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User information for Danger Dog

Real Name Danger Dog   
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Nickname DangerDog
Email Concealed by request
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Description
Homepage http://
Signed On Jul 12, 2000, 17:57
Total Comments 3480 (Veteran)
User ID 6174
 
User comment history
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News Comments > Aliens: Colonial Marines Season Pass Spotted
3. Re: Aliens: Colonial Marines Season Pass Spotted Jan 31, 2013, 20:50 DangerDog
 
Game over man, Game over.  
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News Comments > Battlefield 3 End Game Trailer
2. Re: Battlefield 3 End Game Trailer Jan 31, 2013, 20:43 DangerDog
 
I can't fly the jets for crap, lawndart city. CTF looks like fun.  
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News Comments > BioShock Infinite 'City in the Sky' Trailer
28. Re: BioShock Infinite 'City in the Sky' Trailer Jan 31, 2013, 19:33 DangerDog
 
Cutter wrote on Jan 31, 2013, 14:47:
2005 called and they want their graphics back.

Nope, graphics look fine and considering it's using Unreal Engine 3 the guys at Gearbox that made Aliens:CM need to take a few notes.

I'm still confused as to how this plays into Bioshock, is this some sort of predecessor to the underwater city? Or are they just trying to leverage the name familiarity?
 
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News Comments > Morning Q&As
15. Re: Morning Q&As Jan 31, 2013, 18:55 DangerDog
 
Google Android devices are the Steam Box's biggest threat.

You've got those usb android based stick computers that inexpensive ouya console, but once most people hook up a Roku or Western Digital TV device for streaming they won't be looking for alternatives.

Apple will be too expensive and Microsoft will bungle it like they always do.

Valve doesn't stand a chance because a) it's a brand that average person isn't familiar with and b) even if they managed to get it into retail stores there wont be anyone qualified in selling the device.
 
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News Comments > EA Financials - Medal of Honor Getting a "Rest"
13. Re: EA Financials - Medal of Honor Getting a Jan 30, 2013, 23:40 DangerDog
 
Whiskers wrote on Jan 30, 2013, 22:01:
Maybe it will go on sale now. I've wanted to try Warfighter but for some reason it never seems to go on sale. You'd think if it underperformed they'd discount the price to push more units

Not sure if you would get much enjoyment from it, the multiplayer was the best part and now it's a ghost town. Just took a look, less than 40 people playing right now.
 
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News Comments > Aliens: Colonial Marines Trailer
1. Re: Aliens: Colonial Marines Trailer Jan 30, 2013, 21:15 DangerDog
 
It looks like they really screwed this one up.

did they model the movement of the aliens after puppy dogs or kittens?


 
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News Comments > Crysis 3 Crisis Averted
34. Re: Crysis 3 Crisis Averted Jan 30, 2013, 15:14 DangerDog
 
It's all just a big misunderstanding, what they really wanted was to ban you from all of your EA games if you bad mouth the beta in in way.

*poof* everyone is banned
 
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News Comments > Morning Mobilization
1. Re: Morning Mobilization Jan 30, 2013, 15:12 DangerDog
 
Wow, finally Android support from Epic. It actually ran quite well on my Franken-HP-touchpad running ICS mod.

controls are still awkward on a tablet, I suppose you could use a bluetooth gamepad but then you would be getting away from the portability of the tablet design.

 
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News Comments > Crysis 3 Open Beta Begins; Tutorial Video
19. Re: Crysis 3 Open Beta Begins; Tutorial Video Jan 29, 2013, 22:14 DangerDog
 
It says DX11 card required but sometimes they say that but you can still get by with an older card, nope they check for DX11 card and won't even start unless you have it.

This isn't the game that'll get me to buy a new Nvida card, so I bid you farewell Crytek.
 
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News Comments > Crysis 3 Open Beta Begins; Tutorial Video
9. Re: Crysis 3 Open Beta Begins; Tutorial Video Jan 29, 2013, 14:46 DangerDog
 
The Magician wrote on Jan 29, 2013, 13:03:
I didn't even know C1 had multiplayer. I played the C2 preview beta thingee for all of about 5 minutes before deciding that Crytek didn't know squat about making multiplayer games.


I'm getting so sick of all the negativity on blues news!!! You people need to start enjoying these call of duty clone shooters and stop complaining about lack of depth and generic gameplay!
 
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News Comments > Evening Q&As
6. Re: Evening Q&As Jan 29, 2013, 03:48 DangerDog
 
They develop these games using unreal engine on a PC, who are they kidding trying to make it seem like it's a monumental task to create a PC port of the game.  
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News Comments > NVIDIA Beta Drivers for Crysis 3 Beta
12. Re: NVIDIA Beta Drivers for Crysis 3 Beta Jan 28, 2013, 17:27 DangerDog
 
theyarecomingforyou wrote on Jan 28, 2013, 16:15:
DangerDog wrote on Jan 28, 2013, 14:34:
Oh Crytek you're so silly, you think your game is Call of Duty with a nano suit.
Does anyone really play Crysis for the multiplayer, though?

No not really, power struggle wasn't horrible from Crysis 1 but it lacked some of the teamplay aspects you come to expect in a team based shooter. It was like playing Battlefield conquest mode but with deathmatch rules, no squads, no support rolls.

The nano suit is what throws everything out of whack, everyone being superman just isn't that much fun.

They do have a mode in this one where one person is all nano suited up and everyone else is just regular soldier with a gun, but even if it's fun they'll screw it up with DLC map packs you'll need to buy right after you've paid $60 for the game.
 
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News Comments > GRiD 2 Trailer and Screenshots
13. Re: GRiD 2 Trailer and Screenshots Jan 28, 2013, 15:10 DangerDog
 
I don't mind the no cockpit view, I usually prefer bumper cam when playing racing games but they should offer the ability to move the camera more to the left when driving with the view of your hood, dead center seems strange for that view.  
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News Comments > NVIDIA Beta Drivers for Crysis 3 Beta
8. Re: NVIDIA Beta Drivers for Crysis 3 Beta Jan 28, 2013, 14:34 DangerDog
 
Oh Crytek you're so silly, you think your game is Call of Duty with a nano suit.

 
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News Comments > GRiD 2 Trailer and Screenshots
9. Re: GRiD 2 Trailer and Screenshots Jan 28, 2013, 14:08 DangerDog
 
actually using a wheel controller instead of a gamepad, I'm impressed.  
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News Comments > Sunday Previews
1. Re: Sunday Previews Jan 27, 2013, 16:55 DangerDog
 
Don't trust any review/preview that shows the game all zoomed in, only PC Gamer has had the guts to show off just how small the cities actually are.

 
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News Comments > BioShock Infinite PC Q&A
4. Re: BioShock Infinite PC Q&A Jan 27, 2013, 16:36 DangerDog
 
65 just doesn't work for PC when you're sitting closer to the screen.

http://www.youtube.com/watch?v=blZUao2jTGA

that video explains it all in detail
 
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News Comments > BioShock Infinite PC Q&A
2. Re: BioShock Infinite PC Q&A Jan 27, 2013, 16:19 DangerDog
 
Q: What are your plans for widescreen in BioShock Infinite?

Chris Kline: We’ve done a lot of work for BioShock Infinite to support a wide range of display setups and resolutions, so I’m confident you’ll have a great full-screen play experience when it is released.

more 65 degree FOV I'm guessing, someone will probably release a tool to set it higher but why can't they just add this to games ported to the PC.
 
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News Comments > New Wildman Video; Tiers
1. Re: New Wildman Video; Tiers Jan 27, 2013, 16:15 DangerDog
 
This one isn't going to make it  
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News Comments > SimCity: Details on Player Region Limits and Color-Blindness Mode
32. Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Jan 25, 2013, 19:37 DangerDog
 
after looking at that preview on PC Gamer I'm not interested in this even if it were free.

how did they go from Sim City to Sim Smallville?
 
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3480 Comments. 174 pages. Viewing page 12.
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