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User information for Danger Dog

Real Name Danger Dog   
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Nickname DangerDog
Email Concealed by request
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Homepage http://
Signed On Jul 12, 2000, 17:57
Total Comments 4907 (Master)
User ID 6174
 
User comment history
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News Comments > Interstellar Marines Free Weekend
8. Re: Interstellar Marines Free Weekend Feb 10, 2015, 00:39 DangerDog
 
have they added the walking sharks to the game?  
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News Comments > Battlefield Hardline Beta Details
35. Re: Battlefield Hardline Beta Details Feb 9, 2015, 23:48 DangerDog
 
I suppose there are people who do pay the full suggested retail price but it doesn't take that much ingenuity to find better prices and I'm not talking about shady cd-key venders. GMG constantly runs at least 20% off codes on a revolving basis.

I don't even care about the single player, I'll play it but it's just a light snack compared to the main entree which is multiplayer.

 
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News Comments > Battlefield Hardline Beta Details
29. Re: Battlefield Hardline Beta Details Feb 9, 2015, 17:08 DangerDog
 
harlock wrote on Feb 9, 2015, 16:58:
yeh its just inconsistent - you can blow up walls on plenty of those buildings

Just a few, it's only a bad thing because it was so much damn fun in Bad Company 2 to just use your grenade launcher to "make a hole".

[anmilhamCreative Director BFH 11 points 5 days ago

Here's what all say. Everything comes from one big bucket, performance-wise. Given that explosives are much more rare in our game, we made trade offs on some maps where we thought we could spend that performance somewhere else.

When something is destructible, it means it can't be an occluder to help the renderer, and the destruction states themselves are very expensive.

So it depends on what we're going for. I will say we do have maps where it's much more prominent. "The Block" is an example where we made micro and macro destruction part of the point of the map and planned for it. It features many destructible walls and has fully destructible (as in, to the ground) buildings.

so the lack of destruction on some of the maps is down to performance issues, if you recall in Bad Company 2 they had lots of occlusion with the maps broken up into zones and they were almost all long and narrow with limited view distance.
 
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News Comments > Battlefield Hardline Beta Details
27. Re: Battlefield Hardline Beta Details Feb 9, 2015, 16:47 DangerDog
 
Slick wrote on Feb 9, 2015, 15:53:

actually they did a complete overhaul of destruction, they removed virtually all of it. there's no micro destruction, there's no macro destruction. you can shoot out windows and doors, and some rooftops and boarded up windows, but that's about it. feels a lot more "oldskool" this way, and i'm not against it at all. *edit* oh i see what you were saying, no that's not going to change with any patches.

I thought the same thing at first but then I took another look and there's plenty of micro destruction, it's less obvious at first because everyone is just focusing on being able to bring buildings down to their foundation - which you can't. If you shoot any of the decorations inside the homes on dust bowl something is going to happen, chairs fall apart, the oven gets wrecked, the TV set blows up, cardboard boxes explode.

The problem is the lack of consistency, you can jump through the windows at the hotel and you'll break through them like an action scene from a movie, in the other homes scattered around you can't break the window frame even with explosives.

It's still better destruction than most games offer which is nothing or next to it.
 
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News Comments > Battlefield Hardline Beta Details
23. Re: Battlefield Hardline Beta Details Feb 9, 2015, 15:43 DangerDog
 
I doubt anyone bothered to unlock the tracer gun, I know I didn't.

They just need to take away the auto lock on of the stinger or rebalance it so that the tracer gun is much faster to lock and without it takes a bit more time.

To really get the best experience out of this Battlefield you're going to need to get some friends to play together. Even some of the unlock systems are geared around having a friend "boost" you while playing the game to get the achievement needed to unlock weapons.

Basically you need to have someone playing the hacker to give your squad access to the higher perk levels, I think the medic/operator requires you go get to level 3 or 4 in 10 different matches. Good luck just doing that playing the game lone wolf.

I'm going to pick it up, despite GTA V releasing the following week. The beta/demo of the game was working just fine for me, even if it just released in the state of the beta I would be just fine with that.

I'm sure they'll fix some of the more serious issues, people expecting a complete overhaul on things like vehicle phsysics or level destruction - that's just not going to happen.

edit: looks like they've already released a patch for it on PC.
 
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News Comments > 3GB Evolve Day One Patch Detailed
15. Re: 3GB Evolve Day One Patch Detailed Feb 8, 2015, 19:44 DangerDog
 
Remember when even on consoles they had to meet strict requirements before given "gold" status, I guess the console makers have gone lax on their patch size limitations and frequency of updates.  
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News Comments > 3GB Evolve Day One Patch Detailed
11. Re: 3GB Evolve Day One Patch Detailed Feb 8, 2015, 15:18 DangerDog
 
deadearth wrote on Feb 8, 2015, 13:29:
I swear, damned if you do, damned if you don't.

In this day of digital distribution 'going gold' is meaningless. Berating developers for a day one patch is idiotic (especially for an online multiplayer game).

I guess these guys should have done nothing but sit on the hands after going gold?

How about don't rush your game to market if it's not ready yet? I doubt this massive patch alters the gameplay enough to make a difference so 3GB of technical glitch fixing doesn't instill confidence in your product.

The real problem is that this game is being driven less by creativity and more by marketing, funding for after sales support looks sketchy right now since their whole scheme of having a ton of DLC for the game isn't going over so well with most people, along with the fact that the game is essentially extremely boring after a few hours of play.

I would peg the bang for your buck price at around $30 not $60 or the ridiculous amount of $100 for the superduper supreme deluxe version.
 
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News Comments > Steam Top 10
7. Re: Steam Top 10 Feb 8, 2015, 12:38 DangerDog
 
Yep, you're doubling up on the DRM but some people put more faith in Steam being able to push 60gb of data to them in a timely manner and they also just like to have all of their games on Steam.  
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News Comments > Sunday Patches
1. Re: Sunday Patches Feb 8, 2015, 12:26 DangerDog
 
Arma looks really good in still shot pictures too bad the core player movement is so damn clunky.  
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News Comments > Steam Top 10
4. Re: Steam Top 10 Feb 8, 2015, 12:19 DangerDog
 
[VG]Reagle wrote on Feb 8, 2015, 12:17:
GTA5 Is still fourth when you got the steam page today
https://store.steampowered.com/mobilestorefront/topsellers

and it's not even a Steam game, everywhere else you buy it you get a Rockstar SocialClub key.
 
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News Comments > 3GB Evolve Day One Patch Detailed
1. Re: 3GB Evolve Day One Patch Detailed Feb 8, 2015, 12:18 DangerDog
 
Rushing to get your "gold" copy to mass production before you're even close to being finished. Genius.

This is going to be Titanfall all over again, don't blink because the game will be dead in a month.
 
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News Comments > Sunday Mobilization
1. Re: Sunday Mobilization Feb 8, 2015, 12:13 DangerDog
 
lol at positive results

It's like having a science lab in your pocket, I bet those cartridge things are expensive. Good news is you don't have HIV, bad news is you have cancer.
 
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News Comments > Activision Financials; Treyarch Making This Year's CoD
5. Re: Activision Financials; Treyarch Making This Year's CoD Feb 6, 2015, 00:39 DangerDog
 
Of course it'll be Black Poops 3

anything else would be too risky
 
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News Comments > Morning Mobilization
2. Re: Morning Mobilization Feb 5, 2015, 14:31 DangerDog
 
I'd rather have the Tandy 1000 to do computer stuff on than attempt to do it on a smartphone. It's not quite the all in one computer device but it's getting there.  
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News Comments > Valve on the Future of High Performance Graphics
31. Re: Valve on the Future of High Performance Graphics Feb 4, 2015, 15:24 DangerDog
 
If this is just for SteamOS then there's not much to celebrate, you're just trading off one closed system for another, inferior one. If they intend to bring this to all platforms like someone else mentioned then I wish them all the luck in the world convincing big studios to make the switch.  
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News Comments > Evening Metaverse
18. Re: Evening Metaverse Feb 4, 2015, 04:44 DangerDog
 
jdreyer wrote on Feb 4, 2015, 02:33:
Dog forbid content providers should earn money. Why aren't they putting out all this content while on welfare and Medicaid and EBT? What's wrong with them? Isn't that good enough for them? Greedy bastards wanting to make a living and all.

It's more about security and attempting to keep malware from injecting into your system. Secondary is the annoyance of ads that slide into view and/or play sound. Most sites just can't stick with simple image banners. If you're on a mobile device there are bandwidth considerations for some people.
 
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News Comments > Evening Metaverse
10. Re: Evening Metaverse Feb 3, 2015, 21:27 DangerDog
 
I found some people giving praise to uBlock, it's suppose to be extremely light on the memory footprint.

https://github.com/gorhill/uBlock/releases

I'm using Adguard on my Android tablet with great success

http://adguard.com/en/welcome.html
 
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News Comments > Morning Safety Dance
2. Re: Morning Safety Dance Feb 3, 2015, 14:50 DangerDog
 
I'm surprised they haven't implemented a national id system required to "login" to the internet with.  
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News Comments > Battlefield Hardline Specs; Beta Preloads; Video
10. Re: Battlefield Hardline Specs; Beta Preloads; Video Feb 2, 2015, 20:50 DangerDog
 
eRe4s3r wrote on Feb 2, 2015, 20:40:
They want 70 fucking EURO for the game by the way

70...

Gonna be a tough sell in Europe

only thing the deluxe edition gets you is a few exclusive skins, I don't think there's any exclusive weapons.
 
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News Comments > Ubisoft Reinstates Far Cry 4 Keys
5. Re: Ubisoft Reinstates Far Cry 4 Keys Feb 2, 2015, 20:28 DangerDog
 
The Division isn't going to hold up to the E3 demo presentation, their open world will be broken down into chunks and whatever multiplayer they put in will be player hosted without any host migration.  
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4907 Comments. 246 pages. Viewing page 17.
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