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User information for Danger Dog

Real Name Danger Dog   
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Nickname DangerDog
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Jul 12, 2000, 17:57
Total Comments 4130 (Master)
User ID 6174
 
User comment history
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News Comments > Titanfall Beta Plans Confirmed
7. Re: Titanfall Beta Plans Confirmed Jan 28, 2014, 13:38 DangerDog
 
No technical details on the PC version, FOV adjustment, anti-cheat protection, other graphical detail settings. Only thing confirmed is no mod tools (duh) and it'll be match-making on instanced servers hosted by microsoft.

It's not going to be a lengthy "single player" campaign, the multiplayer maps (however many there are) are strung together and you play them 2x, once for each faction. They're re-purposed for different multiplayer modes. Will they "Season Pass" it with extra content? Probably.
 
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News Comments > Leaked Source 2 Screenshot?
15. Re: Leaked Source 2 Screenshot? Jan 28, 2014, 00:12 DangerDog
 
Frijoles wrote on Jan 27, 2014, 22:08:
DangerDog wrote on Jan 27, 2014, 19:56:
Update to Source engine is way overdue.

Haven't they been continually updating it over the years, adding new bits of technology to it? Get rid of the damn loading screens and I'll be happy with it.

The last major upgrade that I can think of was the "Lost Coast" level for HL2. Left for Dead 2 seemed pretty rough around the edges in terms of detail.
 
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News Comments > Leaked Source 2 Screenshot?
5. Re: Leaked Source 2 Screenshot? Jan 27, 2014, 19:56 DangerDog
 
I tried clicking on the other thumbnail pictures *doh*

Update to Source engine is way overdue.
 
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News Comments > Titanfall Beta Next Month?
18. Re: Titanfall Beta Next Month? Jan 27, 2014, 16:29 DangerDog
 
Jivaro wrote on Jan 27, 2014, 16:19:
wait a minute...

I get seasick playing FPS games because of the FOV? I could play them again if I could adjust the FOV? Here I thought it was just me getting old. Is there some sort of magic number or is it different for different people?

FOV is only part of the equation, you also have to take into account any "head bob" animations that some games have when you're moving. A setting of 85 to 90 is the most often choice when sitting at a desk with a monitor an arms reach away.
 
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News Comments > Titanfall Beta Next Month?
17. Re: Titanfall Beta Next Month? Jan 27, 2014, 16:27 DangerDog
 
eRe4s3r wrote on Jan 27, 2014, 16:06:
FOV is not a design choice

It's a design choice in so much as it's designed for consoles and PC versions are an afterthought. I'm hoping they're not going to neglect the PC but these are the same guys who made Call of Duty Modern Warfare 2 I assume.
 
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News Comments > Titanfall Beta Next Month?
12. Re: Titanfall Beta Next Month? Jan 27, 2014, 15:25 DangerDog
 
Dagnamit wrote on Jan 27, 2014, 14:53:
DangerDog wrote on Jan 27, 2014, 13:58:
Creston wrote on Jan 27, 2014, 11:09:
Wow, a whole FIVE days of Beta?

It's all EA's fault Laugh

I bet they haven't even put in a FOV adjustment for the PC version.

I'd be surprised if it doesn't have a few graphics options, fov included. It's the source engine, after all. I'd guess valve has been very cooperative with the development of this game.

The 360 version is almost guaranteed to be the most stable. That's where they're hoping to make their hay.


Not having a FOV adjustment is a design decision, not a graphic engine one. If they designed all the assets around 65 fov and setting it higher breaks the animations where you can see into parts of the arms or gun animations then it won't be a quick fix to add in a patch. They also have pre-scripted animations for getting into titans and what not, all of which could break if you set the fov to 90. We'll see, I'll wait for an official announcement on PC specific bells and whistles.
 
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News Comments > Titanfall Beta Next Month?
5. Re: Titanfall Beta Next Month? Jan 27, 2014, 13:58 DangerDog
 
Creston wrote on Jan 27, 2014, 11:09:
Wow, a whole FIVE days of Beta?

It's all EA's fault Laugh

I bet they haven't even put in a FOV adjustment for the PC version.
 
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News Comments > MS Buys Gears of War, Hires Rod Fergusson
14. Re: MS Buys Gears of War, Hires Rod Fergusson Jan 27, 2014, 13:56 DangerDog
 
Wow, that's desperation Microsoft. Gears of War franchise? They can't come up with anything worth while for the xbox one.  
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News Comments > SOE Boss: Next Game "Dedicated" to Star Wars Galaxies Fans
11. Re: TimeLines: Assault On America Preorders Jan 26, 2014, 16:34 DangerDog
 
Klaus Flouride wrote on Jan 26, 2014, 12:20:
Another failure in the making. When are they going to learn that ANY game in that universe is cursed to failure?

"completely new IP"

It would be pretty easy to make a sci-fi universe that's sort of like Star Wars - all the tech is used and beat up with pew pew laser pistols instead of bullets. Hopefully they leave the mystical "jedi" like powers and light swords out of it.
 
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News Comments > etc.
2. Re: etc. Jan 25, 2014, 14:54 DangerDog
 
I'm waiting for the pseudo beta/demo, they're going to have one on the PC.

The graphics look pretty good, considering it's using Source engine. I wish it had some destruction, even micro-destruction like breaking glass and signs popping off of building but it's all very much locked down at this point. If it's nothing but call of duty with the "titan" perk I might wait till it's on heavy discount. If they pull the all too familiar "season pass" $110 for complete game nonsense then I'll probably pass on it altogether.
 
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News Comments > PlanetSide 1 F2P Transition Continues
4. Re: PlanetSide 1 F2P Transition Continues Jan 25, 2014, 14:45 DangerDog
 
Planetside 1 hasn't aged gracefully it's one of those games where your mind plays tricks on you and your imagination filled in the lack of details, I still think it had better gameplay then Planetside 2.

Bigger isn't better in this case and I thought the base designs were crap in PS2.
 
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News Comments > Arma III Campaign Episode 2 Released
3. Re: Arma III Campaign Episode 2 Released Jan 21, 2014, 13:45 DangerDog
 
What of this multiplayer tease announcement? I guess we have a little longer to wait for that one.

[url=http://www.pcgamer.com/2014/01/16/arma-3-teases-multiplayer-reveal-dream-a-little-bigger/]

I wish they would release smaller themed maps with new assets rather than just having the big island(s).

 
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News Comments > Michael Abrash's VR Talk Slides
2. Re: Michael Abrash's VR Talk Slides Jan 19, 2014, 14:04 DangerDog
 
All that while trying to keep the price down too.

This is going to be a niche product for the ultra hardcore users for quite a long time from the sounds of it. The experience might be immersive but I'll probably stick to using 1440p or higher res display with head tracking for games that support it.
 
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News Comments > Star Wars 1313 TM Lapses
12. Re: Star Wars 1313 TM Lapses Jan 18, 2014, 03:45 DangerDog
 
Disney has a horrible track record for making games, probably too many high ups micro-managing everything.  
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News Comments > Rambo the Video Game Trailer
7. Re: Rambo the Video Game Trailer Jan 17, 2014, 19:38 DangerDog
 
This looks like one of those fake shooter mockups they use in movies when they want to show someone playing a shooter on the TV without using anything recognizable.  
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News Comments > Star Wars 1313 TM Lapses
8. Re: Star Wars 1313 TM Lapses Jan 17, 2014, 16:26 DangerDog
 
This wasn't going to be anything like Jedi Knight/Dark Forces, I think I read somewhere the devs coined it "Gears of Star Wars".  
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News Comments > Star Wars 1313 TM Lapses
3. Re: Star Wars 1313 TM Lapses Jan 17, 2014, 14:35 DangerDog
 
Fett movie confirmed, they'll most likely have a game tie-in for it.

http://www.inquisitr.com/1083877/boba-fett-movie-star-wars-spinoff/

I still think their E3 presentation was just a PC rendered demo tweaked to the max for eye candy, much like Gearbox did for their Aliens game.

 
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News Comments > Valve Not Making Retail VR Headsets
6. Re: Valve Not Making Retail VR Headsets Jan 17, 2014, 13:38 DangerDog
 
I wish they were more focused on VR than the Steambox, must be a huge sigh of relief for Oculus Rift guys.  
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News Comments > Titanfall Alpha Invites Going Out
21. Re: Titanfall Alpha Invites Going Out Jan 17, 2014, 01:36 DangerDog
 
Frags4Fun wrote on Jan 16, 2014, 22:55:
I'm guessing that this game will be like Farcry 3 multiplayer where there aren't any dedicated servers and that is the reason for the low player count. Farcry 3 multiplayer was laggy as heck and the maps were very small. Very disappointing especially for people who played the original fc mp. I'm just guessing since I donít know much about this game other than the lackluster videos I've seen with cramped little maps.

Nope, it'll have instanced servers hosted on Microsoft "cloud".
 
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News Comments > Titanfall Alpha Invites Going Out
13. Re: Titanfall Alpha Invites Going Out Jan 16, 2014, 16:13 DangerDog
 
Beamer wrote on Jan 16, 2014, 15:16:
Scottyl42 wrote on Jan 16, 2014, 15:11:
6V6 lolololo No thanks....what is this? 1996

What team based FPS were you playing in 1996?


Still don't get why people keep making comments like this. Are games inherently better with more people?

I don't think anyone was expecting hundreds of players in a server but it looked initially like it would be 32 player at least, 12 does come as a bit of a shock. Playing with and against bots is barely acceptable in most single player games, even then it's usually a frustrating experience with your "AI" buddies getting in the way.
 
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4130 Comments. 207 pages. Viewing page 16.
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