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User information for Azraelot

Real Name Azraelot   
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Nickname Azraelot
Email matthewr@gamespot.com
ICQ None given.
Description
Homepage None given.
Signed On Aug 28, 1999, 18:38
Total Comments 596 (Apprentice)
User ID 619
 
User comment history
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News Comments > Lord of the Rings Games Revisited
2. Marketing Dec 18, 2001, 12:16 Azraelot
 
I thought I'd seen it all when it comes to marketing, but New Line Cinema takes the cake. They actually manage to release books based on the film 50-some years before it comes out? Talk about stirring an unboiled pot...

www.matthewrorie.com
 
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News Comments > Devastation Q&A
6. Story. Dec 16, 2001, 15:36 Azraelot
 
"Typically, a strong storyline is one of those elements that simply cannot be portrayed in a high-action shooter for obvious reasons -players usually don't want it, nor do they care."

Nice.

www.matthewrorie.com
 
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News Comments > Renegade Log
1. yeah. Dec 13, 2001, 12:47 Azraelot
 
I've got your renegade log right here, baby...

www.matthewrorie.com
 
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News Comments > Max Payne Q&A
1. ... Dec 12, 2001, 16:21 Azraelot
 
"what he would change if they had it to do over again"

How about not having the game crash every time I want to skip a cutscene? Granted, it's probably due to my old video card, but sheesh it's annoying.

www.matthewrorie.com
 
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News Comments > Out of the Blue
1. Well. Dec 12, 2001, 09:45 Azraelot
 
Here's hoping they're somewhat successful, and that this isn't just a bunch of talk (but knowing the government...). I think that maybe if they want to make a point, they'll track down some of the end-users and bust them. Not the people in ISO groups, necessarily, but the people who download every program they need and just don't want to pay for. It wouldn't make much of a difference in terms of the way warez is distributed, but it'd be food for thought for casual pirates if they start hearing about people like them getting busted and hit up with fines. I can think of worse ways to spend my tax dollars, at any rate.

www.matthewrorie.com
 
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News Comments > Freedom Ridge (Dreamland Chronicles) Update
5. the hell? Dec 11, 2001, 12:46 Azraelot
 
This all sounds like a euphemism for making it an RTS. Bizarro. If someone at Mythos gives the imprimatur, I bet it'll be interesting, but I don't really want an X-Com RTS; I want classic turn-based tactical combat strategy. Hopefully this will all be clarified sometime soon.

www.matthewrorie.com
 
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News Comments > Consolidation
1. FFX Dec 11, 2001, 10:15 Azraelot
 
Just played the demo of this on the winter Underground thing yesterday. Looking very neat, and the voices actually aren't half bad. The CG is as stunning as ever. Just hope it's long enough, though I suppose FF games are always fairly lengthy, even if it's mostly just taken up with random encounters and finding items and stuff.

www.matthewrorie.com
 
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News Comments > Kreed Screenshots
9. Re: Hey, whatamiddit Dec 9, 2001, 00:06 Azraelot
 
He's put 'em up there before. It's just been a while.

www.matthewrorie.com
 
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News Comments > To Satisfy Your Gaming Hobbit
5. Full Frontal Nerdity. Dec 7, 2001, 13:16 Azraelot
 
Computer games + Tolkien. Nerdom squared. Now if they could only figure out a cross-licensing deal with the people at Paramount and get Captain Kirk in there. I can smell the fan fiction now...

www.matthewrorie.com
 
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News Comments > Diablo II Patches
3. Re: Actually... Dec 6, 2001, 07:50 Azraelot
 
A ridiculously overpowered crossbow. Sure to be taken down a notch or two.

http://www.diabloii.net/items/uniques/weapons_crossbows-excep.shtml

www.matthewrorie.com
 
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News Comments > Diablo II Patches
1. Actually... Dec 5, 2001, 21:17 Azraelot
 
this is apparently a brand-new patch, available through the game's auto-updater as well as downloadable. It's 1.09d. Thank god it wasn't 1.10; I want a chance to stock up on Burizas before they get nerfed for good.

www.matthewrorie.com
 
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News Comments > Games & Violence Story
1. Winback. Dec 1, 2001, 10:37 Azraelot
 
It's also a PS2 game; it got ported two years after it showed up on the N64. And it's not even all that good.

www.matthewrorie.com
 
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News Comments > Pool of Radiance Q&A
1. ok. Nov 29, 2001, 17:05 Azraelot
 
"GS: Looking at the finished product, is there anything you would do differently if you had your time again?

CY: Yes...of course. I would've added the extra classes and race, maybe had a few prestige classes in there, had selectable feats and skills, added a few more quests, and generally given more time to polish the game even further. However, there's always the next one (crossing my fingers...)"

Might want to cross your toes too, man.

Then again, this did sell 70,000 some copies, even with all the flaws, so what do I know. Maybe something that integrates the 3E rules from the start of development would be a great game. But I'd bet on Neverwinter Nights and whatever else Bioware comes up with to set the standard for D&D games for a long time to come.

www.matthewrorie.com
 
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News Comments > Galactic Battlegrounds Patch Plans
1. Thank god. Nov 28, 2001, 12:09 Azraelot
 
One wouldn't want one's wookies to wait while weeping woefully for carbon. Or something.

www.matthewrorie.com
 
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News Comments > etc.
1. Well. Nov 27, 2001, 10:31 Azraelot
 
Good thing at least one developer is taking advantage of super-cheap RAM. Hell, make it look incredible; it's not like any real gamer is going with less than 256 nowadays anyway.

As far as the petition thing goes, that's really just sad. Who gives a shit whether you have a collector's tin or a cardboard box? Same game (unless the developer is really "craptastic" and puts in extra stuff for the collectors edition, which is really annoying...cough Bioware cough. Does anyone think there's going to be some vast market for collector's tins of games ten years from now?

www.matthewrorie.com
 
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News Comments > Game Guidance
1. Here's another one. Nov 26, 2001, 09:07 Azraelot
 
www.afterlifeguild.org/Thott/d2

I love this thing; you can select a certain class of weapons and it'll tell you where you should go and who you should kill to get it.

www.matthewrorie.com
 
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News Comments > The Final Hours of MGS2
3. Spoiler Post. Nov 22, 2001, 22:12 Azraelot
 
SPOILERS...

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"Then again, Kojima probably wasn't too concerned about fan reaction in the short term. After all, if things went according to plan, fans wouldn't even find out about Raiden until they bought a copy of the game off a store shelf."

My goddamn point exactly. To have a character that is the center of the gameplay, and the main character in the game (no matter what Kojima says), and then to never have him appear in the promotional materials is just incredibly devious on the part of a game developer. The game is called Metal Gear Solid, it's tagline is Year of the Snake, all the trailers featured Snake exclusively, and then, when the final product comes out, you only get to control Snake for half an hour? Fuck that. I wouldn't be so upset if Raiden wasn't such a pantywaist in comparison to Snake, but he is. His voice actor is terrible by comparison to the rest of the cast, too. The whole thing about having his girlfriend on his support team was also unbelievable. (Anyone notice it's Jack and Rose, like in Titanic? Christ.)

I wouldn't care so much if Kojima hadn't essentially lied to me, and to everyone who was looking forward to playing the game, but he did. The trailers were edited so that Snake appeared in many scenes and fights that Raiden actually appears in in the final game. So naturally, one would expect to play as Snake throughout the majority of the final product, but noooo, you get to play him during a portion of the game that takes half an hour to beat (some people have gotten through in under ten minutes), while Raiden's section completes the rest of the gameplay, and consists of many hours of gameplay.

I guess it's understandable of Kojima to throw some new blood into his games, and hell, it's his series to screw up if he wants to. But the whole idea of the secrecy behind Raiden seems fairly flawed to me. For such a major part of the game, I would've expected to see him and know about him, at least so the transition which comes in the game wouldn't be so goddamn jarring and upsetting. If you're going to keep a character secret, make it a cool one. Keep Solidus in the dark while you're promoting the game; he'd be all that much more badass when he shows up on the 1-2 connecting bridge.

Ah well. I like the game, and I'd have bought it even if I knew ahead of time that Raiden was the main character (and despite anything Kojima says in that article, this is the case). I just feel like I saw trailers for Star Wars, where Obi-Wan and Luke Skywalker kick ass and take names, and then when I went to see the film, Obi-Wan and Luke disappear after half an hour and the rest of the film follows Jar-Jar and Mannequin Skywalker around.

www.matthewrorie.com
 
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News Comments > The Final Hours of MGS2
2. Sigh... Nov 22, 2001, 21:53 Azraelot
 
I haven't read the article, but I have a feeling that "early plot twist" is the one that has annoyed me so much while I was playing the game. If you've played it, you know what I'm talking about.

www.matthewrorie.com
 
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News Comments > Diablo II Mac Patches
1. D2. Nov 20, 2001, 23:03 Azraelot
 
For those that don't check Diabloii.net, there is a major trade hack going around, where your trading friend will place an item in the trade window, which you don't receive when the trade is completed. So trading is pretty much screwed up right now.

www.matthewrorie.com
 
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News Comments > Wolf Tales
3. Re: High Prices Nov 20, 2001, 20:18 Azraelot
 
EB must think they're the Microsoft of game retailers; they've been charging 55 bucks for most new PS2 when every other store in the mall sells for 50. I don't really understand that.

www.matthewrorie.com
 
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596 Comments. 30 pages. Viewing page 23.
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