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User information for Azraelot

Real Name Azraelot   
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Nickname Azraelot
Email matthewr@gamespot.com
ICQ None given.
Description
Homepage None given.
Signed On Aug 28, 1999, 18:38
Total Comments 596 (Apprentice)
User ID 619
 
User comment history
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News Comments > Master of Orion III Q&A, Trailer
2. Re: 2002, the year of the gaming addiction Jun 28, 2002, 12:30 Azraelot
 
I installed NWN at around 10:30 last night and wound up playing until 4:00. It's goooood.

www.matthewrorie.com
 
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News Comments > Asheron's Call II Preview
3. Re: first post! Jun 27, 2002, 00:22 Azraelot
 
"some other guy"? Please tell me I'm more memorable than that.

www.matthewrorie.com
 
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News Comments >
1. No subject Jun 26, 2002, 23:10 Azraelot
 
I, for one, strongly disagree with the content of this article. How something so hideous, so offensive, so puerile could slip by Blue's self-censorious good judgement is beyond my ability to understand. I will think twice before visiting this website again.

www.matthewrorie.com
 
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News Comments > On Matrox Parhelia & DOOM III
36. This post. Jun 26, 2002, 00:33 Azraelot
 
Yet another example of why registration should be required to post? I think so.

www.matthewrorie.com
 
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News Comments > etc.
2. Re: Morrowind index Jun 23, 2002, 01:31 Azraelot
 
I'm in the same boat. I wish there was some way to track down what important items I've sold - but if I could, it wouldn't be Morrowind.

www.matthewrorie.com
 
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News Comments > SoF2 Patch Update, Map Shots
13. Re: Sloth 2 Jun 21, 2002, 21:25 Azraelot
 
You shouldn't need to have an uber-system to run a game based on tech that's three years old, though. I mean, Jedi Outcast ran smooth as silk, and looked great, but SOF2 runs considerably slower, even at lower resolutions and with detail settings knocked down. That makes no sense to me.... I wouldn't mind a performance hit if the game was flat-out beautiful, but graphically it's unimpressive, in my opinion. It's fun to play, but still.

It's also fun to compare the tanker levels of MGS2 and SOF2 in terms of graphical effects and framerate.

www.matthewrorie.com
 
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News Comments > SoF2 Patch Update, Map Shots
2. Wuzzah? Jun 21, 2002, 18:57 Azraelot
 
"We're working on a patch" is now something Activision publicizes?

www.matthewrorie.com
 
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News Comments > Savage Media
2. Re: Cool Idea & Great Gfx Jun 19, 2002, 00:04 Azraelot
 
I wanted to post my euthanasia, but unfortunately it turned out to be of dubious legality.

I wish I could comment on the game, but the E3 trailer was 1:48 seconds of black-screened audio for me.

www.matthewrorie.com
 
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News Comments > E3 Awards Announced
8. Re: No subject Jun 18, 2002, 20:37 Azraelot
 
In fairness, cel-shaded games rarely look good in screenshots. Download a video of it; it doesn't look too bad once you see it in motion. It's definitely something that would seem to appeal more to kids, though.

I mean, at this point, I think that Dragon's Lair 3D looks horrible, but if it looks nice in motion, then I guess it doesn't matter what impressions the screens give.

www.matthewrorie.com
 
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News Comments > UFO: Aftermath Preview
1. No subject Jun 18, 2002, 20:24 Azraelot
 
"Yup, it's the first game which generates random 3D-maps!"

I think SOF2 had this first, in a different sense.

And am I crazy, but did they give the game a rating at the end of the thing? That seems odd for a preview.

www.matthewrorie.com
 
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News Comments > Battlefield 1942 Beta Sign-ups
5. Re: Well.... Jun 18, 2002, 00:53 Azraelot
 
That can mean only one thing: invasion.

www.matthewrorie.com
 
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News Comments > UT2003 Q&A
20. Re: FPS Generations and SP Jun 17, 2002, 22:05 Azraelot
 
Wait, Unreal was "next gen sp"? I remember a game with basically no story and very little replay value. There was a neat scripted sequence in the beginning, where you see the door raise a bit and hear people screaming, but then they abandoned any pretense of storytelling and had you walking through pretty landscapes for a couple of hours.

Deus Ex would be closer to my idea of the next generation of single-player games, at least in the FPS realm, but we won't get there until our computers can hold much, much bigger worlds in them, and AI becomes adaptable enough to respond to unanticipated player actions with appropriate responses. In other words, we need our computers to think; there's only so much that you can do with scripted sequences. Granted, that "only so much" is actually quite a bit, but real AI will open the door to gameplay that's unimaginable at this point.

Like it or not, we're still in the dark ages of gaming...

www.matthewrorie.com
 
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News Comments > AoM Testing Plans
11. Well. Jun 17, 2002, 19:12 Azraelot
 
I think unreleased game A that I haven't played is much, much better than unreleased game B that I also haven't played.

www.matthewrorie.com
 
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News Comments > Consolidation
1. Uh.... Jun 16, 2002, 11:40 Azraelot
 
or people who like none of the above? If the games are good, gamers will play them. Talk about your head-slappingly obvious insights.

www.matthewrorie.com
 
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News Comments > Out of the Blue
1. Spice Girls Vocal Concert Jun 14, 2002, 09:29 Azraelot
 
and Japanese lass' sexy pictures! I get those a lot still. Those are klez, of course, but it's still annoying to have an email server that can't filter them out...along with the other, more banal subject lines that carry the same annoying 150 kb attachments. But that's not as bad as something attacking picture files, even if this line is somewhat humorous:

"WASHINGTON -- A new virus threatens to strike one of the Internet's most common and useful activities: sharing family photos."

Yeah...I'm sure we're all deeply worried about our family photos. Unless you mean photos of "special families".



www.matthewrorie.com
 
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News Comments > UFO: Aftermath Video
1. Maybe I'm wrong... Jun 13, 2002, 19:26 Azraelot
 
but I'm not sure I've ever been more bored than I was for that 2 and a half minutes. Wow...the planet spins...the soldiers can walk...whoopee. Show us some aliens.

www.matthewrorie.com
 
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News Comments > Paradise Island Patch
5. Re: No subject Jun 13, 2002, 01:13 Azraelot
 
Part of the problem with the safedisc was that it wouldn't install. Not much a patch can do with that. I don't even know if I still have the game, or I'd give it another whirl...

www.matthewrorie.com
 
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News Comments > Paradise Island Patch
3. Re: No subject Jun 12, 2002, 23:41 Azraelot
 
Pretty fun game. I remember it mostly as having awful SafeDisc problems; I had to run an IDE cable over to an old computer to get it to run. But fun.

www.matthewrorie.com
 
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News Comments > Evening Q&As
1. Galaxies Jun 12, 2002, 22:21 Azraelot
 
I wanna get on the same server as Gabe just to be his apprentice bounty hunter.

Well, actually, if it's possible, I want to be a Malakili-type character and tame a series of creatures to do my bidding, eventually working up to a Rancor to use as my killing machine. I'd hyperlink these, but I don't know how:

http://www.decipher.com/starwars/cardlists/jabbaspalace/dark/large/malakili.html

http://www.decipher.com/starwars/cardlists/jabbaspalace/dark/large/rancor.html

A krayt dragon would be cool too:

http://www.decipher.com/starwars/cardlists/specialedition/dark/large/kraytdragon.html

I remember playing a Jabba's Palace deck once, a long time ago, and I ate Chewbacca twice and managed to get Obi-Wan out of play with my Rancor. SWCCG was pretty fun; too bad WOTC ganked the license.

www.matthewrorie.com
 
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News Comments > etc.
4. Well. Jun 12, 2002, 20:29 Azraelot
 
I hate to say it, but I believe the notification on OMM was simply due to a portalofevil shutdown that took out all the sites. They're working on getting stuff back up, but I don't think it's going to be any different than what was there before it went down. In other words, the last update will still probably be from January. Hope I'm wrong, though.

www.gaminginsider.com for bitchx, but she hasn't updated in over a year.

www.matthewrorie.com
 
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596 Comments. 30 pages. Viewing page 15.
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