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User information for Danger Dog

Real Name Danger Dog   
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Nickname DangerDog
Email Concealed by request
ICQ None given.
Description
Homepage http://
Signed On Jul 12, 2000, 17:57
Total Comments 4135 (Master)
User ID 6174
 
User comment history
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News Comments > Into the Black
2. Re: Into the Black Mar 24, 2014, 20:49 DangerDog
 
That's some Final Destination shit right there.  
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News Comments > Evening Tech Bits
4. Re: Evening Tech Bits Mar 24, 2014, 20:47 DangerDog
 
Titanfall had a reasonably smooth launch, now if you want to dig into them with what they did with the microtransactions in the portable version of Dungeon Keeper, be my guest.

 
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News Comments > Steamships Ahoy - Betrayer
19. Re: Steamships Ahoy - Betrayer Mar 24, 2014, 20:24 DangerDog
 
El Pit wrote on Mar 24, 2014, 17:05:
Creston wrote on Mar 24, 2014, 09:38:
Is this that weird black & white thing?

This is only a bad thing for all you c00l kids with your modern color monitors. My monochrome crt is still l33t! And now I'm boing back to playing some more Pong in fabulous b/w! Weeeeeeeeeeeeeeeeeeeee!

Now if I could just remember where I put my Hercules graphics card.
 
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News Comments > Out of the Blue
4. Re: Out of the Blue Mar 23, 2014, 22:29 DangerDog
 
Kosumo wrote on Mar 23, 2014, 17:19:
Speaking of the Flintstones ... I don't think they have aged very well - to much sterotyping when it was not done as a joke.

Wasn't it aimed at adults originally, they even had the characters pushing cigarettes early on.
 
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News Comments > Saturday Interviews
2. Re: Saturday Interviews Mar 22, 2014, 16:54 DangerDog
 
It doesn't amount to much when the environment is still linear and closed off from exploration or decisions on where you can go.

 
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News Comments > Next CoD Sledgehammer's "Most Ambitious, Most Creative" Game
17. Re: Next CoD Sledgehammer's Mar 21, 2014, 19:54 DangerDog
 
Wall running confirmed  
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News Comments > DirectX 12 Announced
10. Re: DirectX 12 Announced Mar 20, 2014, 19:46 DangerDog
 
Xbox One doesn't even do tessellation, I somehow doubt we'll see any AAA games requiring DX12 until they release the Xbox Two.  
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News Comments > CryENGINE Subscriptions Announced
13. Re: CryENGINE Subscriptions Announced Mar 20, 2014, 14:51 DangerDog
 
And all you need is thousands of dollars in other software and the knowledge to use that software to make a game. Oh, and you'll need talent which is pretty much impossible to "learn".  
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News Comments > Unreal 4 Engine Released; $19/Month Licensing
6. Re: Unreal 4 Engine Released; $19/Month Licensing Mar 19, 2014, 19:45 DangerDog
 
Beamer wrote on Mar 19, 2014, 19:29:
$19 per plus 5% for full source code?
That's better than UDK in some ways, as you get full source code, but less good in that, with UDK, you could work for months without paying anything.

apparently you can cancel your subscription without having UE4 stop working, you just won't get updates.
 
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News Comments > etc., etc.
12. Re: etc., etc. Mar 18, 2014, 20:32 DangerDog
 
Monsanto should be very high up on the list.  
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News Comments > Titanfall Optimization Tips
27. Re: Titanfall Optimization Tips Mar 16, 2014, 04:03 DangerDog
 
I'm on Nvidia and haven't had any texture glitches, I can see how losing games during the "campaign" can be discouraging but it doesn't change the story, it all plays out exactly the same. For the winning team like the IMC you often get an "aww you lost" cinematic.

Player level doesn't mean a whole lot in this game, it's super easy to level up and the generations thing just indicates someone who has no life and wants to grind out "achievements" like they're accomplishing something.

If you're having a hard time unlocking the ever so slight advantage of having an extended mag for your gun just play the last level of the campaign - it's robot city and you can farm enough in a couple of games to unlock anything.
 
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News Comments > Titanfall Optimization Tips
17. Re: Titanfall Optimization Tips Mar 15, 2014, 21:41 DangerDog
 
Sepharo wrote on Mar 15, 2014, 20:42:
SpectralMeat wrote on Mar 15, 2014, 19:53:
If you guys have not seen the "Worth a Buy" review of Titanfall, do yourself a favor and check it out. It is pure gold.

This guy would have hated Quake 3 huh?

Then he says it's really fun and he's enjoying it.

"This game is very shallow..." proceeds to list off 50 or so features.

Also, his "shoot shoot shoot bang" criticism is the MP FPS genre.

Probably, just like Quake 3 there are people trying to look for depth of play in this game and unless you're into it in some uber e-sports type competitive play it feels very shallow.

The atmosphere is cool enough, especially if you're feeling modern combat fatigue. It's not Battlefield 2143 which I would rather be playing but as it is it's a guilty pleasure game but only fun in short sessions.
 
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News Comments > Titanfall Optimization Tips
9. Re: Titanfall Optimization Tips Mar 15, 2014, 18:26 DangerDog
 
Nighthawk wrote on Mar 15, 2014, 17:45:
Scottyl42 wrote on Mar 15, 2014, 12:57:
Rumor on Twitter is that the sales numbers are disappointing? I'm not sure. I didnt like the beta but I had hoped it sold well.
I'm sure it has NOTHING to do with it being an EA release, maybe gamers are actually starting to speak with their wallets.
As curious as I am about this game, those 2 letters are stopping my purchase.

I can't understand why MS hinged so much on this game with the xbox one, it's not that epic of a game and isn't in the same league as Halo. It's a fun, extremely casual shooter - about a couple weeks worth of entertainment if that.
 
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News Comments > etc., etc.
5. Re: etc., etc. Mar 15, 2014, 03:25 DangerDog
 
I remember playing it for free for a few days because they screwed up with the authentication servers, the one BF game I didn't buy. Felt too much like 1942 which other than Desert Combat didn't do much for me.  
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News Comments > Redesigned Steam Controller Unveiled
8. Re: Redesigned Steam Controller Unveiled Mar 14, 2014, 22:15 DangerDog
 
They should stay with traditional D-pad design, no easy way to do a diagonal push with buttons.  
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Mar 14, 2014, 21:54 DangerDog
 
Gee amazon, why not just go all out and make a copy of the xbox controller right down to the colored buttons.  
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News Comments > Elite: Dangerous Alpha 3.0 Released
10. Re: Elite: Dangerous Alpha 3.0 Released Mar 14, 2014, 21:39 DangerDog
 
Backer of both but I'm liking what Elite Dangerous is showing more so than what Star Citizen has shown so far.  
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News Comments > Titanfall PC Connection Issues Fixed
12. Re: Titanfall PC Connection Issues Fixed Mar 13, 2014, 04:55 DangerDog
 
TheEmissary wrote on Mar 12, 2014, 17:36:
I think I will continue to wait on this game. I have been burned too many times on preorder/launch window titles. Maybe in a month or two once the hype settles down and the launch issues sorted I might get the game.

Maybe when there's a deep discount on the game it'll push player numbers back up but I would be afraid of dwindling population for things like the campaign mode where you need to play it twice to unlock two additional titan models. Maybe it's just networking issues but I've already been in surprisingly low lobby numbers playing the campaign.
 
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News Comments > Unreal Engine 4 in a Browser
3. Re: Unreal Engine 4 in a Browser Mar 12, 2014, 19:41 DangerDog
 
Beamer wrote on Mar 12, 2014, 18:54:
It's fun to see the little hints of any upcoming game that they put into these demos.

all that effort in making an engine that renders photo-realism and Epic's big project is a toon-shaded defense fort game.
 
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News Comments > Unreal Engine 4 in a Browser
1. Re: Unreal Engine 4 in a Browser Mar 12, 2014, 18:49 DangerDog
 
There has to be concessions made, you can't expect someone to sit and wait for even five minutes while content is delivered to the client and not cached or saved for future use, and then you need a way to manage this so it doesn't consume your hard drive on your tiny portable tablet, if you're lucky enough to have a hard drive that is.

 
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4135 Comments. 207 pages. Viewing page 12.
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