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User information for Danger Dog

Real Name Danger Dog   
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Nickname DangerDog
Email Concealed by request
ICQ None given.
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Homepage http://
Signed On Jul 12, 2000, 17:57
Total Comments 4796 (Master)
User ID 6174
 
User comment history
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News Comments > Evolve Videos and Previews
8. Re: Evolve Videos and Previews Dec 3, 2014, 17:18 DangerDog
 
I had a hard time evolving monsters due to the small levels, some of which had 1/3 of the space generally a useless no-go water zone. The robot hunter could fly around the map using it's head as a UAV.

from that moment on it was no place to run, no place to hide. when hunters deployed a trap you were toast most of the time, you should be able to take down the trap "device", but nope.

the level design seemed so repetitive.

they're spouting off about 800 bazillion combinations in that evacuation trailer, sounds like marketing BS to me.
 
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News Comments > Evolve Videos and Previews
4. Re: Evolve Videos and Previews Dec 3, 2014, 13:20 DangerDog
 
SimplyMonk wrote on Dec 3, 2014, 10:49:
"We’re happy to announce that Evacuation will be playable exclusively in the Xbox One open beta in January."

Booooooo.

Although this does get me one step closer to playing it on release. At least a campaign with L4D's depth would probably cement the deal.

not surprising, they're going to have timed Xbox one exclusive DLC as well.

the only promising thing is they've said they won't split the community with paid DLC map packs. However, if that means a really slow release of new maps then that could also be a bad thing.

I wasn't impressed with hunt mode, fun for only a short while and when you got to the later stages of unlocks for the hunters it really seemed to unbalance the game.
 
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News Comments > London-based Assassin's Creed: Victory Next Year
3. Re: London-based Assassin's Creed: Victory Next Year Dec 2, 2014, 20:27 DangerDog
 
Pre-order now!  
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Dec 2, 2014, 20:15 DangerDog
 
I bet Chris Roberts is the one playing secret Santa to Crytek.

another free to play fail game bites the dust.
 
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News Comments > Steam Broadcasting Beta
7. Re: Steam Broadcasting Beta Dec 2, 2014, 19:12 DangerDog
 
I don't think my internet speed is sufficient to play a game and stream too. I wonder if it works with non steam games.  
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News Comments > Morning Tech Bits
5. Re: Morning Tech Bits Dec 2, 2014, 13:57 DangerDog
 
Don't worry, Skynet will solve the problem for us.  
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News Comments > Out of the Blue
7. Re: Can anyone recommend a good Nov 28, 2014, 14:19 DangerDog
 
Hanover wrote on Nov 28, 2014, 14:08:
Can anyone recommend a good "Build your own gaming PC" site? I used to use the old Sharky Extreme site when I was ready to build a new machine and they generally had solid and up to date components in their builds I could copy. At least I had a good starting point and didn't have to spend hours and hours spec'ing individual components from scratch.

TIA

http://pcpartpicker.com/

they've got some easy to follow how to videos and you can check component pricing there too.

things like cases and keyboards are more a personal decision, hardware components seem to have brand following. Once you've decided on what you want to use you can always submit your build here for critiquing I'm sure someone will give you some advise.

 
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News Comments > Out of the Blue
6. Re: Out of the Blue Nov 28, 2014, 14:12 DangerDog
 
When the characters speak it'll probably be the most cringe worthy dialog since phantom menace.

I really hope they don't turn the black actor into mr. comic relief guy. It almost already looks like a scene ripped out of Space Balls "comb the desert".

The original Star Wars was a fluke, when you watch some of the unedited raw footage that's been released it's easier to see why the studio thought it was going to be a flop. I still contend it was Marcia Lucas (Georges wife at the time) that made it all come together through clever editing and even early advice that she gave George on the script, which amazingly he accepted.

Really interesting bit of film history in this article on her work.

http://secrethistoryofstarwars.com/marcialucas.html

Marcia, along with many of George's friends, critiqued which characters worked, which ones didn't, which scenes were good, and Lucas composed the script in this way. Marcia was always critical of Star Wars, but she was one of the few people Lucas listened to carefully, knowing she had a skill for carving out strong characters. Often, she was a voice of reason, giving him the bad news he secretly suspected--"I'm real hard," she says, "but I only tell him what he already knows." [l] Pollock notes, "Marcia's faith never waivered--she was at once George's most severe critic and most ardent supporter. She wasn't afraid to say she didn't understand something in Star Wars or to point out the sections that bored her." [li] She kept her husband down to earth and reminded him of the need to have an emotional through-line in the film. Mark Hamill remembers: "She was really the warmth and heart of those films, a good person he could talk to, bounce ideas off of."

 
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News Comments > Trainz: A New Era in February
4. Re: Trainz: A New Era in February Nov 27, 2014, 17:33 DangerDog
 
Cutter wrote on Nov 27, 2014, 14:46:
There are plenty of people hardcore into trains so they don't need to do that. Stick to what you're good at.

Last time I messed around with Trainz they had almost everything in place with the working industries, it could even be just a meta game where you simulate running just a portion of a railroad empire that's fed to an economy simulation where you compete against AI barons.

Even with model trains it gets boring just running them in circles that's why clubs do simulations of a working railroad with various industries.

 
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News Comments > Trainz: A New Era in February
1. Re: Trainz: A New Era in February Nov 27, 2014, 13:54 DangerDog
 
I don't understand why they won't add a Tycoon "game" mode to these types of simulations, it would open their market potential beyond people just wanting to drive trains.  
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News Comments > Steam Gift Trade Policy Changes
11. Re: Steam Gift Trade Policy Changes Nov 25, 2014, 13:37 DangerDog
 
or is it to stop buying games from people in parts of the world where games are sold at much lower prices?

eRe4s3r wrote on Nov 25, 2014, 13:34:
Not to mention that no key-reseller EVER sells gifts, they sell steam keys which are very much unlike steam gifts

Steam gifts are what you get from Humblebundle lately. You link account and games are "gifted"

maybe not key-resellers but I have seen people asking for "gifting" from other parts of the world.
 
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News Comments > Original Elite for Free
16. Re: Original Elite for Free Nov 24, 2014, 14:55 DangerDog
 
1badmf wrote on Nov 24, 2014, 14:36:
DangerDog wrote on Nov 24, 2014, 14:17:
Alien Today on Blue's News kids react to 1984 gaming technology.

Hopefully we're all fortunate enough to be around another 30 years to look back on this moment in time with the same sense of bemusement - "did we really think that technology was the bee's knees?"


i bet OG elite could literally be played on a ti-85.

probably so, someone made a version that works on the Nintendo Gameboy Advanced complete with solid filled graphics.

http://www.frontierastro.co.uk/Elite/gba.html
 
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News Comments > Original Elite for Free
10. Re: Original Elite for Free Nov 24, 2014, 14:17 DangerDog
 
Alien Today on Blue's News kids react to 1984 gaming technology.

Hopefully we're all fortunate enough to be around another 30 years to look back on this moment in time with the same sense of bemusement - "did we really think that technology was the bee's knees?"

 
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News Comments > Star Citizen FPS Health Detailed
37. Re: Star Citizen FPS Health Detailed Nov 24, 2014, 04:28 DangerDog
 
loomy wrote on Nov 23, 2014, 23:49:
this is an mmorpg alpha test you god damned geniuses. it's not counterstrike

you are going to have like 10 minutes of FPS a week in this game. the FPS module is just a TEST

at this point I don't even think Chris Roberts knows what this FPS "module" is going to be. I'm pretty sure he wants it to be "second life" in space where if you get a virtual hang nail you'll need to go to med bay to get it looked at.
 
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News Comments > Star Citizen FPS Health Detailed
34. Re: Star Citizen FPS Health Detailed Nov 23, 2014, 23:36 DangerDog
 
CJ_Parker wrote on Nov 23, 2014, 22:56:
Flatline wrote on Nov 23, 2014, 21:33:
I'm even less impressed about this than before. Whoever said it was like a teenager's first video game project nailed it.

At some point the game has to be "fun" instead of "complicated". The fact that the developers aren't able to so far say "We want this to be fun so realism/complexity is taking a back seat here" suggests either really inexperienced devs, or a design crew that doesn't know how to say no.

+1

There are many proposed gameplay mechanics by now that show very clearly that Chris Roberts has A) been out of the loop for over a decade and B) has never made a (massively) multiplayer online game before and now C) has never made a FPS ever before either.
There is a reason why no one has made some of the "revolutionary" features of Star Citizen FPS gameplay before. Because they SUCK. And not just on paper...
Finally, rumor has it that CR is not very good at taking 'no's' from anyone so his designers are probably like "ok, whatever, boss" as long as they get their paycheck on time every month.

It's not a game for mass consumption that's for sure, as for not being fun - some people really like realism in their shooters. Have you ever played Project Realty?
 
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News Comments > Elite: Dangerous Goes "Gamma"
39. Re: Elite: Dangerous Goes Nov 23, 2014, 20:36 DangerDog
 
Prez wrote on Nov 23, 2014, 19:32:
Hopefully after launch and when things are running smoothly they will reconsider the offline mode.

Here you go, it's in stock even

https://store.elitedangerous.com/usd/elite1984.html
 
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News Comments > Steam Autumn Sale This Week
6. Re: Steam Autumn Sale This Week Nov 23, 2014, 17:10 DangerDog
 
Assassin's Creed Unity, 75% off

*crickets*
 
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News Comments > Elite: Dangerous Goes "Gamma"
27. Re: Elite: Dangerous Goes Nov 23, 2014, 17:03 DangerDog
 
Steele Johnson wrote on Nov 23, 2014, 15:51:
DangerDog wrote on Nov 23, 2014, 15:35:
There's already been an announcement that you can get your money back for the game regardless if you've played the alpha/beta. They might just refund you the price of the "game" minus the additional cost of joining the alpha/beta.

I would think there's going to be some push back against handing out refunds to people who have buyers remorse for spending so much on accessing the alpha version especially since it was $300.

People really paid $300 for a game that was in alpha? lmao

Yes they did, which is why I wouldn't refund anything beyond the price of the retail game itself if it were up to me. You weren't signing on for an opportunity to play an "offline" alpha version of the game.

I guess if you were some uber fan of Elite the temptation was just too great.
 
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News Comments > Elite: Dangerous Goes "Gamma"
23. Re: Elite: Dangerous Goes Nov 23, 2014, 15:35 DangerDog
 
There's already been an announcement that you can get your money back for the game regardless if you've played the alpha/beta. They might just refund you the price of the "game" minus the additional cost of joining the alpha/beta.

I would think there's going to be some push back against handing out refunds to people who have buyers remorse for spending so much on accessing the alpha version especially since it was $300.
 
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News Comments > Elite: Dangerous Goes "Gamma"
21. Re: Elite: Dangerous Goes Nov 23, 2014, 15:16 DangerDog
 
{PH}88fingers wrote on Nov 23, 2014, 14:54:
Has anyone gone through the process of requesting a refund?
some special link I have to go to?
I will proceed with my request, I logged in a total of 15 minutes I think since I bought the Alpha and not only am I not impressed, the way Braben lied about shit warrants this move.

You have to put in a request through their e-store, same place you bought the Alpha.
 
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4796 Comments. 240 pages. Viewing page 19.
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