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User information for Danger Dog

Real Name Danger Dog   
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Nickname DangerDog
Email Concealed by request
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Homepage http://
Signed On Jul 12, 2000, 17:57
Total Comments 4206 (Master)
User ID 6174
 
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News Comments > Call of Duty: Ghosts Lowers RAM Requirement
15. Re: Call of Duty: Ghosts Lowers RAM Requirement Nov 19, 2013, 12:39 DangerDog
 
They aptly named it "Ghosts" because the game is a ghost town.  
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News Comments > No Wheel Support for NFS Rivals
19. Re: No Wheel Support for NFS Rivals Nov 19, 2013, 03:31 DangerDog
 
This whole mess is something that Bugbear should take up and put out a checkbox graphic showing how much a true PC driving game it will be.

Give money to Bugbear, not EA
 
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News Comments > New Studio to Resume Command & Conquer Development
5. Re: New Studio to Resume Command & Conquer Development Nov 18, 2013, 13:33 DangerDog
 
If it's not a stand alone game purchase, I'm not interested.  
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News Comments > Roberts: "Star Citizen is a PC Game"
32. Re: Roberts: Nov 18, 2013, 13:27 DangerDog
 
Still waiting for more concrete proof that CryEngine is up to the task of an open galaxy space game.

War Thunder is not only cross-platform (PS4 & PC can play together) but you can also play it by hooking up a mouse and keyboard to the PS4, or flight sticks if you prefer.

I have a feeling that Star Citizen is going to get bogged down in rivet counting on hulls of ships and not come out for years from now and take equally long to get the performance needed to make it enjoyable.
 
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News Comments > Sunday Consolidation
8. Re: Sunday Consolidation Nov 17, 2013, 13:53 DangerDog
 
Axis wrote on Nov 17, 2013, 13:35:
Of all these "LAUNCH TITLES" only 4, yes 4, yes ONLY 4 (and one is a demothing) are actually PS4 launch titles. All the others are rehashes of games that have been released.

That's hilarious, and the Wii U got cremated and they had more than the PS4...

Good job Sony, I'm sure everyone will enjoy their sub-par PC called the PS4...

Publishers would be fools not to port a bunch of PC games to either console, you just lock off the graphic options menu and make sure controller input is the only way to play the game.

Sony even allows mouse and keyboard on their console so you could even leave that in it seems.

War thunder mouse and keyboard on PS4
 
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News Comments > Need for Speed Rivals PC Capped at 30 FPS?
9. Re: Need for Speed Rivals PC Capped at 30 FPS? Nov 17, 2013, 13:43 DangerDog
 
Either a design carry over from the "next gen" consoles and or it's locked at 30fps for multiplayer syncing as I'm pretty sure it's peer-2-peer match making.

 
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News Comments > DayZ Gameplay Trailer
24. Re: DayZ Gameplay Trailer Nov 16, 2013, 20:52 DangerDog
 
Even though this isn't multiplayer focused like DayZ this is what it should look like if it expects to get any attention.

Go check out this early alpha footage of "the forest"

https://teksyndicate.com/news/2013/11/11/forest-extreme-survival-sim
 
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News Comments > DayZ Gameplay Trailer
10. Re: DayZ Gameplay Trailer Nov 16, 2013, 15:51 DangerDog
 
This was originally going to be a quick and easy turn around project for Bis, take the mod and package it up with a stand-alone version of Arma II, mostly to eliminate the technical barrier to installing the mod in the first place.

feature creep and reworking and updating the Arma II assets derailed that plan, didn't help maters that some of the devs were thrown in jail when they were caught taking pictures of super secret military bases

At this point they should just move it all over to Arma III engine and get rid of that clunky feel as much as possible, not even having rag doll deaths for the zombies is just too dated game design wise. They're getting bogged down on the "man simulator" aspect, needing to use a can opener on a can? I understand you need to keep track of a bunch more vital statistics as well, way beyond hunger, thirst and sleep.

 
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News Comments > DayZ Gameplay Trailer
2. Re: DayZ Gameplay Trailer Nov 16, 2013, 13:57 DangerDog
 
It's much easier to overlook the clunkyness of the Arma engine when DayZ was a free mod, I'm sure they'll grab some hardcore DayZ players but even if it's offered as a budget title of $20 I can't see it getting much traction.

I assume they pretty much reaped as much financial gain as they're going to from all the extra Arma II copies they sold.
 
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News Comments > Obduction Funded; Teased
2. Re: Obduction Funded; Teased Nov 16, 2013, 13:32 DangerDog
 
I would think a license to Unreal Engine 4 would eat up 80% of their budget, Epic hasn't released a profit co-op version yet have they?

edit: looks like some people are getting early access to UDK4 but there's still no info on when or if it'll be released under the same licensing as UDK3

http://forums.epicgames.com/threads/977333-I-got-UNREAL-ENGINE-4!!

This comment was edited on Nov 16, 2013, 13:45.
 
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News Comments > Saturday Safety Dance
2. Re: Saturday Safety Dance Nov 16, 2013, 13:21 DangerDog
 
Remember when Steve Jobs sold "blue boxes" to make free long distance phone calls and was eventually caught, imagine if instead of being let go without so much as a slap on the wrist he was thrown in prison for 20 years.  
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News Comments > Morning Consolidation
26. Re: Morning Consolidation Nov 14, 2013, 20:28 DangerDog
 
It's amazing how fast things get shipped now, ordered a Korean 1440p monitor off ebay and it arrived in three days.  
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News Comments > Morning Consolidation
11. Re: Morning Consolidation Nov 14, 2013, 11:18 DangerDog
 
Looks like Mario is going to finally make the Wii U relevant, at least a little bit.  
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News Comments > Morning Consolidation
17. Re: Morning Consolidation Nov 11, 2013, 14:01 DangerDog
 
nin wrote on Nov 11, 2013, 11:17:
PlayStation 4 Unboxing Video Appears In The Wild.

http://imgur.com/a/TOeYc


I actually liked the "unboxing" one that sony put out themselves, where they did a complete tear-down on a PS4. I don't think I've ever seen a large corporation do that with their own appliance.
 
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News Comments > Steam In-Home Streaming Beta Begins
4. Re: Steam In-Home Streaming Beta Begins Nov 11, 2013, 13:52 DangerDog
 
Can you continue to use the computer that's streaming content? I thought it took over both systems completely.  
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News Comments > Morning Interviews
10. Re: Morning Interviews Nov 11, 2013, 13:38 DangerDog
 
This makes for a good argument against purchasing "season passes" for yet to be released DLC for games.

That can't be much longer playtime then the demo for Bioshock 1, and there's probably at least 15 minutes of cinematic setup before you're actually playing.

Very few people would judge a movie based on how long it is.

Unless we're talking about some sort of action packed short movie experience at an amusement park I don't see people willing to spend $9 to watch a ten minute short film.
 
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News Comments > Windows 8.1 Mouse Fix
1. Re: Windows 8.1 Mouse Fix Nov 10, 2013, 13:33 DangerDog
 
Not sure but I think this also fixes the issues with Steelseries mouse & keyboard drivers.  
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News Comments > AMD Beta Driver Addresses R9 290 Variances
13. Re: AMD Beta Driver Addresses R9 290 Variances Nov 8, 2013, 14:13 DangerDog
 
RollinThundr wrote on Nov 8, 2013, 13:59:

AMD parts and heat issues? You don't say!

To be fair I understand the GTX 480 was hot and loud as well, I missed out on that drama but neither AMD or Nvidia are strangers to poorly designed hardware.
 
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News Comments > AMD Beta Driver Addresses R9 290 Variances
12. Re: AMD Beta Driver Addresses R9 290 Variances Nov 8, 2013, 14:08 DangerDog
 
tony wrote on Nov 8, 2013, 10:08:
Translation: We will make sure the fan runs at "bone saw setting" at all times because we are pushing this chip as hard as we can to compete with GK110 and we didn't put any effort into the cooling system.

That pretty much sums up the 290(X) cards, until they release custom cooler solutions for these the reference cooler is an amazingly poor match.

I held off getting a graphics card for months after building a new system, all the hype around this card was what drove me to hold off. I was expecting it to be a loud card given the blower cooler design but I wasn't expecting the temps to be so high. AMD saying the card is designed to run at 95C is bullshit, it throttles down some 200 to 400 mhz when it hits those temps in a matter of minutes of running a game. Even if the components on the card can take that level of heat for extended period of time I sure as hell can't.

With non-reference coolers you're most likely just trading sources of noise from the fans on the card to needing to crank up your case fans RPM's to exchange all that hot air being dumped into your case - I haven't seen any non-reference cooler that isn't open air. Either way you're still dealing with 95C temps, perhaps welcome in cold winter months but good luck when summer hits.

Sticking with green team again, AMD can continue being the underdog and I hope they stick around because without them Nvidia would kill off PC gaming by forcing $900 graphics card prices.
 
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News Comments > Call of Duty: Ghosts Matchmaking Workaround
43. Re: Call of Duty: Ghosts Matchmaking Workaround Nov 6, 2013, 15:51 DangerDog
 
jdreyer wrote on Nov 6, 2013, 15:27:
Dacron wrote on Nov 6, 2013, 14:33:
$1billion in shipped units, including unreleased xbox one/ps4 copies. Consumers have not bought $1bln worth of ghosts, retailers bought that many and are sitting on shelves/storage.

Gamespot article on it

Thanks, Dac. That gives me hope. Perhaps we're finally seeing the beginning of the end of this franchise. I don't mind these games (I don't love them either, but I own a few of the older ones), but they suck up a lot of oxygen that could be used to make better games.

#1 on Steam right now.

Seems to have about as many players as most new Call of Duty games have on the Steam Game leader board, almost 37k peek today.
 
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4206 Comments. 211 pages. Viewing page 25.
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