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User information for Danger Dog

Real Name Danger Dog   
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Nickname DangerDog
Email Concealed by request
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Homepage http://
Signed On Jul 12, 2000, 17:57
Total Comments 4347 (Master)
User ID 6174
 
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News Comments > Evolve Alpha Signups
3. Re: Evolve Alpha Signups Jul 4, 2014, 17:42 DangerDog
 
I just want to be the monster and eat people  
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News Comments > BF4 Dragon's Teeth This Month?
3. Re: BF4 Dragon's Teeth This Month? Jul 4, 2014, 14:38 DangerDog
 
The DLC for BF4 has been lacking to say the least, too much focus on China forces and the water maps sucked pretty much like I expected them to. One more DLC pack after Dragon's Teeth and I believe both are being made by EA LA studios and not DICE.

 
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News Comments > More Crytek Rumors
6. Re: More Crytek Rumors Jul 4, 2014, 03:06 DangerDog
 
One day you're driving a Ferrari to work, getting it reposed the next.

life in the fast lane.
 
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News Comments > Battlefield Hardline Change Plans
9. Re: Battlefield Hardline Change Plans Jul 2, 2014, 23:15 DangerDog
 
It's more than I thought they would do, DICE has always been non compliant when it comes to suggestions from the community or they take the feedback and go off in some crazy tangent. Having Battlefield in new hands might be a good thing after all.

Like when they nerfed grenades in BF2, somehow from just limiting the number of grenades you had and how quickly you could re-arm them they took away the ability to throw a grenade further with a well timed jump.

 
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News Comments > Morning Tech Bits
9. Re: Morning Tech Bits Jul 1, 2014, 17:20 DangerDog
 
SpectralMeat wrote on Jul 1, 2014, 15:18:
DangerDog wrote on Jul 1, 2014, 15:09:
Making Metro on the desktop optional is good news.
That is how it is in 8.1, isn't it?

You can uninstall the pre-loaded metro apps in 8/8.1 but the whole thing should be optional to begin with.

Clicking on a desktop link to a sound/video/picture file and having it load up a metro app just adds salt to the wound so to speak.
 
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News Comments > Morning Tech Bits
6. Re: Morning Tech Bits Jul 1, 2014, 15:09 DangerDog
 
Taking the desktop away from tablets, especially the x86 ones seems like a huge step back.

They should ditch the RT versions, keep the desktop and make a tablet that can run google apps in a hybrid fashion.

Making Metro on the desktop optional is good news.
 
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News Comments > CliffyB: Don't Call My Comeback a Comeback
29. Re: CliffyB: Don't Call My Comeback a Comeback Jul 1, 2014, 02:38 DangerDog
 
#CouldCareLess  
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News Comments > Morning Crowdfunding Roundup
2. Re: Morning Crowdfunding Roundup Jun 30, 2014, 17:02 DangerDog
 
The jerky movements that you do with your arms in that video looks like an injury waiting to happen. What really is needed is an easy way to adapt a treadmill or exercise bike to allow for hooking it up to a computer where you can then play video back using the speed of person exercising. The faster you walk or cycle the smoother the video plays back up to a point where it plays normally or optionally faster than normal speed.

I don't think it would be that difficult in the case of exercise bikes but the variable video playback might be tricky.
 
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News Comments > Planetary Annihilation Early Access Spotted at Retail
22. Re: Planetary Annihilation Early Access Spotted at Retail Jun 30, 2014, 15:08 DangerDog
 
There are stores that actually have physical boxes for PC games still?

Really?
 
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News Comments > BF4 Test Environment Results
7. Re: BF4 Test Environment Results Jun 29, 2014, 20:01 DangerDog
 
DICE has never had much success with netcode, it's always been barely passable. BF1942 when you were on a ship and someone decided to take it for a joy rid, or in BF2142 when the Titans moved, any kind of platform or elevator that moved just spelled disaster. They've also added in all these stats that they track and it has got to affect performance.

Despite all it's warts, the games are fun though.

 
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News Comments > Saturday Tech Bits
21. Re: Saturday Tech Bits Jun 28, 2014, 16:13 DangerDog
 
Now we need to know if he's a top or a bottom  
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News Comments > Battlefield Hardline Beta Concludes
18. Re: RE: Follow up Jun 27, 2014, 04:20 DangerDog
 
Slick wrote on Jun 26, 2014, 22:30:
are they hinting to an SP campaign like a TV-series?


Probably in the way the story is structured into "episodes" with different stories instead of one long single story.

What would be cool is if you could play the single player from either the cops or the robbers perspective. They'll probably just have you play as a good cop and then switch to being a bad cop along the way, or vise versa.
 
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News Comments > Battlefield Hardline Beta Concludes
11. Re: Battlefield Hardline Beta Concludes Jun 26, 2014, 21:29 DangerDog
 
Quboid wrote on Jun 26, 2014, 20:51:
Is there any destructible stuff in this? I played a few seconds of the demo, bullets and grenades only left visual marks on concrete.

Destruction wasn't over the top like Bad Company 2 but at least you weren't stopped dead in your tracks if you hit a street light. To the people saying the movement felt slow, have you been playing games like Titanfall where you run faster than the giant mechs?

Movement felt about the same as in BF3/BF4. I imagine they'll implement some sort of squad perk system to give you options of moving a little faster or wearing more body armor.

 
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News Comments > Morning Legal Briefs
7. Re: Morning Legal Briefs Jun 26, 2014, 14:48 DangerDog
 
Seems pretty simple, if you can't beat them then join them. Best Buy should create a completely separate business that exists in a state that charges no sales tax and then turn their existing Best Buy locations into a show room floor, when customers are ready to purchase you would have the "pick it up right now" charge or let them use a section of the store dedicated to internet cafe access. It just so happens the home page on the cafe computers is the other entity where you can have product shipped to you without the tax charged. Section off that part of the store completely and put it under yet another company name if need be, even make it necessary to walk outside and into another door in the same building if you need to.

You don't even need to spell it out for people, if you're too stupid to figure it out then they probably don't want you as a customer anyway.

 
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News Comments > Morning Tech Bits
1. Re: Morning Tech Bits Jun 25, 2014, 11:29 DangerDog
 
So the Oculus is going to be broken up into a ton of different versions with no way to upgrade older devices to newer software platforms?  
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News Comments > Hello Games "Would Like" to Bring No Man's Sky to PCs
14. Re: Hello Games Jun 25, 2014, 11:26 DangerDog
 
Pr()ZaC wrote on Jun 25, 2014, 11:08:
In the meantime...
https://forums.frontier.co.uk/showthread.php?t=10977

I hope they pull off a 30th anniversary release!
 
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News Comments > Op Ed
7. Re: Op Ed Jun 25, 2014, 00:25 DangerDog
 
Haven't crashed once playing Hardline Beta, It's a fun game all around. People are mostly complaining about the price, well just wait for it to dip in price. BF4 hit $40 around a month after release.

 
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News Comments > Morning Interviews
3. Re: Morning Interviews Jun 24, 2014, 19:43 DangerDog
 
If they fill the Star Wars game up with Clone wars crapola then I won't be too thrilled either.

Speeder Bikes though, if they do a good job on that then it'll be worth the price of admission alone.
 
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News Comments > DICE on Bad Company 3: "Wait and See"
23. Re: DICE on Bad Company 3: Jun 24, 2014, 14:54 DangerDog
 
Rattlehead wrote on Jun 24, 2014, 12:05:
I'd really like to see a retail game akin to Bad Company 2 Vietnam. That expansion was so fucking awesome.

The Rush maps for Vietnam were dreadful though, full of choke points that would grind even the best team to a halt.

I think Bad Company 2 succeeded because of it's newness - at least on the PC, it took them a long time to shake off the console port effects on the PC version and they slowly nerfed it to death like they always seem to do. It was fun while it lasted.
 
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News Comments > More Crytek Rumors
8. Re: More Crytek Rumors Jun 24, 2014, 14:46 DangerDog
 
They showed off the extremely cramped offices they work in at Crytek and it looked incredibly depressing and the opposite of a creative working environment.  
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4347 Comments. 218 pages. Viewing page 14.
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