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User information for Danger Dog

Real Name Danger Dog   
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Nickname DangerDog
Email Concealed by request
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Homepage http://
Signed On Jul 12, 2000, 17:57
Total Comments 4960 (Master)
User ID 6174
 
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News Comments > Into the Black
4. Re: Into the Black Dec 16, 2014, 01:00 DangerDog
 
I don't think the internet/small screen can pay his $12 million asking price for director.  
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News Comments > Hatred Gets Steam Redlight
34. Re: Hatred Gets Steam Redlight Dec 16, 2014, 00:28 DangerDog
 
saluk wrote on Dec 16, 2014, 00:04:
If you are outraged that valve made this decision, I hope you are prepared to be outraged for any other game valve decides to take out of the store. So go join the crusade to get The War Z put back.

Games that are falsely advertised or end up being a borderline scam because they're sold in non-working/buggy/incomplete condition deserve to get the punt.

Obviously this was a publicity stunt, censorship was expected which will just draw even more people to take a look just to see what's so "bad" about the game.

I just think it's hypocritical of Steam to be censoring the game. Isn't Manhunt or Postal in this same category? They're still on Steam. I disapprove of Steam being selective on games based on content but it's their ballpark and they get to make up the rules.

Now imagine if it were a closed ecosystem like their "steambox" where you don't get to just buy it from somewhere else, Apple does this with their iTunes store and I'm sure Microsoft does it with their web store. And this is why I choose not to partake in buying any of the products that are tied to these kinds of closed systems. At least with Google Android they allow you to load apps from sources other than the play store if you desire.

This comment was edited on Dec 16, 2014, 00:33.
 
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News Comments > Hatred Gets Steam Redlight
12. Re: Hatred Gets Steam Redlight Dec 15, 2014, 21:36 DangerDog
 
eRe4s3r wrote on Dec 15, 2014, 21:05:
And this is why Steam should never gain total market dominance....

Censorship in all it's forms be damned.

Not to mention blatant double standards, I'm sure you can do just as horrible things in GTA V - are they going to stop that from being sold on Steam?
 
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News Comments > Hatred Greenlight Campaign
8. Re: Hatred Greenlight Campaign Dec 15, 2014, 14:39 DangerDog
 
Sorry!

An error was encountered while processing your request:

That item does not exist. It may have been removed by the author.


I like the "doom" font for the logo, nice touch.
 
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News Comments > Limit Theory Video
11. Re: Limit Theory Video Dec 14, 2014, 17:31 DangerDog
 
Yep, of course I'm rooting for him to make it to a finish line but the internet is full of fanciful game world projects that never seem to go anywhere beyond a neat tech demo. It was funny to hear him talk about collision avoidance while in the warp tube and then fly right through a giant asteroid, and yes I get understand he wasn't talking about that kind of collision.  
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News Comments > Limit Theory Video
9. Re: Limit Theory Video Dec 14, 2014, 16:34 DangerDog
 
Very zen like, I don't know if he just hasn't implemented a "cockpit" view or intends to leave it like it is but it would be cool just to fly around in the galaxy. I really liked the idea of being able to warp through the universe without the usual "tunnel of streaking light" effect.

This reminds me of Total Annihilation, short on story but filled with amazing potential. Hopefully the journey to some form of finished game doesn't break him, $180,000 seems too low of a price for the quality he's putting out.
 
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News Comments > Elite: Dangerous Launch Details; Trailer
15. Re: Elite: Dangerous Launch Details; Trailer Dec 11, 2014, 01:07 DangerDog
 
If that's their "we wish the game played like this" video benchmark then they've got a looooooong way to go.  
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News Comments > Alien: Isolation Now Easier (and Harder)
31. Re: Alien: Isolation Now Easier (and Harder) Dec 10, 2014, 14:41 DangerDog
 
If you ever do get the game I would suggest skipping the DLC, they advertise it as additional story content but there is none, it's just short challenge maps with only hard difficulty enabled. Especially disappointing is the DLC with the original cast, they just did too short, half-hearted recreation of the ending of the movie.

The whole experience is really just a "swan song" to the Alien movie, the nostalgia factor is everywhere if you really love the 70's low-fi tech of the original movie - which was actually intentional at the time it was made. Space Odyssey 2001 had flat screen monitors and came out ten years before Alien.

The replay value is limiting because of the lack of randomization in where and when the Alien shows up, no way to trap the Alien, could have implemented more pathways through the station with opportunities to perhaps make one way choices that would seal you into taking different paths on various playthroughs. I guess I would have liked a more "open world" experience rather than the cinematic event driven one. Still a worthy "Alien" game, so much better than Aliens: Colonial Marines.

 
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News Comments > Flight Simulator X Lands on Steam Next Week
9. Re: Flight Simulator X Lands on Steam Next Week Dec 10, 2014, 13:59 DangerDog
 
Burrito of Peace wrote on Dec 10, 2014, 10:11:
Can I fly jumbo jets in to towering skyscrapers like I used to back in the day as a kid?

I don't even think you get a cracked window screen when you crash, I'd love to have a realistic physics based crash model in a flight sim but I don't think we'll ever see it from the likes of MS Flight Sim.

Still remember that bogus Direct X 10 marketing image they put out for this thing.

DX 9 vs DX 10

 
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News Comments > No Elite: Dangerous Launch Wipe
95. Re: No Elite: Dangerous Launch Wipe Dec 10, 2014, 04:32 DangerDog
 
Ventura wrote on Dec 10, 2014, 04:17:
DangerDog wrote on Dec 9, 2014, 21:20:
Even the ones that were crying the loudest about the switch to online only have since gone with the flow and have accepted the change.

And don't you let the 103-page thread over in the official support forums from people requesting refunds dare convince you of otherwise.

DangerDog wrote on Dec 9, 2014, 21:20:
Being such a niche market segment I don't think they can afford to give the game away for free which is what they would have done with an offline version.

Evidently those of us that ponied up good money for that offline version didn't feel the same way.

103 pages of mostly the same group of people spaming back and forth, a loss of some consequence I'm sure but not as big as many would like to believe.

I would classify the issue as the "over vocal minority" venting their angst about the decision, as one of those who ponied up good money for an offline version the decision didn't surprise me one bit. I still find the "technical" issues for needing to be online slightly suspect.
 
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News Comments > More BF4 DLC Planned
5. Re: More BF4 DLC Planned Dec 9, 2014, 23:24 DangerDog
 
MoreLuckThanSkill wrote on Dec 9, 2014, 21:15:
Well, I'm all for it if they are releasing it for free. If they don't, they're really screwing people over who bought premium near release day, like myself, who basically paid a hefty sum to beta test their game.

It would have to be a full expansion pack like the good old says or maybe something like BF2143 conversion. I'd pay more for that.
 
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News Comments > No Elite: Dangerous Launch Wipe
86. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 21:20 DangerDog
 
Julio wrote on Dec 9, 2014, 20:25:
Isn't Elite Dangerous the game that wiped out your cash if you were a backer and wanted a refund?

Even the ones that were crying the loudest about the switch to online only have since gone with the flow and have accepted the change.

Being such a niche market segment I don't think they can afford to give the game away for free which is what they would have done with an offline version.
 
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News Comments > More BF4 DLC Planned
1. Re: More BF4 DLC Planned Dec 9, 2014, 21:08 DangerDog
 
They may do a classic remake pack but I think they're working on stuff like custom red dot's for weapons and being able to change your hud colors.

I don't know if the vehicle physics adjustments from Hardline have made their way into a BF4 patch but supposedly that's in the works too.
 
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News Comments > Morning Tech Bits
8. Re: Morning Tech Bits Dec 9, 2014, 18:46 DangerDog
 
Windows DLC mode enabled, (tap tap) I see you want to play that movie file you just downloaded - click here to get the entertainment expansion pack for $39.99  
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News Comments > No Elite: Dangerous Launch Wipe
75. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 17:03 DangerDog
 
Ant wrote on Dec 9, 2014, 16:57:
Why? Start clean!! Also, Linux port please!

No Linux port planed, mac port is delayed.
 
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News Comments > No Elite: Dangerous Launch Wipe
71. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 16:27 DangerDog
 
Slick wrote on Dec 9, 2014, 16:11:
no it's obviously not as bad in practise, but it does in fact average out to 4,000,000 star systems per player, with 100,000 people playing and 400 billion star systems, that's just some cold hard maths right there.

however everyone starts in the same area, and there are distinct places of interest, trade routes, that should help keep things more populated. and there's the absolute speed that people can get away from the starting system, if everyone's going at max speed, and fanning out in all directions, the bubble can only be so big.

give it a few years to have people distributed more evenly throughout the galaxy, and then watch how sparse it becomes.

I know a lot of people object to the idea of having an "arena" style multiplayer team-deathmatch mode but I think it wouldn't be a bad idea. I don't even see why you couldn't have it be accessible only through the online universe itself. Go to this system and fight for the glory of X team vs Y team.
 
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News Comments > No Elite: Dangerous Launch Wipe
67. Re: No Elite: Dangerous Launch Wipe Dec 9, 2014, 16:20 DangerDog
 
Bundy wrote on Dec 9, 2014, 14:27:
I'm still concerned though. The lack of things to do is still there. They never really addressed it. All we have is the promise that they'll be injecting some life into the galaxy at some unknown future date.

I think too many people lose scope of what this game "remake" was targeted at, people who played the original Elite and loved it.

http://www.giantbomb.com/elite/3030-10902/

It seems feature complete for a modern update to the original, don't get me wrong I do hope they implement some sort of waring faction based gameplay into the release version, and they keep teasing about the yet to be seen "Thargoids".
 
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News Comments > H1Z1 Early Access Next Month
2. Re: H1Z1 Early Access Next Month Dec 8, 2014, 20:45 DangerDog
 
Day Z was cool as a mod for Arma but the whole "man simulator" aspect of Arma doesn't transcend well to a game for the masses.  
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News Comments > King's Quest Trailer
2. Re: King's Quest Trailer Dec 7, 2014, 01:30 DangerDog
 
A season pass for Kings Quest  
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News Comments > No Man's Sky Trailer
10. Re: No Man's Sky Trailer Dec 6, 2014, 14:08 DangerDog
 
I think they've been too busy just making the tech work to concentrate on the "game" part, which it will have a story mode game but it also is going to have the same setup as Elite Dangerous where it's a pseudo MMO with other players influencing your universe, I think they've also teased at an "offline mode" so we'll see how that works out. The idea is that you'll make discoveries that will be attributed to you in game and other people can then use that information too.

I see it as an advanced version of a really old space exploration game called Starflight which despite the primitive technology back in the day encompassed a massive universe with planets to explore and encounters with different aliens on one 5 1/4 floppy disk. Just like that game there wont be any strict linear story but a universe to explore and find pieces of information find that will need to piece together to solve some over arching background story.
 
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4960 Comments. 248 pages. Viewing page 26.
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