EB for instance: will they close some EB stores that are currently in direct competition with GameStop stores in close proximity such as malls? Could be a lot of people out of jobs because of this.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
7.
 
What If?
Feb 12, 2005, 11:01
7.
What If? Feb 12, 2005, 11:01
Feb 12, 2005, 11:01
 
"What if?"

How about, what if all this stuff has been thought up already and no publisher has had the balls to let a developer do it. But that never happens...right?
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
33.
 
Beating Dead Horses
Aug 28, 2004, 00:46
33.
Beating Dead Horses Aug 28, 2004, 00:46
Aug 28, 2004, 00:46
 
I liked Thief 3 but I thought Deus Ex 2 was a mildly entertaining, hollowed out shell of it's predecessor.

Eidos can do what they want with Deus Ex and Thief...they have that right I suppose, but for me at least, there was only ever one Deus Ex game (the second being sort of a 'what-if' scenario if I have to acknowledge it at all) and Thief was a trilogy and it's over with. They can make whatever games they like but it's their own thumb up their ass. It's like Highlander or the Aliens series; all true fans know that the second and fourth movies (respectively) simply do not exist as part of those series.

So Eidos can do what they want, they're a company that wants to make games and we all know what happens when companies make games. Just fill me in on what Warren Specter is doing next, I prefer people and not companies with "consumer focus" (ie. the horse most beaten) to make my games.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
23.
 
Re:
May 5, 2004, 15:33
23.
Re: May 5, 2004, 15:33
May 5, 2004, 15:33
 
I tried the first thief games and didn't like all that sneaking about. Maybe in this one they will give me the capacity to mow down the guards I come across? *grin
It would be cool if I could go through the halls without having to hide at all. Hopefully they have adjusted the gameplay to cater to someone with refined tastes like me. I can't wait to get this for my xbox!

Ah, sarcasm...I love it. You were being sarcastic right...right!?

But seriously, I'll pick up Thief 3 the day it comes out, but unlike DX2 I will not be deluding myself into believing that it's going to be everything I want it to be. I do have some hope though. DX2 was lousy because Ion Storm felt that they had to simplify everything for the console gamers and in that they lost what was the most acclaimed feature of Deus Ex, it's depth. With Thief the game play has always been straightforward and with stealth-action being such a popular genre right now we can only hope that Ion Storm didn't mess with the formula too much.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
8.
 
Re: No subject
Mar 15, 2004, 10:35
8.
Re: No subject Mar 15, 2004, 10:35
Mar 15, 2004, 10:35
 
it wont be in stores till tommorow... I go through this with EB all the time..

Yeah, I work at EB and the conversation usually goes something like this:

Customer: So you've got [insert hot PC title here] in today right?

Me: No, it's coming in tomorrow.

Customer: But I read online that it would be in stores today.

Me: No, today is the shipping date, which means it is currently in transit. Only a small number of stores will ever get items on the shipping day and we're not one of them.

Customer: Oh. (Customer leaves the store and then proceeds to go to the nearest Game Stop to repeat the process)

I'd like to officially ask Blue for his help in this matter since I've seen him post the shipping date as the in store a date a few times. Help save your fellow gamers a wasted trip to the store, 99% of the time the 'release date' is the shipping date meaning that stores won't get the game until the next morning. Let's educated the masses!

this has been a public service announcement from Lord Dakushna
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
2.
 
re-phrase
Jan 26, 2004, 22:19
2.
re-phrase Jan 26, 2004, 22:19
Jan 26, 2004, 22:19
 
"According to the Miami Herald, the Haitian group's lawyer felt their case was better-suited to a state court, where it would avoid the more lenient federal freedom-of-speech standards."

I just have to re-phrase this last part to read the way they actually mean it:

"...felt their case was better-suited to a state court, where it would avoid The United States Constitution."
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
553.
 
The Ads
Sep 19, 2003, 09:32
The Ads Sep 19, 2003, 09:32
Sep 19, 2003, 09:32
 
I hope everything turns out ok Blue, and no matter how long you're gone, I'll still be reading when you get back.

I was thinking that it might be a good idea to click some of the ads on the site while Blue is away. I assume with no news posts going up that it would cut down on random ad clicks. It might help in the long run to keep the sponsors happy...just a thought.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
5.
 
Biting the hand...
Sep 13, 2003, 16:58
5.
Biting the hand... Sep 13, 2003, 16:58
Sep 13, 2003, 16:58
 
Phew! Now instead of redownloading all the CS and HL files I already have on my PC through steam I can wait in line at FilePlanet and get them. That's a load off of my mind.

It seems that Valve is biting the hand that fed them just a bit. When Half-Life was released I'd be willing to bet that less than 15% of gamers were using broadband, meaning that the overwhealming amount of online play and support that made Half-Life such a success came from dial-up users. Now, 5 years later when the number of gamers is significantly higher (but not so much that dial-up users are not unheard of) Valve releases a required system to play online that places a seemingly unnecessary burden on dial-up users, many of whom have been playing Half-Life and it's associated mods online all along.

I don't have broadband, I did but I moved and it's currently not financially feasible for me to pay upwards of $40 a month for internet access. Steam does not require broadband, Half-Life does not require broadband, HL mods do not require broadband. I play CS every night on servers with dial-up and broadband users and never experience a problem. A +400mb download requires broadband however, and requiring dial-up users to spend days downloading files that already reside on their computers, files that in the case of Half-Life retail they paid money for, is absurd. If you think the same as I do then take a minute and sign the petition. As of this writing nearly 20,000 of us have made our voices heard: http://www.petitiononline.com/nosteam/petition.html
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
7.
 
Re: No subject
Aug 19, 2003, 11:40
7.
Re: No subject Aug 19, 2003, 11:40
Aug 19, 2003, 11:40
 
Subscription model! Subscription model!!!

I think tacking on a subscription model to a site that people have been getting free for years is a lame solution and I don't think it's one that Blue is keen to anyway. Would I subscribe? Hell yes! And this is the ONLY site in the universe that I would subscribe to...ever!

What I think would be a good idea (and it has been mentioned before) is to get one of those donation links on the page. I would gladly donate to this site for the non-stop new coverage I get here.

I suppose in the end there is little difference between donations and subscriptions, except that donations seem a little more democractic to me. Subscriptions seem forced.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
67.
 
Dellusions
Jun 26, 2003, 20:03
67.
Dellusions Jun 26, 2003, 20:03
Jun 26, 2003, 20:03
 
Was it Star Wars in general or the prospect of restaring my would-be droid engineer that got wiped in beta that led me to believe tjhis launch would go smoothly at all. No, that can't be it. Perhaps it was the fact that they've been launching MMP's for over 6 years now and you have to figure someone would get it right at least once. Or perhaps it was that I assumed that they would have adequately prepared for the influx of subscriptions, this being a Star Wars product afterall...you know, the kind of thing people get in line months in advance to experience. I guess those assumptions were just too far-fetched. Someone threw Sony a ball and it just dropped right out of those spindly little arms. Seriously though, Sony makes Microsoft look competent. While no one ever plays MS MMP's at least they were able to launch without massive bugs and set backs.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
3.
 
HL2 in Computer Games
Apr 22, 2003, 16:36
3.
HL2 in Computer Games Apr 22, 2003, 16:36
Apr 22, 2003, 16:36
 
The new issue of Computer Games magazine just dropped at the EB where I work and there's a 4 page Half-Life 2 spread in it. Here's a couple of tidbits.

1. The released is quoted as being before September 30th of THIS year.

2. If you haven't figured it out already and still believe the rumors then I'm here to tell you that the game will NOT be XBox only. It's coming for the PC baby!

3. The new engine is designed to be competetive, not ground breaking which means a) loud-mouth technophiles will proclaim the game dead before launch and b) the other 99% of us won't likely have to shell out major money for a new system (Doom 3...ahem). The game will apparently be able to squeak by on a 700mhz processor with a DX6 compatible Video Card, while the optimal spec is quoted at 2ghz and a GeForce 4 or equivalent card.

4. The screenshots look great. If I had to compare it, I would put it just above Unreal 2 and just below Deus Ex 2.

5. The game is going to progress completely in first-person just like the original so don't worry about poorly directed and hastily thought out 3rd person cut-scenes here. It sounds like there are more defined characters than in the first, but still keeping it slim and based around a survival/action-adventure theme.

6. The story assumes Gordon Freeman (yes, you play Gordon) decided to go with the G-Man at the end of Half-Life as opposed to allowing himself to be annihilated by a horde of marauding aliens as was the other choice. Apparently it takes place in a fictional location in Europe known as City 17 and one of the important characters appears to be the daughter of one of the scientists whose name is Alyx...the girl seen in the promo art so far released.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
16.
 
The little guys
Mar 7, 2003, 20:55
16.
The little guys Mar 7, 2003, 20:55
Mar 7, 2003, 20:55
 
I have an Xbox and I have a PC. As long as Bioware keeps producing quality titles for both, I'm happy. I would hope that Bioware's track record would allow them some leeway with Microsoft internally though. I've dealt with Microsoft in that respect before and if MS doesn't like your company or think you're not making them enough money they sic some corporate Game Designer wannabe on your ass to make decision for you and ruin your game. I would hope that Bioware has earned the equivalent of "final cut" in movies and if they are acquired by Mircrosoft they will still have the final say on their products.

What is happening to the landscape of PC gaming though. Is it now the objective of a developer to someday be acquired by a bigger developer? This model seems to work ok for console games where every 2 out of 3 games is produced by one of 10 large publishers. Where does it leave the little guy though? The best part about PC gaming is the prospect that anyone with enough talent and drive can do their own thing. In a world of big names only will upstarts be possible or will we run the risk of standardizing game development and becoming stagnant. Then again, there's always a Miramax, Image, or GoD Games around the corner with a way for the little guy to stand out. It would be a shame to lose the democracy of PC gaming though.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
19.
 
Self-Spawning Pop-ups
Feb 5, 2003, 18:04
19.
Self-Spawning Pop-ups Feb 5, 2003, 18:04
Feb 5, 2003, 18:04
 
as I have recently been afflicted by a bout of self-spawning pop-ups... I can only hope the 40-some suspicious items it found on my computer included the source of this bother so it can be eliminated.

Hmm, I'm wondering if these aren't traditional pop-up's your expertiencing. Recently I found that even when I wasn't using my browser I would get strange pop-up ads. I thought maybe it was something I could catch using ad-aware but I ran it several times and got nothing. I later found out that these are pop-ups sent remotely using your ip. It basically causes your system to display a message and uses no extra software on your side...they just need an ip. If you think this might be the case, check your firewall. I've been running a free version of ZoneAlarm for a couple months now and no self generating pop-ups.
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
7.
 
Re: Hitler 2
Dec 3, 2002, 09:47
7.
Re: Hitler 2 Dec 3, 2002, 09:47
Dec 3, 2002, 09:47
 
Heh, the "perceived...increased violence" would indeed seem to be the problem not the violence itself. It's much like the perceived increase in child abductions around this time last year. I'm willing to be there was no actual increase in child abductions rather that it was perceived as such due to the tendencies of the media at that time. Ooops, looks like I let the cat out of the bag. The real question is who is more at fault, the media for playing on people's fears and creating these perceived threats, or the people who only view the world as served up to them on their television screens?

"Who owns and controls the station you are watching? Does the truth you know rely on a broadcast? Does it matter?" -mdfmk, Control?
---------------------------------------
Lord Dakushna

"Laugh while you can Monkey Boy!" - John Lithgow in Buckaroo Bonzai
36 Comments. 2 pages. Viewing page 1.
Newer [  1  2  ] Older